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README.md
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README.md
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@ -4,13 +4,14 @@ A graphics library to enable the real-time rendering of 2D signed distance field
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## Links
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- [View it in action](https://sdf2d.schmelczer.dev)
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- [View it in action (demos)](https://sdf2d.schmelczer.dev)
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- [View it in action (video game)](https://decla.red)
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- [Documentation](https://schmelczerandras.github.io/sdf-2d/)
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- [In depth information](https://github.com/schmelczerandras/sdf-2d/blob/master/media/sdf-2d.pdf)
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- [In-depth information](https://github.com/schmelczerandras/sdf-2d/blob/master/media/sdf-2d.pdf)
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## Features
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@ -28,9 +29,9 @@ A graphics library to enable the real-time rendering of 2D signed distance field
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- Context lost is handled with automatic restoration
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- Can be used without thinking of the GPU _(although for stunning results it, should be kept in mind)_
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> Three separate screenshots taken on a mobile device
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> Four separate screenshots taken on a mobile device
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## Install
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@ -63,9 +64,10 @@ main();
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For further examples, please visit the following repositories:
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- [Minimal example using Webpack](https://github.com/schmelczerandras/sdf-2d-minimal-example)
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- [Minimal example (using Webpack)](https://github.com/schmelczerandras/sdf-2d-minimal-example)
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- [More complex example](https://github.com/schmelczerandras/sdf-2d-minimal-example)
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- [Source for the demo page](https://github.com/schmelczerandras/sdf-2d-demo)
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- [Source for decla.red, the multiplayer game](https://github.com/schmelczerandras/decla.red)
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## Documentation
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