diff --git a/README.md b/README.md index 7bf01f5..99c0428 100644 --- a/README.md +++ b/README.md @@ -4,13 +4,14 @@ A graphics library to enable the real-time rendering of 2D signed distance field ![screenshot of a bumpy tunnel](media/tunnels-screenshot.png) -![screenshot of a merging circles](media/circles-screenshot.png) +![screenshot of merging circles](media/circles-screenshot.png) ## Links -- [View it in action](https://sdf2d.schmelczer.dev) +- [View it in action (demos)](https://sdf2d.schmelczer.dev) +- [View it in action (video game)](https://decla.red) - [Documentation](https://schmelczerandras.github.io/sdf-2d/) -- [In depth information](https://github.com/schmelczerandras/sdf-2d/blob/master/media/sdf-2d.pdf) +- [In-depth information](https://github.com/schmelczerandras/sdf-2d/blob/master/media/sdf-2d.pdf) ## Features @@ -28,9 +29,9 @@ A graphics library to enable the real-time rendering of 2D signed distance field - Context lost is handled with automatic restoration - Can be used without thinking of the GPU _(although for stunning results it, should be kept in mind)_ -![three screenshots from mobiles](media/mobile-screenshots.png) +![four screenshots from mobiles](media/mobile-screenshots.png) -> Three separate screenshots taken on a mobile device +> Four separate screenshots taken on a mobile device ## Install @@ -63,9 +64,10 @@ main(); For further examples, please visit the following repositories: -- [Minimal example using Webpack](https://github.com/schmelczerandras/sdf-2d-minimal-example) +- [Minimal example (using Webpack)](https://github.com/schmelczerandras/sdf-2d-minimal-example) - [More complex example](https://github.com/schmelczerandras/sdf-2d-minimal-example) - [Source for the demo page](https://github.com/schmelczerandras/sdf-2d-demo) +- [Source for decla.red, the multiplayer game](https://github.com/schmelczerandras/decla.red) ## Documentation