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Andras Schmelczer 2022-09-25 20:18:10 +02:00
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@ -15,7 +15,9 @@ export const sdf2d: TimelineElementParameters = {
'I created the SDF-2D library for efficiently rendering 2D scenes using ray tracing. My solution relies on signed distance fields (SDF-s), it supports both WebGL and WebGL2, and is an easily reusable and extensible NPM package.',
more: [
'A multitude of optimisations were needed to achieve real-time performance even on low-end mobile devices. These include deferred shading, tile-based rendering, and dynamic shader generation to eliminate unnecessary instructions.',
'The result is a reusable library written in TypeScript with a — subjectively — simple and elegant API. For more information please check out the GitHub repository or the NPM package itself. Or simply enjoy the mesmerising demo scenes.',
'Creating this library package is also covered in my thesis (available above).',
],
links: [