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@ -15,7 +15,9 @@ export const sdf2d: TimelineElementParameters = {
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'I created the SDF-2D library for efficiently rendering 2D scenes using ray tracing. My solution relies on signed distance fields (SDF-s), it supports both WebGL and WebGL2, and is an easily reusable and extensible NPM package.',
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more: [
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'A multitude of optimisations were needed to achieve real-time performance even on low-end mobile devices. These include deferred shading, tile-based rendering, and dynamic shader generation to eliminate unnecessary instructions.',
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'The result is a reusable library written in TypeScript with a — subjectively — simple and elegant API. For more information please check out the GitHub repository or the NPM package itself. Or simply enjoy the mesmerising demo scenes.',
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'Creating this library package is also covered in my thesis (available above).',
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],
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links: [
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