35 lines
1.2 KiB
Markdown
35 lines
1.2 KiB
Markdown
# [decla.red](https://decla.red)
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A 2-dimensional multiplayer game utilising ray tracing.
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> **Available at [decla.red](https://decla.red).**
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For optimised 2D ray tracing, [SDF-2D](https://github.com/schmelczerandras/sdf-2d) is used.
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## Deployment
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CI/CD runs on Forgejo Actions (`.forgejo/workflows/deploy.yml`). On a push to
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`main` it:
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- builds the static frontend and rsyncs `frontend/dist/` to the `/pages/declared`
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mount on the runner host, and
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- builds the server image from the root `Dockerfile` and pushes it to the Forgejo
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container registry as `<registry>/<owner>/<repo>-server`.
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The registry job needs a `FORGEJO_PACKAGE_TOKEN` secret (with package write
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scope) and, optionally, a `CONTAINER_REGISTRY_HOST` variable to override the
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registry host.
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The website's server list is hardcoded in
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[`frontend/src/scripts/configuration.ts`](frontend/src/scripts/configuration.ts) —
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edit it to add or remove game-server origins.
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Run the server image locally:
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```sh
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docker build -t declared-server .
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docker run -p 3000:3000 declared-server --name "My server" --playerLimit 16
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```
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