vault-link/sync-server/src/app_state/websocket/models.rs
Andras Schmelczer 042233c4d7 split: server websocket + cursors
src/server/websocket.rs handshake/catch-up rewrite, app_state/cursors.rs,
app_state/websocket/{broadcasts,models,utils}.rs.
2026-05-08 21:35:52 +01:00

116 lines
3.6 KiB
Rust

use serde::{Deserialize, Serialize};
use ts_rs::TS;
use crate::app_state::database::models::{
DeviceId, DocumentId, DocumentVersionWithoutContent, VaultUpdateId,
};
#[derive(TS, Deserialize, Clone, Debug)]
#[serde(rename_all = "camelCase")]
pub struct WebSocketHandshake {
pub token: String,
pub device_id: DeviceId,
#[ts(type = "number | null")]
pub last_seen_vault_update_id: Option<VaultUpdateId>,
}
#[derive(TS, Deserialize, Clone, Debug)]
#[serde(rename_all = "camelCase")]
pub struct CursorPositionFromClient {
pub documents_with_cursors: Vec<DocumentWithCursors>,
}
#[derive(TS, Serialize, Deserialize, Clone, Debug)]
#[serde(rename_all = "camelCase")]
pub struct DocumentWithCursors {
// It's None in case the document is dirty.
// We still want to sync the cursor to mark
// that it exists and can be client-side
// interpolated. However, the actual
// position is meaningless.
#[ts(type = "number | null")]
pub vault_update_id: Option<VaultUpdateId>,
pub document_id: DocumentId,
pub relative_path: String,
pub cursors: Vec<CursorSpan>,
}
#[derive(TS, Serialize, Deserialize, Clone, Debug)]
#[serde(rename_all = "camelCase")]
pub struct CursorSpan {
pub start: usize,
pub end: usize,
}
#[derive(TS, Serialize, Clone, Debug)]
#[serde(rename_all = "camelCase")]
pub struct ClientCursors {
pub user_name: String,
pub device_id: DeviceId,
pub documents_with_cursors: Vec<DocumentWithCursors>,
}
#[derive(TS, Serialize, Clone, Debug)]
#[serde(rename_all = "camelCase")]
pub struct CursorPositionFromServer {
pub clients: Vec<ClientCursors>,
}
// One committed version. Non-delete updates are broadcast to every
// connected client *except* the device that authored them — that
// device already has the new state via its HTTP response. Deletes are
// broadcast to every client including the author: the author keeps
// the document in its sync queue until this receipt arrives so a late
// remote update can't sneak in between the HTTP response and the
// queue cleanup. The server also emits these one-at-a-time to catch
// up a freshly-connected client on versions committed while it was
// offline, in ascending `vault_update_id` order.
#[derive(TS, Serialize, Clone, Debug)]
#[serde(rename_all = "camelCase")]
pub struct WebSocketVaultUpdate {
pub document: DocumentVersionWithoutContent,
}
#[derive(TS, Deserialize, Clone, Debug)]
#[serde(rename_all = "camelCase", tag = "type")]
#[ts(export)]
pub enum WebSocketClientMessage {
Handshake(WebSocketHandshake),
CursorPositions(CursorPositionFromClient),
}
#[derive(TS, Serialize, Clone, Debug)]
#[serde(rename_all = "camelCase", tag = "type")]
#[ts(export)]
pub enum WebSocketServerMessage {
VaultUpdate(WebSocketVaultUpdate),
CursorPositions(CursorPositionFromServer),
}
/// Broadcast envelope carrying the message plus the device that produced
/// it. The per-recipient send task compares `origin_device_id` against
/// its own device id to fill in `originates_from_self` before the message
/// is serialized on the wire.
#[derive(Clone, Debug)]
pub struct WebSocketServerMessageWithOrigin {
pub origin_device_id: Option<DeviceId>,
pub message: WebSocketServerMessage,
}
impl WebSocketServerMessageWithOrigin {
pub fn new(message: WebSocketServerMessage) -> Self {
Self {
origin_device_id: None,
message,
}
}
pub fn with_origin(origin_device_id: DeviceId, message: WebSocketServerMessage) -> Self {
Self {
origin_device_id: Some(origin_device_id),
message,
}
}
}