* WIP * Add debug * Dedupe inserts * Add deterministic ordering * Fix whitespaces * Update insta * Add integration test script * Rename * Add test * Working for non-deletes * omg it mostly works for deletes * Isdeleted fix * remove created dates * update api * Take document id * No max attempt * works * Use string uuids * . * working!!!! (hopefully) * Improve bundling * Add module * lint * . * lint * Fix CI * use toolchain * clean up * Add useSlowFileEvents * Delete fuzz * Fix CI * use docker * fix script * clean up * Clean up * change node version * Build docker image on every commit * fix ci * 1 db per vault * Add scritps folder * Bump versions * Lint * . * Fix tests for real * Style * . * try * Consistent ordering * Fix tests * hmm * . * Clean up diff * Fixes * . * Fix version bump * . * . * .
34 lines
985 B
Rust
34 lines
985 B
Rust
use std::path::PathBuf;
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use log::debug;
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use serde::{Deserialize, Serialize};
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use crate::consts::{DEFAULT_DATABASES_DIRECTORY_PATH, DEFAULT_MAX_CONNECTIONS};
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#[derive(Debug, Deserialize, Serialize, Clone)]
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pub struct DatabaseConfig {
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#[serde(default = "default_databases_directory_path")]
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pub databases_directory_path: PathBuf,
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#[serde(default = "default_max_connections")]
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pub max_connections: u32,
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}
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fn default_databases_directory_path() -> PathBuf {
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debug!("Using default databases directory path: {DEFAULT_DATABASES_DIRECTORY_PATH:?}");
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PathBuf::from(DEFAULT_DATABASES_DIRECTORY_PATH)
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}
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fn default_max_connections() -> u32 {
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debug!("Using default max connections: {DEFAULT_MAX_CONNECTIONS}");
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DEFAULT_MAX_CONNECTIONS
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}
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impl Default for DatabaseConfig {
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fn default() -> Self {
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Self {
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databases_directory_path: default_databases_directory_path(),
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max_connections: default_max_connections(),
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}
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}
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}
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