vault-link/frontend/deterministic-tests/src/server-control.ts

238 lines
7.7 KiB
TypeScript

import { spawn, type ChildProcess } from "node:child_process";
import * as fs from "node:fs";
import * as os from "node:os";
import * as path from "node:path";
import { sleep } from "./utils/sleep";
import { findFreePort } from "./utils/find-free-port";
import type { Logger } from "sync-client";
import { STOP_TIMEOUT_MS } from "./consts";
export class ServerControl {
private process: ChildProcess | null = null;
private readonly serverPath: string;
private readonly baseConfigPath: string;
private readonly logger: Logger;
private _port: number | undefined;
private tempDir: string | undefined;
private _isPaused = false;
public constructor(serverPath: string, configPath: string, logger: Logger) {
this.serverPath = serverPath;
this.baseConfigPath = configPath;
this.logger = logger;
}
public get port(): number {
if (this._port === undefined) {
throw new Error("Server has not been started yet");
}
return this._port;
}
public get remoteUri(): string {
return `http://localhost:${this.port}`;
}
public async start(): Promise<void> {
if (this.process !== null) {
throw new Error("Server is already running");
}
const reservation = await findFreePort();
this._port = reservation.port;
// Prefer tmpfs (/host/tmp) over disk-backed /tmp for faster SQLite I/O
const tmpBase = fs.existsSync("/host/tmp") ? "/host/tmp" : os.tmpdir();
this.tempDir = fs.mkdtempSync(
path.join(tmpBase, "vault-link-test-")
);
const tempConfigPath = path.join(this.tempDir, "config.yml");
const dbDir = path.join(this.tempDir, "databases");
this.writeConfigFile(tempConfigPath, dbDir);
this.logger.info(
`Starting server: ${this.serverPath} (port ${this._port})`
);
// Release the port reservation right before spawning to minimize
// the TOCTOU window between port discovery and server binding.
reservation.release();
this.process = spawn(this.serverPath, [tempConfigPath], {
stdio: ["ignore", "pipe", "pipe"],
detached: false
});
this.process.stdout?.on("data", (data: Buffer) => {
this.logger.info(`[SERVER] ${data.toString().trim()}`);
});
this.process.stderr?.on("data", (data: Buffer) => {
this.logger.info(`[SERVER] ${data.toString().trim()}`);
});
this.process.on("error", (err) => {
this.logger.error(`[SERVER] Process error: ${err.message}`);
});
const currentProcess = this.process;
currentProcess.on("exit", (code, signal) => {
this.logger.info(
`Server exited with code ${code}, signal ${signal}`
);
// Only clear state if this handler is for the current process.
// A fast stop→start cycle could create a new process before this
// handler fires — clearing state here would corrupt the new one.
if (this.process === currentProcess) {
this.process = null;
this._isPaused = false;
}
});
try {
await this.waitForReady();
} catch (error) {
// Kill the spawned process if it failed to become ready,
// preventing a zombie process from lingering.
try {
await this.stop();
} catch {
// Best-effort cleanup
}
throw error;
}
}
public async waitForReady(maxAttempts = 50): Promise<void> {
const pingUrl = `${this.remoteUri}/vaults/test/ping`;
for (let i = 0; i < maxAttempts; i++) {
if (this.process?.exitCode !== null) {
throw new Error(
"Server process died while waiting for it to become ready"
);
}
try {
const response = await fetch(pingUrl);
if (response.ok) {
this.logger.info("[SERVER] Ready");
return;
}
} catch {
// Server not ready yet, continue polling
}
await sleep(100);
}
throw new Error("Server failed to start within timeout");
}
public pause(): void {
if (this.process?.pid === undefined) {
throw new Error("Server is not running");
}
if (this._isPaused) {
this.logger.warn("Server is already paused, skipping double-pause");
return;
}
this.logger.info("Server pausing...");
try {
process.kill(this.process.pid, "SIGSTOP");
this._isPaused = true;
this.logger.info("Server paused (SIGSTOP sent)");
} catch (error) {
throw new Error(
`Failed to pause server (pid ${this.process.pid}): ${error instanceof Error ? error.message : String(error)}`
);
}
}
public resume(): void {
if (this.process?.pid === undefined) {
throw new Error("Server is not running");
}
if (!this._isPaused) {
return;
}
this.logger.info("Server resuming...");
try {
process.kill(this.process.pid, "SIGCONT");
this._isPaused = false;
this.logger.info("Server resumed (SIGCONT sent)");
} catch (error) {
throw new Error(
`Failed to resume server (pid ${this.process.pid}): ${error instanceof Error ? error.message : String(error)}`
);
}
}
public async stop(): Promise<void> {
const proc = this.process;
if (proc?.pid === undefined) {
this.cleanupTempDir();
return;
}
// Resume if paused — a SIGSTOP'd process ignores SIGKILL
if (this._isPaused) {
try {
process.kill(proc.pid, "SIGCONT");
} catch {
// Process may already be gone
}
this._isPaused = false;
}
this.logger.info("Server stopping...");
// Set up a promise that resolves when the process actually exits.
const exitPromise = new Promise<void>((resolve) => {
if (proc.exitCode !== null) {
resolve();
return;
}
proc.on("exit", () => {
resolve();
});
});
try {
process.kill(proc.pid, "SIGKILL");
} catch {
// Process already gone
}
// Wait for the process to actually exit before cleaning up,
// with a 5s safety timeout to avoid hanging forever.
await Promise.race([exitPromise, sleep(STOP_TIMEOUT_MS)]);
this.process = null;
this._isPaused = false;
this.cleanupTempDir();
}
public isRunning(): boolean {
return this.process?.pid !== undefined;
}
private writeConfigFile(destPath: string, dbDir: string): void {
const baseConfig = fs.readFileSync(this.baseConfigPath, "utf-8");
const config = baseConfig
.replace(/^\s*port:\s*\d+/m, ` port: ${this._port}`)
.replace(
/^\s*databases_directory_path:\s*.+/m,
` databases_directory_path: ${dbDir}`
);
fs.writeFileSync(destPath, config);
}
private cleanupTempDir(): void {
if (this.tempDir) {
try {
fs.rmSync(this.tempDir, { recursive: true, force: true });
} catch {
// Best-effort cleanup
}
this.tempDir = undefined;
}
}
}