Fix syncing logic
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0d7d36e971
commit
7c991c3b4d
10 changed files with 223 additions and 184 deletions
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@ -6,7 +6,10 @@ import type { CursorPositionFromClient } from "./types/CursorPositionFromClient"
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import type { ClientCursors } from "./types/ClientCursors";
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import { createPromise } from "../utils/create-promise";
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import type { WebSocketVaultUpdate } from "./types/WebSocketVaultUpdate";
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import { WEBSOCKET_DISCONNECT_TIMEOUT_IN_SECONDS } from "../consts";
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import {
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WEBSOCKET_DISCONNECT_TIMEOUT_IN_SECONDS,
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WEBSOCKET_CONNECTION_TIMEOUT_IN_SECONDS
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} from "../consts";
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import { removeFromArray } from "../utils/remove-from-array";
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import { EventListeners } from "../utils/data-structures/event-listeners";
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import { awaitAll } from "../utils/await-all";
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@ -27,6 +30,7 @@ export class WebSocketManager {
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private isStopped = true;
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private resolveDisconnectingPromise: null | (() => unknown) = null;
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private reconnectTimeoutId: ReturnType<typeof setTimeout> | undefined;
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private connectionTimeoutId: ReturnType<typeof setTimeout> | undefined;
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private readonly outstandingPromises: Promise<unknown>[] = [];
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@ -36,7 +40,7 @@ export class WebSocketManager {
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private readonly logger: Logger,
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private readonly settings: Settings,
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private readonly webSocketFactoryImplementation: typeof globalThis.WebSocket = WebSocket
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) {}
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) { }
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public get isWebSocketConnected(): boolean {
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return (
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@ -61,6 +65,11 @@ export class WebSocketManager {
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this.reconnectTimeoutId = undefined;
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}
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if (this.connectionTimeoutId !== undefined) {
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clearTimeout(this.connectionTimeoutId);
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this.connectionTimeoutId = undefined;
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}
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this.webSocket?.close(1000, "WebSocketManager has been stopped");
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// eslint-disable-next-line @typescript-eslint/init-declarations
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@ -171,7 +180,22 @@ export class WebSocketManager {
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this.webSocket = new this.webSocketFactoryImplementation(wsUri);
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// Set connection timeout to handle cases where server is down and the WebSocket connection won't open
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this.connectionTimeoutId = setTimeout(() => {
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this.connectionTimeoutId = undefined;
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this.logger.warn(
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`WebSocket connection timeout after ${WEBSOCKET_CONNECTION_TIMEOUT_IN_SECONDS} seconds`
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);
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// Force close to trigger onclose handler which will schedule reconnection
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this.webSocket?.close();
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}, WEBSOCKET_CONNECTION_TIMEOUT_IN_SECONDS * 1000);
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this.webSocket.onopen = (): void => {
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if (this.connectionTimeoutId !== undefined) {
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clearTimeout(this.connectionTimeoutId);
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this.connectionTimeoutId = undefined;
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}
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// Check if we've been stopped while connecting
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if (this.isStopped) {
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this.webSocket?.close(
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@ -215,7 +239,18 @@ export class WebSocketManager {
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}
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};
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this.webSocket.onerror = (error): void => {
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this.logger.error(
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`WebSocket error occurred: ${error instanceof ErrorEvent ? error.message : "Unknown error"}`
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);
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};
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this.webSocket.onclose = (event): void => {
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if (this.connectionTimeoutId !== undefined) {
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clearTimeout(this.connectionTimeoutId);
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this.connectionTimeoutId = undefined;
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}
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this.logger.warn(
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`WebSocket closed with code ${event.code} (${event.reason == "" ? "unknown reason" : event.reason})`
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);
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@ -225,10 +260,14 @@ export class WebSocketManager {
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this.resolveDisconnectingPromise?.();
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this.resolveDisconnectingPromise = null;
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} else {
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const delay = this.settings.getSettings().webSocketRetryIntervalMs;
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this.logger.info(
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`Reconnecting to WebSocket in ${delay}ms...`
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);
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this.reconnectTimeoutId = setTimeout(() => {
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this.reconnectTimeoutId = undefined;
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this.initializeWebSocket();
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}, this.settings.getSettings().webSocketRetryIntervalMs);
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}, delay);
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}
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};
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}
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