sdf-2d/src/graphics/graphics-library/compiling/check-shader.ts
2020-09-16 14:45:08 +02:00

7 lines
250 B
TypeScript

export const checkShader = (gl: WebGL2RenderingContext, shader: WebGLShader) => {
const success = gl.getShaderParameter(shader, gl.COMPILE_STATUS);
if (!success && !gl.isContextLost()) {
throw new Error(gl.getShaderInfoLog(shader)!);
}
};