Make lights more intuitive

This commit is contained in:
schmelczerandras 2020-09-17 15:47:46 +02:00
parent 7bbb5f2d96
commit adbd933955
4 changed files with 24 additions and 43 deletions

View file

@ -8,16 +8,11 @@ export class CircleLight extends Drawable {
uniformName: 'circleLights',
uniformCountMacroName: 'CIRCLE_LIGHT_COUNT',
shaderCombinationSteps: [0, 1, 2, 4],
empty: new CircleLight(vec2.fromValues(0, 0), 0, vec3.fromValues(0, 0, 0), 0),
empty: new CircleLight(vec2.fromValues(0, 0), vec3.fromValues(0, 0, 0), 0),
};
}
constructor(
public center: vec2,
public lightDrop: number,
public color: vec3,
public lightness: number
) {
constructor(public center: vec2, public color: vec3, public intensity: number) {
super();
}
@ -28,16 +23,8 @@ export class CircleLight extends Drawable {
protected getObjectToSerialize(transform2d: mat2d, transform1d: number): any {
return {
center: vec2.transformMat2d(vec2.create(), this.center, transform2d),
lightDrop: this.lightDrop,
value: this.value,
color: this.color,
intensity: this.intensity,
};
}
public get value(): vec3 {
return vec3.scale(
vec3.create(),
vec3.normalize(this.color, this.color),
this.lightness
);
}
}