Various improvements

This commit is contained in:
schmelczerandras 2020-09-18 15:27:21 +02:00
parent ca2ac3fd2d
commit 8e73aee9ba
18 changed files with 259 additions and 115 deletions

View file

@ -1,6 +1,7 @@
import { vec2, vec3 } from 'gl-matrix';
import { Drawable } from '../../drawables/drawable';
import { DrawableDescriptor } from '../../drawables/drawable-descriptor';
import { msToString } from '../../helper/ms-to-string';
import { DefaultFrameBuffer } from '../graphics-library/frame-buffer/default-frame-buffer';
import { IntermediateFrameBuffer } from '../graphics-library/frame-buffer/intermediate-frame-buffer';
import { getWebGl2Context } from '../graphics-library/helper/get-webgl2-context';
@ -39,7 +40,7 @@ export class WebGl2Renderer implements Renderer {
},
tileMultiplier: (v) => {
this.passes[RenderingPassName.distance].tileMultiplier = v;
this.passes[RenderingPassName.pixel].tileMultiplier = v;
this.passes[RenderingPassName.pixel].tileMultiplier = 1;
},
isWorldInverted: (v) => {
this.passes[RenderingPassName.distance].isWorldInverted = v;
@ -51,13 +52,12 @@ export class WebGl2Renderer implements Renderer {
};
private static defaultStartupSettings: StartupSettings = {
enableStopwatch: true,
softShadowTraceCount: '128',
hardShadowTraceCount: '32',
};
setRuntimeSettings(overrides: Partial<RuntimeSettings>): void {
Object.entries(overrides).forEach((k, v) => {
Object.entries(overrides).forEach(([k, v]) => {
this.applyRuntimeSettings[(k as unknown) as string](v);
});
}
@ -75,6 +75,8 @@ export class WebGl2Renderer implements Renderer {
this.passes = this.createPasses();
this.passes.pixel.tileMultiplier = 1;
this.uniformsProvider = new UniformsProvider(this.gl);
this.autoscaler = new FpsAutoscaler({
@ -86,18 +88,21 @@ export class WebGl2Renderer implements Renderer {
});
}
@Insights.measure('create render passes')
private createPasses(): Passes {
return {
[RenderingPassName.distance]: new RenderingPass(
this.gl,
this.distanceFieldFrameBuffer
this.distanceFieldFrameBuffer,
RenderingPassName.distance
),
[RenderingPassName.pixel]: new RenderingPass(
this.gl,
this.lightingFrameBuffer,
RenderingPassName.pixel
),
[RenderingPassName.pixel]: new RenderingPass(this.gl, this.lightingFrameBuffer),
};
}
@Insights.measure('initialize render passes')
public async initialize(
palette: Array<vec3>,
settingsOverrides: Partial<StartupSettings>
@ -129,12 +134,10 @@ export class WebGl2Renderer implements Renderer {
await Promise.all(promises);
if (settings.enableStopwatch) {
try {
this.stopwatch = new WebGlStopwatch(this.gl);
} catch {
// no problem
}
try {
this.stopwatch = new WebGlStopwatch(this.gl);
} catch {
// no problem
}
}
@ -142,13 +145,6 @@ export class WebGl2Renderer implements Renderer {
return Insights.values;
}
public destroy(): void {
// todo
/*const extension = enableExtension(this.gl, 'WEBGL_lose_context');
extension.loseContext();
extension.restoreContext();*/
}
private static hasSdf(descriptor: DrawableDescriptor) {
return Object.prototype.hasOwnProperty.call(descriptor, 'sdf');
}
@ -178,7 +174,17 @@ export class WebGl2Renderer implements Renderer {
}
public renderDrawables() {
this.stopwatch?.start();
if (this.stopwatch) {
if (this.stopwatch.isReady) {
this.stopwatch.start();
} else {
this.stopwatch.tryGetResults();
Insights.setValue(
'GPU render time',
msToString(this.stopwatch.resultsInMilliSeconds)
);
}
}
this.distanceFieldFrameBuffer.setSize();
this.lightingFrameBuffer.setSize();
@ -196,7 +202,9 @@ export class WebGl2Renderer implements Renderer {
this.distanceFieldFrameBuffer.colorTexture
);
this.stopwatch?.stop();
if (this.stopwatch?.isRunning) {
this.stopwatch?.stop();
}
}
public setViewArea(topLeft: vec2, size: vec2) {
@ -210,4 +218,9 @@ export class WebGl2Renderer implements Renderer {
public get canvasSize(): vec2 {
return vec2.fromValues(this.canvas.clientWidth, this.canvas.clientHeight);
}
public destroy(): void {
this.passes.distance.destroy();
this.passes.pixel.destroy();
}
}