Add motion blur and better interpolation when OES_texture_float_linear is not available

This commit is contained in:
schmelczerandras 2020-10-31 11:15:45 +01:00
parent 2889fd54db
commit 7803bbeaee
7 changed files with 50 additions and 8 deletions

View file

@ -65,6 +65,14 @@ export interface RuntimeSettings {
*/
lightsRenderScale: number;
/**
* Set the extent of the motion blur.
*
* The values must be between 0 and 1. Where 0 means no motion blur,
* and values just below 1 mean an extreme amount of motion blur.
*/
motionBlur: number;
/**
* It is possible to use your own textures in your SDF definitions.
*