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schmelczerandras 2020-09-15 10:08:16 +02:00
commit 77bde04db3
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export const checkShader = (gl: WebGL2RenderingContext, shader: WebGLShader) => {
const success = gl.getShaderParameter(shader, gl.COMPILE_STATUS);
if (!success) {
throw new Error(gl.getShaderInfoLog(shader)!);
}
};