Add warning for too many objects
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1 changed files with 6 additions and 1 deletions
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@ -80,7 +80,12 @@ export class UniformArrayAutoScalingProgram implements IProgram {
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const closest = this.programs.find((p) => p.values.every((v, i) => v >= values[i]));
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this.current = (closest ? closest : last(this.programs))?.program;
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if (closest) {
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this.current = closest.program;
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} else {
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console.warn(`Not found compiled shader for this many objects ${values}`);
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this.current = last(this.programs)?.program;
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}
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if (closest) {
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this.descriptors!.map((d, i) => {
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