Fix typos

This commit is contained in:
schmelczerandras 2020-11-02 10:08:35 +01:00
parent 55eb0cf0d2
commit 5b37f4bcd4
8 changed files with 25 additions and 26 deletions

View file

@ -19,10 +19,10 @@ export const NoisyPolygonFactory = (
public static descriptor: DrawableDescriptor = {
sdf: {
shader: `
uniform vec2 noisyPolygon${vertexCount}Vertices[NOISY_POLGYON${vertexCount}_COUNT * ${vertexCount}];
uniform vec2 noisyPolygon${vertexCount}Centers[NOISY_POLGYON${vertexCount}_COUNT];
uniform float noisyPolygon${vertexCount}Lengths[NOISY_POLGYON${vertexCount}_COUNT];
uniform float noisyPolygon${vertexCount}Randoms[NOISY_POLGYON${vertexCount}_COUNT];
uniform vec2 noisyPolygon${vertexCount}Vertices[NOISY_POLYGON${vertexCount}_COUNT * ${vertexCount}];
uniform vec2 noisyPolygon${vertexCount}Centers[NOISY_POLYGON${vertexCount}_COUNT];
uniform float noisyPolygon${vertexCount}Lengths[NOISY_POLYGON${vertexCount}_COUNT];
uniform float noisyPolygon${vertexCount}Randoms[NOISY_POLYGON${vertexCount}_COUNT];
uniform sampler2D noiseTexture;
@ -56,7 +56,7 @@ export const NoisyPolygonFactory = (
float minDistance = 100.0;
for (int j = 0; j < NOISY_POLGYON${vertexCount}_COUNT; j++) {
for (int j = 0; j < NOISY_POLYGON${vertexCount}_COUNT; j++) {
vec2 startEnd = noisyPolygon${vertexCount}Vertices[j * ${vertexCount}];
vec2 vb = startEnd;
@ -110,7 +110,7 @@ export const NoisyPolygonFactory = (
center: `noisyPolygon${vertexCount}Centers`,
vertices: `noisyPolygon${vertexCount}Vertices`,
},
uniformCountMacroName: `NOISY_POLGYON${vertexCount}_COUNT`,
uniformCountMacroName: `NOISY_POLYGON${vertexCount}_COUNT`,
shaderCombinationSteps: [0, 1, 2, 3, 8, 16],
empty: (new NoisyPolygon(
new Array(vertexCount).fill(vec2.create())
@ -123,7 +123,7 @@ export const NoisyPolygonFactory = (
super(vertices);
}
protected getObjectToSerialize(transform2d: mat2d, transform1d: number): any {
protected getObjectToSerialize(transform2d: mat2d, _: number): any {
const transformedVertices = (this as any).actualVertices.map((v: vec2) =>
vec2.transformMat2d(vec2.create(), v, transform2d)
);