Make descriptor access faster

This commit is contained in:
schmelczerandras 2020-09-19 17:31:03 +02:00
parent 7a7273c2be
commit 4f726ddac2
6 changed files with 54 additions and 65 deletions

View file

@ -3,10 +3,9 @@ import { Drawable } from '../drawable';
import { DrawableDescriptor } from '../drawable-descriptor';
export class Circle extends Drawable {
public static get descriptor(): DrawableDescriptor {
return {
sdf: {
shader: `
public static descriptor: DrawableDescriptor = {
sdf: {
shader: `
uniform struct {
vec2 center;
float radius;
@ -25,14 +24,13 @@ export class Circle extends Drawable {
));
}
`,
distanceFunctionName: 'circleMinDistance',
},
uniformName: 'circles',
uniformCountMacroName: 'CIRCLE_COUNT',
shaderCombinationSteps: [0, 1, 2, 3, 16, 32],
empty: new Circle(vec2.fromValues(0, 0), 0),
};
}
distanceFunctionName: 'circleMinDistance',
},
uniformName: 'circles',
uniformCountMacroName: 'CIRCLE_COUNT',
shaderCombinationSteps: [0, 1, 2, 3, 16, 32],
empty: new Circle(vec2.fromValues(0, 0), 0),
};
constructor(public center: vec2, public radius: number) {
super();