Improve shadows and add antialiasing
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13 changed files with 182 additions and 187 deletions
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@ -1,11 +1,11 @@
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import { vec3 } from 'gl-matrix';
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import { vec3, vec4 } from 'gl-matrix';
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export interface RuntimeSettings {
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enableHighDpiRendering: boolean;
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tileMultiplier: number;
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isWorldInverted: boolean;
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shadowLength: number;
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lightCutoffDistance: number;
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colorPalette: Array<vec3>;
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backgroundColor: vec3 | vec4;
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colorPalette: Array<vec3 | vec4>;
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ambientLight: vec3;
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}
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