Add parallel compiler
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parent
adbd933955
commit
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14 changed files with 260 additions and 181 deletions
24
src/main.ts
24
src/main.ts
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@ -1,4 +1,4 @@
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import { glMatrix, vec3 } from 'gl-matrix';
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import { vec3 } from 'gl-matrix';
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import { DrawableDescriptor } from './drawables/drawable-descriptor';
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import { Renderer } from './graphics/rendering/renderer';
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import { WebGl2Renderer } from './graphics/rendering/webgl2-renderer';
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@ -14,13 +14,27 @@ export { Tunnel } from './drawables/shapes/tunnel';
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export { Renderer } from './graphics/rendering/renderer';
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export { RenderingPassName } from './graphics/rendering/rendering-pass-name';
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export const compile = (
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declare global {
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interface Array<T> {
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x: number;
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y: number;
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}
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interface Float32Array {
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x: number;
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y: number;
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}
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}
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export const compile = async (
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canvas: HTMLCanvasElement,
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descriptors: Array<DrawableDescriptor>,
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palette: Array<vec3>,
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settings: Partial<WebGl2RendererSettings> = {}
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): Renderer => {
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glMatrix.setMatrixArrayType(Array);
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): Promise<Renderer> => {
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applyArrayPlugins();
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return new WebGl2Renderer(canvas, descriptors, palette, settings);
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const renderer = new WebGl2Renderer(canvas, descriptors, palette, settings);
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await renderer.initialize();
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return renderer;
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};
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