Add parallel compiler
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14 changed files with 260 additions and 181 deletions
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@ -1,6 +1,6 @@
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import { mat2d, vec2 } from 'gl-matrix';
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import { createProgram } from '../compiling/create-program';
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import { loadUniform } from '../helper/load-uniform';
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import { ParallelCompiler } from '../parallel-compiler';
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import { IProgram } from './i-program';
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export default abstract class Program implements IProgram {
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@ -14,15 +14,15 @@ export default abstract class Program implements IProgram {
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type: GLenum;
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}> = [];
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constructor(
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protected gl: WebGL2RenderingContext,
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constructor(protected gl: WebGL2RenderingContext) {}
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public async initialize(
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[vertexShaderSource, fragmentShaderSource]: [string, string],
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substitutions: { [name: string]: string }
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) {
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): Promise<void> {
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substitutions = { ...substitutions };
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this.program = createProgram(
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this.gl,
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this.program = await ParallelCompiler.createProgram(
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vertexShaderSource,
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fragmentShaderSource,
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substitutions
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