Add metacircle

This commit is contained in:
schmelczerandras 2020-10-02 17:37:47 +02:00
parent 158d2f462f
commit 10b59a39be
20 changed files with 776 additions and 239 deletions

View file

@ -7,20 +7,20 @@ import { DrawableDescriptor } from '../drawable-descriptor';
/**
* @category Drawable
*/
export class Tunnel extends Drawable {
export class Droplet extends Drawable {
public static descriptor: DrawableDescriptor = {
sdf: {
shader: `
uniform vec2 froms[TUNNEL_COUNT];
uniform vec2 toFromDeltas[TUNNEL_COUNT];
uniform float fromRadii[TUNNEL_COUNT];
uniform float toRadii[TUNNEL_COUNT];
uniform vec2 froms[DROPLET_COUNT];
uniform vec2 toFromDeltas[DROPLET_COUNT];
uniform float fromRadii[DROPLET_COUNT];
uniform float toRadii[DROPLET_COUNT];
float tunnelMinDistance(vec2 target, out float colorIndex) {
float dropletMinDistance(vec2 target, out float colorIndex) {
colorIndex = 1.0;
float minDistance = 1000.0;
for (int i = 0; i < TUNNEL_COUNT; i++) {
for (int i = 0; i < DROPLET_COUNT; i++) {
vec2 targetFromDelta = target - froms[i];
float h = clamp(
@ -41,7 +41,7 @@ export class Tunnel extends Drawable {
return minDistance;
}
`,
distanceFunctionName: 'tunnelMinDistance',
distanceFunctionName: 'dropletMinDistance',
},
propertyUniformMapping: {
from: 'froms',
@ -49,9 +49,9 @@ export class Tunnel extends Drawable {
fromRadius: 'fromRadii',
toRadius: 'toRadii',
},
uniformCountMacroName: 'TUNNEL_COUNT',
uniformCountMacroName: 'DROPLET_COUNT',
shaderCombinationSteps: [0, 1, 4, 16, 32],
empty: new Tunnel(
empty: new Droplet(
vec2.fromValues(-100000, -100000),
vec2.fromValues(-100000, -100000),
0,

View file

@ -21,6 +21,7 @@ export class InvertedTunnel extends Drawable {
float minDistance = 1000.0;
for (int i = 0; i < INVERTED_TUNNEL_COUNT; i++) {
vec2 targetFromDelta = target - froms[i];
float h = clamp(

View file

@ -0,0 +1,52 @@
import { mat2d, vec2 } from 'gl-matrix';
import { Drawable } from '../drawable';
import { DrawableDescriptor } from '../drawable-descriptor';
/**
* @category Drawable
*/
export class MetaCircle extends Drawable {
public static descriptor: DrawableDescriptor = {
sdf: {
shader: `
uniform vec2 metaCircleCenters[META_CIRCLE_COUNT];
uniform float metaCircleRadii[META_CIRCLE_COUNT];
const float k = 32.0;
float metaCircleMinDistance(vec2 target, out float colorIndex) {
colorIndex = 5.0;
float res = 0.0;
for (int i = 0; i < META_CIRCLE_COUNT; i++) {
float dist = distance(metaCircleCenters[i], target) - metaCircleRadii[i];
res += exp2(-k * dist);
}
return -log2(res) / k;
}
`,
distanceFunctionName: 'metaCircleMinDistance',
},
propertyUniformMapping: {
center: 'metaCircleCenters',
radius: 'metaCircleRadii',
},
uniformCountMacroName: 'META_CIRCLE_COUNT',
shaderCombinationSteps: [0, 1, 2, 3, 8, 16],
empty: new MetaCircle(vec2.fromValues(10000, 10000), -1000),
};
constructor(public center: vec2, public radius: number) {
super();
}
public minDistance(target: vec2): number {
return vec2.dist(this.center, target) - this.radius * 2;
}
protected getObjectToSerialize(transform2d: mat2d, transform1d: number): any {
return {
center: vec2.transformMat2d(vec2.create(), this.center, transform2d),
radius: this.radius * transform1d,
};
}
}

View file

@ -68,7 +68,8 @@ export * from './drawables/drawable-descriptor';
export * from './drawables/lights/circle-light';
export * from './drawables/lights/flashlight';
export * from './drawables/shapes/circle';
export * from './drawables/shapes/droplet';
export * from './drawables/shapes/inverted-tunnel';
export * from './drawables/shapes/meta-circle';
export * from './drawables/shapes/rotated-rectangle';
export * from './drawables/shapes/tunnel';
export * from './graphics/rendering/renderer/renderer';