SDF-2D - v0.7.6
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    Enumeration Members

    CLAMP_TO_EDGE: "CLAMP_TO_EDGE"
    MIRRORED_REPEAT: "MIRRORED_REPEAT"

    On WebGL, this only works with power-of-2 texture sizes.

    REPEAT: "REPEAT"

    On WebGL, this only works with power-of-2 texture sizes.