Properties
ambientLight
ambientLight: vec3
backgroundColor
backgroundColor: vec3 | vec4
colorPalette
color
Palette: Array<vec3 | vec4>
enableHighDpiRendering
enableHighDpiRendering: boolean
isWorldInverted
isWorldInverted: boolean
lightCutoffDistance
lightCutoffDistance: number
tileMultiplier
tileMultiplier: number