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Class IntermediateFrameBuffer

Hierarchy

Index

Constructors

constructor

Properties

enableHighDpiRendering

enableHighDpiRendering: boolean = false

Protected frameBuffer

frameBuffer: WebGLFramebuffer | null = null

Protected Readonly gl

renderScale

renderScale: number = 1

Protected size

size: vec2 = vec2.create()

Accessors

colorTexture

  • get colorTexture(): WebGLTexture

Methods

bindAndClear

  • bindAndClear(inputTextures: Array<WebGLTexture>): void

destroy

  • destroy(): void

getSize

  • getSize(): vec2

setSize

  • setSize(): boolean