Properties
propertyUniformMapping
propertyUniformMapping: {}
Type declaration
-
[property: string]: string
Optional sdf
sdf: undefined | { distanceFunctionName: string; isInverted?: undefined | false | true; shader: string }
shaderCombinationSteps
shader
CombinationSteps: Array<number>
uniformCountMacroName
uniformCountMacroName: string