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Class FragmentShaderOnlyProgram

Hierarchy

  • Program
    • FragmentShaderOnlyProgram

Implements

Index

Constructors

constructor

Properties

Protected Readonly gl

Protected Optional program

program: WebGLProgram

Methods

bind

  • bind(): void

destroy

  • destroy(): void

draw

  • draw(uniforms: {}): void

initialize

  • initialize(sources: [string, string], substitutions: {}, compiler: ParallelCompiler): Promise<void>

setDrawingRectangleUV

  • setDrawingRectangleUV(bottomLeft: vec2, size: vec2): void

setUniforms

  • setUniforms(values: {}): void