<<<<<<< HEAD ======= WrapOptions | SDF-2D - v0.7.6 >>>>>>> 2454f2f37d581c69f5d0c844a028712ddbc0a1cc

## Index

### Enumeration members

- CLAMP_TO_EDGE
- MIRRORED_REPEAT
- REPEAT

## Enumeration members

### CLAMP_TO_EDGE

CLAMP_TO_EDGE: = "CLAMP_TO_EDGE"

<<<<<<< HEAD
- Defined in graphics/graphics-library/texture/texture-options.ts:2
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- Defined in graphics/graphics-library/texture/texture-options.ts:2
>>>>>>> 2454f2f37d581c69f5d0c844a028712ddbc0a1cc

### MIRRORED_REPEAT

MIRRORED_REPEAT: = "MIRRORED_REPEAT"

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- Defined in graphics/graphics-library/texture/texture-options.ts:12
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- Defined in graphics/graphics-library/texture/texture-options.ts:12
>>>>>>> 2454f2f37d581c69f5d0c844a028712ddbc0a1cc

On WebGL it only work with power of 2 texture sizes.

### REPEAT

REPEAT: = "REPEAT"

<<<<<<< HEAD
- Defined in graphics/graphics-library/texture/texture-options.ts:7
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- Defined in graphics/graphics-library/texture/texture-options.ts:7
>>>>>>> 2454f2f37d581c69f5d0c844a028712ddbc0a1cc

On WebGL it only work with power of 2 texture sizes.