Fix noise generation
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1 changed files with 2 additions and 1 deletions
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@ -71,7 +71,8 @@ export class TunnelScene implements Scene {
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canvas: HTMLCanvasElement,
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overlay: HTMLDivElement
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): Promise<void> {
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const noiseTexture = await renderNoise([1000, 1], 60, 1 / 8, true);
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const noiseTexture = await renderNoise([1000, 1], 60, 1 / 8);
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this.canvas = canvas;
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this.overlay = overlay;
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this.renderer = await compile(canvas, [
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