Update to use new SDF2D version
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14 changed files with 160 additions and 209 deletions
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@ -1,5 +1,3 @@
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export interface Scene {
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initialize(canvas: HTMLCanvasElement, overlay: HTMLDivElement): Promise<void>;
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drawNextFrame(currentTime: DOMHighResTimeStamp, deltaTime: DOMHighResTimeStamp): void;
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destroy(): void;
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run(canvas: HTMLCanvasElement, overlay: HTMLDivElement): Promise<void>;
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}
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