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22 changed files with 500 additions and 0 deletions
4
src/helper/clamp.ts
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4
src/helper/clamp.ts
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export const clamp = (value: number, min: number, max: number): number =>
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Math.min(max, Math.max(min, value));
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export const clamp01 = (value: number): number => Math.min(1, Math.max(0, value));
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23
src/helper/delta-time-calculator.ts
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src/helper/delta-time-calculator.ts
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export class DeltaTimeCalculator {
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private previousTime: DOMHighResTimeStamp | null = null;
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constructor() {
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document.addEventListener('visibilitychange', this.handleVisibilityChange.bind(this));
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}
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public getNextDeltaTime(currentTime: DOMHighResTimeStamp): DOMHighResTimeStamp {
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if (this.previousTime === null) {
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this.previousTime = currentTime;
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}
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const delta = currentTime - this.previousTime;
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this.previousTime = currentTime;
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return delta;
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}
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private handleVisibilityChange() {
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if (!document.hidden) {
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this.previousTime = null;
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}
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}
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}
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3
src/helper/last.ts
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src/helper/last.ts
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export function last<T>(a: Array<T>): T | null {
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return a.length > 0 ? a[a.length - 1] : null;
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}
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1
src/helper/mix.ts
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1
src/helper/mix.ts
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export const mix = (from: number, to: number, q: number) => from + (to - from) * q;
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18
src/helper/random.ts
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18
src/helper/random.ts
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// source:
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// https://stackoverflow.com/questions/521295/seeding-the-random-number-generator-in-javascript
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// Mulberry32
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export abstract class Random {
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private static _seed = 42;
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public static set seed(value: number) {
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Random._seed = value;
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}
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public static getRandom(): number {
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let t = (Random._seed += 0x6d2b79f5);
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t = Math.imul(t ^ (t >>> 15), t | 1);
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t ^= t + Math.imul(t ^ (t >>> 7), t | 61);
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return ((t ^ (t >>> 14)) >>> 0) / 4294967296;
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}
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}
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1
src/helper/to-percent.ts
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1
src/helper/to-percent.ts
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export const toPercent = (value: number) => `${Math.round(value * 100)}%`;
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3
src/helper/wait.ts
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3
src/helper/wait.ts
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export const wait = (ms: number): Promise<void> => {
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return new Promise<void>((resolve, _) => setTimeout(resolve, ms));
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};
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