26 lines
975 B
TypeScript
26 lines
975 B
TypeScript
import { Video } from '../../page/basics/video/video';
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import { TimelineElementParameters } from '../../page/timeline/timeline-element/timeline-element-parameters';
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import platformMp4 from '../media/mp4/platform.mp4';
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import platformPosterWebP from '../media/platform.png?format=webp';
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import platformWebM from '../media/webm/platform.webm';
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export const platformGameTimelineElement: TimelineElementParameters = {
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title: `Platform game`,
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date: `2017 autumn`,
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figure: new Video({
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posterWebP: platformPosterWebP,
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mp4: platformMp4,
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webm: platformWebM,
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}),
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description: `A 3D game written in C with the help of SDL 1.2 (I haven't heard of GPU programming at the time).`,
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more: [
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`
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The maps are randomly generated and fully destroyable.
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The player is getting chased by flying enemies. Overall, I find it a really enjoyable game.
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`,
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`
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I did this as a homework for my Basics of Programming course.
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`,
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],
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links: [],
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};
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