schmelczer-dev/src/data/projects/platform-game.ts

26 lines
975 B
TypeScript

import { Video } from '../../page/basics/video/video';
import { TimelineElementParameters } from '../../page/timeline/timeline-element/timeline-element-parameters';
import platformMp4 from '../media/mp4/platform.mp4';
import platformPosterWebP from '../media/platform.png?format=webp';
import platformWebM from '../media/webm/platform.webm';
export const platformGameTimelineElement: TimelineElementParameters = {
title: `Platform game`,
date: `2017 autumn`,
figure: new Video({
posterWebP: platformPosterWebP,
mp4: platformMp4,
webm: platformWebM,
}),
description: `A 3D game written in C with the help of SDL 1.2 (I haven't heard of GPU programming at the time).`,
more: [
`
The maps are randomly generated and fully destroyable.
The player is getting chased by flying enemies. Overall, I find it a really enjoyable game.
`,
`
I did this as a homework for my Basics of Programming course.
`,
],
links: [],
};