Merge background into main

This commit is contained in:
Andras Schmelczer 2022-09-27 19:50:27 +02:00
parent e7d4c1835e
commit bc5074b28d
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GPG key ID: 0EA1BC97D0AB076E
7 changed files with 158 additions and 188 deletions

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@ -1,4 +1,3 @@
import { Background } from '../page/background/background';
import { Contact } from '../page/contact/contact.html';
import { Header } from '../page/header/header';
import { ImageViewer } from '../page/image-viewer/image-viewer';
@ -26,7 +25,6 @@ import { towers } from './projects/towers';
import { CV, Email, GitHubLink, LinkedIn } from './shared';
const main = new Main(
new Background(1, 1),
new Header({
name: 'András Schmelczer',
image: me,

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@ -1,6 +0,0 @@
import { html } from '../../types/html';
import './background.scss';
export const generate = (): html => `
<div id="background"></div>
`;

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@ -1,30 +0,0 @@
@use '../../style/mixins' as *;
#background {
transform-style: preserve-3d;
@media print {
display: none;
}
> div {
position: absolute;
width: 140px;
border-radius: 1000px;
transition: background-color var(--transition-time);
&:nth-child(odd) {
background-color: #fff9e0;
}
&:nth-child(even) {
background-color: #ffd6d6;
}
}
}
@include in-dark-mode {
#background > div {
background-color: #2c477a;
}
}

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@ -1,146 +0,0 @@
import { getHeight } from '../../helper/get-height';
import { mix } from '../../helper/mix';
import { Random } from '../../helper/random';
import { sum } from '../../helper/sum';
import { PageElement } from '../page-element';
import { generate } from './background.html';
export class Background extends PageElement {
private static readonly perspective = 5;
private static readonly zMin = 6;
private static readonly zMax = 50;
private static readonly minHeight = 360;
private static readonly maxHeight = 740;
private static readonly minBlobCount = 30;
private static readonly blobCountScaler = 0.05;
private static readonly stableSeed = 51;
private random = new Random();
private stableRandom = new Random();
private blobs: Array<HTMLElement> = [];
private windowHeight = 0;
private contentHeight = 0;
public constructor(
private readonly topOffsetElementCount: number,
private readonly bottomOffsetElementCount: number
) {
super(generate());
}
protected initialize() {
super.initialize();
this.drawIfNecessary();
}
private maintainBlobCount() {
const targetCount = Math.max(
Background.minBlobCount,
Math.ceil(window.innerWidth * Background.blobCountScaler)
);
const deltaCount = targetCount - this.blobs.length;
for (let i = 0; i < deltaCount; i++) {
const blob = this.createBlob();
this.blobs.push(blob);
this.htmlRoot.appendChild(blob);
}
for (let i = 0; i < -deltaCount; i++) {
const blob = this.blobs.pop();
this.htmlRoot.removeChild(blob!);
}
}
private createBlob(): HTMLElement {
const blob = document.createElement('div');
const z = this.random.inInterval(Background.zMin, Background.zMax);
const endXSpan =
((1 / Background.perspective) * (Background.zMax + Background.perspective)) / 2;
const x = this.random.inInterval(
mix(0, -(endXSpan - 0.5), z / Background.zMax),
mix(1, 1 + endXSpan - 0.5, z / Background.zMax)
);
blob.style.left = `${x * 100}%`;
blob.style.zIndex = (-z).toFixed(0);
blob.style.opacity = (
1 -
(z - Background.zMin) / (Background.zMax - Background.zMin)
).toString();
blob.style.height = `${this.random.inInterval(
Background.minHeight,
Background.maxHeight
)}px`;
return blob;
}
private drawIfNecessary() {
const siblings = this.getSiblings();
const currentContentHeight = sum(siblings.map(getHeight));
if (
window.innerHeight !== this.windowHeight ||
currentContentHeight !== this.contentHeight
) {
this.windowHeight = window.innerHeight;
this.contentHeight = currentContentHeight;
this.maintainBlobCount();
this.randomizeBlobs(
sum(siblings.slice(0, this.topOffsetElementCount).map(getHeight)),
sum(siblings.slice(-this.bottomOffsetElementCount).map(getHeight))
);
}
requestAnimationFrame(this.drawIfNecessary.bind(this));
}
private getSiblings(): Array<HTMLElement> {
return Array.prototype.slice
.call(this.htmlRoot.parentElement!.childNodes)
.filter((n: HTMLElement) => n !== this.htmlRoot);
}
private randomizeBlobs(topOffset: number, bottomOffset: number) {
this.stableRandom.seed = Background.stableSeed;
this.blobs.forEach((b) => {
const z = -parseFloat(b.style.zIndex);
const y = this.getRandomYInSafeArea(
z,
topOffset,
bottomOffset,
parseFloat(b.style.height)
);
b.style.transform = `translate3D(0, ${y}px, ${-z}px) rotate(-20deg)`;
});
}
private getRandomYInSafeArea(
z: number,
topOffset: number,
bottomOffset: number,
height: number
): number {
const farTop = -(
((this.windowHeight / 2 - topOffset) / Background.perspective) *
(Background.zMax + Background.perspective) -
this.windowHeight / 2
);
const farBottom = Math.min(
((this.windowHeight / 2 - bottomOffset) / Background.perspective) *
(Background.zMax + Background.perspective) -
this.windowHeight / 2 +
this.contentHeight,
this.contentHeight - height
);
return this.stableRandom.inInterval(
mix(topOffset, farTop, z / Background.zMax),
farBottom
);
}
}

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@ -1,6 +1,6 @@
import { html } from '../../types/html';
import './main.scss';
export const generate = (): html => `
<main></main>
export const generate = (perspective: number): html => `
<main style="perspective: ${perspective}px"></main>
`;

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@ -4,7 +4,6 @@ main {
height: 100%;
overflow-x: hidden;
overflow-y: scroll;
perspective: 5px;
scroll-behavior: smooth;
// chrome scrolling does not work on PC without this
@ -22,4 +21,30 @@ main {
border-radius: var(--border-radius);
}
}
> .blob {
top: 0;
position: absolute;
width: 140px;
border-radius: 1000px;
transition: background-color var(--transition-time);
&:nth-child(odd) {
background-color: #fff9e0;
}
&:nth-child(even) {
background-color: #ffd6d6;
}
@media print {
display: none;
}
}
}
@include in-dark-mode {
main > .blob {
background-color: #2c477a;
}
}

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@ -1,13 +1,142 @@
import { getHeight } from '../../helper/get-height';
import { mix } from '../../helper/mix';
import { Random } from '../../helper/random';
import { sum } from '../../helper/sum';
import { PageElement } from '../page-element';
import { generate } from './main.html';
export class Main extends PageElement {
private static readonly perspective = 5;
private static readonly zMin = 6;
private static readonly zMax = 50;
private static readonly minHeight = 360;
private static readonly maxHeight = 740;
private static readonly minBlobCount = 30;
private static readonly blobCountScaler = 0.05;
private static readonly stableSeed = 51;
private readonly topOffsetElementCount = 1;
private readonly bottomOffsetElementCount = 1;
private random = new Random();
private stableRandom = new Random();
private blobs: Array<HTMLElement> = [];
private windowHeight = 0;
private contentHeight = 0;
constructor(...children: Array<PageElement | string>) {
const actualChildren = children.map((c) =>
c instanceof PageElement ? c : new PageElement(c)
);
super(generate(), actualChildren);
super(generate(Main.perspective), actualChildren);
actualChildren.forEach((c) => this.attachElement(c));
}
protected initialize() {
super.initialize();
this.drawIfNecessary();
}
private maintainBlobCount() {
const targetCount = Math.max(
Main.minBlobCount,
Math.ceil(window.innerWidth * Main.blobCountScaler)
);
const deltaCount = targetCount - this.blobs.length;
for (let i = 0; i < deltaCount; i++) {
const blob = this.createBlob();
this.blobs.push(blob);
this.htmlRoot.appendChild(blob);
}
for (let i = 0; i < -deltaCount; i++) {
const blob = this.blobs.pop();
this.htmlRoot.removeChild(blob!);
}
}
private createBlob(): HTMLElement {
const blob = document.createElement('div');
blob.className = 'blob';
const z = this.random.inInterval(Main.zMin, Main.zMax);
const endXSpan = ((1 / Main.perspective) * (Main.zMax + Main.perspective)) / 2;
const x = this.random.inInterval(
mix(0, -(endXSpan - 0.5), z / Main.zMax),
mix(1, 1 + endXSpan - 0.5, z / Main.zMax)
);
blob.style.left = `${x * 100}%`;
blob.style.zIndex = (-z).toFixed(0);
blob.style.opacity = (1 - (z - Main.zMin) / (Main.zMax - Main.zMin)).toString();
blob.style.height = `${this.random.inInterval(Main.minHeight, Main.maxHeight)}px`;
return blob;
}
private drawIfNecessary() {
const siblings = this.getSiblings();
const currentContentHeight = sum(siblings.map(getHeight));
if (
window.innerHeight !== this.windowHeight ||
currentContentHeight !== this.contentHeight
) {
this.windowHeight = window.innerHeight;
this.contentHeight = currentContentHeight;
this.maintainBlobCount();
this.randomizeBlobs(
sum(siblings.slice(0, this.topOffsetElementCount).map(getHeight)),
sum(siblings.slice(-this.bottomOffsetElementCount).map(getHeight))
);
}
requestAnimationFrame(this.drawIfNecessary.bind(this));
}
private getSiblings(): Array<HTMLElement> {
return Array.prototype.slice
.call(this.htmlRoot.childNodes)
.filter((n: HTMLElement) => !n.classList.contains('blob'));
}
private randomizeBlobs(topOffset: number, bottomOffset: number) {
this.stableRandom.seed = Main.stableSeed;
this.blobs.forEach((b) => {
const z = -parseFloat(b.style.zIndex);
const y = this.getRandomYInSafeArea(
z,
topOffset,
bottomOffset,
parseFloat(b.style.height)
);
b.style.transform = `translate3D(0, ${y}px, ${-z}px) rotate(-20deg)`;
});
}
private getRandomYInSafeArea(
z: number,
topOffset: number,
bottomOffset: number,
height: number
): number {
const farTop = -(
((this.windowHeight / 2 - topOffset) / Main.perspective) *
(Main.zMax + Main.perspective) -
this.windowHeight / 2
);
const farBottom = Math.min(
((this.windowHeight / 2 - bottomOffset) / Main.perspective) *
(Main.zMax + Main.perspective) -
this.windowHeight / 2 +
this.contentHeight,
this.contentHeight - height
);
return this.stableRandom.inInterval(mix(topOffset, farTop, z / Main.zMax), farBottom);
}
}