diff --git a/src/data/sdf2d.ts b/src/data/sdf2d.ts index f5300a8..d2449b5 100644 --- a/src/data/sdf2d.ts +++ b/src/data/sdf2d.ts @@ -16,7 +16,7 @@ export const sdf2dTimelineElement = { description: ` I created the SDF-2D library for efficiently rendering 2D scenes using ray tracing. My solution relies on signed distance fields (SDF-s), it supports both WebGL and WebGL2, - and is an easily reusable and extendible NPM package. + and is an easily reusable and extensible NPM package. `, more: [ `