Fix background and fix PageElement system
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24 changed files with 528 additions and 809 deletions
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@ -1,160 +1,121 @@
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import { PageElement } from '../page-element';
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import { Blob } from './blob';
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import { generate } from './background.html';
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import { Vec3 } from './vec3';
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import { Vec2 } from './vec2';
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import { createElement } from '../../helper/create-element';
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import { sum } from '../../helper/sum';
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import { getHeight } from '../../helper/get-height';
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import { OnLoadEvent } from '../../events/concrete-events/on-load-event';
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import { OptionalEvent } from '../../events/optional-event';
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import { OnPageThemeChangedEvent } from '../../events/concrete-events/on-page-theme-changed-event';
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import { mix } from '../../helper/mix';
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import { Random } from '../../helper/random';
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export class PageBackground extends PageElement {
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public static readonly blobSpacing = 325;
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public static readonly minBlobCount = 30;
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public static readonly perspective = 5;
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public static readonly zMin = 10;
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public static readonly zMax = 30;
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private static readonly perspective = 5;
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private static readonly zMin = 6;
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private static readonly zMax = 50;
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private backgroundSize: Vec2;
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private scrollPosition = 0;
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private previousTimestamp: DOMHighResTimeStamp = null;
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private readonly blobs: Array<Blob> = [];
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private readonly canvas: HTMLCanvasElement;
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private readonly ctx: CanvasRenderingContext2D;
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private parent: PageElement;
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private random: Random = new Random();
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private blobs: Array<HTMLElement> = [];
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public constructor(
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private readonly start: PageElement,
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private readonly inBetween: Array<PageElement>,
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private readonly end: PageElement
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private readonly topOffsetElementCount: number,
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private readonly bottomOffsetElementCount: number
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) {
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super(createElement(generate()));
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this.canvas = this.htmlRoot as HTMLCanvasElement;
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this.ctx = this.canvas.getContext('2d');
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}
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public handleOnLoadEvent(event: OnLoadEvent): OptionalEvent {
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this.parent = event.parent;
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requestAnimationFrame(this.draw.bind(this));
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return super.handleOnLoadEvent(event);
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}
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public handleOnPageThemeChangedEvent(event: OnPageThemeChangedEvent): OptionalEvent {
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Blob.changeTheme(event.isDark);
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this.blobs.forEach(b => b.decideColor());
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return super.handleOnPageThemeChangedEvent(event);
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}
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private createBlobs() {
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const requiredBlobCount = Math.max(
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PageBackground.minBlobCount,
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(this.backgroundSize.x * this.backgroundSize.y) / PageBackground.blobSpacing ** 2
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);
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while (requiredBlobCount > this.blobs.length) {
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this.blobs.push(new Blob());
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for (let i = 0; i < window.innerWidth / 10; i++) {
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const blob = document.createElement('div');
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blob.classList.add('blob');
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blob.style.width = '140px';
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const z = this.random.inInterval(PageBackground.zMin, PageBackground.zMax);
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blob.style.zIndex = (-z).toFixed(0);
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blob.style.opacity = (
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1 -
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(z - PageBackground.zMin) / (PageBackground.zMax - PageBackground.zMin)
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).toString();
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blob.style.height = `${this.random.inInterval(360, 740)}px`;
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this.blobs.push(blob);
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this.htmlRoot.appendChild(blob);
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}
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}
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private resizeCanvas() {
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this.canvas.width = this.canvas.clientWidth;
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this.canvas.height = this.canvas.clientHeight;
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}
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private windowHeight = 0;
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private windowWidth = 0;
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private contentHeight = 0;
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private drawIfNecessary() {
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const siblings = this.getSiblings();
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const currentContentHeight = sum(siblings.map(getHeight));
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private resizeBackground() {
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const targetWidth = this.parent.htmlRoot.clientWidth;
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if (
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window.innerWidth !== this.windowWidth ||
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window.innerHeight !== this.windowHeight ||
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currentContentHeight !== this.contentHeight
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) {
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this.windowWidth = window.innerWidth;
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this.windowHeight = window.innerHeight;
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this.contentHeight = currentContentHeight;
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const siblings: Array<HTMLElement> = this.getSiblings();
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const targetHeight = sum(siblings.map(getHeight));
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if (targetWidth === this.canvas.width && targetHeight === this.canvas.height) {
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return;
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}
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const targetSize = new Vec2(targetWidth, targetHeight);
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this.backgroundSize = targetSize;
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this.blobs.forEach(blob => {
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const variableOffset = (offset, q) =>
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Math.max(
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0,
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offset -
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((blob.z - PageBackground.zMin) /
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(PageBackground.zMax - PageBackground.zMin)) *
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offset *
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q
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);
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const topOffset = variableOffset(getHeight(this.start.htmlRoot), 1);
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const topLeft = this.convertFrom2Dto3D(new Vec2(0, topOffset), blob.z);
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const bottomOffset = variableOffset(getHeight(this.end.htmlRoot), 0.2);
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const bottomRight = this.convertFrom2Dto3D(
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new Vec2(this.canvas.width, this.canvas.height - bottomOffset),
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blob.z,
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targetSize.y - this.canvas.height
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this.randomizeBlobs(
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sum(siblings.slice(0, this.topOffsetElementCount).map(getHeight)),
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sum(siblings.slice(-this.bottomOffsetElementCount).map(getHeight))
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);
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}
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blob.positionOffset = topLeft;
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blob.positionScale = bottomRight.subtract(topLeft);
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});
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requestAnimationFrame(this.drawIfNecessary.bind(this));
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}
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private parent?: HTMLElement;
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protected setParent(parent: PageElement) {
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this.parent = parent.htmlRoot;
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requestAnimationFrame(this.drawIfNecessary.bind(this));
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super.setParent(parent);
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}
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private getSiblings(): Array<HTMLElement> {
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return [this.start, ...this.inBetween, this.end].map(e => e.htmlRoot);
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return Array.prototype.slice
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.call(this.parent!.childNodes)
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.filter((n: HTMLElement) => n !== this.htmlRoot);
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}
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private draw(timestamp: DOMHighResTimeStamp) {
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this.resizeCanvas();
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this.resizeBackground();
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this.createBlobs();
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this.ctx.clearRect(0, 0, this.canvas.width, this.canvas.height);
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const deltaTime = this.getDeltaTime(timestamp);
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this.blobs.forEach(b => b.step(deltaTime));
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this.scrollPosition = this.parent.htmlRoot.scrollTop;
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this.blobs.sort((b1, b2) => b2.z - b1.z);
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this.blobs.forEach(blob => {
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const topLeft = this.convertFrom3Dto2D(blob.topLeft);
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const bottomRight = this.convertFrom3Dto2D(
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blob.topLeft.add(Vec3.from(blob.size, 0))
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);
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if (this.isInView(topLeft, bottomRight)) {
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blob.draw(this.ctx, topLeft, bottomRight.subtract(topLeft));
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}
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private randomizeBlobs(topOffset: number, bottomOffset: number) {
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this.random.seed = 50;
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this.blobs.forEach(b => {
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const z = -Number.parseInt(b.style.zIndex);
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const [x, y] = this.randomXY(z, topOffset, bottomOffset);
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b.style.transform = `translate3D(${x}px, ${y}px, ${-z}px) rotate(-20deg)`;
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});
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requestAnimationFrame(this.draw.bind(this));
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}
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private getDeltaTime(timestamp: DOMHighResTimeStamp): number {
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const deltaTime = this.previousTimestamp ? timestamp - this.previousTimestamp : 0;
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this.previousTimestamp = timestamp;
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return Math.max(0, deltaTime);
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}
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private convertFrom3Dto2D(p: Vec3): Vec2 {
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const m = PageBackground.perspective / (PageBackground.perspective + p.z);
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return new Vec2(m * (p.z / 2 + p.x), m * (p.z / 2 + p.y - this.scrollPosition));
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}
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private convertFrom2Dto3D(p: Vec2, z: number, scrollPosition = 0): Vec2 {
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const m = 1 + z / PageBackground.perspective;
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return new Vec2(p.x * m - z / 2, p.y * m - z / 2 + scrollPosition);
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}
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private isInView(topLeft: Vec2, bottomRight: Vec2): boolean {
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return (
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((0 <= topLeft.x && topLeft.x <= this.canvas.width) ||
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(0 <= bottomRight.x && bottomRight.x < this.canvas.width)) &&
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((0 <= topLeft.y && topLeft.y <= this.canvas.height) ||
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(0 <= bottomRight.y && bottomRight.y <= this.canvas.height))
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private randomXY(z: number, topOffset: number, bottomOffset: number): [number, number] {
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const farTop = -(
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((this.windowHeight / 2 - topOffset) / PageBackground.perspective) *
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(PageBackground.zMax + PageBackground.perspective) -
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this.windowHeight / 2
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);
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const farBottom =
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((this.windowHeight / 2 - bottomOffset) / PageBackground.perspective) *
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(PageBackground.zMax + PageBackground.perspective) -
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this.windowHeight / 2 +
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this.contentHeight;
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const endXSpan =
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((this.windowWidth / PageBackground.perspective) *
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(PageBackground.zMax + PageBackground.perspective)) /
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2;
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return [
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this.random.inInterval(
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mix(0, -(endXSpan - this.windowWidth / 2), z / PageBackground.zMax),
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mix(
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this.windowWidth,
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this.windowWidth + endXSpan - this.windowWidth / 2,
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z / PageBackground.zMax
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)
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),
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this.random.inInterval(
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mix(topOffset, farTop, z / PageBackground.zMax),
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mix(this.contentHeight - bottomOffset, farBottom, z / PageBackground.zMax)
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),
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];
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}
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}
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