Remove extra tags

This commit is contained in:
Andras Schmelczer 2026-06-25 23:41:46 +02:00
parent 11796a8869
commit 82c723c192
18 changed files with 4 additions and 93 deletions

View file

@ -8,15 +8,10 @@ thumbnail:
alt: Screenshot from a 3D platform game written in C.
article:
tags: ['games', 'systems']
role: Game author
stack: ['C', 'SDL 1.2', 'Voxel terrain']
outcome: A playable course project, and the moment programming clicked
audience: technical
project:
title: Platform Game
description: My Basics of Programming project. 3D voxel game in C and SDL 1.2. Pointers, learned painfully.
thumbnail:
alt: Screenshot from an early 3D platform game.
---
Autumn 2017, first semester, a course called Basics of Programming, and a free-choice project I aimed far too high on: a 3D voxel platformer in pure C with SDL 1.2. No engine, no scripting layer, no one to tell me that "3D in software, in C, in your first semester" was an unusual reading of the assignment.