Basic canvas parallax

This commit is contained in:
Schmelczer András 2020-01-03 20:51:18 +01:00
parent 3bed56ed4b
commit 576d06e4bd
9 changed files with 260 additions and 172 deletions

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@ -0,0 +1,40 @@
import { Vec2 } from "./vec2";
export class Animation {
private _value: Vec2;
private elapsedTime = 0;
public constructor(
private from: Vec2,
private to: Vec2,
private intervalInMs: number,
private onChange?: (currentValue: Vec2) => void
) {}
public step(deltaTimeInMs: number) {
if (this.elapsedTime === this.intervalInMs) {
return;
}
this.elapsedTime = Math.min(
this.elapsedTime + deltaTimeInMs,
this.intervalInMs
);
const q = this.elapsedTime / this.intervalInMs;
this._value = new Vec2(
Animation.interpolate(this.from.x, this.to.x, q),
Animation.interpolate(this.from.y, this.to.y, q)
);
this.onChange?.call(null, this._value);
}
private static interpolate(from: number, to: number, q: number): number {
return from + q * (to - from);
}
public get value(): Vec2 {
return this._value;
}
}

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@ -8,5 +8,4 @@ canvas#background {
height: 100vh;
width: 100%;
z-index: -10;
background-color: hotpink;
}

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@ -1,33 +1,31 @@
import { PageElement } from "../../framework/page-element";
import {
getHeight,
createElement,
randomFactory,
sum,
randomInInterval
} from "../../framework/helper";
import { getHeight, createElement, sum } from "../../framework/helper";
import { PageEvent, PageEventType } from "../../framework/page-event";
import { Blob } from "./blob";
import { generate } from "./background.html";
import { Animation } from "./animation";
import { Vec3 } from "./vec3";
import { Vec2 } from "./vec2";
export class PageBackground extends PageElement {
private readonly blobs: Array<Blob> = [];
private readonly blobSpacing = 350;
private readonly baseDeltaTime = (1 / 30) * 1000;
private readonly blobSpacing = 140;
private readonly perspective = 5;
private readonly zMin = 10;
private readonly zMax = 30;
private width: number;
private height: number;
private readonly animationTime = 350;
private backgroundSize: Animation;
private scrollPosition: number = 0;
private previousTimestamp: DOMHighResTimeStamp = null;
private readonly ctx: RenderingContext;
private readonly canvas: HTMLCanvasElement;
private readonly ctx: CanvasRenderingContext2D;
public constructor(private start: PageElement, private end: PageElement) {
super();
const canvas = createElement(generate()) as HTMLCanvasElement;
this.ctx = canvas.getContext("2d");
this.setElement(canvas);
this.canvas = createElement(generate()) as HTMLCanvasElement;
this.ctx = this.canvas.getContext("2d");
this.setElement(this.canvas);
Blob.initialize(this.zMin, this.zMax);
}
protected handleEvent(event: PageEvent, parent: PageElement) {
@ -40,130 +38,48 @@ export class PageBackground extends PageElement {
private bindListeners(parent: PageElement) {
window.addEventListener("resize", () => this.resize(parent));
window.addEventListener("load", () => this.resize(parent));
window.requestAnimationFrame(timestamp =>
this.scrollContainer(timestamp, parent)
);
}
public drawBlob(blob: Blob) {
const topLeft = this.convertFrom3Dto2D(blob.topLeft);
const bottomRight = this.convertFrom3Dto2D(blob.bottomRight);
}
private convertFrom3Dto2D(point: [number, number, number]): [number, number] {
let [x, y, z] = point;
return [
(z / this.perspective) * (this.width / 2 - x) + x,
(z / this.perspective) * (this.height / 2 - y) + y - this.scrollPosition
];
}
private randomWithKnownZ(
random: () => number,
viewportSize: number,
scrollSize: number,
startOffset = 0,
endOffset = 0
): number {
const m = 1 + this.z / Blob.perspective;
const variableOffset = (offset, q) =>
Math.max(
0,
offset - ((this.z - Blob.zMin) / (Blob.zMax - Blob.zMin)) * (offset * q)
);
startOffset = variableOffset(startOffset, 1);
endOffset = variableOffset(endOffset, 0.2);
const lowerBound = viewportSize / 2 - (viewportSize / 2 - startOffset) * m;
const l =
scrollSize - viewportSize + (viewportSize - startOffset - endOffset) * m;
return randomInInterval(lowerBound, lowerBound + l, random);
}
private scrollContainer(timestamp: DOMHighResTimeStamp, parent: PageElement) {
/*const deltaTime = this.getDeltaTime(timestamp);
const scrollPositionToSet = parent.getElement().scrollTop;
const deltaScroll = scrollPositionToSet - this.previousScrollPositionToSet;
this.previousScrollPositionToSet = scrollPositionToSet;
const threshold = 2;
if (deltaScroll > threshold) {
const smoothDeltaScroll =
(deltaScroll / deltaTime) * Math.min(deltaTime, this.baseDeltaTime);
this.getElement().scrollTop += smoothDeltaScroll;
} else {
const error = scrollPositionToSet - this.getElement().scrollTop;
if (Math.abs(error) > threshold) {
this.getElement().scrollTop += Math.min(
error / 4,
this.maxBaseSpeedInPixels,
error
);
}
}
window.requestAnimationFrame(timestamp =>
this.scrollContainer(timestamp, parent)
);*/
}
private getDeltaTime(timestamp: DOMHighResTimeStamp): number {
const deltaTime = this.previousTimestamp
? timestamp - this.previousTimestamp
: 0;
this.previousTimestamp = timestamp;
return deltaTime;
window.addEventListener("load", e => {
this.resize(parent);
this.redraw(e.timeStamp, parent);
});
}
private resize(parent: PageElement, heightChange?: number) {
this.resizeCanvas();
this.resizeBackground(parent, heightChange);
}
private resizeCanvas() {
this.canvas.width = this.canvas.clientWidth;
this.canvas.height = this.canvas.clientHeight;
}
private resizeBackground(parent: PageElement, heightChange?: number) {
const targetWidth = parent.getElement().clientWidth;
const siblings: Array<HTMLElement> = this.getSiblings(parent);
const width = parent.getElement().clientWidth;
let height = sum(siblings.map(getHeight));
let targetHeight = sum(siblings.map(getHeight));
if (heightChange) {
height += heightChange;
targetHeight += heightChange;
}
if (this.previousHeight === height && this.previousWidth === width) {
return;
}
this.previousHeight = height;
this.previousWidth = width;
const targetSize = new Vec2(targetWidth, targetHeight);
this.query("#background").style.width = `${width}px`;
this.query("#background").style.height = `${height}px`;
const requiredBlobCount = Math.round(
(width * height) / this.blobSpacing ** 2
this.backgroundSize = new Animation(
this.backgroundSize ? this.backgroundSize.value : targetSize,
targetSize,
this.animationTime,
backgroundSize =>
this.blobs.forEach(blob => {
const topLeft = this.convertFrom2Dto3D(Vec2.Zero, blob.z);
const bottomRight = this.convertFrom2Dto3D(
backgroundSize,
blob.z,
backgroundSize.y - this.canvas.height
);
blob.positionScale = bottomRight.subtract(topLeft);
})
);
while (requiredBlobCount > this.blobs.length) {
const blob = new Blob();
// this.query("#background").appendChild(blob.htmlElement);
this.blobs.push(blob);
}
const random = randomFactory(2662);
this.blobs.forEach((b, i) => {
/*if (i >= requiredBlobCount) {
b.hide();
} else {
b.transform(
random,
width,
parent.getElement().clientHeight,
height,
getHeight(this.start.getElement()),
getHeight(this.end.getElement())
);
b.show();
}*/
});
}
private getSiblings(parent: PageElement): Array<HTMLElement> {
@ -171,4 +87,77 @@ export class PageBackground extends PageElement {
.call(parent.getElement().children)
.filter(e => e !== this.getElement());
}
private redraw(timestamp: DOMHighResTimeStamp, parent: PageElement) {
this.ctx.clearRect(0, 0, this.canvas.width, this.canvas.height);
const deltaTime = this.getDeltaTime(timestamp);
this.backgroundSize.step(deltaTime);
this.scrollPosition = parent.getElement().scrollTop;
const requiredBlobCount = this.requiredBlobCount;
while (requiredBlobCount > this.blobs.length) {
this.blobs.push(new Blob());
}
this.blobs.sort((b1, b2) => b2.z - b1.z);
this.blobs.forEach((blob, i) => {
if (i >= requiredBlobCount) {
return;
}
const topLeft = this.convertFrom3Dto2D(blob.topLeft);
const bottomRight = this.convertFrom3Dto2D(
blob.topLeft.add(Vec3.from(blob.size, 0))
);
if (this.isInView(topLeft) || this.isInView(bottomRight)) {
blob.draw(this.ctx, topLeft, bottomRight.subtract(topLeft));
}
});
window.requestAnimationFrame(timestamp => this.redraw(timestamp, parent));
}
private getDeltaTime(timestamp: DOMHighResTimeStamp): number {
const deltaTime = this.previousTimestamp
? timestamp - this.previousTimestamp
: 0;
this.previousTimestamp = timestamp;
return Math.max(0, deltaTime);
}
private convertFrom3Dto2D(p: Vec3): Vec2 {
const m = this.perspective / (this.perspective + p.z);
return new Vec2(
m * (p.z / 2 + p.x),
m * (p.z / 2 + p.y - this.scrollPosition)
);
}
private convertFrom2Dto3D(
p: Vec2,
z: number,
scrollPosition: number = 0
): Vec2 {
const m = 1 + z / this.perspective;
return new Vec2(p.x * m - z / 2, p.y * m - z / 2 + scrollPosition);
}
private isInView(p: Vec2): boolean {
return (
0 <= p.x &&
p.x <= this.canvas.width &&
0 <= p.y &&
p.y <= this.canvas.height
);
}
private get requiredBlobCount(): number {
return Math.round(
(this.backgroundSize.value.x * this.backgroundSize.value.y) /
this.blobSpacing ** 2
);
}
}

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@ -4,54 +4,69 @@ import {
randomFactory,
randomInInterval
} from "../../framework/helper";
import { Vec2 } from "./vec2";
import { Vec3 } from "./vec3";
export class Blob {
private static readonly creatorRandom = randomFactory(44);
private static readonly colors = ["#fff9e0", "#ffd6d6"];
private static readonly rotation = (-20 / 180) * Math.PI;
private readonly x = Blob.creatorRandom();
private readonly y = Blob.creatorRandom();
private readonly z = Blob.creatorRandom();
private readonly rotation = 20;
private readonly width = 140;
private readonly height = randomInInterval(160, 740, Blob.creatorRandom);
private readonly color: string;
constructor() {
this.color =
"#" +
mixColors("#ffffff", choose(Blob.colors, Blob.creatorRandom), this.z);
private static zMin: number;
private static zMax: number;
public static initialize(zMin: number, zMax: number) {
Blob.zMin = zMin;
Blob.zMax = zMax;
}
public get topLeft(): [number, number, number] {
return [this.x, this.y, this.z];
public readonly z = randomInInterval(
Blob.zMin,
Blob.zMax,
Blob.creatorRandom
);
private readonly positionQ = new Vec2(
Blob.creatorRandom(),
Blob.creatorRandom()
);
private _positionScale = new Vec2(0, 0);
private readonly _size = new Vec2(
140,
randomInInterval(160, 740, Blob.creatorRandom)
);
private readonly color =
"#" +
mixColors(
"#ffffff",
choose(Blob.colors, Blob.creatorRandom),
(this.z - Blob.zMin) / (Blob.zMax - Blob.zMin)
);
public get topLeft(): Vec3 {
return Vec3.from(this.positionQ.multiply(this._positionScale), this.z);
}
public get bottomRight(): [number, number, number] {
return [this.x + this.width, this.y + this.height, this.z];
public get size(): Vec2 {
return this._size;
}
public draw(
ctx: CanvasRenderingContext2D,
position: [number, number],
size: [number, number]
) {
const [x, y] = position;
const [width, height] = size;
const radius = Math.min(width, height) / 2;
public set positionScale(value: Vec2) {
this._positionScale = value;
}
public draw(ctx: CanvasRenderingContext2D, position: Vec2, size: Vec2) {
ctx.save();
ctx.translate(-x, -y);
ctx.rotate(this.rotation);
ctx.fillStyle = this.color;
ctx.translate(position.x, position.y);
ctx.rotate(Blob.rotation);
ctx.beginPath();
ctx.moveTo(x + radius, y);
ctx.arcTo(x + width, y, x + width, y + height, radius);
ctx.arcTo(x + width, y + height, x, y + height, radius);
ctx.arcTo(x, y + height, x, y, radius);
ctx.arcTo(x, y, x + width, y, radius);
ctx.arc(0, size.x / 2 - size.y / 2, size.x / 2, Math.PI, 0);
ctx.arc(0, size.y / 2 - size.x / 2, size.x / 2, 0, Math.PI);
ctx.closePath();
ctx.fillStyle = this.color;
ctx.fill();
ctx.restore();

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@ -0,0 +1,17 @@
export class Vec2 {
public static readonly Zero = new Vec2(0, 0);
public constructor(public readonly x: number, public readonly y: number) {}
public add(other: Vec2): Vec2 {
return new Vec2(this.x + other.x, this.y + other.y);
}
public subtract(other: Vec2): Vec2 {
return new Vec2(this.x - other.x, this.y - other.y);
}
public multiply(other: Vec2): Vec2 {
return new Vec2(this.x * other.x, this.y * other.y);
}
}

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@ -0,0 +1,23 @@
import { Vec2 } from "./vec2";
export class Vec3 {
public static readonly Zero = new Vec3(0, 0, 0);
public static from(vec2: Vec2, z: number): Vec3 {
return new Vec3(vec2.x, vec2.y, z);
}
public constructor(
public readonly x: number,
public readonly y: number,
public readonly z: number
) {}
public add(other: Vec3): Vec3 {
return new Vec3(this.x + other.x, this.y + other.y, this.z + other.z);
}
public multiply(other: Vec3): Vec3 {
return new Vec3(this.x * other.x, this.y * other.y, this.z * other.z);
}
}

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@ -206,6 +206,6 @@ export const portfolio: Portfolio = {
email: `schmelczerandras@gmail.com`,
cvName: `Curriculum vitae`,
lastEditName: `Last modified on `,
lastEdit: new Date(2019, 11, 29) // months are 0 indexed
lastEdit: new Date(2020, 0, 2) // months are 0 indexed
}
};