Basic canvas parallax
This commit is contained in:
parent
3bed56ed4b
commit
576d06e4bd
9 changed files with 260 additions and 172 deletions
40
src/page/background/animation.ts
Normal file
40
src/page/background/animation.ts
Normal file
|
|
@ -0,0 +1,40 @@
|
|||
import { Vec2 } from "./vec2";
|
||||
|
||||
export class Animation {
|
||||
private _value: Vec2;
|
||||
private elapsedTime = 0;
|
||||
|
||||
public constructor(
|
||||
private from: Vec2,
|
||||
private to: Vec2,
|
||||
private intervalInMs: number,
|
||||
private onChange?: (currentValue: Vec2) => void
|
||||
) {}
|
||||
|
||||
public step(deltaTimeInMs: number) {
|
||||
if (this.elapsedTime === this.intervalInMs) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.elapsedTime = Math.min(
|
||||
this.elapsedTime + deltaTimeInMs,
|
||||
this.intervalInMs
|
||||
);
|
||||
const q = this.elapsedTime / this.intervalInMs;
|
||||
|
||||
this._value = new Vec2(
|
||||
Animation.interpolate(this.from.x, this.to.x, q),
|
||||
Animation.interpolate(this.from.y, this.to.y, q)
|
||||
);
|
||||
|
||||
this.onChange?.call(null, this._value);
|
||||
}
|
||||
|
||||
private static interpolate(from: number, to: number, q: number): number {
|
||||
return from + q * (to - from);
|
||||
}
|
||||
|
||||
public get value(): Vec2 {
|
||||
return this._value;
|
||||
}
|
||||
}
|
||||
|
|
@ -8,5 +8,4 @@ canvas#background {
|
|||
height: 100vh;
|
||||
width: 100%;
|
||||
z-index: -10;
|
||||
background-color: hotpink;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,33 +1,31 @@
|
|||
import { PageElement } from "../../framework/page-element";
|
||||
import {
|
||||
getHeight,
|
||||
createElement,
|
||||
randomFactory,
|
||||
sum,
|
||||
randomInInterval
|
||||
} from "../../framework/helper";
|
||||
import { getHeight, createElement, sum } from "../../framework/helper";
|
||||
import { PageEvent, PageEventType } from "../../framework/page-event";
|
||||
import { Blob } from "./blob";
|
||||
import { generate } from "./background.html";
|
||||
import { Animation } from "./animation";
|
||||
import { Vec3 } from "./vec3";
|
||||
import { Vec2 } from "./vec2";
|
||||
|
||||
export class PageBackground extends PageElement {
|
||||
private readonly blobs: Array<Blob> = [];
|
||||
private readonly blobSpacing = 350;
|
||||
private readonly baseDeltaTime = (1 / 30) * 1000;
|
||||
private readonly blobSpacing = 140;
|
||||
private readonly perspective = 5;
|
||||
private readonly zMin = 10;
|
||||
private readonly zMax = 30;
|
||||
private width: number;
|
||||
private height: number;
|
||||
private readonly animationTime = 350;
|
||||
private backgroundSize: Animation;
|
||||
private scrollPosition: number = 0;
|
||||
private previousTimestamp: DOMHighResTimeStamp = null;
|
||||
private readonly ctx: RenderingContext;
|
||||
private readonly canvas: HTMLCanvasElement;
|
||||
private readonly ctx: CanvasRenderingContext2D;
|
||||
|
||||
public constructor(private start: PageElement, private end: PageElement) {
|
||||
super();
|
||||
const canvas = createElement(generate()) as HTMLCanvasElement;
|
||||
this.ctx = canvas.getContext("2d");
|
||||
this.setElement(canvas);
|
||||
this.canvas = createElement(generate()) as HTMLCanvasElement;
|
||||
this.ctx = this.canvas.getContext("2d");
|
||||
this.setElement(this.canvas);
|
||||
Blob.initialize(this.zMin, this.zMax);
|
||||
}
|
||||
|
||||
protected handleEvent(event: PageEvent, parent: PageElement) {
|
||||
|
|
@ -40,130 +38,48 @@ export class PageBackground extends PageElement {
|
|||
|
||||
private bindListeners(parent: PageElement) {
|
||||
window.addEventListener("resize", () => this.resize(parent));
|
||||
window.addEventListener("load", () => this.resize(parent));
|
||||
window.requestAnimationFrame(timestamp =>
|
||||
this.scrollContainer(timestamp, parent)
|
||||
);
|
||||
}
|
||||
|
||||
public drawBlob(blob: Blob) {
|
||||
const topLeft = this.convertFrom3Dto2D(blob.topLeft);
|
||||
const bottomRight = this.convertFrom3Dto2D(blob.bottomRight);
|
||||
}
|
||||
|
||||
private convertFrom3Dto2D(point: [number, number, number]): [number, number] {
|
||||
let [x, y, z] = point;
|
||||
return [
|
||||
(z / this.perspective) * (this.width / 2 - x) + x,
|
||||
(z / this.perspective) * (this.height / 2 - y) + y - this.scrollPosition
|
||||
];
|
||||
}
|
||||
|
||||
private randomWithKnownZ(
|
||||
random: () => number,
|
||||
viewportSize: number,
|
||||
scrollSize: number,
|
||||
startOffset = 0,
|
||||
endOffset = 0
|
||||
): number {
|
||||
const m = 1 + this.z / Blob.perspective;
|
||||
|
||||
const variableOffset = (offset, q) =>
|
||||
Math.max(
|
||||
0,
|
||||
offset - ((this.z - Blob.zMin) / (Blob.zMax - Blob.zMin)) * (offset * q)
|
||||
);
|
||||
|
||||
startOffset = variableOffset(startOffset, 1);
|
||||
endOffset = variableOffset(endOffset, 0.2);
|
||||
|
||||
const lowerBound = viewportSize / 2 - (viewportSize / 2 - startOffset) * m;
|
||||
const l =
|
||||
scrollSize - viewportSize + (viewportSize - startOffset - endOffset) * m;
|
||||
|
||||
return randomInInterval(lowerBound, lowerBound + l, random);
|
||||
}
|
||||
|
||||
private scrollContainer(timestamp: DOMHighResTimeStamp, parent: PageElement) {
|
||||
/*const deltaTime = this.getDeltaTime(timestamp);
|
||||
const scrollPositionToSet = parent.getElement().scrollTop;
|
||||
const deltaScroll = scrollPositionToSet - this.previousScrollPositionToSet;
|
||||
this.previousScrollPositionToSet = scrollPositionToSet;
|
||||
|
||||
const threshold = 2;
|
||||
if (deltaScroll > threshold) {
|
||||
const smoothDeltaScroll =
|
||||
(deltaScroll / deltaTime) * Math.min(deltaTime, this.baseDeltaTime);
|
||||
this.getElement().scrollTop += smoothDeltaScroll;
|
||||
} else {
|
||||
const error = scrollPositionToSet - this.getElement().scrollTop;
|
||||
if (Math.abs(error) > threshold) {
|
||||
this.getElement().scrollTop += Math.min(
|
||||
error / 4,
|
||||
this.maxBaseSpeedInPixels,
|
||||
error
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
window.requestAnimationFrame(timestamp =>
|
||||
this.scrollContainer(timestamp, parent)
|
||||
);*/
|
||||
}
|
||||
|
||||
private getDeltaTime(timestamp: DOMHighResTimeStamp): number {
|
||||
const deltaTime = this.previousTimestamp
|
||||
? timestamp - this.previousTimestamp
|
||||
: 0;
|
||||
this.previousTimestamp = timestamp;
|
||||
return deltaTime;
|
||||
window.addEventListener("load", e => {
|
||||
this.resize(parent);
|
||||
this.redraw(e.timeStamp, parent);
|
||||
});
|
||||
}
|
||||
|
||||
private resize(parent: PageElement, heightChange?: number) {
|
||||
this.resizeCanvas();
|
||||
this.resizeBackground(parent, heightChange);
|
||||
}
|
||||
|
||||
private resizeCanvas() {
|
||||
this.canvas.width = this.canvas.clientWidth;
|
||||
this.canvas.height = this.canvas.clientHeight;
|
||||
}
|
||||
|
||||
private resizeBackground(parent: PageElement, heightChange?: number) {
|
||||
const targetWidth = parent.getElement().clientWidth;
|
||||
|
||||
const siblings: Array<HTMLElement> = this.getSiblings(parent);
|
||||
|
||||
const width = parent.getElement().clientWidth;
|
||||
let height = sum(siblings.map(getHeight));
|
||||
let targetHeight = sum(siblings.map(getHeight));
|
||||
if (heightChange) {
|
||||
height += heightChange;
|
||||
targetHeight += heightChange;
|
||||
}
|
||||
|
||||
if (this.previousHeight === height && this.previousWidth === width) {
|
||||
return;
|
||||
}
|
||||
this.previousHeight = height;
|
||||
this.previousWidth = width;
|
||||
const targetSize = new Vec2(targetWidth, targetHeight);
|
||||
|
||||
this.query("#background").style.width = `${width}px`;
|
||||
this.query("#background").style.height = `${height}px`;
|
||||
|
||||
const requiredBlobCount = Math.round(
|
||||
(width * height) / this.blobSpacing ** 2
|
||||
this.backgroundSize = new Animation(
|
||||
this.backgroundSize ? this.backgroundSize.value : targetSize,
|
||||
targetSize,
|
||||
this.animationTime,
|
||||
backgroundSize =>
|
||||
this.blobs.forEach(blob => {
|
||||
const topLeft = this.convertFrom2Dto3D(Vec2.Zero, blob.z);
|
||||
const bottomRight = this.convertFrom2Dto3D(
|
||||
backgroundSize,
|
||||
blob.z,
|
||||
backgroundSize.y - this.canvas.height
|
||||
);
|
||||
blob.positionScale = bottomRight.subtract(topLeft);
|
||||
})
|
||||
);
|
||||
|
||||
while (requiredBlobCount > this.blobs.length) {
|
||||
const blob = new Blob();
|
||||
// this.query("#background").appendChild(blob.htmlElement);
|
||||
this.blobs.push(blob);
|
||||
}
|
||||
|
||||
const random = randomFactory(2662);
|
||||
|
||||
this.blobs.forEach((b, i) => {
|
||||
/*if (i >= requiredBlobCount) {
|
||||
b.hide();
|
||||
} else {
|
||||
b.transform(
|
||||
random,
|
||||
width,
|
||||
parent.getElement().clientHeight,
|
||||
height,
|
||||
getHeight(this.start.getElement()),
|
||||
getHeight(this.end.getElement())
|
||||
);
|
||||
b.show();
|
||||
}*/
|
||||
});
|
||||
}
|
||||
|
||||
private getSiblings(parent: PageElement): Array<HTMLElement> {
|
||||
|
|
@ -171,4 +87,77 @@ export class PageBackground extends PageElement {
|
|||
.call(parent.getElement().children)
|
||||
.filter(e => e !== this.getElement());
|
||||
}
|
||||
|
||||
private redraw(timestamp: DOMHighResTimeStamp, parent: PageElement) {
|
||||
this.ctx.clearRect(0, 0, this.canvas.width, this.canvas.height);
|
||||
|
||||
const deltaTime = this.getDeltaTime(timestamp);
|
||||
this.backgroundSize.step(deltaTime);
|
||||
this.scrollPosition = parent.getElement().scrollTop;
|
||||
const requiredBlobCount = this.requiredBlobCount;
|
||||
|
||||
while (requiredBlobCount > this.blobs.length) {
|
||||
this.blobs.push(new Blob());
|
||||
}
|
||||
|
||||
this.blobs.sort((b1, b2) => b2.z - b1.z);
|
||||
|
||||
this.blobs.forEach((blob, i) => {
|
||||
if (i >= requiredBlobCount) {
|
||||
return;
|
||||
}
|
||||
|
||||
const topLeft = this.convertFrom3Dto2D(blob.topLeft);
|
||||
const bottomRight = this.convertFrom3Dto2D(
|
||||
blob.topLeft.add(Vec3.from(blob.size, 0))
|
||||
);
|
||||
|
||||
if (this.isInView(topLeft) || this.isInView(bottomRight)) {
|
||||
blob.draw(this.ctx, topLeft, bottomRight.subtract(topLeft));
|
||||
}
|
||||
});
|
||||
|
||||
window.requestAnimationFrame(timestamp => this.redraw(timestamp, parent));
|
||||
}
|
||||
|
||||
private getDeltaTime(timestamp: DOMHighResTimeStamp): number {
|
||||
const deltaTime = this.previousTimestamp
|
||||
? timestamp - this.previousTimestamp
|
||||
: 0;
|
||||
this.previousTimestamp = timestamp;
|
||||
return Math.max(0, deltaTime);
|
||||
}
|
||||
|
||||
private convertFrom3Dto2D(p: Vec3): Vec2 {
|
||||
const m = this.perspective / (this.perspective + p.z);
|
||||
return new Vec2(
|
||||
m * (p.z / 2 + p.x),
|
||||
m * (p.z / 2 + p.y - this.scrollPosition)
|
||||
);
|
||||
}
|
||||
|
||||
private convertFrom2Dto3D(
|
||||
p: Vec2,
|
||||
z: number,
|
||||
scrollPosition: number = 0
|
||||
): Vec2 {
|
||||
const m = 1 + z / this.perspective;
|
||||
return new Vec2(p.x * m - z / 2, p.y * m - z / 2 + scrollPosition);
|
||||
}
|
||||
|
||||
private isInView(p: Vec2): boolean {
|
||||
return (
|
||||
0 <= p.x &&
|
||||
p.x <= this.canvas.width &&
|
||||
0 <= p.y &&
|
||||
p.y <= this.canvas.height
|
||||
);
|
||||
}
|
||||
|
||||
private get requiredBlobCount(): number {
|
||||
return Math.round(
|
||||
(this.backgroundSize.value.x * this.backgroundSize.value.y) /
|
||||
this.blobSpacing ** 2
|
||||
);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -4,54 +4,69 @@ import {
|
|||
randomFactory,
|
||||
randomInInterval
|
||||
} from "../../framework/helper";
|
||||
import { Vec2 } from "./vec2";
|
||||
import { Vec3 } from "./vec3";
|
||||
|
||||
export class Blob {
|
||||
private static readonly creatorRandom = randomFactory(44);
|
||||
private static readonly colors = ["#fff9e0", "#ffd6d6"];
|
||||
private static readonly rotation = (-20 / 180) * Math.PI;
|
||||
|
||||
private readonly x = Blob.creatorRandom();
|
||||
private readonly y = Blob.creatorRandom();
|
||||
private readonly z = Blob.creatorRandom();
|
||||
private readonly rotation = 20;
|
||||
private readonly width = 140;
|
||||
private readonly height = randomInInterval(160, 740, Blob.creatorRandom);
|
||||
private readonly color: string;
|
||||
|
||||
constructor() {
|
||||
this.color =
|
||||
"#" +
|
||||
mixColors("#ffffff", choose(Blob.colors, Blob.creatorRandom), this.z);
|
||||
private static zMin: number;
|
||||
private static zMax: number;
|
||||
public static initialize(zMin: number, zMax: number) {
|
||||
Blob.zMin = zMin;
|
||||
Blob.zMax = zMax;
|
||||
}
|
||||
|
||||
public get topLeft(): [number, number, number] {
|
||||
return [this.x, this.y, this.z];
|
||||
public readonly z = randomInInterval(
|
||||
Blob.zMin,
|
||||
Blob.zMax,
|
||||
Blob.creatorRandom
|
||||
);
|
||||
|
||||
private readonly positionQ = new Vec2(
|
||||
Blob.creatorRandom(),
|
||||
Blob.creatorRandom()
|
||||
);
|
||||
private _positionScale = new Vec2(0, 0);
|
||||
|
||||
private readonly _size = new Vec2(
|
||||
140,
|
||||
randomInInterval(160, 740, Blob.creatorRandom)
|
||||
);
|
||||
private readonly color =
|
||||
"#" +
|
||||
mixColors(
|
||||
"#ffffff",
|
||||
choose(Blob.colors, Blob.creatorRandom),
|
||||
(this.z - Blob.zMin) / (Blob.zMax - Blob.zMin)
|
||||
);
|
||||
|
||||
public get topLeft(): Vec3 {
|
||||
return Vec3.from(this.positionQ.multiply(this._positionScale), this.z);
|
||||
}
|
||||
|
||||
public get bottomRight(): [number, number, number] {
|
||||
return [this.x + this.width, this.y + this.height, this.z];
|
||||
public get size(): Vec2 {
|
||||
return this._size;
|
||||
}
|
||||
|
||||
public draw(
|
||||
ctx: CanvasRenderingContext2D,
|
||||
position: [number, number],
|
||||
size: [number, number]
|
||||
) {
|
||||
const [x, y] = position;
|
||||
const [width, height] = size;
|
||||
const radius = Math.min(width, height) / 2;
|
||||
public set positionScale(value: Vec2) {
|
||||
this._positionScale = value;
|
||||
}
|
||||
|
||||
public draw(ctx: CanvasRenderingContext2D, position: Vec2, size: Vec2) {
|
||||
ctx.save();
|
||||
ctx.translate(-x, -y);
|
||||
ctx.rotate(this.rotation);
|
||||
ctx.fillStyle = this.color;
|
||||
|
||||
ctx.translate(position.x, position.y);
|
||||
ctx.rotate(Blob.rotation);
|
||||
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(x + radius, y);
|
||||
ctx.arcTo(x + width, y, x + width, y + height, radius);
|
||||
ctx.arcTo(x + width, y + height, x, y + height, radius);
|
||||
ctx.arcTo(x, y + height, x, y, radius);
|
||||
ctx.arcTo(x, y, x + width, y, radius);
|
||||
ctx.arc(0, size.x / 2 - size.y / 2, size.x / 2, Math.PI, 0);
|
||||
ctx.arc(0, size.y / 2 - size.x / 2, size.x / 2, 0, Math.PI);
|
||||
ctx.closePath();
|
||||
|
||||
ctx.fillStyle = this.color;
|
||||
ctx.fill();
|
||||
|
||||
ctx.restore();
|
||||
|
|
|
|||
17
src/page/background/vec2.ts
Normal file
17
src/page/background/vec2.ts
Normal file
|
|
@ -0,0 +1,17 @@
|
|||
export class Vec2 {
|
||||
public static readonly Zero = new Vec2(0, 0);
|
||||
|
||||
public constructor(public readonly x: number, public readonly y: number) {}
|
||||
|
||||
public add(other: Vec2): Vec2 {
|
||||
return new Vec2(this.x + other.x, this.y + other.y);
|
||||
}
|
||||
|
||||
public subtract(other: Vec2): Vec2 {
|
||||
return new Vec2(this.x - other.x, this.y - other.y);
|
||||
}
|
||||
|
||||
public multiply(other: Vec2): Vec2 {
|
||||
return new Vec2(this.x * other.x, this.y * other.y);
|
||||
}
|
||||
}
|
||||
23
src/page/background/vec3.ts
Normal file
23
src/page/background/vec3.ts
Normal file
|
|
@ -0,0 +1,23 @@
|
|||
import { Vec2 } from "./vec2";
|
||||
|
||||
export class Vec3 {
|
||||
public static readonly Zero = new Vec3(0, 0, 0);
|
||||
|
||||
public static from(vec2: Vec2, z: number): Vec3 {
|
||||
return new Vec3(vec2.x, vec2.y, z);
|
||||
}
|
||||
|
||||
public constructor(
|
||||
public readonly x: number,
|
||||
public readonly y: number,
|
||||
public readonly z: number
|
||||
) {}
|
||||
|
||||
public add(other: Vec3): Vec3 {
|
||||
return new Vec3(this.x + other.x, this.y + other.y, this.z + other.z);
|
||||
}
|
||||
|
||||
public multiply(other: Vec3): Vec3 {
|
||||
return new Vec3(this.x * other.x, this.y * other.y, this.z * other.z);
|
||||
}
|
||||
}
|
||||
|
|
@ -206,6 +206,6 @@ export const portfolio: Portfolio = {
|
|||
email: `schmelczerandras@gmail.com`,
|
||||
cvName: `Curriculum vitae`,
|
||||
lastEditName: `Last modified on `,
|
||||
lastEdit: new Date(2019, 11, 29) // months are 0 indexed
|
||||
lastEdit: new Date(2020, 0, 2) // months are 0 indexed
|
||||
}
|
||||
};
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue