Rename and fix screenshots
This commit is contained in:
parent
9e71ed77df
commit
e5d5819098
8 changed files with 81 additions and 18 deletions
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@ -20,19 +20,19 @@ services:
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- cargo-target:/app/server-rs/target
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environment:
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POCKETBASE_URL: http://pocketbase:8090
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OG_SIDECAR_URL: http://og-screenshot:8002
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SCREENSHOT_URL: http://screenshot:8002
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OLLAMA_URL: http://host.docker.internal:11434
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depends_on:
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pocketbase:
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condition: service_healthy
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og-screenshot:
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build: /volumes/syncthing/Projects/property-map/og-screenshot
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screenshot:
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build: /volumes/syncthing/Projects/property-map/screenshot
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environment:
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NARROWIT_URL: http://server:8001
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NARROWIT_URL: http://frontend:3001
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CACHE_DIR: /cache
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volumes:
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- og-cache:/cache
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- screenshot-cache:/cache
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networks:
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- dev-network
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healthcheck:
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@ -88,7 +88,7 @@ volumes:
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cargo-registry:
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cargo-target:
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frontend-node-modules:
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og-cache:
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screenshot-cache:
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networks:
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dev-network:
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@ -9,9 +9,14 @@ WORKDIR /app
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COPY package.json package-lock.json* ./
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RUN npm install
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# Install Chromium for Playwright
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# Install Chromium for Playwright (including system deps for headless rendering)
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RUN npx playwright install --with-deps chromium
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# Ensure EGL/GLES libraries are available for SwiftShader WebGL rendering
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RUN apt-get update && \
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apt-get install -y --no-install-recommends libegl1 libgles2 && \
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rm -rf /var/lib/apt/lists/*
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COPY tsconfig.json ./
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COPY src/ src/
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RUN npm run build
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@ -1,11 +1,11 @@
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{
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"name": "og-screenshot",
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"name": "screenshot",
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"version": "1.0.0",
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"lockfileVersion": 3,
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"requires": true,
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"packages": {
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"": {
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"name": "og-screenshot",
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"name": "screenshot",
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"version": "1.0.0",
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"dependencies": {
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"express": "^4.21.0",
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@ -1,5 +1,5 @@
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{
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"name": "og-screenshot",
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"name": "screenshot",
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"version": "1.0.0",
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"private": true,
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"scripts": {
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@ -36,14 +36,19 @@ function detectGpu(): boolean {
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const hasGpu = detectGpu();
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function getBrowserArgs(): string[] {
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const baseArgs = ['--no-sandbox', '--disable-dev-shm-usage'];
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const baseArgs = [
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'--no-sandbox',
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'--disable-dev-shm-usage',
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'--enable-webgl',
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'--ignore-gpu-blocklist',
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];
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if (hasGpu) {
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// Use hardware GPU acceleration
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return [...baseArgs, '--enable-gpu', '--enable-webgl'];
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return [...baseArgs, '--enable-gpu', '--use-gl=egl'];
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} else {
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// Fall back to SwiftShader software rendering
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return [...baseArgs, '--use-gl=angle', '--use-angle=swiftshader'];
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return [...baseArgs, '--disable-gpu', '--use-gl=swiftshader'];
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}
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}
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@ -116,17 +121,34 @@ async function releasePage(page: Page): Promise<void> {
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export async function takeScreenshot(url: string): Promise<Buffer> {
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const page = await acquirePage();
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// Log browser console messages for diagnostics
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page.on('console', (msg) => {
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if (msg.type() === 'error' || msg.type() === 'warning') {
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console.log(`[browser ${msg.type()}] ${msg.text()}`);
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}
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});
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page.on('pageerror', (err) => {
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console.log(`[browser exception] ${err.message}`);
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});
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try {
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// Use domcontentloaded instead of networkidle - let __og_ready handle readiness
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await page.goto(url, { waitUntil: 'domcontentloaded', timeout: NAVIGATION_TIMEOUT });
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const response = await page.goto(url, {
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waitUntil: 'domcontentloaded',
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timeout: NAVIGATION_TIMEOUT,
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});
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if (response) {
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console.log(`Page loaded: ${response.status()} ${response.statusText()}`);
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}
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// Wait for the frontend to signal readiness
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try {
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await page.waitForFunction('window.__og_ready === true', {
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timeout: NAVIGATION_TIMEOUT,
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});
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console.log('Frontend signalled ready');
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} catch {
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// Proceed anyway — partial screenshot is better than nothing
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console.warn('Timed out waiting for __og_ready, proceeding with partial screenshot');
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}
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// Extra buffer for map tiles to finish rendering
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@ -134,6 +156,33 @@ export async function takeScreenshot(url: string): Promise<Buffer> {
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const screenshot = await page.screenshot({ type: 'png' });
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return Buffer.from(screenshot);
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} finally {
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// Remove listeners before releasing page back to pool
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page.removeAllListeners('console');
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page.removeAllListeners('pageerror');
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await releasePage(page);
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}
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}
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export async function checkWebGL(): Promise<Record<string, unknown>> {
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const page = await acquirePage();
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try {
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await page.setContent('<canvas id="c" width="1" height="1"></canvas>');
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const info = await page.evaluate(() => {
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const canvas = document.getElementById('c') as HTMLCanvasElement;
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const gl =
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canvas.getContext('webgl2') || canvas.getContext('webgl') || canvas.getContext('experimental-webgl');
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if (!gl) return { webgl: false, error: 'No WebGL context available' };
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const g = gl as WebGLRenderingContext;
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const debugExt = g.getExtension('WEBGL_debug_renderer_info');
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return {
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webgl: true,
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version: g.getParameter(g.VERSION),
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renderer: debugExt ? g.getParameter(debugExt.UNMASKED_RENDERER_WEBGL) : 'unknown',
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vendor: debugExt ? g.getParameter(debugExt.UNMASKED_VENDOR_WEBGL) : 'unknown',
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};
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});
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return info;
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} finally {
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await releasePage(page);
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}
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@ -1,6 +1,6 @@
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import express from 'express';
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import { ScreenshotCache } from './cache.js';
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import { takeScreenshot, closeBrowser } from './screenshot.js';
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import { takeScreenshot, checkWebGL, closeBrowser } from './screenshot.js';
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const PORT = parseInt(process.env.PORT || '8002', 10);
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const NARROWIT_URL = process.env.NARROWIT_URL || 'http://localhost:8001';
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@ -13,10 +13,19 @@ app.get('/health', (_req, res) => {
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res.status(200).send('ok');
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});
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app.get('/debug', async (_req, res) => {
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try {
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const info = await checkWebGL();
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res.json(info);
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} catch (err) {
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res.status(500).json({ error: String(err) });
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}
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});
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app.get('/screenshot', async (req, res) => {
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try {
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const params: Record<string, string> = {};
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for (const key of ['v', 'f', 'poi', 'tab']) {
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for (const key of ['v', 'f', 'poi', 'tab', 'og']) {
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const val = req.query[key];
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if (typeof val === 'string' && val) {
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params[key] = val;
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@ -57,7 +66,7 @@ app.get('/screenshot', async (req, res) => {
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});
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const server = app.listen(PORT, () => {
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console.log(`OG screenshot service listening on port ${PORT}`);
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console.log(`Screenshot service listening on port ${PORT}`);
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console.log(` NARROWIT_URL: ${NARROWIT_URL}`);
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console.log(` CACHE_DIR: ${CACHE_DIR}`);
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});
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