spill
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This commit is contained in:
Andras Schmelczer 2026-06-20 11:03:07 +01:00
parent 8d0ecdab19
commit 45882e7de2

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server-rs/src/data/spill.rs Normal file
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//! Optional disk-backed storage for the large flat arrays in [`PropertyData`].
//!
//! In production every property array is held as an owned `Vec` in RAM — fastest,
//! but the feature matrix plus the flat address-search arrays are ~4GB, which a
//! memory-constrained dev box can't hold reliably. When a spill directory is
//! configured (the `--spill-dir` dev flag), each large array is instead written
//! to an anonymous file in that directory and memory-mapped read-only. The mapped
//! pages are file-backed and clean, so under memory pressure the kernel evicts
//! them (re-faulting from disk on next touch) rather than the process being
//! OOM-killed — the same "let the kernel page it" trade-off the PMTiles reader
//! already makes. The backing files are unlinked immediately after creation, so
//! they leave nothing on disk and are reclaimed when the map drops at shutdown.
//!
//! [`SpillVec<T>`] dereferences to `[T]`, so every read site is byte-identical
//! whether the data lives on the heap or in a map. With no `--spill-dir` (prod),
//! the `Owned` variant is a thin wrapper over `Vec<T>` and the hot paths are
//! unchanged.
use std::fs::{File, OpenOptions};
use std::marker::PhantomData;
use std::path::Path;
use std::sync::atomic::{AtomicU64, Ordering};
use anyhow::Context;
use memmap2::{Mmap, MmapMut};
/// Marker for types that may back a [`SpillVec`]: fixed-size `Copy` values that
/// round-trip losslessly through their raw bytes.
///
/// # Safety
/// Implementors must be `Copy`, contain no padding, and accept — for any value we
/// could have stored — the exact bytes we wrote when reinterpreted as `Self`. We
/// only ever read back bytes produced from genuine `Self` values, so niche types
/// such as `lasso::Spur` (a `NonZeroU32`) are sound here: the bytes always come
/// from real, non-zero interner keys and are never reinterpreted from arbitrary
/// input.
pub unsafe trait SpillElem: Copy + 'static {}
// SAFETY: plain integers have no padding and every bit pattern is a valid value.
unsafe impl SpillElem for u8 {}
unsafe impl SpillElem for u16 {}
unsafe impl SpillElem for u32 {}
unsafe impl SpillElem for f32 {}
// SAFETY: `lasso::Spur` is a transparent wrapper over `NonZeroU32` (size/align 4).
// We only store keys returned by an interner, which are never zero, so the bytes
// we map back never form the one invalid (all-zero) pattern.
unsafe impl SpillElem for lasso::Spur {}
/// Process-unique suffix so concurrently-created spill files never collide before
/// they are unlinked.
static NEXT_SPILL_ID: AtomicU64 = AtomicU64::new(0);
/// A read-only slice of `T` backed by either an owned heap `Vec` (production) or a
/// memory-mapped spill file (dev). Dereferences to `[T]`.
pub enum SpillVec<T: SpillElem> {
Owned(Vec<T>),
Mapped {
map: Mmap,
len: usize,
_marker: PhantomData<T>,
},
}
impl<T: SpillElem> SpillVec<T> {
/// Keep `values` on the heap (production behaviour, and the only path used in
/// tests).
pub fn owned(values: Vec<T>) -> Self {
SpillVec::Owned(values)
}
/// Spill `values` to `dir` and memory-map it when `dir` is `Some`; otherwise
/// keep it on the heap. `label` names the backing file for diagnostics.
pub fn maybe_spill(values: Vec<T>, dir: Option<&Path>, label: &str) -> anyhow::Result<Self> {
match dir {
None => Ok(SpillVec::owned(values)),
Some(dir) => spill_vec(values, dir, label),
}
}
/// Borrow the contents as a plain slice. (`SpillVec` also derefs to `[T]`, so
/// `&spill_vec` coerces to `&[T]`; this is for the rare spot where coercion
/// doesn't fire, e.g. building a tuple.)
pub fn as_slice(&self) -> &[T] {
self
}
}
impl SpillVec<u16> {
/// Build a `u16` array of `len` elements by filling it in place — on the heap
/// when `dir` is `None`, or directly inside an mmap-backed spill file when
/// `Some`, so the (large) buffer never simultaneously exists on the heap. Every
/// element is initialized to `default` first; `fill` then overwrites the cells
/// it owns. Used for the feature matrix, whose 3GB heap copy we want to avoid
/// when spilling.
pub fn build_u16(
len: usize,
default: u16,
dir: Option<&Path>,
label: &str,
fill: impl FnOnce(&mut [u16]),
) -> anyhow::Result<Self> {
match dir {
Some(dir) if len > 0 => {
let byte_len = len * std::mem::size_of::<u16>();
let file = anon_file(dir, label)?;
allocate_spill_file(&file, byte_len, label)?;
// SAFETY: `file` is a freshly-created, exclusively-owned regular
// file sized to exactly `byte_len`; no other mapping aliases it.
let mut map = unsafe { MmapMut::map_mut(&file) }
.with_context(|| format!("mapping spill file for '{label}'"))?;
// SAFETY: an mmap base is page-aligned (so aligned for `u16`) and
// the mapping is exactly `len * 2` bytes, valid to view as `len`
// `u16`s.
let slice =
unsafe { std::slice::from_raw_parts_mut(map.as_mut_ptr().cast::<u16>(), len) };
slice.fill(default);
fill(slice);
let map = map
.make_read_only()
.with_context(|| format!("sealing spill file for '{label}'"))?;
Ok(SpillVec::Mapped {
map,
len,
_marker: PhantomData,
})
}
_ => {
let mut values = vec![default; len];
fill(&mut values);
Ok(SpillVec::owned(values))
}
}
}
}
impl<T: SpillElem> std::ops::Deref for SpillVec<T> {
type Target = [T];
fn deref(&self) -> &[T] {
match self {
SpillVec::Owned(values) => values.as_slice(),
SpillVec::Mapped { map, len, .. } => {
let bytes: &[u8] = map;
debug_assert_eq!(bytes.len(), len * std::mem::size_of::<T>());
debug_assert_eq!(bytes.as_ptr().align_offset(std::mem::align_of::<T>()), 0);
// SAFETY: the mapping holds exactly `len * size_of::<T>()` bytes,
// all written from a `&[T]`; its base is page-aligned (hence aligned
// for `T`); `T: SpillElem` guarantees those bytes reinterpret as
// valid `T`s; and the read-only map outlives the borrow of `self`.
unsafe { std::slice::from_raw_parts(bytes.as_ptr().cast::<T>(), *len) }
}
}
}
}
fn spill_vec<T: SpillElem>(values: Vec<T>, dir: &Path, label: &str) -> anyhow::Result<SpillVec<T>> {
let len = values.len();
let byte_len = len * std::mem::size_of::<T>();
// An empty mapping is invalid; nothing to spill, so keep the empty Vec.
if byte_len == 0 {
return Ok(SpillVec::owned(values));
}
let file = anon_file(dir, label)?;
allocate_spill_file(&file, byte_len, label)?;
// SAFETY: `file` is a freshly-created, exclusively-owned regular file sized to
// exactly `byte_len`; no other mapping aliases it.
let mut map = unsafe { MmapMut::map_mut(&file) }
.with_context(|| format!("mapping spill file for '{label}' ({byte_len} bytes)"))?;
// SAFETY: `values` is a live `Vec<T>` of `Copy`, padding-free elements, so its
// store is `byte_len` initialized bytes valid to read as `u8`.
let src = unsafe { std::slice::from_raw_parts(values.as_ptr().cast::<u8>(), byte_len) };
map.copy_from_slice(src);
// The bytes now live in the file's page cache; release the heap copy.
drop(values);
let map = map
.make_read_only()
.with_context(|| format!("sealing spill file for '{label}'"))?;
Ok(SpillVec::Mapped {
map,
len,
_marker: PhantomData,
})
}
/// Size a freshly-created spill file to `byte_len` bytes, reserving the disk
/// blocks up front. We write the array through a mutable mmap, and writing to a
/// dirty mmap page the kernel can't back at writeback raises `SIGBUS` — so a
/// plain sparse `set_len` would turn an out-of-space dev disk into a crash. On
/// Linux `posix_fallocate` allocates the blocks now, surfacing the shortfall as a
/// clean `ENOSPC` error here instead. Elsewhere we fall back to `set_len`.
fn allocate_spill_file(file: &File, byte_len: usize, label: &str) -> anyhow::Result<()> {
#[cfg(target_os = "linux")]
{
use std::os::fd::AsRawFd;
// `posix_fallocate` returns an errno value directly (0 on success) and,
// unlike most libc calls, does not set the global errno.
let ret = unsafe { libc::posix_fallocate(file.as_raw_fd(), 0, byte_len as libc::off_t) };
if ret != 0 {
return Err(std::io::Error::from_raw_os_error(ret)).with_context(|| {
format!("reserving {byte_len} bytes of disk for spill file '{label}'")
});
}
Ok(())
}
#[cfg(not(target_os = "linux"))]
{
file.set_len(byte_len as u64)
.with_context(|| format!("sizing spill file for '{label}'"))
}
}
/// Create a spill file in `dir` and immediately unlink it. On Unix the open
/// descriptor (and the mapping built from it) keep the inode alive, so the file is
/// invisible in the directory and its blocks are reclaimed automatically when the
/// map is dropped — no cleanup, no leftovers across runs.
fn anon_file(dir: &Path, label: &str) -> anyhow::Result<File> {
std::fs::create_dir_all(dir)
.with_context(|| format!("creating spill directory {}", dir.display()))?;
let unique = NEXT_SPILL_ID.fetch_add(1, Ordering::Relaxed);
let path = dir.join(format!(
".ppc-spill-{}-{label}-{unique}.bin",
std::process::id()
));
let file = OpenOptions::new()
.read(true)
.write(true)
.create_new(true)
.open(&path)
.with_context(|| format!("creating spill file {}", path.display()))?;
#[cfg(unix)]
let _ = std::fs::remove_file(&path);
Ok(file)
}
#[cfg(test)]
mod tests {
use super::*;
/// A scratch directory under the system temp dir; cleaned up on drop.
struct TempDir(std::path::PathBuf);
impl TempDir {
fn new(tag: &str) -> Self {
let id = NEXT_SPILL_ID.fetch_add(1, Ordering::Relaxed);
let dir = std::env::temp_dir()
.join(format!("ppc-spill-test-{}-{tag}-{id}", std::process::id()));
std::fs::create_dir_all(&dir).expect("create temp dir");
TempDir(dir)
}
fn path(&self) -> &Path {
&self.0
}
}
impl Drop for TempDir {
fn drop(&mut self) {
let _ = std::fs::remove_dir_all(&self.0);
}
}
#[test]
fn maybe_spill_roundtrips_identically_owned_and_mapped() {
let values: Vec<u32> = (0..10_000u32)
.map(|n| n.wrapping_mul(2_654_435_761))
.collect();
let owned = SpillVec::maybe_spill(values.clone(), None, "u32_owned").unwrap();
assert!(matches!(owned, SpillVec::Owned(_)));
assert_eq!(&*owned, values.as_slice());
let dir = TempDir::new("u32");
let mapped = SpillVec::maybe_spill(values.clone(), Some(dir.path()), "u32_mapped").unwrap();
assert!(matches!(mapped, SpillVec::Mapped { .. }));
// The mmap-backed slice must be byte-identical to the original Vec.
assert_eq!(&*mapped, values.as_slice());
}
#[test]
fn build_u16_fills_in_place_for_both_backings() {
let len = 4096usize;
let fill = |slice: &mut [u16]| {
for (idx, cell) in slice.iter_mut().enumerate() {
if idx % 3 == 0 {
*cell = idx as u16; // leave the rest at `default`
}
}
};
let owned = SpillVec::build_u16(len, 7, None, "u16_owned", fill).unwrap();
let dir = TempDir::new("u16");
let mapped = SpillVec::build_u16(len, 7, Some(dir.path()), "u16_mapped", fill).unwrap();
assert_eq!(owned.len(), len);
assert_eq!(mapped.len(), len);
// Identical contents, and untouched cells read back as `default` (7).
assert_eq!(&*owned, &*mapped);
assert_eq!(owned[0], 0);
assert_eq!(owned[1], 7);
assert_eq!(owned[3], 3);
}
#[test]
fn spur_keys_survive_the_mmap_roundtrip() {
// Spur is a NonZeroU32 niche type — exercises the SpillElem soundness claim.
let mut rodeo = lasso::Rodeo::default();
let keys: Vec<lasso::Spur> = (0..2000)
.map(|n| rodeo.get_or_intern(format!("token-{n}")))
.collect();
let dir = TempDir::new("spur");
let mapped = SpillVec::maybe_spill(keys.clone(), Some(dir.path()), "spurs").unwrap();
assert!(matches!(mapped, SpillVec::Mapped { .. }));
assert_eq!(&*mapped, keys.as_slice());
// Keys must still resolve back to their original strings through the interner.
let reader = rodeo.into_resolver();
for (idx, &key) in mapped.iter().enumerate() {
assert_eq!(reader.resolve(&key), format!("token-{idx}"));
}
}
#[test]
fn empty_input_stays_owned() {
let dir = TempDir::new("empty");
let mapped = SpillVec::maybe_spill(Vec::<u32>::new(), Some(dir.path()), "empty").unwrap();
// A zero-length mmap is invalid, so empties fall back to an owned Vec.
assert!(matches!(mapped, SpillVec::Owned(_)));
assert!(mapped.is_empty());
}
}