fleeting-garden/src/index.ts
2026-05-17 17:21:49 +01:00

540 lines
19 KiB
TypeScript

import GameLoop from './game-loop/game-loop';
import './index.scss';
import { initAnalytics, trackExport, trackVibeChange } from './analytics';
import { preloadPianoSamples } from './audio/piano-samples';
import { appConfig } from './config';
import { CollapsiblePanelAnimator } from './page/collapsible-panel-animator';
import { ConfigPane } from './page/config-pane';
import { FullScreenHandler } from './page/full-screen-handler';
import { MenuHider } from './page/menu-hider';
import { activeVibe, applyVibeSettings, resetSettings, settings } from './settings';
import { readBrowserStorage, writeBrowserStorage } from './utils/browser-storage';
import { clamp } from './utils/clamp';
import { DeltaTimeCalculator } from './utils/delta-time-calculator';
import { queryRequiredElement, queryRequiredElements } from './utils/dom';
import {
ErrorHandler,
getErrorMessage,
RuntimeError,
Severity,
} from './utils/error-handler';
import { initializeGpu } from './utils/graphics/initialize-gpu';
import { VIBE_PRESETS } from './vibes';
const clampEraserSize = (value: number): number => {
const safeValue = Number.isFinite(value) ? value : appConfig.toolbar.eraser.default;
return Math.min(
appConfig.toolbar.eraser.max,
Math.max(appConfig.toolbar.eraser.min, Math.round(safeValue))
);
};
const getEraserSizeRatio = (size: number): number =>
(size - appConfig.toolbar.eraser.min) /
(appConfig.toolbar.eraser.max - appConfig.toolbar.eraser.min);
const clampMirrorSegmentCount = (value: number): number => {
const safeValue = Number.isFinite(value) ? value : appConfig.toolbar.mirror.default;
return Math.min(
appConfig.toolbar.mirror.max,
Math.max(appConfig.toolbar.mirror.min, Math.round(safeValue))
);
};
const getMirrorSegmentRatio = (count: number): number =>
(count - appConfig.toolbar.mirror.min) /
(appConfig.toolbar.mirror.max - appConfig.toolbar.mirror.min);
const mirrorSegmentNames: Readonly<Record<number, string>> =
appConfig.toolbar.mirror.names;
const formatMirrorSegmentCount = (count: number): string =>
count === appConfig.toolbar.mirror.default
? appConfig.toolbar.mirror.offLabel
: `${count} ${mirrorSegmentNames[count] ?? appConfig.toolbar.mirror.fallbackSegmentName}`;
const clampAudioVolume = (value: number): number => {
const safeValue = Number.isFinite(value) ? value : appConfig.toolbar.volume.default;
return clamp(safeValue, appConfig.toolbar.volume.min, appConfig.toolbar.volume.max);
};
const getAudioVolumeRatio = (volume: number): number =>
(volume - appConfig.toolbar.volume.min) /
(appConfig.toolbar.volume.max - appConfig.toolbar.volume.min);
const getAudioVolumePercent = (volume: number): number =>
Math.round(getAudioVolumeRatio(volume) * 100);
const readInitialAudioVolume = (): number => {
const storedVolume = readBrowserStorage(appConfig.storage.audioVolumeKey);
return storedVolume === null
? appConfig.toolbar.volume.default
: clampAudioVolume(Number(storedVolume));
};
const formatStoredAudioVolume = (volume: number): string =>
clampAudioVolume(volume).toFixed(2);
type RuntimeUiError = Parameters<
Parameters<typeof ErrorHandler.addOnErrorListener>[0]
>[0];
const renderRuntimeMessage = (container: HTMLElement, error: RuntimeUiError) => {
const message = document.createElement('pre');
message.className = error.severity;
message.textContent = error.code ? `${error.message}\n${error.code}` : error.message;
message.setAttribute('role', error.severity === Severity.ERROR ? 'alert' : 'status');
message.setAttribute(
'aria-live',
error.severity === Severity.ERROR ? 'assertive' : 'polite'
);
container.append(message);
if (error.severity === Severity.ERROR) {
message.tabIndex = -1;
message.focus({ preventScroll: true });
}
};
const getRuntimeUiError = (exception: unknown): RuntimeUiError => ({
severity: Severity.ERROR,
message: getErrorMessage(exception),
...(exception instanceof RuntimeError ? { code: exception.code } : {}),
});
const renderStartupException = (exception: unknown) => {
const existingContainer = document.querySelector('.errors-container');
const container =
existingContainer instanceof HTMLElement
? existingContainer
: document.createElement('div');
if (!(existingContainer instanceof HTMLElement)) {
container.className = 'errors-container';
document.body.append(container);
}
container.setAttribute('aria-live', 'assertive');
renderRuntimeMessage(container, getRuntimeUiError(exception));
};
const queryAppElements = () => ({
aside: queryRequiredElement('aside', HTMLElement),
toolbarRow: queryRequiredElement('.toolbar-row', HTMLElement),
infoButton: queryRequiredElement('button.info', HTMLButtonElement),
infoElement: queryRequiredElement('.info-page', HTMLElement),
minimizeFullScreenButton: queryRequiredElement(
'button.minimize-full-screen',
HTMLButtonElement
),
maximizeFullScreenButton: queryRequiredElement(
'button.maximize-full-screen',
HTMLButtonElement
),
settingsButton: queryRequiredElement('button.settings', HTMLButtonElement),
soundButton: queryRequiredElement('button.sound', HTMLButtonElement),
volumeControl: queryRequiredElement('.volume-control', HTMLLabelElement),
volumeSlider: queryRequiredElement('.volume-slider', HTMLInputElement),
restartButton: queryRequiredElement('button.restart', HTMLButtonElement),
canvas: queryRequiredElement('canvas', HTMLCanvasElement),
eraserPreview: queryRequiredElement('.eraser-preview', HTMLDivElement),
errorContainer: queryRequiredElement('.errors-container', HTMLElement),
previousVibe: queryRequiredElement('.previous-vibe', HTMLButtonElement),
nextVibe: queryRequiredElement('.next-vibe', HTMLButtonElement),
swatches: queryRequiredElements('.color-swatch', HTMLButtonElement),
eraserSizeControl: queryRequiredElement('.eraser-size-control', HTMLLabelElement),
eraserSizeSlider: queryRequiredElement('.eraser-size-slider', HTMLInputElement),
mirrorSegmentControl: queryRequiredElement('.mirror-segment-control', HTMLLabelElement),
mirrorSegmentSlider: queryRequiredElement('.mirror-segment-slider', HTMLInputElement),
export4k: queryRequiredElement('.export-4k', HTMLButtonElement),
exportStatus: queryRequiredElement('.export-status', HTMLSpanElement),
prompt: queryRequiredElement('.garden-prompt', HTMLDivElement),
loadingStatus: queryRequiredElement('.loading-status', HTMLDivElement),
loadingProgress: queryRequiredElement('.loading-progress', HTMLDivElement),
});
type AppElements = ReturnType<typeof queryAppElements>;
let elements: AppElements;
const setLoadingStage = (label: string, ratio: number) => {
const percent = Math.round(Math.max(0, Math.min(1, ratio)) * 100);
elements.loadingStatus.textContent = label;
elements.loadingProgress.style.setProperty('--loading-progress', `${percent}%`);
elements.loadingProgress.setAttribute('aria-valuenow', String(percent));
};
let audioVolume = readInitialAudioVolume();
let isAudioMuted =
readBrowserStorage(appConfig.storage.audioMutedKey) === '1' ||
audioVolume <= appConfig.toolbar.volume.min;
let isEraserActive = false;
const persistAudioUiState = () => {
writeBrowserStorage(appConfig.storage.audioMutedKey, isAudioMuted ? '1' : '0');
writeBrowserStorage(
appConfig.storage.audioVolumeKey,
formatStoredAudioVolume(audioVolume)
);
};
const renderAudioUi = (game: GameLoop | null) => {
audioVolume = clampAudioVolume(audioVolume);
const isEffectivelyMuted = isAudioMuted || audioVolume <= appConfig.toolbar.volume.min;
const volumePercent = getAudioVolumePercent(audioVolume);
elements.soundButton.classList.toggle('muted', isEffectivelyMuted);
elements.soundButton.setAttribute('aria-pressed', String(isEffectivelyMuted));
elements.soundButton.setAttribute(
'aria-label',
isEffectivelyMuted ? 'Unmute audio' : 'Mute audio'
);
elements.soundButton.title = isEffectivelyMuted ? 'Unmute audio' : 'Mute audio';
elements.volumeSlider.min = appConfig.toolbar.volume.min.toString();
elements.volumeSlider.max = appConfig.toolbar.volume.max.toString();
elements.volumeSlider.step = appConfig.toolbar.volume.step.toString();
elements.volumeSlider.value = formatStoredAudioVolume(audioVolume);
elements.volumeSlider.setAttribute(
'aria-valuetext',
isEffectivelyMuted ? `Muted, ${volumePercent}%` : `${volumePercent}%`
);
elements.volumeControl.classList.toggle('muted', isEffectivelyMuted);
elements.volumeControl.title = isEffectivelyMuted
? `Muted, ${volumePercent}% volume`
: `${volumePercent}% volume`;
elements.volumeControl.style.setProperty('--volume-progress', `${volumePercent}%`);
game?.setAudioVolume(audioVolume);
game?.setAudioMuted(isEffectivelyMuted);
};
const renderPaletteUi = (game: GameLoop | null) => {
elements.swatches.forEach((swatch, index) => {
swatch.style.backgroundColor = activeVibe.colors[index];
swatch.classList.toggle(
'active',
settings.selectedColorIndex === index && !isEraserActive
);
});
elements.eraserSizeControl.classList.toggle('active', isEraserActive);
game?.setEraseMode(isEraserActive);
document.documentElement.style.setProperty(
'--garden-background',
activeVibe.backgroundColor
);
};
const renderEraserSizeUi = (game: GameLoop | null) => {
const size = clampEraserSize(settings.eraserSize);
if (settings.eraserSize !== size) {
settings.eraserSize = size;
}
elements.eraserSizeSlider.min = appConfig.toolbar.eraser.min.toString();
elements.eraserSizeSlider.max = appConfig.toolbar.eraser.max.toString();
elements.eraserSizeSlider.step = appConfig.toolbar.eraser.step.toString();
elements.eraserSizeSlider.value = size.toString();
elements.eraserSizeSlider.setAttribute('aria-valuetext', `${size}px`);
const ratio = getEraserSizeRatio(size);
const scale =
appConfig.toolbar.eraser.controlScaleMin +
(appConfig.toolbar.eraser.controlScaleMax -
appConfig.toolbar.eraser.controlScaleMin) *
ratio;
elements.eraserSizeControl.style.setProperty('--eraser-progress', `${ratio * 100}%`);
elements.eraserSizeControl.style.setProperty(
'--eraser-control-scale',
scale.toFixed(3)
);
game?.updateEraserPreview();
};
const renderMirrorSegmentUi = () => {
const count = clampMirrorSegmentCount(settings.mirrorSegmentCount);
if (settings.mirrorSegmentCount !== count) {
settings.mirrorSegmentCount = count;
}
elements.mirrorSegmentSlider.min = appConfig.toolbar.mirror.min.toString();
elements.mirrorSegmentSlider.max = appConfig.toolbar.mirror.max.toString();
elements.mirrorSegmentSlider.step = appConfig.toolbar.mirror.step.toString();
elements.mirrorSegmentSlider.value = count.toString();
const label = formatMirrorSegmentCount(count);
const ratio = getMirrorSegmentRatio(count);
elements.mirrorSegmentSlider.setAttribute('aria-valuetext', label);
elements.mirrorSegmentControl.title = label;
elements.mirrorSegmentControl.classList.toggle('active', count > 1);
elements.mirrorSegmentControl.style.setProperty('--mirror-progress', `${ratio * 100}%`);
elements.mirrorSegmentControl.style.setProperty(
'--mirror-angle',
`${(360 / count).toFixed(3)}deg`
);
};
const main = async () => {
let hasRuntimeErrorListener = false;
try {
initAnalytics();
let shouldStop = false;
let game: GameLoop | null = null;
let configPane: ConfigPane | null = null;
elements = queryAppElements();
elements.errorContainer.setAttribute('aria-live', 'assertive');
ErrorHandler.addOnErrorListener((error) => {
renderRuntimeMessage(elements.errorContainer, error);
if (error.severity === Severity.ERROR) {
document.body.classList.remove('is-loading');
game?.destroy();
shouldStop = true;
}
});
hasRuntimeErrorListener = true;
const syncRuntimeUi = (activeGame = game) => {
renderEraserSizeUi(game);
renderMirrorSegmentUi();
renderPaletteUi(activeGame);
};
const infoPageHandler = new CollapsiblePanelAnimator(
elements.infoButton,
elements.infoElement,
elements.aside
);
new MenuHider(
elements.aside,
() =>
FullScreenHandler.isInFullScreenMode() &&
!configPane?.isOpen &&
!infoPageHandler.isOpen
);
new FullScreenHandler(
elements.minimizeFullScreenButton,
elements.maximizeFullScreenButton,
document.body
);
const startAudioFromUserGesture = (event: Event) => {
if (
isAudioMuted ||
(event.target instanceof Node && elements.soundButton.contains(event.target))
) {
return;
}
game?.startAudio(true);
};
window.addEventListener('touchend', startAudioFromUserGesture, {
capture: true,
passive: true,
});
window.addEventListener('pointerup', startAudioFromUserGesture, {
capture: true,
passive: true,
});
window.addEventListener('click', startAudioFromUserGesture, { capture: true });
window.addEventListener('keydown', startAudioFromUserGesture, { capture: true });
elements.restartButton.addEventListener('click', () => game?.destroy());
elements.soundButton.addEventListener('click', () => {
const shouldUnmute = isAudioMuted || audioVolume <= appConfig.toolbar.volume.min;
if (shouldUnmute && audioVolume <= appConfig.toolbar.volume.min) {
audioVolume = appConfig.toolbar.volume.default;
}
isAudioMuted = !shouldUnmute;
persistAudioUiState();
renderAudioUi(game);
if (!isAudioMuted) {
game?.startAudio(true);
}
});
elements.volumeSlider.addEventListener('input', () => {
audioVolume = clampAudioVolume(Number(elements.volumeSlider.value));
isAudioMuted = audioVolume <= appConfig.toolbar.volume.min;
persistAudioUiState();
renderAudioUi(game);
if (!isAudioMuted) {
game?.startAudio(true);
}
});
const selectRelativeVibe = (offset: number, source: string) => {
const current = VIBE_PRESETS.findIndex((vibe) => vibe.id === activeVibe.id);
const vibe =
VIBE_PRESETS[(current + VIBE_PRESETS.length + offset) % VIBE_PRESETS.length];
const activePreset = applyVibeSettings(vibe);
trackVibeChange({
vibeId: activePreset.id,
vibeName: activePreset.name,
source,
});
game?.onVibeChanged();
syncRuntimeUi();
configPane?.refresh();
game?.playVibeChangeAudio(true);
};
elements.previousVibe.addEventListener('click', () =>
selectRelativeVibe(-1, 'previous-button')
);
elements.nextVibe.addEventListener('click', () =>
selectRelativeVibe(1, 'next-button')
);
elements.swatches.forEach((swatch, index) => {
swatch.addEventListener('click', () => {
settings.selectedColorIndex = index;
isEraserActive = false;
renderPaletteUi(game);
configPane?.refresh();
});
});
const activateEraser = () => {
isEraserActive = true;
renderPaletteUi(game);
};
elements.eraserSizeControl.addEventListener('pointerdown', activateEraser);
elements.eraserSizeControl.addEventListener('click', activateEraser);
elements.eraserSizeSlider.addEventListener('focus', activateEraser);
elements.eraserSizeSlider.addEventListener('input', () => {
settings.eraserSize = clampEraserSize(Number(elements.eraserSizeSlider.value));
isEraserActive = true;
renderEraserSizeUi(game);
renderPaletteUi(game);
configPane?.refresh();
});
elements.mirrorSegmentSlider.addEventListener('input', () => {
settings.mirrorSegmentCount = clampMirrorSegmentCount(
Number(elements.mirrorSegmentSlider.value)
);
isEraserActive = false;
renderMirrorSegmentUi();
renderPaletteUi(game);
configPane?.refresh();
});
elements.export4k.addEventListener('click', async () => {
if (!game || elements.export4k.disabled) {
return;
}
elements.export4k.disabled = true;
try {
await game.export4K();
trackExport({ vibeId: activeVibe.id });
} catch (error) {
ErrorHandler.addException(error, { severity: Severity.WARNING });
} finally {
elements.export4k.disabled = false;
}
});
renderPaletteUi(game);
renderEraserSizeUi(game);
renderMirrorSegmentUi();
renderAudioUi(game);
const fontsReady = document.fonts.ready.catch((error) => {
ErrorHandler.addException(error, {
fallbackMessage: 'Could not load fonts.',
severity: Severity.WARNING,
});
});
setLoadingStage('Connecting to GPU…', 0.1);
const gpu = await initializeGpu();
configPane = new ConfigPane({
settingsButton: elements.settingsButton,
onConfigChange: () => {
game?.onVibeChanged();
syncRuntimeUi();
},
onOpenChange: () => undefined,
onRuntimeChange: syncRuntimeUi,
onRuntimeReset: () => {
resetSettings();
game?.onVibeChanged();
syncRuntimeUi();
},
onRestart: () => game?.destroy(),
onVibeChange: (vibeId) => {
const vibe = VIBE_PRESETS.find((candidate) => candidate.id === vibeId);
if (!vibe) {
return;
}
const activePreset = applyVibeSettings(vibe);
trackVibeChange({
vibeId: activePreset.id,
vibeName: activePreset.name,
source: 'settings',
});
game?.onVibeChanged();
syncRuntimeUi();
game?.playVibeChangeAudio(false);
},
});
infoPageHandler.onOpen = configPane.close.bind(configPane);
setLoadingStage('Loading fonts…', 0.3);
await fontsReady;
setLoadingStage('Loading piano samples…', 0.45);
await preloadPianoSamples(({ loadedCount, totalCount }) => {
const sampleRatio = totalCount > 0 ? loadedCount / totalCount : 1;
setLoadingStage(
`Loading piano samples ${loadedCount}/${totalCount}`,
0.45 + sampleRatio * 0.3
);
});
setLoadingStage('Compiling shaders…', 0.8);
const deltaTimeCalculator = new DeltaTimeCalculator();
let isFirstStart = true;
while (!shouldStop) {
game = new GameLoop(elements.canvas, gpu, deltaTimeCalculator, {
toolbar: elements.toolbarRow,
prompt: elements.prompt,
eraserPreview: elements.eraserPreview,
exportStatus: elements.exportStatus,
});
renderPaletteUi(game);
renderEraserSizeUi(game);
renderMirrorSegmentUi();
renderAudioUi(game);
const startPromise = game.start();
if (isFirstStart) {
isFirstStart = false;
setLoadingStage('Ready', 1);
requestAnimationFrame(() =>
requestAnimationFrame(() => document.body.classList.remove('is-loading'))
);
}
await startPromise;
}
} catch (e) {
document.body.classList.remove('is-loading');
if (hasRuntimeErrorListener) {
ErrorHandler.addException(e);
} else {
renderStartupException(e);
ErrorHandler.addException(e);
}
console.error(e);
}
};
main();