fleeting-garden/index.html

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HTML

<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8" />
<meta
name="viewport"
content="width=device-width,initial-scale=1,maximum-scale=1,user-scalable=no,viewport-fit=cover"
/>
<meta name="theme-color" content="#10151f" />
<meta name="robots" content="index,follow" />
<meta name="author" content="Andras Schmelczer" />
<meta
name="description"
content="Draw colour into a canvas that keeps moving. Your strokes become paths for life that splits, drifts, and redraws the surface over time."
/>
<link rel="canonical" href="https://schmelczer.dev/fleeting/" />
<meta property="og:title" content="Fleeting Garden" />
<meta property="og:type" content="website" />
<meta property="og:site_name" content="Fleeting Garden" />
<meta property="og:locale" content="en_US" />
<meta
property="og:description"
content="Draw colour into a canvas that keeps moving. Your strokes become paths for life that splits, drifts, and redraws the surface over time."
/>
<meta property="og:url" content="https://schmelczer.dev/fleeting/" />
<meta property="og:image" content="https://schmelczer.dev/fleeting/og-image.jpg" />
<meta property="og:image:type" content="image/jpeg" />
<meta property="og:image:width" content="1200" />
<meta property="og:image:height" content="630" />
<meta property="og:image:alt" content="Fleeting Garden social preview image." />
<meta name="twitter:card" content="summary_large_image" />
<meta name="twitter:title" content="Fleeting Garden" />
<meta
name="twitter:description"
content="Draw colour into a canvas that keeps moving. Your strokes become paths for life that splits, drifts, and redraws the surface over time."
/>
<meta name="twitter:image" content="https://schmelczer.dev/fleeting/og-image.jpg" />
<meta name="twitter:image:alt" content="Fleeting Garden social preview image." />
<script type="application/ld+json">
{
"@context": "https://schema.org",
"@type": "WebApplication",
"name": "Fleeting Garden",
"url": "https://schmelczer.dev/fleeting/",
"description": "Draw colour into a canvas that keeps moving. Your strokes become paths for life that splits, drifts, and redraws the surface over time.",
"image": "https://schmelczer.dev/fleeting/og-image.jpg",
"applicationCategory": "DesignApplication",
"operatingSystem": "Any",
"browserRequirements": "Requires a browser with WebGPU support.",
"author": {
"@type": "Person",
"name": "Andras Schmelczer"
},
"sameAs": "https://github.com/schmelczer/webgpu"
}
</script>
<link rel="icon" type="image/svg+xml" href="favicon.svg" />
<link rel="apple-touch-icon" sizes="180x180" href="apple-touch-icon-180x180.png" />
<link rel="manifest" href="manifest.webmanifest" />
<meta name="apple-mobile-web-app-capable" content="yes" />
<meta name="apple-mobile-web-app-title" content="Fleeting Garden" />
<meta name="apple-mobile-web-app-status-bar-style" content="black-translucent" />
<title>Fleeting Garden</title>
</head>
<body class="is-loading">
<main class="canvas-container">
<canvas
role="img"
aria-label="Interactive generative garden canvas"
aria-describedby="canvas-description"
>
Your browser cannot display the interactive WebGPU garden canvas. Use a browser
with WebGPU support to draw coloured paths and watch the garden grow.
</canvas>
<p id="canvas-description" class="visually-hidden">
Fleeting Garden is a pointer-driven WebGPU drawing canvas. Drag or touch the scene
to paint coloured paths, then use the toolbar to change colours, erase, export,
adjust the config overlay, restart, or open more information.
</p>
<div class="garden-grain" aria-hidden="true"></div>
<div class="eraser-preview" aria-hidden="true"></div>
<div class="garden-prompt" aria-live="polite"></div>
<div class="loading-indicator" role="status">
<div class="splash" data-visible="true">
<h1 class="splash-title">Fleeting Garden</h1>
<p class="splash-description">
Draw colour into a canvas that keeps moving. Your strokes become paths for life that splits, drifts, and redraws the surface over time.
</p>
<button class="start-button" type="button" disabled>Start</button>
</div>
<div class="loading-bar" data-visible="false" aria-hidden="true" inert>
<div class="loading-status">Starting up&hellip;</div>
<div
class="loading-progress"
role="progressbar"
aria-label="Loading Fleeting Garden"
aria-valuemin="0"
aria-valuemax="100"
aria-valuenow="0"
></div>
</div>
</div>
<section class="errors-container">
<noscript>JavaScript is required for this website.</noscript>
</section>
</main>
<aside class="control-dock">
<section
id="info-panel"
class="hidden info-page"
role="region"
aria-labelledby="info-panel-title"
aria-hidden="true"
tabindex="-1"
inert
>
<div class="info-page__content">
<header class="info-page__header">
<span class="info-page__mark" aria-hidden="true"></span>
<div class="info-page__heading">
<p class="info-page__eyebrow">About</p>
<h2 id="info-panel-title">Fleeting Garden</h2>
</div>
<button
class="info-page__close"
data-control="info-close"
type="button"
aria-label="Close about panel"
title="Close"
></button>
</header>
<p class="info-page__main">
Draw into a field of particles and watch the simulation fold your marks back into motion.
</p>
<ul class="info-page__notes">
<li>Choose one of three colour swatches, then drag to draw.</li>
<li>Use the eraser to clear space and reshape the field.</li>
<li>The mirror repeats each gesture across the canvas.</li>
<li>The arrows switch the current atmosphere.</li>
</ul>
<p class="info-page__main">
My implementation of <a href="https://cargocollective.com/sagejenson/physarum" target="_blank" rel="noopener">physarum simulation</a> introduces drawing and procedurally generated piano for a more immersive experience. Learn more about my work at <a href="https://schmelczer.dev" target="_blank" rel="noopener">schmelczer.dev</a>
</p>
</div>
</section>
<div class="toolbar-row" role="toolbar" aria-label="Garden toolbar">
<button
class="previous-vibe vibe-button"
aria-label="Previous vibe"
title="Previous vibe"
>
&lsaquo;
</button>
<div class="toolbar-shell">
<section class="garden-controls" aria-label="Garden controls">
<div class="swatches" role="group" aria-label="Drawing colours">
<button
class="color-swatch"
aria-label="Draw colour 1"
title="Draw colour 1"
></button>
<button
class="color-swatch"
aria-label="Draw colour 2"
title="Draw colour 2"
></button>
<button
class="color-swatch"
aria-label="Draw colour 3"
title="Draw colour 3"
></button>
<label class="eraser-size-control" title="Erase and resize">
<input class="eraser-size-slider" type="range" aria-label="Eraser size" />
</label>
<label class="mirror-segment-control" title="Mirror off">
<input
class="mirror-segment-slider"
type="range"
aria-label="Mirror segments"
/>
</label>
</div>
</section>
</div>
<nav class="buttons" aria-label="App controls">
<button
class="info"
data-control="info"
aria-label="About"
aria-controls="info-panel"
aria-expanded="false"
title="About"
></button>
<button
class="full-screen-toggle"
data-control="full-screen"
aria-label="Enter fullscreen"
title="Enter fullscreen"
></button>
<button
class="settings"
data-control="settings"
aria-label="Show config overlay"
aria-expanded="false"
title="Show config overlay"
></button>
<div class="audio-control">
<button
class="sound"
data-control="sound"
aria-label="Mute audio"
aria-pressed="false"
title="Mute audio"
></button>
<label class="volume-control" title="Master volume">
<input class="volume-slider" type="range" aria-label="Master volume" />
</label>
</div>
<button
class="export-4k"
data-control="export"
aria-label="Download internal buffer snapshot"
title="Download internal buffer snapshot"
></button>
<span class="export-status" aria-live="polite"></span>
<button
class="restart"
data-control="restart"
aria-label="Restart simulation"
title="Restart simulation"
></button>
</nav>
<button class="next-vibe vibe-button" aria-label="Next vibe" title="Next vibe">
&rsaquo;
</button>
</div>
</aside>
<script type="module" src="/src/index.ts"></script>
</body>
</html>