export const clamp = (value: number, min: number, max: number): number => Math.min(max, Math.max(min, value)); export const clamp01 = (value: number): number => clamp(value, 0, 1); export const mix = (from: number, to: number, amount: number): number => from + (to - from) * amount; export const mixAngle = (from: number, to: number, amount: number): number => { const delta = Math.atan2(Math.sin(to - from), Math.cos(to - from)); return from + delta * amount; }; export const approach = ( current: number, target: number, elapsedSeconds: number, timeConstantSeconds: number ): number => { const amount = 1 - Math.exp(-elapsedSeconds / Math.max(0.001, timeConstantSeconds)); return mix(current, target, amount); }; export const smoothstep = (edge0: number, edge1: number, value: number): number => { const amount = clamp01((value - edge0) / (edge1 - edge0)); return amount * amount * (3 - 2 * amount); }; export const easeOutQuad = (value: number): number => value * (2 - value);