Add simple tests & remove !

This commit is contained in:
Andras Schmelczer 2026-05-04 10:31:46 +01:00
parent 0735dd764f
commit be0a49a11f
17 changed files with 1409 additions and 115 deletions

5
.claude/settings.json Normal file
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@ -0,0 +1,5 @@
{
"enabledPlugins": {
"frontend-design@claude-plugins-official": true
}
}

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@ -23,7 +23,8 @@
<meta property="og:image:height" content="1920" />
<link rel="icon" type="image/svg+xml" href="/favicon.svg" />
<link rel="apple-touch-icon" href="/favicon.svg" />
<link rel="icon" type="image/x-icon" href="/favicon.ico" />
<link rel="apple-touch-icon" href="/apple-touch-icon-180x180.png" />
<link rel="manifest" href="/manifest.webmanifest" />
<title>Just a bunch of blobs</title>

1088
package-lock.json generated

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@ -10,6 +10,9 @@
"preview": "vite preview",
"lint": "eslint --fix \"src/**/*.ts\" && prettier --write \"src/**/*.{ts,scss,json,html}\"",
"typecheck": "tsc --noEmit",
"test": "vitest run",
"test:watch": "vitest",
"generate-icons": "pwa-assets-generator",
"update": "ncu"
},
"engines": {
@ -34,6 +37,7 @@
"@eslint/js": "^10.0.1",
"@ianvs/prettier-plugin-sort-imports": "^4.7.1",
"@types/node": "^25.6.0",
"@vite-pwa/assets-generator": "^1.0.2",
"@webgpu/types": "^0.1.69",
"eslint": "^10.3.0",
"eslint-config-prettier": "^10.1.8",
@ -46,6 +50,7 @@
"typescript": "^6.0.3",
"typescript-eslint": "^8.59.1",
"vite": "^8.0.10",
"vite-plugin-singlefile": "^2.3.3"
"vite-plugin-singlefile": "^2.3.3",
"vitest": "^4.1.5"
}
}

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@ -14,7 +14,28 @@
"src": "/favicon.svg",
"sizes": "any",
"type": "image/svg+xml",
"purpose": "any maskable"
"purpose": "any"
},
{
"src": "/pwa-64x64.png",
"sizes": "64x64",
"type": "image/png"
},
{
"src": "/pwa-192x192.png",
"sizes": "192x192",
"type": "image/png"
},
{
"src": "/pwa-512x512.png",
"sizes": "512x512",
"type": "image/png"
},
{
"src": "/maskable-icon-512x512.png",
"sizes": "512x512",
"type": "image/png",
"purpose": "maskable"
}
],
"categories": ["entertainment", "graphics"],

9
pwa-assets.config.ts Normal file
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@ -0,0 +1,9 @@
import {
defineConfig,
minimal2023Preset as preset,
} from '@vite-pwa/assets-generator/config';
export default defineConfig({
preset,
images: ['public/favicon.svg'],
});

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@ -28,10 +28,7 @@ export default class GameLoop {
private readonly diffusionPipeline: DiffusionPipeline;
private hasFinished = false;
private readonly hasFinishedPromise: Promise<void> = new Promise(
(resolve) => (this.resolveHasFinished = resolve)
);
private resolveHasFinished!: () => void;
private readonly finished = Promise.withResolvers<void>();
private activePointerId: number | null = null;
@ -120,7 +117,7 @@ export default class GameLoop {
public async start(): Promise<void> {
requestAnimationFrame(this.render.bind(this));
requestAnimationFrame(this.updateCounts.bind(this));
return this.hasFinishedPromise;
return this.finished.promise;
}
private async updateCounts(): Promise<void> {
@ -152,7 +149,7 @@ export default class GameLoop {
private async render(time: DOMHighResTimeStamp) {
if (this.hasFinished) {
this.resolveHasFinished();
this.finished.resolve();
return;
}
@ -245,7 +242,7 @@ export default class GameLoop {
public async destroy() {
this.hasFinished = true;
await this.hasFinishedPromise;
await this.finished.promise;
this.copyPipeline?.destroy();
this.agentGenerationPipeline?.destroy();

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@ -2,7 +2,6 @@ import { vec2 } from 'gl-matrix';
import { clamp } from '../../utils/clamp';
import { smartCompile } from '../../utils/graphics/smart-compile';
import { last } from '../../utils/last';
import { CommonState } from '../common-state/common-state';
import { BrushSettings } from './brush-settings';
import shader from './brush.wgsl?raw';
@ -188,7 +187,7 @@ export class BrushPipeline {
result.push(position);
}
result.push(last(points)!);
result.push(points[points.length - 1]);
return result;
}

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@ -0,0 +1,22 @@
import { describe, expect, it } from 'vitest';
import { formatNumber } from './format-number';
describe('formatNumber', () => {
it('renders integers without decimals', () => {
expect(formatNumber(42)).toBe('42 ');
});
it('renders fractional values with two decimals', () => {
expect(formatNumber(3.14159)).toBe('3.14 ');
});
it('renders thousands compactly', () => {
expect(formatNumber(2500)).toBe('2.5 thousand ');
});
it('renders millions compactly', () => {
expect(formatNumber(1_500_000)).toBe('1.5 million ');
});
it('appends the unit when provided', () => {
expect(formatNumber(5, 'agents')).toBe('5 agents');
expect(formatNumber(2_000_000, 'agents')).toBe('2.0 million agents');
});
});

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@ -13,75 +13,77 @@ export const generateNoise = ({
height: number;
}): GPUTextureView => {
const cacheKey = `${width}x${height}`;
if (!textureCache.has(cacheKey)) {
const { buffer, vertex } = setUpFullScreenQuad(device);
const vertexBuffer = buffer;
const pipeline = device.createRenderPipeline({
layout: 'auto',
vertex,
fragment: {
module: smartCompile(
device,
/* wgsl */ `
fn random_with_seed(uv: vec2<f32>, seed: f32) -> f32 {
return fract(sin(dot(uv, vec2(12.9898 + seed, 78.233 + seed)))* 43758.5453123 + seed);
}
@fragment
fn fragment(@location(0) uv: vec2<f32>) -> @location(0) vec4<f32> {
return vec4(
random_with_seed(uv, 0),
random_with_seed(uv, 1),
random_with_seed(uv, 2),
random_with_seed(uv, 3),
);
}`
),
entryPoint: 'fragment',
targets: [
{
format: 'rgba16float',
},
],
},
primitive: {
topology: 'triangle-strip',
},
});
const colorTexture = device.createTexture({
size: {
width,
height,
depthOrArrayLayers: 1,
},
format: 'rgba16float',
usage: GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.RENDER_ATTACHMENT,
});
const renderPassDescriptor: GPURenderPassDescriptor = {
colorAttachments: [
{
view: colorTexture.createView(),
clearValue: { r: 1.0, g: 1.0, b: 1.0, a: 1.0 },
loadOp: 'clear',
storeOp: 'store',
},
],
};
const commandEncoder = device.createCommandEncoder();
const passEncoder = commandEncoder.beginRenderPass(renderPassDescriptor);
passEncoder.setPipeline(pipeline);
passEncoder.setVertexBuffer(0, vertexBuffer);
passEncoder.draw(4, 1);
passEncoder.end();
device.queue.submit([commandEncoder.finish()]);
textureCache.set(cacheKey, colorTexture);
const cached = textureCache.get(cacheKey);
if (cached) {
return cached.createView();
}
return textureCache.get(cacheKey)!.createView();
const { buffer, vertex } = setUpFullScreenQuad(device);
const vertexBuffer = buffer;
const pipeline = device.createRenderPipeline({
layout: 'auto',
vertex,
fragment: {
module: smartCompile(
device,
/* wgsl */ `
fn random_with_seed(uv: vec2<f32>, seed: f32) -> f32 {
return fract(sin(dot(uv, vec2(12.9898 + seed, 78.233 + seed)))* 43758.5453123 + seed);
}
@fragment
fn fragment(@location(0) uv: vec2<f32>) -> @location(0) vec4<f32> {
return vec4(
random_with_seed(uv, 0),
random_with_seed(uv, 1),
random_with_seed(uv, 2),
random_with_seed(uv, 3),
);
}`
),
entryPoint: 'fragment',
targets: [
{
format: 'rgba16float',
},
],
},
primitive: {
topology: 'triangle-strip',
},
});
const colorTexture = device.createTexture({
size: {
width,
height,
depthOrArrayLayers: 1,
},
format: 'rgba16float',
usage: GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.RENDER_ATTACHMENT,
});
const renderPassDescriptor: GPURenderPassDescriptor = {
colorAttachments: [
{
view: colorTexture.createView(),
clearValue: { r: 1.0, g: 1.0, b: 1.0, a: 1.0 },
loadOp: 'clear',
storeOp: 'store',
},
],
};
const commandEncoder = device.createCommandEncoder();
const passEncoder = commandEncoder.beginRenderPass(renderPassDescriptor);
passEncoder.setPipeline(pipeline);
passEncoder.setVertexBuffer(0, vertexBuffer);
passEncoder.draw(4, 1);
passEncoder.end();
device.queue.submit([commandEncoder.finish()]);
textureCache.set(cacheKey, colorTexture);
return colorTexture.createView();
};

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@ -3,49 +3,38 @@ import { vec2 } from 'gl-matrix';
import { CopyPipeline } from '../../pipelines/copy/copy-pipeline';
export class ResizableTexture {
private texture!: GPUTexture;
private textureView!: GPUTextureView;
private texture: GPUTexture;
private textureView: GPUTextureView;
private size: vec2;
private readonly copyPipeline: CopyPipeline;
private size: vec2 | null = null;
public constructor(
private readonly device: GPUDevice,
size: vec2
) {
this.copyPipeline = new CopyPipeline(this.device);
this.resize(size);
this.size = size;
this.texture = this.createTexture(size);
this.textureView = this.texture.createView();
}
public resize(size: vec2): void {
if (this.size !== null && vec2.equals(this.size, size)) {
if (vec2.equals(this.size, size)) {
return;
}
const newTexture = this.device.createTexture({
format: 'rgba16float',
size: {
width: size[0],
height: size[1],
},
usage:
GPUTextureUsage.STORAGE_BINDING |
GPUTextureUsage.TEXTURE_BINDING |
GPUTextureUsage.RENDER_ATTACHMENT,
});
const newTexture = this.createTexture(size);
const newTextureView = newTexture.createView();
if (this.size) {
const commandEncoder = this.device.createCommandEncoder();
this.copyPipeline.execute(
commandEncoder,
this.textureView,
newTextureView,
vec2.div(vec2.create(), this.size, size)
);
this.device.queue.submit([commandEncoder.finish()]);
this.texture.destroy();
}
const commandEncoder = this.device.createCommandEncoder();
this.copyPipeline.execute(
commandEncoder,
this.textureView,
newTextureView,
vec2.div(vec2.create(), this.size, size)
);
this.device.queue.submit([commandEncoder.finish()]);
this.texture.destroy();
this.size = size;
this.texture = newTexture;
@ -60,4 +49,15 @@ export class ResizableTexture {
this.texture.destroy();
this.copyPipeline.destroy();
}
private createTexture(size: vec2): GPUTexture {
return this.device.createTexture({
format: 'rgba16float',
size: { width: size[0], height: size[1] },
usage:
GPUTextureUsage.STORAGE_BINDING |
GPUTextureUsage.TEXTURE_BINDING |
GPUTextureUsage.RENDER_ATTACHMENT,
});
}
}

42
src/utils/hsl.test.ts Normal file
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@ -0,0 +1,42 @@
import { describe, expect, it } from 'vitest';
import { hsl } from './hsl';
describe('hsl', () => {
it('produces pure red at hue 0', () => {
const [r, g, b] = hsl(0, 100, 50);
expect(r).toBeCloseTo(1);
expect(g).toBeCloseTo(0);
expect(b).toBeCloseTo(0);
});
it('produces pure green at hue 120', () => {
const [r, g, b] = hsl(120, 100, 50);
expect(r).toBeCloseTo(0);
expect(g).toBeCloseTo(1);
expect(b).toBeCloseTo(0);
});
it('produces pure blue at hue 240', () => {
const [r, g, b] = hsl(240, 100, 50);
expect(r).toBeCloseTo(0);
expect(g).toBeCloseTo(0);
expect(b).toBeCloseTo(1);
});
it('produces gray at saturation 0', () => {
const [r, g, b] = hsl(180, 0, 50);
expect(r).toBeCloseTo(0.5);
expect(g).toBeCloseTo(0.5);
expect(b).toBeCloseTo(0.5);
});
it('produces black at lightness 0', () => {
const [r, g, b] = hsl(0, 100, 0);
expect(r).toBe(0);
expect(g).toBe(0);
expect(b).toBe(0);
});
it('produces white at lightness 100', () => {
const [r, g, b] = hsl(0, 100, 100);
expect(r).toBeCloseTo(1);
expect(g).toBeCloseTo(1);
expect(b).toBeCloseTo(1);
});
});

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@ -1,3 +0,0 @@
export function last<T>(a: Array<T>): T | null {
return a.length > 0 ? a[a.length - 1] : null;
}

63
src/utils/math.test.ts Normal file
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@ -0,0 +1,63 @@
import { describe, expect, it } from 'vitest';
import { clamp, clamp01 } from './clamp';
import { exponentialDecay } from './exponential-decay';
import { mix } from './mix';
describe('clamp', () => {
it('returns value when within bounds', () => {
expect(clamp(5, 0, 10)).toBe(5);
});
it('clamps below to lower bound', () => {
expect(clamp(-3, 0, 10)).toBe(0);
});
it('clamps above to upper bound', () => {
expect(clamp(42, 0, 10)).toBe(10);
});
});
describe('clamp01', () => {
it('passes through values in [0, 1]', () => {
expect(clamp01(0.25)).toBe(0.25);
});
it('clamps negatives to 0', () => {
expect(clamp01(-1)).toBe(0);
});
it('clamps above 1 to 1', () => {
expect(clamp01(2)).toBe(1);
});
});
describe('mix', () => {
it('returns from at q=0', () => {
expect(mix(10, 20, 0)).toBe(10);
});
it('returns to at q=1', () => {
expect(mix(10, 20, 1)).toBe(20);
});
it('interpolates at q=0.5', () => {
expect(mix(10, 20, 0.5)).toBe(15);
});
it('extrapolates outside [0, 1]', () => {
expect(mix(0, 10, 2)).toBe(20);
expect(mix(0, 10, -1)).toBe(-10);
});
});
describe('exponentialDecay', () => {
it('returns nextValue when bias is 1', () => {
expect(exponentialDecay({ accumulator: 0, nextValue: 10, biasOfNextValue: 1 })).toBe(
10
);
});
it('returns accumulator when bias is 0', () => {
expect(exponentialDecay({ accumulator: 5, nextValue: 10, biasOfNextValue: 0 })).toBe(
5
);
});
it('blends with given bias', () => {
expect(
exponentialDecay({ accumulator: 0, nextValue: 10, biasOfNextValue: 0.25 })
).toBe(2.5);
});
});

41
src/utils/random.test.ts Normal file
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@ -0,0 +1,41 @@
import { beforeEach, describe, expect, it } from 'vitest';
import { Random } from './random';
describe('Random', () => {
beforeEach(() => {
Random.seed = 42;
});
it('produces values in [0, 1)', () => {
for (let i = 0; i < 1000; i++) {
const v = Random.getRandom();
expect(v).toBeGreaterThanOrEqual(0);
expect(v).toBeLessThan(1);
}
});
it('is deterministic for the same seed', () => {
Random.seed = 42;
const a = Array.from({ length: 8 }, () => Random.getRandom());
Random.seed = 42;
const b = Array.from({ length: 8 }, () => Random.getRandom());
expect(a).toEqual(b);
});
it('produces different sequences for different seeds', () => {
Random.seed = 1;
const a = Array.from({ length: 4 }, () => Random.getRandom());
Random.seed = 2;
const b = Array.from({ length: 4 }, () => Random.getRandom());
expect(a).not.toEqual(b);
});
it('randomBetween stays within [from, to)', () => {
for (let i = 0; i < 1000; i++) {
const v = Random.randomBetween(-10, 10);
expect(v).toBeGreaterThanOrEqual(-10);
expect(v).toBeLessThan(10);
}
});
});

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@ -3,7 +3,7 @@
"target": "ES2022",
"module": "ESNext",
"moduleResolution": "bundler",
"lib": ["ES2022", "DOM", "DOM.Iterable"],
"lib": ["ES2024", "DOM", "DOM.Iterable"],
"types": ["@webgpu/types", "vite/client"],
"isolatedModules": true,

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@ -1,4 +1,4 @@
import { defineConfig } from 'vite';
import { defineConfig } from 'vitest/config';
import { viteSingleFile } from 'vite-plugin-singlefile';
export default defineConfig({
@ -11,4 +11,8 @@ export default defineConfig({
server: {
open: true,
},
test: {
environment: 'node',
include: ['src/**/*.test.ts'],
},
});