Improve brush

This commit is contained in:
Andras Schmelczer 2023-05-01 13:01:12 +01:00
parent b3d9229af5
commit 780388d74b
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GPG key ID: FC8F2C3D3D1A718C
5 changed files with 76 additions and 66 deletions

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@ -1,6 +1,6 @@
import { catmullRomInterpolation } from '../../utils/catmull-rom-interpolation';
import { generateFbmNoise } from '../../utils/graphics/fbm-noise/fbm-noise';
import { clamp } from '../../utils/clamp';
import { smartCompile } from '../../utils/graphics/smart-compile';
import { last } from '../../utils/last';
import { CommonState } from '../common-state/common-state';
import { BrushSettings } from './brush-settings';
import shader from './brush.wgsl';
@ -9,7 +9,7 @@ import { vec2 } from 'gl-matrix';
export class BrushPipeline {
private static readonly UNIFORM_COUNT = 2;
private static readonly MAX_LINE_COUNT = 100;
private static readonly MAX_LINE_COUNT = 3;
private static readonly VERTICES_PER_LINE_SEGMENT = 6;
private static readonly ATTRIBUTES_PER_LINE_SEGMENT = 6;
@ -20,8 +20,7 @@ export class BrushPipeline {
private readonly vertexBuffer: GPUBuffer;
private linePoints: Array<vec2> = [];
private previousPoints: Array<vec2> = [];
private nextPoint: vec2 | null = null;
private actualPoints: Array<vec2> = [];
public constructor(
private readonly device: GPUDevice,
@ -113,14 +112,11 @@ export class BrushPipeline {
}
public addSwipe(position: vec2) {
this.nextPoint = position;
// this.linePoints.push(position);
this.linePoints.push(position);
}
public clearSwipes() {
this.linePoints.length = 0;
this.previousPoints.length = 0;
this.nextPoint = null;
}
public setParameters({ brushWidth, brushWidthRandomness }: BrushSettings) {
@ -130,36 +126,27 @@ export class BrushPipeline {
new Float32Array([brushWidth / 2, brushWidthRandomness])
);
if (this.nextPoint == null) {
return;
}
this.previousPoints.push(this.nextPoint);
if (this.previousPoints.length < 3) {
if (this.linePoints.length === 0) {
return;
}
this.linePoints = [];
for (let t = 0; t < 1; t += 1 / BrushPipeline.MAX_LINE_COUNT) {
this.linePoints.push(
catmullRomInterpolation(
this.previousPoints[0],
this.previousPoints[1],
this.previousPoints[2],
this.nextPoint,
t
)
);
this.actualPoints = this.linePoints.slice();
if (this.linePoints.length === 1) {
this.actualPoints.push(this.linePoints[0]); // allow single point swipes
}
this.previousPoints.splice(0, this.previousPoints.length - 3);
if (this.actualPoints.length > BrushPipeline.MAX_LINE_COUNT + 1) {
this.actualPoints = BrushPipeline.subsampleLinePoints(this.actualPoints);
}
this.device.queue.writeBuffer(
this.vertexBuffer,
0,
new Float32Array(
new Array(this.lineCount).fill(0).flatMap((_, i) => {
const from = this.linePoints[i];
const to = this.linePoints[i + 1];
const from = this.actualPoints[i];
const to = this.actualPoints[i + 1];
const [a, b, c, d] = this.getSegmentBoundingBox(from, to, brushWidth / 2);
return [a, b, c, b, c, d].flatMap((v) => [...v, ...from, ...to]);
})
@ -167,14 +154,52 @@ export class BrushPipeline {
);
}
private get lineCount() {
return Math.max(0, this.linePoints.length - 1);
private static subsampleLinePoints(points: Array<vec2>): Array<vec2> {
const lines = [];
for (let i = 0; i < points.length - 2; i++) {
lines.push({
from: points[i],
to: points[i + 1],
length: vec2.dist(points[i], points[i + 1]),
});
}
const sumLength = lines.reduce((sum, line) => sum + line.length, 0);
let currentLineIndex = 0;
let lineLengthSoFar = 0;
const result: Array<vec2> = [points[0]];
for (let i = 1; i < BrushPipeline.MAX_LINE_COUNT; i++) {
const t = (i * sumLength) / (BrushPipeline.MAX_LINE_COUNT + 1);
while (lineLengthSoFar + lines[currentLineIndex].length < t) {
lineLengthSoFar += lines[currentLineIndex].length;
currentLineIndex++;
}
const line = lines[currentLineIndex];
const position = vec2.lerp(
vec2.create(),
line.from,
line.to,
(t - lineLengthSoFar) / line.length
);
result.push(position);
}
result.push(last(points));
return result;
}
private getSegmentBoundingBox(from: vec2, to: vec2, width: number): Array<vec2> {
const dir = vec2.sub(vec2.create(), to, from);
let dir = vec2.sub(vec2.create(), to, from);
vec2.normalize(dir, dir);
if (vec2.len(dir) === 0) {
dir = vec2.fromValues(1, 0); // allow single point swipes
}
const perp = vec2.fromValues(dir[1], -dir[0]);
vec2.scale(dir, dir, width);
@ -231,4 +256,8 @@ export class BrushPipeline {
],
};
}
private get lineCount() {
return clamp(this.actualPoints.length - 1, 0, BrushPipeline.MAX_LINE_COUNT);
}
}