Improve brush
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b3d9229af5
commit
780388d74b
5 changed files with 76 additions and 66 deletions
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@ -6,6 +6,7 @@ import { DiffusionPipeline } from '../pipelines/diffusion/diffusion-pipeline';
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import { RenderPipeline } from '../pipelines/render/render-pipeline';
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import { settings } from '../settings';
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import { DeltaTimeCalculator } from '../utils/delta-time-calculator';
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import { sleep } from '../utils/sleep';
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import { spawnAgents } from './spawn-agents';
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import { vec2 } from 'gl-matrix';
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@ -58,14 +59,16 @@ export default class GameLoop {
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this.renderPipeline = new RenderPipeline(context, this.device, this.commonState);
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window.addEventListener('resize', this.resize.bind(this));
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window.addEventListener('mousemove', this.onSwipe.bind(this));
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window.addEventListener('mousedown', (e) => {
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this.brushPipeline.clearSwipes();
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this.isSwipeActive = true;
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this.onSwipe(e);
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});
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window.addEventListener('mouseup', (_) => {
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window.addEventListener('mouseup', (e) => {
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this.onSwipe(e);
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this.isSwipeActive = false;
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this.brushPipeline.clearSwipes();
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});
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}
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@ -115,7 +118,7 @@ export default class GameLoop {
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});
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}
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private render(time: DOMHighResTimeStamp) {
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private async render(time: DOMHighResTimeStamp) {
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if (this.hasFinished) {
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return;
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}
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@ -147,7 +150,9 @@ export default class GameLoop {
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this.device.queue.submit([commandEncoder.finish()]);
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// await sleep(200);
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if (settings.simulatedDelayMs > 0) {
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await sleep(settings.simulatedDelayMs);
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}
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requestAnimationFrame(this.render.bind(this));
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}
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