Fix issues

This commit is contained in:
Andras Schmelczer 2023-04-16 14:05:47 +01:00
parent 5cc94805f1
commit 5feb7c929d
No known key found for this signature in database
GPG key ID: FC8F2C3D3D1A718C
12 changed files with 190 additions and 113 deletions

View file

@ -1,34 +1,28 @@
struct VertexOutput {
@builtin(position) Position : vec4<f32>,
@location(0) fragUV : vec2<f32>,
}
@vertex
fn vertex(@builtin(vertex_index) i : u32) -> VertexOutput {
var pos = array<vec2<f32>, 4>(
vec2(-1.0, 1.0),
vec2(-1.0, -1.0),
vec2(1.0, 1.0),
vec2(1.0, -1.0),
);
var output : VertexOutput;
output.Position = vec4<f32>(pos[i], 0.0, 1.0);
output.fragUV = output.Position.xy * 0.5 + 0.5;
return output;
}
@group(0) @binding(0) var mySampler: sampler;
@group(0) @binding(1) var TargetTexture : texture_2d<f32>;
struct Settings {
size : vec2<f32>,
diffusionRate : f32,
decayRate : f32,
deltaTime : f32,
};
@group(0) @binding(0) var<uniform> settings : Settings;
@group(0) @binding(1) var Sampler: sampler;
@group(0) @binding(2) var trailMap : texture_2d<f32>;
@fragment
fn fragment(@location(0) fragUV: vec2<f32>) -> @location(0) vec4<f32> {
// return vec4(1.0, 0.0, 0.0, 1.0);
return mix(
vec4(textureSample(TargetTexture, mySampler, fragUV).rgb, 0.1),
vec4(1.0, 1.0, 1.0, 1.0),
0.01
fn fragment(@location(0) uv: vec2<f32>) -> @location(0) vec4<f32> {
let current = textureSample(trailMap, Sampler, uv).rgb;
let neighbours: vec3<f32> = (
textureSample(trailMap, Sampler, uv + vec2<f32>(0, 1) / settings.size).rgb
+ textureSample(trailMap, Sampler, uv + vec2<f32>(0, -1) / settings.size).rgb
+ textureSample(trailMap, Sampler, uv + vec2<f32>(-1, 0) / settings.size).rgb
+ textureSample(trailMap, Sampler, uv + vec2<f32>(1, 0) / settings.size).rgb
);
return vec4(mix(
current,
neighbours / 4.0,
settings.diffusionRate
) * (1.0 - settings.decayRate), 1.0);
}