This commit is contained in:
Andras Schmelczer 2026-05-18 08:11:52 +01:00
parent d6a8f898d1
commit 15e99380b5
84 changed files with 1663 additions and 4730 deletions

View file

@ -57,4 +57,4 @@ jobs:
if: github.event_name == 'push' && github.ref == 'refs/heads/main'
run: |
apt update && apt install -y rsync
rsync -a --delete dist/ /pages/fleeting-garden
rsync -a --delete dist/ /pages/fleeting

45
.gitignore vendored
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@ -1,47 +1,2 @@
# Dependency directory
node_modules
modules/
ts-node--*/
rss.xml
dist
playwright-report
test-results
# Logs
logs
*.log
npm-debug.log*
# Runtime data
pids
*.pid
*.seed
*.ssh
*.ppk
v8-compile-cache-0/
Thumbs.db
# node-waf configuration
.lock-wscript
# Compiled binary addons (http://nodejs.org/api/addons.html)
build/Release
bin
ts-node
# Personal Scripts
*.bat
*.ssh
*.sh
!system.min.js
# Editors
.vscode
.markdownlint.json
# Build Files
temp
*.js
*.map
!webpack.*

2
definitions.d.ts vendored
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@ -6,5 +6,3 @@ declare module '*.wgsl?raw' {
interface HTMLCanvasElement {
getContext(contextId: 'webgpu'): GPUCanvasContext | null;
}
declare var webkitOfflineAudioContext: typeof OfflineAudioContext | undefined;

View file

@ -133,3 +133,37 @@ test('shows a clear fallback when WebGPU is unavailable', async ({ page }) => {
await expect(fallback).toContainText('webgpu-unsupported');
expect(browserFailures).toEqual([]);
});
test('keeps audio focus outlines scoped to the active control', async ({ page }) => {
await disableWebGpu(page);
await page.goto('/');
await expect(page.locator('body')).not.toHaveClass(/is-loading/);
const audioControl = page.locator('.audio-control');
const soundButton = page.locator('button.sound');
const volumeSlider = page.locator('.volume-slider');
await soundButton.click();
await expect(audioControl).toHaveCSS('outline-style', 'none');
await expect(soundButton).toHaveCSS('outline-style', 'none');
await page.mouse.click(10, 10);
for (let tabIndex = 0; tabIndex < 12; tabIndex += 1) {
await page.keyboard.press('Tab');
const activeClass = await page.evaluate(() =>
String(document.activeElement?.className ?? '')
);
if (activeClass.includes('sound')) {
break;
}
}
await expect(soundButton).toBeFocused();
await expect(soundButton).toHaveCSS('outline-style', 'solid');
await expect(soundButton).toHaveCSS('outline-offset', '-4px');
await page.keyboard.press('Tab');
await expect(volumeSlider).toBeFocused();
await expect(volumeSlider).toHaveCSS('outline-style', 'solid');
await expect(volumeSlider).toHaveCSS('outline-offset', '-4px');
});

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@ -47,20 +47,24 @@
<div class="garden-prompt" aria-live="polite"></div>
<div class="loading-indicator" role="status">
<div class="loading-dots" aria-hidden="true">
<span class="loading-dot"></span>
<span class="loading-dot"></span>
<span class="loading-dot"></span>
<div class="splash">
<h1 class="splash-title">Fleeting Garden</h1>
<p class="splash-description">
Draw coloured paths and watch them bloom into a living WebGPU garden.
</p>
<button class="start-button" type="button" disabled>Start</button>
</div>
<div class="loading-bar" hidden>
<div class="loading-status">Starting up&hellip;</div>
<div
class="loading-progress"
role="progressbar"
aria-label="Loading Fleeting Garden"
aria-valuemin="0"
aria-valuemax="100"
aria-valuenow="0"
></div>
</div>
<div class="loading-status">Starting up&hellip;</div>
<div
class="loading-progress"
role="progressbar"
aria-label="Loading Fleeting Garden"
aria-valuemin="0"
aria-valuemax="100"
aria-valuenow="0"
></div>
</div>
<section class="errors-container">
@ -141,57 +145,57 @@
</label>
</div>
</section>
<nav class="buttons" aria-label="App controls">
<button
class="info"
aria-label="About"
aria-controls="info-panel"
aria-expanded="false"
title="About"
></button>
<button
class="maximize-full-screen"
aria-label="Enter fullscreen"
title="Enter fullscreen"
></button>
<button
class="minimize-full-screen"
aria-label="Exit fullscreen"
hidden
title="Exit fullscreen"
></button>
<button
class="settings"
aria-label="Show config overlay"
aria-expanded="false"
title="Show config overlay"
></button>
<div class="audio-control">
<button
class="sound"
aria-label="Mute audio"
aria-pressed="false"
title="Mute audio"
></button>
<label class="volume-control" title="Master volume">
<input class="volume-slider" type="range" aria-label="Master volume" />
</label>
</div>
<button
class="export-4k"
aria-label="Download 4K upscale image"
title="Download 4K upscale of the live simulation"
></button>
<span class="export-status" aria-live="polite"></span>
<button
class="restart"
aria-label="Restart simulation"
title="Restart simulation"
></button>
</nav>
</div>
<nav class="buttons" aria-label="App controls">
<button
class="info"
aria-label="About"
aria-controls="info-panel"
aria-expanded="false"
title="About"
></button>
<button
class="maximize-full-screen"
aria-label="Enter fullscreen"
title="Enter fullscreen"
></button>
<button
class="minimize-full-screen"
aria-label="Exit fullscreen"
hidden
title="Exit fullscreen"
></button>
<button
class="settings"
aria-label="Show config overlay"
aria-expanded="false"
title="Show config overlay"
></button>
<div class="audio-control">
<button
class="sound"
aria-label="Mute audio"
aria-pressed="false"
title="Mute audio"
></button>
<label class="volume-control" title="Master volume">
<input class="volume-slider" type="range" aria-label="Master volume" />
</label>
</div>
<button
class="export-4k"
aria-label="Download 4K upscale image"
title="Download 4K upscale of the live simulation"
></button>
<span class="export-status" aria-live="polite"></span>
<button
class="restart"
aria-label="Restart simulation"
title="Restart simulation"
></button>
</nav>
<button class="next-vibe vibe-button" aria-label="Next vibe" title="Next vibe">
&rsaquo;
</button>

33
package-lock.json generated
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@ -22,6 +22,7 @@
"@vitejs/plugin-basic-ssl": "^2.3.0",
"@webgpu/types": "^0.1.69",
"browserslist": "^4.28.2",
"browserslist-to-esbuild": "^2.1.1",
"eslint": "^10.3.0",
"eslint-config-prettier": "^10.1.8",
"gl-matrix": "^3.4.4",
@ -2832,6 +2833,25 @@
"node": "^6 || ^7 || ^8 || ^9 || ^10 || ^11 || ^12 || >=13.7"
}
},
"node_modules/browserslist-to-esbuild": {
"version": "2.1.1",
"resolved": "https://registry.npmjs.org/browserslist-to-esbuild/-/browserslist-to-esbuild-2.1.1.tgz",
"integrity": "sha512-KN+mty6C3e9AN8Z5dI1xeN15ExcRNeISoC3g7V0Kax/MMF9MSoYA2G7lkTTcVUFntiEjkpI0HNgqJC1NjdyNUw==",
"dev": true,
"license": "MIT",
"dependencies": {
"meow": "^13.0.0"
},
"bin": {
"browserslist-to-esbuild": "cli/index.js"
},
"engines": {
"node": ">=18"
},
"peerDependencies": {
"browserslist": "*"
}
},
"node_modules/cac": {
"version": "6.7.14",
"resolved": "https://registry.npmjs.org/cac/-/cac-6.7.14.tgz",
@ -3954,6 +3974,19 @@
"@jridgewell/sourcemap-codec": "^1.5.5"
}
},
"node_modules/meow": {
"version": "13.2.0",
"resolved": "https://registry.npmjs.org/meow/-/meow-13.2.0.tgz",
"integrity": "sha512-pxQJQzB6djGPXh08dacEloMFopsOqGVRKFPYvPOt9XDZ1HasbgDZA74CJGreSU4G3Ak7EFJGoiH2auq+yXISgA==",
"dev": true,
"license": "MIT",
"engines": {
"node": ">=18"
},
"funding": {
"url": "https://github.com/sponsors/sindresorhus"
}
},
"node_modules/micromatch": {
"version": "4.0.8",
"resolved": "https://registry.npmjs.org/micromatch/-/micromatch-4.0.8.tgz",

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@ -54,6 +54,7 @@
"@vitejs/plugin-basic-ssl": "^2.3.0",
"@webgpu/types": "^0.1.69",
"browserslist": "^4.28.2",
"browserslist-to-esbuild": "^2.1.1",
"eslint": "^10.3.0",
"eslint-config-prettier": "^10.1.8",
"gl-matrix": "^3.4.4",

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@ -52,6 +52,10 @@ export const trackVibeChange = ({
});
};
export const trackStart = () => {
track('Start');
};
export const trackExport = ({ vibeId }: { vibeId: VibeId }) => {
track('Export', {
props: {

View file

@ -8,201 +8,6 @@ export interface GardenAudioChord {
quality: GardenAudioChordQuality;
}
interface GardenAudioStyleVoice {
scaleDegreeOffset: number;
velocityMultiplier: number;
panOffset: number;
}
export interface GardenAudioRegister {
midiMin: number;
midiMax: number;
preferredMidi: number;
pan: number;
}
export interface GardenAudioStylePool extends GardenAudioRegister {
scaleDegrees: Array<number>;
}
interface GardenAudioGenerativePianoConfig {
stylePools: [GardenAudioStylePool, GardenAudioStylePool, GardenAudioStylePool];
padRegisters: [GardenAudioRegister, GardenAudioRegister, GardenAudioRegister];
chordVoicings: {
majorOpen: Array<number>;
minorOpen: Array<number>;
majorClosed: Array<number>;
minorClosed: Array<number>;
};
vibeChangeStinger: {
velocities: [number, number, number];
pans: [number, number, number];
delaySends: [number, number, number];
lowpassExpression: number;
};
highActivityExtra: {
barOffset: number;
expressionMultiplier: number;
};
padChord: {
velocities: [number, number, number];
expressionVelocityWeight: number;
delaySend: number;
lowpassExpressionWeight: number;
};
supportNote: {
velocityBase: number;
velocityExpressionWeight: number;
durationBaseSeconds: number;
durationExpressionSeconds: number;
delaySendBase: number;
delaySendExpressionWeight: number;
lowpassExpressionWeight: number;
expressionThreshold: number;
offsetsByStyle: [Array<number>, Array<number>, Array<number>];
};
textureNote: {
velocityBase: number;
velocityExpressionWeight: number;
durationBaseSeconds: number;
durationExpressionSeconds: number;
delaySendBase: number;
delaySendExpressionWeight: number;
idleExpressionThreshold: number;
mediumExpressionThreshold: number;
intenseSpacing: number;
idlePhase: number;
};
gestureAccent: {
rotationStrengthMultiplier: number;
quantizeStepLookahead: number;
velocityBase: number;
velocityStrengthWeight: number;
durationBaseSeconds: number;
durationStrengthSeconds: number;
delaySend: number;
};
touchNote: {
registerBiasManiaAmount: number;
velocityBase: number;
velocityStrengthWeight: number;
durationBaseSeconds: number;
durationStrengthSeconds: number;
delaySend: number;
lowpassBaseExpression: number;
lowpassStrengthWeight: number;
};
brushPhrase: {
initialMotifOffset: number;
energyDecaySeconds: number;
maniaDecaySeconds: number;
fadeMinimumLifetimeSeconds: number;
layerIntensityBase: number;
layerIntensityManiaWeight: number;
frameActivityWeight: number;
frameManiaWeight: number;
};
brushStream: {
inferredManiaThreshold: number;
inferredManiaRange: number;
registerManiaShift: number;
chordToneEverySteps: number;
durationBaseSeconds: number;
durationIntensitySeconds: number;
durationManiaSeconds: number;
durationMinSeconds: number;
durationMaxSeconds: number;
delaySendBase: number;
delaySendIntensityWeight: number;
delaySendManiaWeight: number;
delaySendMin: number;
delaySendMax: number;
velocityBase: number;
velocityIntensityWeight: number;
lowpassBaseExpression: number;
lowpassIntensityWeight: number;
lowpassManiaWeight: number;
manicThreshold: number;
intenseThreshold: number;
activeThreshold: number;
};
brushStreamEcho: {
maniaThreshold: number;
stepModulo: number;
stepRemainder: number;
intensityThreshold: number;
octaveSemitones: number;
maxMidi: number;
velocityBase: number;
velocityIntensityWeight: number;
durationMinSeconds: number;
durationScale: number;
panScale: number;
delaySendMin: number;
delaySendScale: number;
lowpassBaseExpression: number;
lowpassManiaWeight: number;
};
brushMotif: {
highThreshold: number;
mediumThreshold: number;
highOffset: number;
mediumOffset: number;
lowOffset: number;
minOffset: number;
maxOffset: number;
};
registerBias: {
maniaShiftSemitones: number;
midiMin: number;
midiMaxForMin: number;
minimumSpan: number;
midiMax: number;
};
candidateOctaveSearch: {
min: number;
max: number;
};
stylePanOffsetScale: number;
lowpass: {
midiBase: number;
midiRange: number;
midiLiftHz: number;
expressionBase: number;
expressionWeight: number;
};
styleRotationBars: number;
chordBars: number;
supportBarSpacing: number;
supportBarOffset: number;
idleTextureBarSpacing: number;
mediumTextureBarSpacing: number;
textureBeat: number;
highActivityExtraBeat: number;
highActivityExtraThreshold: number;
noteScorePreferenceWeight: number;
noteScoreRegisterWeight: number;
noteScoreChordToneWeight: number;
noteScoreRepeatPenalty: number;
gestureAccentMinIntervalSeconds: number;
strokeAccentMinSteps: number;
strokeAccentThreshold: number;
stingerDurationSeconds: number;
stingerSpacingSeconds: number;
maxBrushPhraseLayers: number;
maxBrushStreamNotesPerBar: number;
brushLayerBaseSeconds: number;
brushLayerEnergySeconds: number;
brushLayerMinIntensity: number;
brushStreamIdleIntervalBeats: number;
brushStreamActiveIntervalBeats: number;
brushStreamIntenseIntervalBeats: number;
brushStreamManicIntervalBeats: number;
brushMotifMaxSteps: number;
brushMotifCanonDelaySeconds: number;
padDurationBarScale: number;
}
export interface GardenAudioVibeProfile {
rootMidi: number;
scale: Array<number>;
@ -215,7 +20,6 @@ export interface GardenAudioConfig {
masterVolume: number;
fadeInSeconds: number;
updateRampSeconds: number;
highPassFrequencyHz: number;
delay: {
timeSeconds: number;
feedback: number;
@ -228,44 +32,24 @@ export interface GardenAudioConfig {
outputBase: number;
outputActivityDuck: number;
timeRampSeconds: number;
feedbackHighPassHz: number;
feedbackLowPassHz: number;
returnLowPassHz: number;
};
piano: {
maxVoices: number;
filterType: BiquadFilterType;
gain: number;
sustainSeconds: number;
sustainLevel: number;
releaseSeconds: number;
lowpassHz: number;
filterQ: number;
gainAttackSeconds: number;
lowpassMaxHz: number;
lowpassMinHz: number;
minDurationSeconds: number;
minFadeSeconds: number;
minGain: number;
pitchSemitonesPerOctave: number;
scheduleAheadSeconds: number;
sustainBase: number;
sustainVelocityRange: number;
tailStopExtraSeconds: number;
voiceStealFadeSeconds: number;
voiceStealStopSeconds: number;
sampleBaseUrl: string;
preloadDecode: {
channels: number;
frames: number;
sampleRateHz: number;
};
};
rhythm: {
bpm: number;
stepsPerBeat: number;
stepsPerBar: number;
lookaheadSeconds: number;
sparseActivity: number;
};
eraser: {
@ -285,32 +69,11 @@ export interface GardenAudioConfig {
strokeDecaySeconds: number;
};
graph: {
closeGain: number;
closeRampSeconds: number;
delayMaxSeconds: number;
eventBusGain: number;
noiseMax: number;
noiseMin: number;
unlockTickFrequencyHz: number;
unlockTickSeconds: number;
unlockTickType: OscillatorType;
latencyHint: AudioContextLatencyCategory;
outputFilterType: BiquadFilterType;
noiseBufferChannels: number;
noiseBufferDurationSeconds: number;
pianoBusGains: Record<PianoNoteRole, number>;
pianoBusActivityDucking: Record<PianoNoteRole, number>;
noiseBusGain: number;
compressor: {
thresholdDb: number;
kneeDb: number;
ratio: number;
attackSeconds: number;
releaseSeconds: number;
};
};
input: {
fallbackFrameSeconds: number;
fullActivitySpeed: number;
activityNoiseFloorSpeed: number;
activityCurve: number;
@ -321,22 +84,7 @@ export interface GardenAudioConfig {
manicActivityThreshold: number;
manicReleaseThreshold: number;
maniaSmoothingSeconds: number;
minElapsedSeconds: number;
};
muteGain: number;
muteRampSeconds: number;
noiseBurst: {
attackSeconds: number;
filterQ: number;
offsetRandomSeconds: number;
scheduleAheadSeconds: number;
silentGain: number;
filterType: BiquadFilterType;
};
startDelaySeconds: number;
vibeChangeStingerMinIntervalSeconds: number;
generativePiano: GardenAudioGenerativePianoConfig;
styleVoices: [GardenAudioStyleVoice, GardenAudioStyleVoice, GardenAudioStyleVoice];
}
export const gardenAudioConfig: GardenAudioConfig = appConfig.audio;

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@ -1,49 +0,0 @@
import { describe, expect, it } from 'vitest';
import { gardenAudioConfig } from './garden-audio-config';
import { GardenAudioEnergy } from './garden-audio-energy';
describe('GardenAudioEnergy', () => {
it('suspends activity but keeps a fading level when the gesture ends', () => {
const energy = new GardenAudioEnergy(gardenAudioConfig);
energy.beginGesture(0);
energy.recordStroke(0.8, 0.1);
energy.update(0.1);
energy.update(0.2);
const levelBeforeLift = energy.getLevel();
expect(energy.getActivity()).toBeGreaterThan(0);
energy.endGesture();
expect(energy.getActivity()).toBe(0);
expect(energy.getLevel()).toBe(levelBeforeLift);
energy.update(0.3);
expect(energy.getLevel()).toBeLessThan(levelBeforeLift);
expect(energy.getLevel()).toBeGreaterThan(0);
});
it('uses recent stroke intensity rather than gesture duration alone', () => {
const energy = new GardenAudioEnergy(gardenAudioConfig);
energy.beginGesture(0);
energy.recordStroke(1, 0.1);
energy.update(0.1);
energy.update(0.2);
const activeLevel = energy.getActivity();
energy.update(1.2);
expect(energy.getActivity()).toBeLessThan(activeLevel);
});
it('raises activity immediately when a stroke is recorded', () => {
const energy = new GardenAudioEnergy(gardenAudioConfig);
energy.beginGesture(0);
energy.recordStroke(0.12, 0.05);
expect(energy.getActivity()).toBeGreaterThan(0.09);
});
});

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@ -1,4 +1,4 @@
import { clamp01 } from '../utils/clamp';
import { approach, clamp01 } from '../utils/math';
import type { GardenAudioConfig } from './garden-audio-config';
export class GardenAudioEnergy {
@ -59,8 +59,7 @@ export class GardenAudioEnergy {
} else if (target > this.energy) {
timeConstant = this.config.energy.attackSeconds;
}
const amount = 1 - Math.exp(-elapsedSeconds / timeConstant);
this.energy += (target - this.energy) * amount;
this.energy = approach(this.energy, target, elapsedSeconds, timeConstant);
}
public getActivity(): number {

View file

@ -1,95 +0,0 @@
import { describe, expect, it } from 'vitest';
import { gardenAudioConfig } from './garden-audio-config';
import { GardenAudioGestureState } from './garden-audio-gesture-state';
import type { GardenAudioStrokeMetrics } from './garden-audio-input';
const makeMetrics = ({
elapsedSeconds,
normalizedDistance,
}: {
elapsedSeconds: number;
normalizedDistance: number;
}): GardenAudioStrokeMetrics => ({
distancePixels: normalizedDistance * 1000,
elapsedSeconds,
normalizedDistance,
normalizedSpeed: normalizedDistance / elapsedSeconds,
});
describe('GardenAudioGestureState', () => {
it('ignores tiny jitter below the activity speed floor', () => {
const state = new GardenAudioGestureState(gardenAudioConfig.input);
state.beginGesture();
expect(
state.recordStroke({
metrics: makeMetrics({
elapsedSeconds: 0.1,
normalizedDistance: 0.001,
}),
}).activity
).toBe(0);
});
it('normalizes equal drawing speeds across pointer sample rates', () => {
const lowRate = new GardenAudioGestureState(gardenAudioConfig.input);
const highRate = new GardenAudioGestureState(gardenAudioConfig.input);
lowRate.beginGesture();
highRate.beginGesture();
const lowRateFrame = lowRate.recordStroke({
metrics: makeMetrics({
elapsedSeconds: 0.1,
normalizedDistance: 0.07,
}),
});
let highRateFrame = { activity: 0, maniaAmount: 0 };
for (let index = 0; index < 5; index += 1) {
highRateFrame = highRate.recordStroke({
metrics: makeMetrics({
elapsedSeconds: 0.02,
normalizedDistance: 0.014,
}),
});
}
expect(highRateFrame.activity).toBeCloseTo(lowRateFrame.activity, 5);
});
it('holds mania with hysteresis before releasing', () => {
const state = new GardenAudioGestureState(gardenAudioConfig.input);
state.beginGesture();
const manicFrame = state.recordStroke({
metrics: makeMetrics({
elapsedSeconds: 0.25,
normalizedDistance: 0.3,
}),
});
expect(manicFrame.maniaAmount).toBeGreaterThan(0);
const heldFrame = state.recordStroke({
metrics: makeMetrics({
elapsedSeconds: 0.06,
normalizedDistance: 0.04,
}),
});
expect(heldFrame.maniaAmount).toBeGreaterThan(0);
const releasedFrame = state.recordStroke({
metrics: makeMetrics({
elapsedSeconds: 0.7,
normalizedDistance: 0,
}),
});
expect(releasedFrame.maniaAmount).toBeLessThan(heldFrame.maniaAmount);
});
});

View file

@ -1,4 +1,4 @@
import { clamp, clamp01 } from '../utils/clamp';
import { approach, clamp, clamp01, smoothstep } from '../utils/math';
import type { GardenAudioConfig } from './garden-audio-config';
import type { GardenAudioStrokeMetrics } from './garden-audio-input';
@ -92,18 +92,3 @@ export class GardenAudioGestureState {
return clamp(activity * distanceAmount, 0, this.inputConfig.activitySoftCeiling);
}
}
const approach = (
current: number,
target: number,
elapsedSeconds: number,
timeConstantSeconds: number
): number => {
const amount = 1 - Math.exp(-elapsedSeconds / Math.max(0.001, timeConstantSeconds));
return current + (target - current) * amount;
};
const smoothstep = (edge0: number, edge1: number, value: number): number => {
const amount = clamp01((value - edge0) / (edge1 - edge0));
return amount * amount * (3 - 2 * amount);
};

View file

@ -1,92 +0,0 @@
import { afterEach, describe, expect, it, vi } from 'vitest';
import { VIBE_PRESETS } from '../vibes';
import { gardenAudioConfig } from './garden-audio-config';
import { GardenAudioGraph } from './garden-audio-graph';
class FakeAudioParam {
public value = 0;
public setTargetAtTime = vi.fn();
}
class FakeAudioNode {
public readonly gain = new FakeAudioParam();
public readonly frequency = new FakeAudioParam();
public readonly threshold = new FakeAudioParam();
public readonly knee = new FakeAudioParam();
public readonly ratio = new FakeAudioParam();
public readonly attack = new FakeAudioParam();
public readonly release = new FakeAudioParam();
public readonly delayTime = new FakeAudioParam();
public readonly connections: Array<unknown> = [];
public type = '';
public connect(target: unknown): unknown {
this.connections.push(target);
return target;
}
}
class FakeAudioBuffer {
private readonly data: Float32Array;
public constructor(length: number) {
this.data = new Float32Array(length);
}
public getChannelData(): Float32Array {
return this.data;
}
}
class FakeAudioContext {
public readonly currentTime = 1;
public readonly destination = new FakeAudioNode() as unknown as AudioDestinationNode;
public readonly sampleRate = 16;
public readonly state = 'running';
public readonly compressors: Array<FakeAudioNode> = [];
public createGain(): GainNode {
return new FakeAudioNode() as unknown as GainNode;
}
public createBiquadFilter(): BiquadFilterNode {
return new FakeAudioNode() as unknown as BiquadFilterNode;
}
public createDelay(): DelayNode {
return new FakeAudioNode() as unknown as DelayNode;
}
public createDynamicsCompressor(): DynamicsCompressorNode {
const node = new FakeAudioNode();
this.compressors.push(node);
return node as unknown as DynamicsCompressorNode;
}
public createBuffer(_channels: number, length: number): AudioBuffer {
return new FakeAudioBuffer(length) as unknown as AudioBuffer;
}
}
describe('GardenAudioGraph', () => {
afterEach(() => {
vi.unstubAllGlobals();
});
it('builds controlled output, role buses, and delay automation', () => {
vi.stubGlobal('AudioContext', FakeAudioContext);
const graph = new GardenAudioGraph(gardenAudioConfig);
const context = graph.ensureContext(true) as unknown as FakeAudioContext;
expect(context.compressors).toHaveLength(1);
expect(graph.getPianoBus('pad')).not.toBeNull();
expect(graph.getPianoBus('pad')).not.toBe(graph.getPianoBus('gesture'));
expect(graph.noiseBus).not.toBeNull();
graph.updateDelay(VIBE_PRESETS[0].audio, 1);
expect(graph.getPianoBus('pad')?.gain.setTargetAtTime).toHaveBeenCalled();
expect(graph.getPianoBus('brush')?.gain.setTargetAtTime).toHaveBeenCalled();
});
});

View file

@ -1,7 +1,38 @@
import { clamp } from '../utils/clamp';
import { GardenAudioConfig, GardenAudioVibeProfile } from './garden-audio-config';
import { clamp } from '../utils/math';
import { isIosLike } from './audio-platform';
import type { GardenAudioConfig, GardenAudioVibeProfile } from './garden-audio-config';
import type { PianoNoteRole } from './garden-audio-types';
const outputHighPassFrequencyHz = 45;
const graphTuning = {
closeGain: 0.0001,
closeRampSeconds: 0.015,
delayMaxSeconds: 2,
eventBusGain: 1,
noiseMax: 1,
noiseMin: -1,
latencyHint: 'interactive' as AudioContextLatencyCategory,
outputFilterType: 'highpass' as BiquadFilterType,
noiseBufferChannels: 1,
noiseBufferDurationSeconds: 1,
unlockTickFrequencyHz: 440,
unlockTickGain: 0.0001,
unlockTickSeconds: 0.025,
unlockTickType: 'sine' as OscillatorType,
compressor: {
thresholdDb: -18,
kneeDb: 18,
ratio: 2.1,
attackSeconds: 0.018,
releaseSeconds: 0.18,
},
};
const delayFilterTuning = {
feedbackHighPassHz: 180,
feedbackLowPassHz: 5200,
returnLowPassHz: 6200,
};
export class GardenAudioGraph {
public context: AudioContext | null = null;
public eventBus: GainNode | null = null;
@ -13,6 +44,8 @@ export class GardenAudioGraph {
private delayNode: DelayNode | null = null;
private delayFeedback: GainNode | null = null;
private delayOutput: GainNode | null = null;
private mediaStreamDestination: MediaStreamAudioDestinationNode | null = null;
private mediaStreamElement: HTMLAudioElement | null = null;
private readonly pianoBuses = new Map<PianoNoteRole, GainNode>();
public constructor(private readonly config: GardenAudioConfig) {}
@ -34,7 +67,7 @@ export class GardenAudioGraph {
let context: AudioContext;
try {
context = new AudioContextConstructor({
latencyHint: this.config.graph.latencyHint,
latencyHint: graphTuning.latencyHint,
});
} catch {
context = new AudioContextConstructor();
@ -42,22 +75,30 @@ export class GardenAudioGraph {
const masterGain = context.createGain();
const highPass = context.createBiquadFilter();
const compressor = context.createDynamicsCompressor();
const mediaStreamDestination = isIosLike()
? context.createMediaStreamDestination()
: null;
masterGain.gain.value = 0;
highPass.type = this.config.graph.outputFilterType;
highPass.frequency.value = this.config.highPassFrequencyHz;
compressor.threshold.value = this.config.graph.compressor.thresholdDb;
compressor.knee.value = this.config.graph.compressor.kneeDb;
compressor.ratio.value = this.config.graph.compressor.ratio;
compressor.attack.value = this.config.graph.compressor.attackSeconds;
compressor.release.value = this.config.graph.compressor.releaseSeconds;
highPass.type = graphTuning.outputFilterType;
highPass.frequency.value = outputHighPassFrequencyHz;
compressor.threshold.value = graphTuning.compressor.thresholdDb;
compressor.knee.value = graphTuning.compressor.kneeDb;
compressor.ratio.value = graphTuning.compressor.ratio;
compressor.attack.value = graphTuning.compressor.attackSeconds;
compressor.release.value = graphTuning.compressor.releaseSeconds;
masterGain.connect(highPass);
highPass.connect(compressor);
compressor.connect(context.destination);
if (mediaStreamDestination) {
compressor.connect(mediaStreamDestination);
} else {
compressor.connect(context.destination);
}
this.context = context;
this.masterGain = masterGain;
this.mediaStreamDestination = mediaStreamDestination;
this.noiseBuffer = this.createNoiseBuffer(context);
this.createDelay(context, masterGain);
this.createBuses(context, masterGain);
@ -77,17 +118,13 @@ export class GardenAudioGraph {
const source = this.context.createOscillator();
const gain = this.context.createGain();
source.type = this.config.graph.unlockTickType;
source.frequency.setValueAtTime(this.config.graph.unlockTickFrequencyHz, now);
gain.gain.setValueAtTime(this.config.piano.minGain, now);
gain.gain.exponentialRampToValueAtTime(
this.config.piano.minGain,
now + this.config.graph.unlockTickSeconds
);
source.type = graphTuning.unlockTickType;
source.frequency.setValueAtTime(graphTuning.unlockTickFrequencyHz, now);
gain.gain.setValueAtTime(graphTuning.unlockTickGain, now);
source.connect(gain);
gain.connect(this.context.destination);
source.start(now);
source.stop(now + this.config.graph.unlockTickSeconds);
source.stop(now + graphTuning.unlockTickSeconds);
source.addEventListener(
'ended',
() => {
@ -110,6 +147,38 @@ export class GardenAudioGraph {
);
}
public startMediaElementOutput(): void {
if (!this.mediaStreamDestination) {
return;
}
const mediaElement = this.ensureMediaStreamElement();
const playPromise = mediaElement.play();
void playPromise?.catch(() => undefined);
}
private ensureMediaStreamElement(): HTMLAudioElement {
if (this.mediaStreamElement) {
return this.mediaStreamElement;
}
const mediaElement = document.createElement('audio');
mediaElement.autoplay = true;
mediaElement.volume = 1;
mediaElement.setAttribute('playsinline', '');
mediaElement.setAttribute('aria-hidden', 'true');
mediaElement.style.position = 'fixed';
mediaElement.style.width = '1px';
mediaElement.style.height = '1px';
mediaElement.style.opacity = '0';
mediaElement.style.pointerEvents = 'none';
mediaElement.style.left = '-9999px';
mediaElement.srcObject = this.mediaStreamDestination?.stream ?? null;
document.body.append(mediaElement);
this.mediaStreamElement = mediaElement;
return mediaElement;
}
public applyDelayProfile(profile: GardenAudioVibeProfile): void {
if (!this.context || !this.delayNode) {
return;
@ -167,9 +236,9 @@ export class GardenAudioGraph {
if (this.masterGain && context.state !== 'closed') {
this.masterGain.gain.setTargetAtTime(
this.config.graph.closeGain,
graphTuning.closeGain,
context.currentTime,
this.config.graph.closeRampSeconds
graphTuning.closeRampSeconds
);
}
@ -182,7 +251,7 @@ export class GardenAudioGraph {
private createDelay(context: AudioContext, masterGain: GainNode): void {
const delayInput = context.createGain();
const delayNode = context.createDelay(this.config.graph.delayMaxSeconds);
const delayNode = context.createDelay(graphTuning.delayMaxSeconds);
const delayFeedback = context.createGain();
const delayOutput = context.createGain();
const feedbackHighPass = context.createBiquadFilter();
@ -193,11 +262,11 @@ export class GardenAudioGraph {
delayFeedback.gain.value = this.config.delay.feedback;
delayOutput.gain.value = this.config.delay.wetGain;
feedbackHighPass.type = 'highpass';
feedbackHighPass.frequency.value = this.config.delay.feedbackHighPassHz;
feedbackHighPass.frequency.value = delayFilterTuning.feedbackHighPassHz;
feedbackLowPass.type = 'lowpass';
feedbackLowPass.frequency.value = this.config.delay.feedbackLowPassHz;
feedbackLowPass.frequency.value = delayFilterTuning.feedbackLowPassHz;
returnLowPass.type = 'lowpass';
returnLowPass.frequency.value = this.config.delay.returnLowPassHz;
returnLowPass.frequency.value = delayFilterTuning.returnLowPassHz;
delayInput.connect(delayNode);
delayNode.connect(feedbackHighPass);
@ -216,7 +285,7 @@ export class GardenAudioGraph {
private createBuses(context: AudioContext, masterGain: GainNode): void {
const eventBus = context.createGain();
eventBus.gain.value = this.config.graph.eventBusGain;
eventBus.gain.value = graphTuning.eventBusGain;
eventBus.connect(masterGain);
this.eventBus = eventBus;
this.pianoBuses.clear();
@ -249,12 +318,11 @@ export class GardenAudioGraph {
private createNoiseBuffer(context: AudioContext): AudioBuffer {
const buffer = context.createBuffer(
appPositiveInteger(this.config.graph.noiseBufferChannels),
appPositiveInteger(graphTuning.noiseBufferChannels),
Math.max(
1,
Math.floor(
context.sampleRate *
Math.max(0.001, this.config.graph.noiseBufferDurationSeconds)
context.sampleRate * Math.max(0.001, graphTuning.noiseBufferDurationSeconds)
)
),
context.sampleRate
@ -263,8 +331,8 @@ export class GardenAudioGraph {
for (let index = 0; index < data.length; index++) {
data[index] =
this.config.graph.noiseMin +
Math.random() * (this.config.graph.noiseMax - this.config.graph.noiseMin);
graphTuning.noiseMin +
Math.random() * (graphTuning.noiseMax - graphTuning.noiseMin);
}
return buffer;
@ -280,6 +348,13 @@ export class GardenAudioGraph {
this.delayNode = null;
this.delayFeedback = null;
this.delayOutput = null;
this.mediaStreamDestination = null;
if (this.mediaStreamElement) {
this.mediaStreamElement.pause();
this.mediaStreamElement.srcObject = null;
this.mediaStreamElement.remove();
this.mediaStreamElement = null;
}
this.pianoBuses.clear();
}
}

View file

@ -1,52 +0,0 @@
import { describe, expect, it } from 'vitest';
import { gardenAudioConfig } from './garden-audio-config';
import { getStrokeMetrics } from './garden-audio-input';
describe('getStrokeMetrics', () => {
it('normalizes stroke distance against canvas size', () => {
const standardDensity = getStrokeMetrics(
{
vibe: {} as never,
from: [0, 0],
to: [100, 0],
canvasSize: [1000, 500],
elapsedSeconds: 0.1,
isErasing: false,
},
gardenAudioConfig.input
);
const highDensity = getStrokeMetrics(
{
vibe: {} as never,
from: [0, 0],
to: [200, 0],
canvasSize: [2000, 1000],
elapsedSeconds: 0.1,
isErasing: false,
},
gardenAudioConfig.input
);
expect(highDensity.normalizedDistance).toBeCloseTo(
standardDensity.normalizedDistance
);
expect(highDensity.normalizedSpeed).toBeCloseTo(standardDensity.normalizedSpeed);
});
it('uses configured elapsed-time floors for missing or invalid samples', () => {
const metrics = getStrokeMetrics(
{
vibe: {} as never,
from: [0, 0],
to: [10, 0],
elapsedSeconds: 0,
isErasing: false,
},
gardenAudioConfig.input
);
expect(metrics.elapsedSeconds).toBe(gardenAudioConfig.input.fallbackFrameSeconds);
expect(Number.isFinite(metrics.normalizedSpeed)).toBe(true);
});
});

View file

@ -1,7 +1,8 @@
import type { GardenAudioConfig } from './garden-audio-config';
import type { GardenAudioStroke } from './garden-audio-types';
const fallbackNormalizationPixels = 1000;
const fallbackFrameSeconds = 1 / 60;
const minElapsedSeconds = 0.001;
export interface GardenAudioStrokeMetrics {
distancePixels: number;
@ -10,14 +11,11 @@ export interface GardenAudioStrokeMetrics {
normalizedSpeed: number;
}
export const getStrokeMetrics = (
stroke: GardenAudioStroke,
inputConfig: GardenAudioConfig['input']
): GardenAudioStrokeMetrics => {
export const getStrokeMetrics = (stroke: GardenAudioStroke): GardenAudioStrokeMetrics => {
const dx = stroke.to[0] - stroke.from[0];
const dy = stroke.to[1] - stroke.from[1];
const distancePixels = Math.hypot(dx, dy);
const elapsedSeconds = getElapsedSeconds(stroke, inputConfig);
const elapsedSeconds = getElapsedSeconds(stroke);
const normalizedDistance = distancePixels / getStrokeNormalizationPixels(stroke);
return {
@ -28,19 +26,16 @@ export const getStrokeMetrics = (
};
};
const getElapsedSeconds = (
stroke: GardenAudioStroke,
inputConfig: GardenAudioConfig['input']
): number => {
const getElapsedSeconds = (stroke: GardenAudioStroke): number => {
if (
stroke.elapsedSeconds !== undefined &&
Number.isFinite(stroke.elapsedSeconds) &&
stroke.elapsedSeconds > 0
) {
return Math.max(inputConfig.minElapsedSeconds, stroke.elapsedSeconds);
return Math.max(minElapsedSeconds, stroke.elapsedSeconds);
}
return inputConfig.fallbackFrameSeconds;
return fallbackFrameSeconds;
};
const getStrokeNormalizationPixels = (stroke: GardenAudioStroke): number => {

View file

@ -1,9 +1,14 @@
import { VibePreset } from '../vibes';
import {
GardenAudioChord,
gardenAudioConfig,
GardenAudioVibeProfile,
} from './garden-audio-config';
import type { VibePreset } from '../vibes';
import type { GardenAudioChord, GardenAudioVibeProfile } from './garden-audio-config';
export const PITCH_SEMITONES_PER_OCTAVE = 12;
const chordVoicings = {
majorOpen: [0, 7, 12, 16],
minorOpen: [0, 7, 12, 15],
majorClosed: [0, 4, 7, 12, 16],
minorClosed: [0, 3, 7, 12, 15],
};
export const getVibeProfile = (vibe: VibePreset): GardenAudioVibeProfile => vibe.audio;
@ -12,14 +17,12 @@ export const getChordIntervals = (
openVoicing: boolean
): Array<number> => {
if (openVoicing) {
return chord.quality === 'major'
? gardenAudioConfig.generativePiano.chordVoicings.majorOpen
: gardenAudioConfig.generativePiano.chordVoicings.minorOpen;
return chord.quality === 'major' ? chordVoicings.majorOpen : chordVoicings.minorOpen;
}
return chord.quality === 'major'
? gardenAudioConfig.generativePiano.chordVoicings.majorClosed
: gardenAudioConfig.generativePiano.chordVoicings.minorClosed;
? chordVoicings.majorClosed
: chordVoicings.minorClosed;
};
export const degreeToSemitone = (
@ -29,7 +32,5 @@ export const degreeToSemitone = (
const scaleIndex =
((degree % profile.scale.length) + profile.scale.length) % profile.scale.length;
const octave = Math.floor(degree / profile.scale.length);
return (
profile.scale[scaleIndex] + octave * gardenAudioConfig.piano.pitchSemitonesPerOctave
);
return profile.scale[scaleIndex] + octave * PITCH_SEMITONES_PER_OCTAVE;
};

View file

@ -1,326 +0,0 @@
import { afterEach, beforeEach, describe, expect, it, vi } from 'vitest';
import { appConfig } from '../config';
import { VIBE_PRESETS } from '../vibes';
import { gardenAudioConfig, GardenAudioConfig } from './garden-audio-config';
type FakeScheduledSourceNode = {
start: ReturnType<typeof vi.fn>;
stop: ReturnType<typeof vi.fn>;
};
const calls = {
constructed: 0,
resumed: 0,
sourcesStarted: 0,
sources: [] as Array<FakeScheduledSourceNode>,
gains: [] as Array<FakeAudioNode>,
};
let contextState: AudioContextState = 'suspended';
let resumeError: Error | null = null;
let ErrorHandler: typeof import('../utils/error-handler').ErrorHandler;
let GardenAudio: typeof import('./garden-audio').GardenAudio;
let loadPianoSamples: typeof import('./piano-samples').loadPianoSamples;
let Severity: typeof import('../utils/error-handler').Severity;
class FakeAudioParam {
public value = 0;
public setTargetAtTime = vi.fn();
public setValueAtTime = vi.fn();
public exponentialRampToValueAtTime = vi.fn();
public cancelScheduledValues = vi.fn();
}
class FakeAudioNode {
public readonly gain = new FakeAudioParam();
public readonly frequency = new FakeAudioParam();
public readonly playbackRate = new FakeAudioParam();
public readonly Q = new FakeAudioParam();
public readonly threshold = new FakeAudioParam();
public readonly knee = new FakeAudioParam();
public readonly ratio = new FakeAudioParam();
public readonly attack = new FakeAudioParam();
public readonly release = new FakeAudioParam();
public readonly delayTime = new FakeAudioParam();
public readonly pan = new FakeAudioParam();
public type = '';
public addEventListener = vi.fn();
public connect = vi.fn();
public disconnect = vi.fn();
}
class FakeAudioBuffer {
private readonly data: Float32Array;
public constructor(length: number) {
this.data = new Float32Array(length);
}
public getChannelData(): Float32Array {
return this.data;
}
}
class FakeAudioContext {
public readonly currentTime = 1;
public readonly sampleRate = 16;
public readonly destination = new FakeAudioNode() as unknown as AudioDestinationNode;
public readonly decodeAudioData = vi.fn(async () => ({}) as AudioBuffer);
public constructor() {
calls.constructed += 1;
}
public get state(): AudioContextState {
return contextState;
}
public set state(state: AudioContextState) {
contextState = state;
}
public createGain(): GainNode {
const node = new FakeAudioNode();
calls.gains.push(node);
return node as unknown as GainNode;
}
public createBiquadFilter(): BiquadFilterNode {
return new FakeAudioNode() as unknown as BiquadFilterNode;
}
public createDelay(): DelayNode {
return new FakeAudioNode() as unknown as DelayNode;
}
public createDynamicsCompressor(): DynamicsCompressorNode {
return new FakeAudioNode() as unknown as DynamicsCompressorNode;
}
public createStereoPanner(): StereoPannerNode {
return new FakeAudioNode() as unknown as StereoPannerNode;
}
public createBuffer(_channels: number, length: number): AudioBuffer {
return new FakeAudioBuffer(length) as unknown as AudioBuffer;
}
public createBufferSource(): AudioBufferSourceNode {
const node = new FakeAudioNode() as unknown as AudioBufferSourceNode & {
buffer: AudioBuffer | null;
start: () => void;
stop: () => void;
};
node.buffer = null;
node.start = vi.fn(() => {
calls.sourcesStarted += 1;
}) as unknown as typeof node.start;
node.stop = vi.fn() as unknown as typeof node.stop;
calls.sources.push(node as unknown as FakeScheduledSourceNode);
return node;
}
public createOscillator(): OscillatorNode {
const node = new FakeAudioNode() as unknown as OscillatorNode & {
start: () => void;
stop: () => void;
};
node.start = vi.fn(() => {
calls.sourcesStarted += 1;
}) as unknown as typeof node.start;
node.stop = vi.fn() as unknown as typeof node.stop;
calls.sources.push(node as unknown as FakeScheduledSourceNode);
return node;
}
public async resume(): Promise<void> {
calls.resumed += 1;
if (resumeError) {
throw resumeError;
}
contextState = 'running';
}
}
const makeConfig = (): GardenAudioConfig => ({
...gardenAudioConfig,
});
describe('GardenAudio startup policy', () => {
beforeEach(async () => {
vi.resetModules();
({ ErrorHandler, Severity } = await import('../utils/error-handler'));
({ GardenAudio } = await import('./garden-audio'));
({ loadPianoSamples } = await import('./piano-samples'));
calls.constructed = 0;
calls.resumed = 0;
calls.sourcesStarted = 0;
calls.sources = [];
calls.gains = [];
contextState = 'suspended';
resumeError = null;
vi.stubGlobal('AudioContext', FakeAudioContext);
vi.stubGlobal('fetch', vi.fn().mockRejectedValue(new Error('not loaded in tests')));
});
afterEach(() => {
vi.restoreAllMocks();
vi.unstubAllGlobals();
});
it('does not create an AudioContext from passive audio paths', () => {
const audio = new GardenAudio(makeConfig());
const vibe = VIBE_PRESETS[0];
audio.start(vibe);
audio.stroke({
vibe,
from: [0, 0],
to: [12, 0],
isErasing: false,
});
expect(calls.constructed).toBe(0);
});
it('only resumes a suspended context from a user gesture start', () => {
const audio = new GardenAudio(makeConfig());
const vibe = VIBE_PRESETS[0];
audio.start(vibe, { userGesture: true });
expect(calls.constructed).toBe(1);
expect(calls.resumed).toBe(1);
expect(contextState).toBe('running');
contextState = 'suspended';
audio.start(vibe);
audio.setMuted(false);
expect(calls.resumed).toBe(1);
});
it('reports AudioContext resume failures as warnings', async () => {
const audio = new GardenAudio(makeConfig());
const vibe = VIBE_PRESETS[0];
resumeError = new Error('resume rejected');
const addException = vi.spyOn(ErrorHandler, 'addException');
audio.start(vibe, { userGesture: true });
await Promise.resolve();
await Promise.resolve();
expect(addException).toHaveBeenCalledWith(resumeError, {
fallbackMessage: 'Could not resume audio playback.',
severity: Severity.WARNING,
});
});
it('updates live master gain from adjustable volume', () => {
const config = makeConfig();
const audio = new GardenAudio(config);
const vibe = VIBE_PRESETS[0];
audio.start(vibe, { userGesture: true });
const masterGain = calls.gains[0]?.gain;
if (!masterGain) {
throw new Error('Missing fake master gain');
}
audio.setMasterVolume(0.2);
expect(masterGain.setTargetAtTime).toHaveBeenLastCalledWith(
0.2,
1,
config.updateRampSeconds
);
audio.setMuted(true);
const mutedCallCount = masterGain.setTargetAtTime.mock.calls.length;
audio.setMasterVolume(0.8);
expect(masterGain.setTargetAtTime).toHaveBeenCalledTimes(mutedCallCount);
audio.setMuted(false);
expect(masterGain.setTargetAtTime).toHaveBeenLastCalledWith(
0.8,
1,
config.fadeInSeconds
);
});
it('stays silent without piano samples while preserving eraser noise', () => {
const audio = new GardenAudio(makeConfig());
const vibe = VIBE_PRESETS[0];
audio.start(vibe, { userGesture: true });
expect(calls.sourcesStarted).toBe(1);
audio.beginGesture();
audio.stroke({
vibe,
from: [30, 40],
to: [60, 60],
isErasing: false,
elapsedSeconds: 0.05,
});
expect(calls.sourcesStarted).toBe(1);
audio.stroke({
vibe,
from: [60, 60],
to: [75, 80],
isErasing: true,
elapsedSeconds: 0.05,
});
expect(calls.sourcesStarted).toBe(2);
});
it('quickly stops active piano voices when the vibe changes', async () => {
vi.stubGlobal(
'fetch',
vi.fn(async () => ({
arrayBuffer: async () => new ArrayBuffer(8),
ok: true,
}))
);
await loadPianoSamples(new FakeAudioContext() as unknown as AudioContext);
const audio = new GardenAudio(makeConfig());
const vibe = VIBE_PRESETS[0];
audio.start(vibe, { userGesture: true });
audio.beginGesture();
audio.stroke({
vibe,
from: [30, 40],
to: [90, 40],
elapsedSeconds: 0.05,
isErasing: false,
});
const activePianoSources = calls.sources.filter(
(source) => source.stop.mock.calls.length === 1
);
expect(activePianoSources.length).toBeGreaterThan(0);
const stopCounts = activePianoSources.map((source) => source.stop.mock.calls.length);
audio.changeVibe(VIBE_PRESETS[1], { userGesture: true });
const stoppedVoices = activePianoSources.filter(
(source, index) => source.stop.mock.calls.length === stopCounts[index] + 1
);
expect(stoppedVoices.length).toBeGreaterThan(0);
stoppedVoices.forEach((source) => {
expect(source.stop.mock.calls.at(-1)?.[0]).toBeCloseTo(
1 + appConfig.audio.piano.voiceStealStopSeconds,
3
);
});
});
});

View file

@ -1,7 +1,7 @@
import { clamp01 } from '../utils/clamp';
import { ErrorHandler, Severity } from '../utils/error-handler';
import { clamp01 } from '../utils/math';
import type { VibeId, VibePreset } from '../vibes';
import { GardenAudioConfig } from './garden-audio-config';
import type { GardenAudioConfig } from './garden-audio-config';
import { GardenAudioEnergy } from './garden-audio-energy';
import { GardenAudioGestureState } from './garden-audio-gesture-state';
import { GardenAudioGraph } from './garden-audio-graph';
@ -24,6 +24,12 @@ export type {
type AudioLifecycle = 'idle' | 'started' | 'destroyed';
const muteGain = 0.0001;
const muteRampSeconds = 0.02;
const brushUpPianoFinishSeconds = 1.2;
const brushUpPianoFadeSeconds = 1.1;
const vibeChangeStingerMinIntervalSeconds = 0.45;
export class GardenAudio {
private readonly graph: GardenAudioGraph;
private readonly piano: PianoSampler;
@ -36,7 +42,10 @@ export class GardenAudio {
private lifecycle: AudioLifecycle = 'idle';
private isMuted = false;
private isGestureActive = false;
private isPianoStoppedAfterGesture = false;
private fadePianoAfter: number | null = null;
private masterVolume: number;
private stopPianoAfter: number | null = null;
private lastEraserAt = Number.NEGATIVE_INFINITY;
private lastVibeStingerAt = Number.NEGATIVE_INFINITY;
@ -44,50 +53,55 @@ export class GardenAudio {
this.masterVolume = clamp01(config.masterVolume);
this.graph = new GardenAudioGraph(config);
this.piano = new PianoSampler(config, this.graph);
this.noise = new NoiseBurstPlayer(config, this.graph);
this.noise = new NoiseBurstPlayer(this.graph);
this.energy = new GardenAudioEnergy(config);
this.gestureState = new GardenAudioGestureState(config.input);
this.pianoEngine = new GenerativePianoEngine(config, (note) => this.piano.play(note));
}
public start(vibe: VibePreset, options: GardenAudioStartOptions = {}): void {
if (this.lifecycle === 'destroyed' || this.isMuted) {
const isUserGesture = options.userGesture === true;
if (this.lifecycle === 'destroyed') {
return;
}
const context = this.graph.ensureContext(options.userGesture === true);
const context = this.graph.ensureContext(isUserGesture);
if (!context) {
return;
}
const startupRampSeconds =
options.userGesture === true
? this.config.muteRampSeconds
: this.config.fadeInSeconds;
const startupRampSeconds = isUserGesture
? muteRampSeconds
: this.config.fadeInSeconds;
const needsResume = context.state !== 'running' && context.state !== 'closed';
let resumePromise: Promise<void> | null = null;
if (isUserGesture) {
this.graph.startMediaElementOutput();
this.graph.unlock();
}
if (needsResume) {
if (options.userGesture !== true) {
if (!isUserGesture) {
return;
}
resumePromise = context.resume();
}
if (options.userGesture === true) {
if (isUserGesture) {
this.graph.unlock();
}
if (resumePromise) {
void resumePromise
.then(() => {
if (
this.graph.context === context &&
this.lifecycle !== 'destroyed' &&
!this.isMuted
) {
if (this.graph.context === context && this.lifecycle !== 'destroyed') {
this.graph.unlock();
this.graph.setMasterGain(this.masterVolume, startupRampSeconds);
this.completeStart(vibe, {
context,
startupRampSeconds,
});
}
})
.catch((error) => {
@ -96,6 +110,32 @@ export class GardenAudio {
severity: Severity.WARNING,
});
});
return;
}
this.completeStart(vibe, {
context,
startupRampSeconds,
});
}
private completeStart(
vibe: VibePreset,
{
context,
startupRampSeconds,
}: {
context: AudioContext;
startupRampSeconds: number;
}
): void {
if (this.graph.context !== context || this.lifecycle === 'destroyed') {
return;
}
if (this.isMuted) {
this.graph.setMasterGain(muteGain, muteRampSeconds);
return;
}
this.lifecycle = 'started';
@ -111,7 +151,12 @@ export class GardenAudio {
this.pianoEngine.cue(context.currentTime);
}
})
.catch(() => undefined);
.catch((error) => {
ErrorHandler.addException(error, {
fallbackMessage: 'Could not load piano samples. Using synthesized audio.',
severity: Severity.WARNING,
});
});
}
}
@ -143,8 +188,8 @@ export class GardenAudio {
this.isMuted = isMuted;
this.graph.setMasterGain(
isMuted ? this.config.muteGain : this.masterVolume,
isMuted ? this.config.muteRampSeconds : this.config.fadeInSeconds
isMuted ? muteGain : this.masterVolume,
isMuted ? muteRampSeconds : this.config.fadeInSeconds
);
}
@ -162,6 +207,9 @@ export class GardenAudio {
}
this.isGestureActive = true;
this.isPianoStoppedAfterGesture = false;
this.fadePianoAfter = null;
this.stopPianoAfter = null;
this.gestureState.beginGesture();
this.energy.beginGesture(context.currentTime);
this.pianoEngine.beginGesture();
@ -170,6 +218,12 @@ export class GardenAudio {
public endGesture(): void {
this.gestureState.endGesture();
this.isGestureActive = false;
const context = this.graph.context;
this.isPianoStoppedAfterGesture = true;
this.fadePianoAfter = context
? context.currentTime + brushUpPianoFinishSeconds
: null;
this.stopPianoAfter = null;
this.energy.endGesture();
this.pianoEngine.endGesture();
}
@ -187,6 +241,21 @@ export class GardenAudio {
this.energy.silence();
}
if (!this.isGestureActive && this.isPianoStoppedAfterGesture) {
if (this.fadePianoAfter !== null && context.currentTime >= this.fadePianoAfter) {
this.piano.fadeAll(brushUpPianoFadeSeconds);
this.fadePianoAfter = null;
this.stopPianoAfter = context.currentTime + brushUpPianoFadeSeconds;
}
if (this.stopPianoAfter !== null && context.currentTime >= this.stopPianoAfter) {
this.piano.stopAll();
this.pianoEngine.reset();
this.stopPianoAfter = null;
}
this.updateDelay(snapshot);
return;
}
this.pianoEngine.renderLookahead({
vibe: snapshot.vibe,
now: context.currentTime,
@ -211,7 +280,7 @@ export class GardenAudio {
return;
}
const metrics = getStrokeMetrics(stroke, this.config.input);
const metrics = getStrokeMetrics(stroke);
const now = context.currentTime;
const frame = this.gestureState.recordStroke({ metrics });
@ -242,6 +311,9 @@ export class GardenAudio {
this.pianoEngine.reset();
this.currentVibeId = null;
this.isGestureActive = false;
this.isPianoStoppedAfterGesture = false;
this.fadePianoAfter = null;
this.stopPianoAfter = null;
this.lastEraserAt = Number.NEGATIVE_INFINITY;
this.lastVibeStingerAt = Number.NEGATIVE_INFINITY;
}
@ -253,7 +325,7 @@ export class GardenAudio {
}
const now = context.currentTime;
if (now - this.lastVibeStingerAt < this.config.vibeChangeStingerMinIntervalSeconds) {
if (now - this.lastVibeStingerAt < vibeChangeStingerMinIntervalSeconds) {
return;
}

View file

@ -1,249 +0,0 @@
import { describe, expect, it } from 'vitest';
import { VIBE_PRESETS } from '../vibes';
import { gardenAudioConfig } from './garden-audio-config';
import { PianoNote } from './garden-audio-types';
import { GenerativePianoEngine } from './generative-piano';
const makeEngine = () => {
const notes: Array<PianoNote> = [];
const engine = new GenerativePianoEngine(gardenAudioConfig, (note) => {
notes.push(note);
});
return { engine, notes };
};
const getBeatSeconds = (): number => 60 / gardenAudioConfig.rhythm.bpm;
const getBeatsPerBar = (): number =>
Math.round(
gardenAudioConfig.rhythm.stepsPerBar / gardenAudioConfig.rhythm.stepsPerBeat
);
const renderBars = (
engine: GenerativePianoEngine,
activity: number,
bars = 8,
now = 0
) => {
engine.renderLookahead({
vibe: VIBE_PRESETS[0],
now,
activity,
lookaheadSeconds: getBeatSeconds() * getBeatsPerBar() * bars,
});
};
const average = (values: Array<number>): number =>
values.reduce((sum, value) => sum + value, 0) / values.length;
const uniqueStartTimes = (notes: Array<PianoNote>): Array<string> =>
Array.from(new Set(notes.map((note) => note.startTime.toFixed(3))));
const countNotesBetween = (
notes: Array<PianoNote>,
startSeconds: number,
endSeconds: number
): number =>
notes.filter((note) => note.startTime >= startSeconds && note.startTime < endSeconds)
.length;
const getNoteKey = (note: PianoNote): string =>
[
note.startTime.toFixed(3),
note.midi,
note.role ?? 'none',
note.pan.toFixed(3),
].join(':');
describe('GenerativePianoEngine', () => {
it('plays quiet background music even when the garden is idle', () => {
const { engine, notes } = makeEngine();
renderBars(engine, 0);
expect(notes.length).toBeGreaterThan(0);
expect(notes.some((note) => note.durationSeconds > getBeatSeconds() * 6)).toBe(true);
expect(Math.max(...notes.map((note) => note.velocity))).toBeLessThan(0.12);
});
it('keeps the background sparse instead of filling every beat', () => {
const { engine, notes } = makeEngine();
renderBars(engine, 0, 4);
expect(uniqueStartTimes(notes).length).toBeLessThan(8);
});
it('lets activity add density without changing the beat grid', () => {
const idle = makeEngine();
const active = makeEngine();
const startDelaySeconds = 0.02;
renderBars(idle.engine, 0, 8);
renderBars(active.engine, 1, 8);
expect(active.notes.length).toBeGreaterThan(idle.notes.length);
active.notes.forEach((note) => {
const beatsFromStart = (note.startTime - startDelaySeconds) / getBeatSeconds();
expect(Math.abs(beatsFromStart - Math.round(beatsFromStart))).toBeLessThan(0.001);
});
});
it('uses style pools with multiple notes instead of one repeating key', () => {
const { engine, notes } = makeEngine();
renderBars(engine, 1, 16);
expect(new Set(notes.map((note) => note.midi)).size).toBeGreaterThan(3);
});
it('changes musical style over time without a color change', () => {
const { engine, notes } = makeEngine();
renderBars(engine, 1, 32);
const styleWindows = [
notes.filter((note) => note.startTime >= 0 && note.startTime < 8),
notes.filter((note) => note.startTime >= 8 && note.startTime < 16),
notes.filter((note) => note.startTime >= 16 && note.startTime < 24),
];
const averageMidiByWindow = styleWindows.map((windowNotes) =>
Math.round(average(windowNotes.map((note) => note.midi)))
);
const averagePanByWindow = styleWindows.map((windowNotes) =>
Number(average(windowNotes.map((note) => note.pan)).toFixed(2))
);
expect(styleWindows.every((windowNotes) => windowNotes.length > 0)).toBe(true);
expect(new Set(averageMidiByWindow).size).toBeGreaterThan(1);
expect(new Set(averagePanByWindow).size).toBeGreaterThan(1);
});
it('starts a fading brush phrase layer with each new brush gesture', () => {
const baseline = makeEngine();
const layered = makeEngine();
const now = 4;
baseline.engine.renderLookahead({
vibe: VIBE_PRESETS[0],
now,
activity: 0.35,
lookaheadSeconds: 12,
});
layered.engine.beginGesture();
layered.engine.recordStroke({
vibe: VIBE_PRESETS[0],
now,
activity: 0.85,
});
layered.engine.renderLookahead({
vibe: VIBE_PRESETS[0],
now,
activity: 0.35,
lookaheadSeconds: 12,
});
const earlyExtra =
countNotesBetween(layered.notes, now + 1, now + 5) -
countNotesBetween(baseline.notes, now + 1, now + 5);
const lateExtra =
countNotesBetween(layered.notes, now + 10.5, now + 12) -
countNotesBetween(baseline.notes, now + 10.5, now + 12);
expect(earlyExtra).toBeGreaterThan(2);
expect(lateExtra).toBe(0);
});
it('plays one immediate touch note and throttles later stroke accents', () => {
const { engine, notes } = makeEngine();
const now = 4;
engine.beginGesture();
engine.recordStroke({
vibe: VIBE_PRESETS[0],
now,
activity: 0.9,
});
engine.recordStroke({
vibe: VIBE_PRESETS[0],
now: now + 1,
activity: 0.95,
});
expect(notes).toHaveLength(1);
expect(notes[0].startTime).toBe(now);
engine.recordStroke({
vibe: VIBE_PRESETS[0],
now: now + 6,
activity: 0.95,
});
expect(notes).toHaveLength(2);
expect(new Set(notes.map((note) => note.midi)).size).toBeGreaterThan(1);
});
it('is deterministic for the same musical inputs', () => {
const first = makeEngine();
const second = makeEngine();
renderBars(first.engine, 0.78, 16);
renderBars(second.engine, 0.78, 16);
expect(second.notes).toEqual(first.notes);
});
it('does not duplicate notes across overlapping lookahead windows', () => {
const { engine, notes } = makeEngine();
engine.renderLookahead({
vibe: VIBE_PRESETS[0],
now: 0,
activity: 0.72,
lookaheadSeconds: getBeatSeconds() * 2,
});
engine.renderLookahead({
vibe: VIBE_PRESETS[0],
now: getBeatSeconds() * 0.5,
activity: 0.72,
lookaheadSeconds: getBeatSeconds() * 2,
});
const noteKeys = notes.map(getNoteKey);
expect(new Set(noteKeys).size).toBe(noteKeys.length);
});
it('keeps generated notes inside the audio contract', () => {
const { engine, notes } = makeEngine();
VIBE_PRESETS.forEach((vibe) => {
engine.cue(0);
engine.renderLookahead({
vibe,
now: 0,
activity: 1,
lookaheadSeconds: getBeatSeconds() * getBeatsPerBar() * 4,
});
});
notes.forEach((note) => {
expect(Number.isFinite(note.startTime)).toBe(true);
expect(note.midi).toBeGreaterThanOrEqual(21);
expect(note.midi).toBeLessThanOrEqual(108);
expect(note.velocity).toBeGreaterThan(0);
expect(note.velocity).toBeLessThanOrEqual(0.4);
expect(note.pan).toBeGreaterThanOrEqual(-1);
expect(note.pan).toBeLessThanOrEqual(1);
expect(note.durationSeconds).toBeGreaterThan(0);
expect(note.lowpassHz ?? gardenAudioConfig.piano.lowpassHz).toBeGreaterThanOrEqual(
gardenAudioConfig.piano.lowpassMinHz
);
expect(note.lowpassHz ?? gardenAudioConfig.piano.lowpassHz).toBeLessThanOrEqual(
gardenAudioConfig.piano.lowpassMaxHz
);
});
});
});

View file

@ -1,18 +1,28 @@
import { clamp, clamp01 } from '../utils/clamp';
import { VibePreset } from '../vibes';
import {
import { clamp, clamp01 } from '../utils/math';
import type { VibePreset } from '../vibes';
import type {
GardenAudioChord,
GardenAudioConfig,
GardenAudioRegister,
GardenAudioStylePool,
GardenAudioVibeProfile,
} from './garden-audio-config';
import {
degreeToSemitone,
getChordIntervals,
getVibeProfile,
PITCH_SEMITONES_PER_OCTAVE,
} from './garden-audio-music';
import { PianoNote } from './garden-audio-types';
import {
GENERATIVE_LOOKAHEAD_SECONDS,
GENERATIVE_START_DELAY_SECONDS,
PIANO_SCHEDULE_AHEAD_SECONDS,
} from './garden-audio-scheduling';
import type { PianoNote } from './garden-audio-types';
import {
generativePianoTuning,
styleVoices,
type GardenAudioRegister,
type GardenAudioStylePool,
} from './generative-piano-tuning';
type GardenAudioStyleIndex = 0 | 1 | 2;
@ -87,8 +97,8 @@ export class GenerativePianoEngine {
private readonly playNote: (note: PianoNote) => void
) {}
private get generation(): GardenAudioConfig['generativePiano'] {
return this.config.generativePiano;
private get generation(): typeof generativePianoTuning {
return generativePianoTuning;
}
public prime(now: number): void {
@ -190,7 +200,7 @@ export class GenerativePianoEngine {
vibe,
now,
activity,
lookaheadSeconds = this.config.rhythm.lookaheadSeconds,
lookaheadSeconds = GENERATIVE_LOOKAHEAD_SECONDS,
}: RenderLookaheadRequest): void {
this.prime(now);
this.skipLateBeats(now);
@ -418,7 +428,7 @@ export class GenerativePianoEngine {
velocity:
(this.generation.supportNote.velocityBase +
expression * this.generation.supportNote.velocityExpressionWeight) *
this.config.styleVoices[styleIndex].velocityMultiplier,
styleVoices[styleIndex].velocityMultiplier,
startTime,
durationSeconds:
this.generation.supportNote.durationBaseSeconds +
@ -464,7 +474,7 @@ export class GenerativePianoEngine {
velocity:
(this.generation.textureNote.velocityBase +
expression * this.generation.textureNote.velocityExpressionWeight) *
this.config.styleVoices[styleIndex].velocityMultiplier,
styleVoices[styleIndex].velocityMultiplier,
startTime,
durationSeconds:
this.generation.textureNote.durationBaseSeconds +
@ -511,7 +521,7 @@ export class GenerativePianoEngine {
velocity:
(this.generation.gestureAccent.velocityBase +
strength * this.generation.gestureAccent.velocityStrengthWeight) *
this.config.styleVoices[styleIndex].velocityMultiplier,
styleVoices[styleIndex].velocityMultiplier,
startTime,
durationSeconds:
this.generation.gestureAccent.durationBaseSeconds +
@ -560,7 +570,7 @@ export class GenerativePianoEngine {
velocity:
(this.generation.touchNote.velocityBase +
strength * this.generation.touchNote.velocityStrengthWeight) *
this.config.styleVoices[styleIndex].velocityMultiplier,
styleVoices[styleIndex].velocityMultiplier,
startTime: now,
durationSeconds:
this.generation.touchNote.durationBaseSeconds +
@ -661,7 +671,7 @@ export class GenerativePianoEngine {
lookaheadEnd: number;
activity: number;
}): void {
const earliestStart = now + this.config.piano.scheduleAheadSeconds;
const earliestStart = now + PIANO_SCHEDULE_AHEAD_SECONDS;
this.nextBrushStreamStep ??= 0;
this.pruneBrushStreamNoteCounts(this.getGlobalBarIndex(now) - 1);
@ -770,7 +780,7 @@ export class GenerativePianoEngine {
velocity:
(this.generation.brushStream.velocityBase +
intensity * this.generation.brushStream.velocityIntensityWeight) *
this.config.styleVoices[styleIndex].velocityMultiplier,
styleVoices[styleIndex].velocityMultiplier,
startTime,
durationSeconds,
pan,
@ -803,7 +813,7 @@ export class GenerativePianoEngine {
velocity:
(this.generation.brushStreamEcho.velocityBase +
intensity * this.generation.brushStreamEcho.velocityIntensityWeight) *
this.config.styleVoices[styleIndex].velocityMultiplier,
styleVoices[styleIndex].velocityMultiplier,
startTime: startTime + this.generation.brushMotifCanonDelaySeconds,
durationSeconds: Math.max(
this.generation.brushStreamEcho.durationMinSeconds,
@ -872,8 +882,8 @@ export class GenerativePianoEngine {
: intensity >= this.generation.brushStream.intenseThreshold
? this.generation.brushStreamIntenseIntervalBeats
: intensity >= this.generation.brushStream.activeThreshold
? this.generation.brushStreamActiveIntervalBeats
: this.generation.brushStreamIdleIntervalBeats;
? this.generation.brushStreamActiveIntervalBeats
: this.generation.brushStreamIdleIntervalBeats;
return Math.max(1, Math.round(intervalBeats * this.config.rhythm.stepsPerBeat));
}
@ -913,7 +923,7 @@ export class GenerativePianoEngine {
pool: GardenAudioStylePool;
styleIndex: GardenAudioStyleIndex;
}): Array<number> {
const styleOffset = this.config.styleVoices[styleIndex].scaleDegreeOffset;
const styleOffset = styleVoices[styleIndex].scaleDegreeOffset;
if (!layer || layer.motifOffsets.length === 0) {
return this.rotate(pool.scaleDegrees, this.brushStreamNoteIndex + styleOffset);
}
@ -990,10 +1000,7 @@ export class GenerativePianoEngine {
octave <= this.generation.candidateOctaveSearch.max;
octave += 1
) {
const midi =
pitchSource.baseMidi +
offset +
octave * this.config.piano.pitchSemitonesPerOctave;
const midi = pitchSource.baseMidi + offset + octave * PITCH_SEMITONES_PER_OCTAVE;
if (midi >= register.midiMin && midi <= register.midiMax) {
const roundedMidi = Math.round(midi);
candidates.push({
@ -1080,7 +1087,7 @@ export class GenerativePianoEngine {
private getStylePan(styleIndex: GardenAudioStyleIndex): number {
const pool = this.generation.stylePools[styleIndex];
const styleVoice = this.config.styleVoices[styleIndex];
const styleVoice = styleVoices[styleIndex];
return clamp(
pool.pan + styleVoice.panOffset * this.generation.stylePanOffsetScale,
-1,
@ -1113,7 +1120,7 @@ export class GenerativePianoEngine {
return;
}
const earliestStart = now + this.config.piano.scheduleAheadSeconds;
const earliestStart = now + PIANO_SCHEDULE_AHEAD_SECONDS;
if (this.getTimeForStep(this.nextBeatStep) >= earliestStart) {
return;
}
@ -1152,7 +1159,7 @@ export class GenerativePianoEngine {
private getTimeForStep(stepIndex: number): number {
return (
(this.timelineStartedAt ?? 0) +
this.config.startDelaySeconds +
GENERATIVE_START_DELAY_SECONDS +
stepIndex * this.getStepDurationSeconds()
);
}
@ -1161,7 +1168,7 @@ export class GenerativePianoEngine {
const timelineStartedAt = this.timelineStartedAt ?? startTime;
const elapsedSeconds = Math.max(
0,
startTime - timelineStartedAt - this.config.startDelaySeconds
startTime - timelineStartedAt - GENERATIVE_START_DELAY_SECONDS
);
return Math.floor(elapsedSeconds / this.getStepDurationSeconds());
}
@ -1170,7 +1177,7 @@ export class GenerativePianoEngine {
const timelineStartedAt = this.timelineStartedAt ?? startTime;
const elapsedSeconds = Math.max(
0,
startTime - timelineStartedAt - this.config.startDelaySeconds
startTime - timelineStartedAt - GENERATIVE_START_DELAY_SECONDS
);
return Math.max(
0,

View file

@ -1,12 +1,18 @@
import type { GardenAudioConfig } from './garden-audio-config';
import { GardenAudioGraph } from './garden-audio-graph';
import { NoiseBurst } from './garden-audio-types';
import { createAudioPanNode } from './audio-pan-node';
import type { GardenAudioGraph } from './garden-audio-graph';
import type { NoiseBurst } from './garden-audio-types';
const noiseBurstTuning = {
attackSeconds: 0.004,
filterQ: 1.4,
offsetRandomSeconds: 0.4,
scheduleAheadSeconds: 0.002,
silentGain: 0.0001,
filterType: 'bandpass' as BiquadFilterType,
};
export class NoiseBurstPlayer {
public constructor(
private readonly config: GardenAudioConfig,
private readonly graph: GardenAudioGraph
) {}
public constructor(private readonly graph: GardenAudioGraph) {}
public play({ startTime, durationSeconds, gain, filterHz, pan }: NoiseBurst): void {
const { context, eventBus, noiseBus, noiseBuffer } = this.graph;
@ -16,35 +22,30 @@ export class NoiseBurstPlayer {
}
const scheduledStart = Math.max(
context.currentTime + this.config.noiseBurst.scheduleAheadSeconds,
context.currentTime + noiseBurstTuning.scheduleAheadSeconds,
startTime
);
const source = context.createBufferSource();
const filter = context.createBiquadFilter();
const envelope = context.createGain();
const panner = context.createStereoPanner();
const panNode = createAudioPanNode(context, pan, scheduledStart);
const stopAt = scheduledStart + durationSeconds;
source.buffer = noiseBuffer;
filter.type = this.config.noiseBurst.filterType;
filter.type = noiseBurstTuning.filterType;
filter.frequency.setValueAtTime(filterHz, scheduledStart);
filter.Q.value = this.config.noiseBurst.filterQ;
envelope.gain.setValueAtTime(this.config.noiseBurst.silentGain, scheduledStart);
filter.Q.value = noiseBurstTuning.filterQ;
envelope.gain.setValueAtTime(noiseBurstTuning.silentGain, scheduledStart);
envelope.gain.exponentialRampToValueAtTime(
Math.max(this.config.noiseBurst.silentGain, gain),
scheduledStart + this.config.noiseBurst.attackSeconds
Math.max(noiseBurstTuning.silentGain, gain),
scheduledStart + noiseBurstTuning.attackSeconds
);
envelope.gain.exponentialRampToValueAtTime(this.config.noiseBurst.silentGain, stopAt);
panner.pan.setValueAtTime(pan, scheduledStart);
envelope.gain.exponentialRampToValueAtTime(noiseBurstTuning.silentGain, stopAt);
source.connect(filter);
filter.connect(envelope);
envelope.connect(panner);
panner.connect(outputBus);
source.start(
scheduledStart,
Math.random() * this.config.noiseBurst.offsetRandomSeconds
);
envelope.connect(panNode.input);
panNode.output.connect(outputBus);
source.start(scheduledStart, Math.random() * noiseBurstTuning.offsetRandomSeconds);
source.stop(stopAt);
source.addEventListener(
'ended',
@ -52,7 +53,7 @@ export class NoiseBurstPlayer {
source.disconnect();
filter.disconnect();
envelope.disconnect();
panner.disconnect();
panNode.disconnect();
},
{ once: true }
);

View file

@ -1,167 +0,0 @@
import { afterEach, beforeEach, describe, expect, it, vi } from 'vitest';
import { gardenAudioConfig } from './garden-audio-config';
import type { GardenAudioGraph } from './garden-audio-graph';
import type { PianoSampler } from './piano-sampler';
const calls = {
bufferSourcesStarted: 0,
};
const sampleCount = 30;
class FakeAudioParam {
public value = 0;
public setTargetAtTime = vi.fn();
public setValueAtTime = vi.fn();
public exponentialRampToValueAtTime = vi.fn();
public cancelScheduledValues = vi.fn();
}
class FakeAudioNode {
public readonly gain = new FakeAudioParam();
public readonly frequency = new FakeAudioParam();
public readonly playbackRate = new FakeAudioParam();
public readonly Q = new FakeAudioParam();
public readonly pan = new FakeAudioParam();
public buffer: AudioBuffer | null = null;
public type = '';
public addEventListener = vi.fn();
public connect = vi.fn();
public disconnect = vi.fn();
public start = vi.fn();
public stop = vi.fn();
}
class FakeAudioContext {
public readonly currentTime = 1;
public readonly decodeAudioData = vi.fn(async () => ({}) as AudioBuffer);
public createGain(): GainNode {
return new FakeAudioNode() as unknown as GainNode;
}
public createBiquadFilter(): BiquadFilterNode {
return new FakeAudioNode() as unknown as BiquadFilterNode;
}
public createStereoPanner(): StereoPannerNode {
return new FakeAudioNode() as unknown as StereoPannerNode;
}
public createBufferSource(): AudioBufferSourceNode {
const node = new FakeAudioNode() as unknown as AudioBufferSourceNode & {
start: () => void;
stop: () => void;
};
node.start = vi.fn(() => {
calls.bufferSourcesStarted += 1;
});
node.stop = vi.fn();
return node;
}
}
const makeSampler = async (context: AudioContext): Promise<PianoSampler> => {
const { PianoSampler } = await import('./piano-sampler');
const eventBus = new FakeAudioNode() as unknown as GainNode;
const graph = {
context,
delayInput: null,
eventBus,
getPianoBus: vi.fn(() => eventBus),
} as unknown as GardenAudioGraph;
return new PianoSampler(gardenAudioConfig, graph);
};
describe('PianoSampler', () => {
beforeEach(() => {
calls.bufferSourcesStarted = 0;
vi.resetModules();
});
afterEach(() => {
vi.unstubAllGlobals();
});
it('loads every piano sample before playback', async () => {
const context = new FakeAudioContext() as unknown as AudioContext;
const sampler = await makeSampler(context);
const fetch = vi.fn(async () => {
return {
arrayBuffer: async () => new ArrayBuffer(8),
ok: true,
} as Response;
});
vi.stubGlobal('fetch', fetch);
await sampler.load(context);
sampler.play({
durationSeconds: 0.2,
midi: 60,
pan: 0,
startTime: context.currentTime,
velocity: 0.5,
});
expect(fetch).toHaveBeenCalledTimes(sampleCount);
expect(context.decodeAudioData).toHaveBeenCalledTimes(sampleCount);
expect(calls.bufferSourcesStarted).toBe(1);
});
it('only queues a piano load when the sampler is idle', async () => {
const context = new FakeAudioContext() as unknown as AudioContext;
const sampler = await makeSampler(context);
const fetch = vi.fn(async () => {
return {
arrayBuffer: async () => new ArrayBuffer(8),
ok: true,
} as Response;
});
vi.stubGlobal('fetch', fetch);
const firstLoad = sampler.loadIfIdle(context);
const secondLoad = sampler.loadIfIdle(context);
expect(firstLoad).toBeInstanceOf(Promise);
expect(secondLoad).toBeNull();
await firstLoad;
expect(sampler.loadIfIdle(context)).toBeNull();
expect(fetch).toHaveBeenCalledTimes(sampleCount);
});
it('allows loading to be retried after a load failure', async () => {
const context = new FakeAudioContext() as unknown as AudioContext;
const sampler = await makeSampler(context);
const fetch = vi
.fn()
.mockRejectedValueOnce(new Error('load failed'))
.mockResolvedValue({
arrayBuffer: async () => new ArrayBuffer(8),
ok: true,
} as Response);
vi.stubGlobal('fetch', fetch);
await expect(sampler.loadIfIdle(context)).rejects.toThrow('load failed');
await expect(sampler.loadIfIdle(context)).resolves.toBeUndefined();
expect(fetch).toHaveBeenCalledTimes(sampleCount * 2);
});
it('stays silent when no decoded sample is available', () => {
const context = new FakeAudioContext() as unknown as AudioContext;
return makeSampler(context).then((sampler) => {
sampler.play({
durationSeconds: 0.2,
midi: 60,
pan: 0,
startTime: context.currentTime,
velocity: 0.5,
});
expect(calls.bufferSourcesStarted).toBe(0);
});
});
});

View file

@ -1,11 +1,32 @@
import { clamp, clamp01 } from '../utils/clamp';
import { GardenAudioConfig } from './garden-audio-config';
import { GardenAudioGraph } from './garden-audio-graph';
import { ActivePianoVoice, LoadedPianoSample, PianoNote } from './garden-audio-types';
import { clamp, clamp01 } from '../utils/math';
import { createAudioPanNode } from './audio-pan-node';
import type { GardenAudioConfig } from './garden-audio-config';
import type { GardenAudioGraph } from './garden-audio-graph';
import { PITCH_SEMITONES_PER_OCTAVE } from './garden-audio-music';
import { PIANO_SCHEDULE_AHEAD_SECONDS } from './garden-audio-scheduling';
import type {
ActivePianoVoice,
LoadedPianoSample,
PianoNote,
} from './garden-audio-types';
import { getLoadedPianoSamples, loadPianoSamples } from './piano-samples';
type PianoLoadState = 'idle' | 'loading' | 'loaded';
const pianoSamplerTuning = {
filterType: 'lowpass' as BiquadFilterType,
filterQ: 0.7,
minDurationSeconds: 0.08,
minFadeSeconds: 0.08,
minGain: 0.0001,
synthGainScale: 0.34,
synthMaxDurationSeconds: 1.8,
synthOscillatorType: 'triangle' as OscillatorType,
tailStopExtraSeconds: 0.05,
voiceStealFadeSeconds: 0.025,
voiceStealStopSeconds: 0.05,
};
export class PianoSampler {
private loadState: PianoLoadState = 'idle';
private sampleLoadPromise: Promise<void> | null = null;
@ -34,7 +55,9 @@ export class PianoSampler {
}
this.loadState = 'loading';
this.sampleLoadPromise = loadPianoSamples(context)
this.sampleLoadPromise = loadPianoSamples(context, undefined, {
forceReload: true,
})
.then((samples) => {
this.setSamples(samples);
this.loadState = 'loaded';
@ -74,16 +97,26 @@ export class PianoSampler {
const sample = this.findNearestSample(midi);
if (!sample) {
this.playSynthFallback({
midi,
velocity,
startTime,
durationSeconds,
pan,
role,
delaySend,
lowpassHz,
});
return;
}
const scheduledStart = Math.max(
context.currentTime + this.config.piano.scheduleAheadSeconds,
context.currentTime + PIANO_SCHEDULE_AHEAD_SECONDS,
startTime
);
const noteVelocity = clamp01(velocity);
const noteGainValue = Math.max(
this.config.piano.minGain,
pianoSamplerTuning.minGain,
this.config.piano.gain * noteVelocity
);
const sustainSeconds =
@ -91,14 +124,14 @@ export class PianoSampler {
(this.config.piano.sustainBase +
noteVelocity * this.config.piano.sustainVelocityRange);
const sustainAt =
scheduledStart + Math.max(this.config.piano.minDurationSeconds, durationSeconds);
scheduledStart + Math.max(pianoSamplerTuning.minDurationSeconds, durationSeconds);
const releaseAt = sustainAt + sustainSeconds;
const releaseSeconds = this.config.piano.releaseSeconds;
const stopAt = releaseAt + releaseSeconds;
const source = context.createBufferSource();
const filter = context.createBiquadFilter();
const gain = context.createGain();
const panner = context.createStereoPanner();
const panNode = createAudioPanNode(context, pan, scheduledStart);
let sendGain: GainNode | null = null;
this.trimActiveVoices(scheduledStart);
@ -111,45 +144,46 @@ export class PianoSampler {
source.buffer = sample.buffer;
source.playbackRate.setValueAtTime(
Math.pow(2, (midi - sample.midi) / this.config.piano.pitchSemitonesPerOctave),
Math.pow(2, (midi - sample.midi) / PITCH_SEMITONES_PER_OCTAVE),
scheduledStart
);
filter.type = this.config.piano.filterType;
filter.type = pianoSamplerTuning.filterType;
filter.frequency.setValueAtTime(
clamp(lowpassHz, this.config.piano.lowpassMinHz, this.config.piano.lowpassMaxHz),
scheduledStart
);
filter.Q.value = this.config.piano.filterQ;
gain.gain.setValueAtTime(this.config.piano.minGain, scheduledStart);
filter.Q.value = pianoSamplerTuning.filterQ;
gain.gain.setValueAtTime(pianoSamplerTuning.minGain, scheduledStart);
gain.gain.exponentialRampToValueAtTime(
noteGainValue,
scheduledStart + this.config.piano.gainAttackSeconds
);
gain.gain.setTargetAtTime(
Math.max(this.config.piano.minGain, noteGainValue * this.config.piano.sustainLevel),
Math.max(
pianoSamplerTuning.minGain,
noteGainValue * this.config.piano.sustainLevel
),
sustainAt,
Math.max(
this.config.piano.minFadeSeconds,
pianoSamplerTuning.minFadeSeconds,
sustainSeconds * this.config.piano.sustainBase
)
);
gain.gain.setTargetAtTime(this.config.piano.minGain, releaseAt, releaseSeconds);
panner.pan.setValueAtTime(clamp(pan, -1, 1), scheduledStart);
gain.gain.setTargetAtTime(pianoSamplerTuning.minGain, releaseAt, releaseSeconds);
source.connect(filter);
filter.connect(gain);
gain.connect(panner);
panner.connect(eventBus);
gain.connect(panNode.input);
panNode.output.connect(eventBus);
if (delayInput && delaySend > 0) {
sendGain = context.createGain();
sendGain.gain.value = delaySend;
panner.connect(sendGain);
panNode.output.connect(sendGain);
sendGain.connect(delayInput);
}
source.start(scheduledStart);
source.stop(stopAt + this.config.piano.tailStopExtraSeconds);
source.stop(stopAt + pianoSamplerTuning.tailStopExtraSeconds);
this.activeVoices.push({ gain, source, stopAt });
source.addEventListener(
@ -158,7 +192,7 @@ export class PianoSampler {
source.disconnect();
filter.disconnect();
gain.disconnect();
panner.disconnect();
panNode.disconnect();
sendGain?.disconnect();
this.activeVoices = this.activeVoices.filter((voice) => voice.gain !== gain);
},
@ -181,6 +215,22 @@ export class PianoSampler {
this.activeVoices = [];
}
public fadeAll(fadeSeconds: number): void {
const context = this.graph.context;
if (!context) {
this.activeVoices = [];
return;
}
const now = context.currentTime;
const fadeDurationSeconds = Math.max(pianoSamplerTuning.minFadeSeconds, fadeSeconds);
this.trimActiveVoices(now);
this.activeVoices.forEach((voice) => {
this.fadeVoice(voice, now, fadeDurationSeconds);
});
}
public reset(): void {
this.loadState = 'idle';
this.sampleLoadPromise = null;
@ -198,18 +248,114 @@ export class PianoSampler {
);
}
private playSynthFallback({
midi,
velocity,
startTime,
durationSeconds,
pan,
role,
delaySend = 0,
lowpassHz = this.config.piano.lowpassHz,
}: PianoNote): void {
const { context, delayInput } = this.graph;
const eventBus = this.graph.getPianoBus(role);
if (!context || !eventBus) {
return;
}
const scheduledStart = Math.max(
context.currentTime + PIANO_SCHEDULE_AHEAD_SECONDS,
startTime
);
const noteVelocity = clamp01(velocity);
const noteGainValue = Math.max(
pianoSamplerTuning.minGain,
this.config.piano.gain * noteVelocity * pianoSamplerTuning.synthGainScale
);
const releaseAt =
scheduledStart +
clamp(
durationSeconds + this.config.piano.sustainSeconds * 0.5,
pianoSamplerTuning.minDurationSeconds,
pianoSamplerTuning.synthMaxDurationSeconds
);
const stopAt = releaseAt + this.config.piano.releaseSeconds;
const source = context.createOscillator();
const filter = context.createBiquadFilter();
const gain = context.createGain();
const panNode = createAudioPanNode(context, pan, scheduledStart);
let sendGain: GainNode | null = null;
this.trimActiveVoices(scheduledStart);
while (this.activeVoices.length >= this.config.piano.maxVoices) {
const oldest = this.activeVoices.shift();
if (oldest) {
this.stopVoice(oldest, scheduledStart);
}
}
source.type = pianoSamplerTuning.synthOscillatorType;
source.frequency.setValueAtTime(getMidiFrequency(midi), scheduledStart);
filter.type = pianoSamplerTuning.filterType;
filter.frequency.setValueAtTime(
clamp(lowpassHz, this.config.piano.lowpassMinHz, this.config.piano.lowpassMaxHz),
scheduledStart
);
filter.Q.value = pianoSamplerTuning.filterQ;
gain.gain.setValueAtTime(pianoSamplerTuning.minGain, scheduledStart);
gain.gain.exponentialRampToValueAtTime(
noteGainValue,
scheduledStart + this.config.piano.gainAttackSeconds
);
gain.gain.setTargetAtTime(
pianoSamplerTuning.minGain,
releaseAt,
this.config.piano.releaseSeconds
);
source.connect(filter);
filter.connect(gain);
gain.connect(panNode.input);
panNode.output.connect(eventBus);
if (delayInput && delaySend > 0) {
sendGain = context.createGain();
sendGain.gain.value = delaySend;
panNode.output.connect(sendGain);
sendGain.connect(delayInput);
}
source.start(scheduledStart);
source.stop(stopAt + pianoSamplerTuning.tailStopExtraSeconds);
this.activeVoices.push({ gain, source, stopAt });
source.addEventListener(
'ended',
() => {
source.disconnect();
filter.disconnect();
gain.disconnect();
panNode.disconnect();
sendGain?.disconnect();
this.activeVoices = this.activeVoices.filter((voice) => voice.gain !== gain);
},
{ once: true }
);
}
private trimActiveVoices(now: number): void {
this.activeVoices = this.activeVoices.filter((voice) => voice.stopAt > now);
}
private stopVoice(voice: ActivePianoVoice, now: number): void {
const stopAt = now + this.config.piano.voiceStealStopSeconds;
const stopAt = now + pianoSamplerTuning.voiceStealStopSeconds;
voice.gain.gain.cancelScheduledValues(now);
voice.gain.gain.setTargetAtTime(
this.config.piano.minGain,
pianoSamplerTuning.minGain,
now,
this.config.piano.voiceStealFadeSeconds
pianoSamplerTuning.voiceStealFadeSeconds
);
voice.stopAt = stopAt;
try {
@ -219,7 +365,31 @@ export class PianoSampler {
}
}
private fadeVoice(
voice: ActivePianoVoice,
now: number,
fadeDurationSeconds: number
): void {
const stopAt = Math.min(voice.stopAt, now + fadeDurationSeconds);
voice.gain.gain.cancelScheduledValues(now);
voice.gain.gain.setTargetAtTime(
pianoSamplerTuning.minGain,
now,
Math.max(0.001, fadeDurationSeconds / 4)
);
voice.stopAt = stopAt;
try {
voice.source.stop(stopAt + pianoSamplerTuning.tailStopExtraSeconds);
} catch {
// The voice may already have ended; either way it is fading out of the mix.
}
}
private setSamples(samples: Array<LoadedPianoSample>): void {
this.samples = samples.slice().sort((a, b) => a.midi - b.midi);
}
}
const getMidiFrequency = (midi: number): number =>
440 * Math.pow(2, (midi - 69) / PITCH_SEMITONES_PER_OCTAVE);

View file

@ -1,4 +1,3 @@
import { gardenAudioConfig } from './garden-audio-config';
import type { LoadedPianoSample } from './garden-audio-types';
interface PianoSampleDefinition {
@ -45,21 +44,36 @@ const sampleFiles: Array<[fileName: string, midi: number]> = [
['C8v12.m4a', 108],
];
const sampleBaseUrl = `${import.meta.env.BASE_URL}audio/`;
const preloadDecode = {
channels: 2,
frames: 128,
sampleRateHz: 48_000,
};
const pianoSampleDefinitions: Array<PianoSampleDefinition> = sampleFiles
.map(([fileName, midi]) => ({
midi,
url: `${gardenAudioConfig.piano.sampleBaseUrl}${fileName}`,
url: `${sampleBaseUrl}${fileName}`,
}))
.sort((a, b) => a.midi - b.midi);
let loadedPianoSamples: Array<LoadedPianoSample> | null = null;
let pianoSampleLoadPromise: Promise<Array<LoadedPianoSample>> | null = null;
interface PianoSampleLoadOptions {
forceReload?: boolean;
}
const sampleLoadTuning = {
concurrency: 4,
sampleTimeoutMs: 15_000,
};
export const preloadPianoSamples = (
onProgress?: (progress: PianoSampleLoadProgress) => void
): Promise<Array<LoadedPianoSample>> => {
const OfflineAudioContextConstructor =
globalThis.OfflineAudioContext ?? globalThis.webkitOfflineAudioContext;
const OfflineAudioContextConstructor = globalThis.OfflineAudioContext;
if (!OfflineAudioContextConstructor) {
return Promise.reject(
@ -68,16 +82,17 @@ export const preloadPianoSamples = (
}
const decodeContext = new OfflineAudioContextConstructor(
gardenAudioConfig.piano.preloadDecode.channels,
gardenAudioConfig.piano.preloadDecode.frames,
gardenAudioConfig.piano.preloadDecode.sampleRateHz
preloadDecode.channels,
preloadDecode.frames,
preloadDecode.sampleRateHz
);
return loadPianoSamples(decodeContext, onProgress);
};
export const loadPianoSamples = (
decodeContext: BaseAudioContext,
onProgress?: (progress: PianoSampleLoadProgress) => void
onProgress?: (progress: PianoSampleLoadProgress) => void,
options: PianoSampleLoadOptions = {}
): Promise<Array<LoadedPianoSample>> => {
if (loadedPianoSamples) {
onProgress?.({
@ -87,7 +102,7 @@ export const loadPianoSamples = (
return Promise.resolve([...loadedPianoSamples]);
}
if (pianoSampleLoadPromise) {
if (pianoSampleLoadPromise && options.forceReload !== true) {
return pianoSampleLoadPromise;
}
@ -95,16 +110,27 @@ export const loadPianoSamples = (
const totalCount = pianoSampleDefinitions.length;
onProgress?.({ loadedCount, totalCount });
pianoSampleLoadPromise = Promise.all(
pianoSampleDefinitions.map(async (sample) => {
const loadedSample = await loadPianoSample(decodeContext, sample);
loadedCount += 1;
onProgress?.({ loadedCount, totalCount, sample });
return loadedSample;
})
pianoSampleLoadPromise = loadPianoSampleBatch(
pianoSampleDefinitions,
async (sample) => {
try {
return await withTimeout(
loadPianoSample(decodeContext, sample),
sampleLoadTuning.sampleTimeoutMs
);
} finally {
loadedCount += 1;
onProgress?.({ loadedCount, totalCount, sample });
}
}
).then(
(samples) => {
loadedPianoSamples = samples.slice().sort((a, b) => a.midi - b.midi);
loadedPianoSamples = samples
.filter((sample): sample is LoadedPianoSample => sample !== null)
.sort((a, b) => a.midi - b.midi);
if (loadedPianoSamples.length === 0) {
throw new Error('Unable to load any piano samples.');
}
return [...loadedPianoSamples];
},
(error: unknown) => {
@ -133,6 +159,43 @@ const loadPianoSample = async (
return { midi: sample.midi, buffer };
};
const loadPianoSampleBatch = async (
samples: Array<PianoSampleDefinition>,
loadSample: (
sample: PianoSampleDefinition
) => Promise<LoadedPianoSample | null>
): Promise<Array<LoadedPianoSample | null>> => {
const results: Array<LoadedPianoSample | null> = [];
for (let index = 0; index < samples.length; index += sampleLoadTuning.concurrency) {
const batch = samples.slice(index, index + sampleLoadTuning.concurrency);
const batchResults = await Promise.all(
batch.map((sample) => loadSample(sample).catch(() => null))
);
results.push(...batchResults);
}
return results;
};
const withTimeout = <T>(promise: Promise<T>, timeoutMs: number): Promise<T> =>
new Promise((resolve, reject) => {
const timeout = globalThis.setTimeout(() => {
reject(new Error('Timed out while loading a piano sample.'));
}, timeoutMs);
promise.then(
(value) => {
globalThis.clearTimeout(timeout);
resolve(value);
},
(error: unknown) => {
globalThis.clearTimeout(timeout);
reject(error);
}
);
});
const decodeAudioData = (
decodeContext: BaseAudioContext,
audioData: ArrayBuffer

View file

@ -1,10 +1,9 @@
import { APP_STORAGE_KEYS, DEFAULT_AUDIO_VOLUME } from './app-constants';
import { defaultSettings } from './config/default-settings';
import { runtimeControls } from './config/runtime-controls';
import type { GardenAppConfig } from './config/types';
import { defaultVibeId, vibePresets } from './config/vibe-presets';
const defaultAudioMasterVolume = 0.42;
export { VibeId } from './config/types';
export type {
@ -16,10 +15,9 @@ export type {
export const appConfig = {
audio: {
masterVolume: defaultAudioMasterVolume,
masterVolume: DEFAULT_AUDIO_VOLUME,
fadeInSeconds: 0.45,
updateRampSeconds: 0.08,
highPassFrequencyHz: 45,
delay: {
timeSeconds: 0.46,
feedback: 0.12,
@ -32,44 +30,24 @@ export const appConfig = {
outputBase: 0.65,
outputActivityDuck: 0.28,
timeRampSeconds: 0.12,
feedbackHighPassHz: 180,
feedbackLowPassHz: 5200,
returnLowPassHz: 6200,
},
piano: {
maxVoices: 24,
filterType: 'lowpass',
gain: 0.48,
sustainSeconds: 0.42,
sustainLevel: 0.32,
releaseSeconds: 0.24,
lowpassHz: 7600,
filterQ: 0.7,
gainAttackSeconds: 0.006,
lowpassMaxHz: 12000,
lowpassMinHz: 1400,
minDurationSeconds: 0.08,
minFadeSeconds: 0.08,
minGain: 0.0001,
pitchSemitonesPerOctave: 12,
scheduleAheadSeconds: 0.002,
sustainBase: 0.45,
sustainVelocityRange: 0.55,
tailStopExtraSeconds: 0.05,
voiceStealFadeSeconds: 0.025,
voiceStealStopSeconds: 0.05,
sampleBaseUrl: `${import.meta.env.BASE_URL}audio/`,
preloadDecode: {
channels: 1,
frames: 1,
sampleRateHz: 44_100,
},
},
rhythm: {
bpm: 74,
stepsPerBeat: 4,
stepsPerBar: 16,
lookaheadSeconds: 0.3,
sparseActivity: 0.055,
},
eraser: {
@ -89,19 +67,6 @@ export const appConfig = {
strokeDecaySeconds: 0.32,
},
graph: {
closeGain: 0.0001,
closeRampSeconds: 0.015,
delayMaxSeconds: 2,
eventBusGain: 1,
noiseMax: 1,
noiseMin: -1,
unlockTickFrequencyHz: 440,
unlockTickSeconds: 0.035,
unlockTickType: 'sine',
latencyHint: 'interactive',
outputFilterType: 'highpass',
noiseBufferChannels: 1,
noiseBufferDurationSeconds: 1,
pianoBusGains: {
pad: 0.86,
support: 0.94,
@ -119,16 +84,8 @@ export const appConfig = {
stinger: 0,
},
noiseBusGain: 0.72,
compressor: {
thresholdDb: -18,
kneeDb: 18,
ratio: 2.1,
attackSeconds: 0.018,
releaseSeconds: 0.18,
},
},
input: {
fallbackFrameSeconds: 1 / 60,
fullActivitySpeed: 0.86,
activityNoiseFloorSpeed: 0.025,
activityCurve: 0.74,
@ -139,259 +96,7 @@ export const appConfig = {
manicActivityThreshold: 0.9,
manicReleaseThreshold: 0.76,
maniaSmoothingSeconds: 0.12,
minElapsedSeconds: 0.001,
},
muteGain: 0.0001,
muteRampSeconds: 0.02,
noiseBurst: {
attackSeconds: 0.004,
filterQ: 1.4,
offsetRandomSeconds: 0.4,
scheduleAheadSeconds: 0.002,
silentGain: 0.0001,
filterType: 'bandpass',
},
startDelaySeconds: 0.02,
vibeChangeStingerMinIntervalSeconds: 0.45,
generativePiano: {
stylePools: [
{
midiMin: 48,
midiMax: 67,
preferredMidi: 55,
pan: -0.18,
scaleDegrees: [0, 1, 2, 4],
},
{
midiMin: 55,
midiMax: 74,
preferredMidi: 63,
pan: 0,
scaleDegrees: [1, 2, 3, 5],
},
{
midiMin: 62,
midiMax: 81,
preferredMidi: 72,
pan: 0.18,
scaleDegrees: [2, 3, 4, 6],
},
],
padRegisters: [
{
midiMin: 40,
midiMax: 55,
preferredMidi: 48,
pan: -0.12,
},
{
midiMin: 48,
midiMax: 64,
preferredMidi: 55,
pan: 0.08,
},
{
midiMin: 58,
midiMax: 76,
preferredMidi: 67,
pan: 0.2,
},
],
chordVoicings: {
majorOpen: [0, 7, 12, 16],
minorOpen: [0, 7, 12, 15],
majorClosed: [0, 4, 7, 12, 16],
minorClosed: [0, 3, 7, 12, 15],
},
vibeChangeStinger: {
velocities: [0.1, 0.085, 0.07],
pans: [-0.16, 0, 0.16],
delaySends: [0.012, 0.014, 0.016],
lowpassExpression: 0.35,
},
highActivityExtra: {
barOffset: 1,
expressionMultiplier: 0.9,
},
padChord: {
velocities: [0.052, 0.041, 0.033],
expressionVelocityWeight: 0.02,
delaySend: 0.008,
lowpassExpressionWeight: 0.28,
},
supportNote: {
velocityBase: 0.105,
velocityExpressionWeight: 0.07,
durationBaseSeconds: 1.35,
durationExpressionSeconds: 0.4,
delaySendBase: 0.016,
delaySendExpressionWeight: 0.006,
lowpassExpressionWeight: 0.7,
expressionThreshold: 0.55,
offsetsByStyle: [
[0, 2, 12],
[1, 2, 0, 12],
[2, 12, 3, 13],
],
},
textureNote: {
velocityBase: 0.09,
velocityExpressionWeight: 0.08,
durationBaseSeconds: 0.62,
durationExpressionSeconds: 0.24,
delaySendBase: 0.016,
delaySendExpressionWeight: 0.006,
idleExpressionThreshold: 0.35,
mediumExpressionThreshold: 0.7,
intenseSpacing: 1,
idlePhase: 1,
},
gestureAccent: {
rotationStrengthMultiplier: 3,
quantizeStepLookahead: 1,
velocityBase: 0.12,
velocityStrengthWeight: 0.09,
durationBaseSeconds: 0.48,
durationStrengthSeconds: 0.22,
delaySend: 0.012,
},
touchNote: {
registerBiasManiaAmount: 0,
velocityBase: 0.14,
velocityStrengthWeight: 0.11,
durationBaseSeconds: 0.55,
durationStrengthSeconds: 0.18,
delaySend: 0.006,
lowpassBaseExpression: 0.55,
lowpassStrengthWeight: 0.35,
},
brushPhrase: {
initialMotifOffset: -1,
energyDecaySeconds: 0.72,
maniaDecaySeconds: 0.54,
fadeMinimumLifetimeSeconds: 0.001,
layerIntensityBase: 0.8,
layerIntensityManiaWeight: 0.42,
frameActivityWeight: 0.42,
frameManiaWeight: 0.18,
},
brushStream: {
inferredManiaThreshold: 0.82,
inferredManiaRange: 0.18,
registerManiaShift: 0.45,
chordToneEverySteps: 4,
durationBaseSeconds: 0.48,
durationIntensitySeconds: 0.08,
durationManiaSeconds: 0.34,
durationMinSeconds: 0.14,
durationMaxSeconds: 0.62,
delaySendBase: 0.012,
delaySendIntensityWeight: 0.011,
delaySendManiaWeight: 0.006,
delaySendMin: 0.006,
delaySendMax: 0.032,
velocityBase: 0.1,
velocityIntensityWeight: 0.13,
lowpassBaseExpression: 0.39,
lowpassIntensityWeight: 0.48,
lowpassManiaWeight: 0.18,
manicThreshold: 0.85,
intenseThreshold: 0.62,
activeThreshold: 0.34,
},
brushStreamEcho: {
maniaThreshold: 0.86,
stepModulo: 2,
stepRemainder: 1,
intensityThreshold: 0.95,
octaveSemitones: 12,
maxMidi: 88,
velocityBase: 0.045,
velocityIntensityWeight: 0.05,
durationMinSeconds: 0.11,
durationScale: 0.68,
panScale: -0.75,
delaySendMin: 0.006,
delaySendScale: 0.72,
lowpassBaseExpression: 0.62,
lowpassManiaWeight: 0.24,
},
brushMotif: {
highThreshold: 0.82,
mediumThreshold: 0.55,
highOffset: 1,
mediumOffset: 0,
lowOffset: -1,
minOffset: -3,
maxOffset: 4,
},
registerBias: {
maniaShiftSemitones: 4,
midiMin: 36,
midiMaxForMin: 86,
minimumSpan: 4,
midiMax: 91,
},
candidateOctaveSearch: {
min: -3,
max: 3,
},
stylePanOffsetScale: 0.35,
lowpass: {
midiBase: 48,
midiRange: 33,
midiLiftHz: 720,
expressionBase: 0.58,
expressionWeight: 0.32,
},
styleRotationBars: 2,
chordBars: 4,
supportBarSpacing: 2,
supportBarOffset: 1,
idleTextureBarSpacing: 2,
mediumTextureBarSpacing: 1,
textureBeat: 2,
highActivityExtraBeat: 3,
highActivityExtraThreshold: 0.45,
noteScorePreferenceWeight: 1.8,
noteScoreRegisterWeight: 0.28,
noteScoreChordToneWeight: 0.75,
noteScoreRepeatPenalty: 3.2,
gestureAccentMinIntervalSeconds: 2.5,
strokeAccentMinSteps: 12,
strokeAccentThreshold: 0.58,
stingerSpacingSeconds: 0.08,
stingerDurationSeconds: 1.1,
maxBrushPhraseLayers: 3,
maxBrushStreamNotesPerBar: 9,
brushLayerBaseSeconds: 5.5,
brushLayerEnergySeconds: 2.5,
brushLayerMinIntensity: 0.12,
brushStreamIdleIntervalBeats: 2,
brushStreamActiveIntervalBeats: 1,
brushStreamIntenseIntervalBeats: 0.5,
brushStreamManicIntervalBeats: 0.5,
brushMotifMaxSteps: 8,
brushMotifCanonDelaySeconds: 0.055,
padDurationBarScale: 0.46,
},
styleVoices: [
{
scaleDegreeOffset: 0,
velocityMultiplier: 0.92,
panOffset: -0.14,
},
{
scaleDegreeOffset: 1,
velocityMultiplier: 1,
panOffset: 0,
},
{
scaleDegreeOffset: 2,
velocityMultiplier: 0.86,
panOffset: 0.14,
},
],
},
deltaTime: {
maxDeltaTimeSeconds: 1 / 30,
@ -444,10 +149,9 @@ export const appConfig = {
},
simulation: {
budget: {
adaptiveCapDecreaseAgentsPerSecond: 50_000,
adaptiveCapDecreaseAgentsPerSecond: 200_000,
adaptiveCapInitial: 1_000_000,
adaptiveCapMax: 2_000_000,
adaptiveCapMin: 500_000,
adaptiveCapMin: 50_000,
adaptiveRefreshTargetFps: 60,
frameGapResetSeconds: 1,
fpsHeadroom: 0.95,
@ -458,6 +162,7 @@ export const appConfig = {
brushEffectFramesPerSecond: 60,
clearColor: { r: 0, g: 0, b: 0, a: 0 },
initialAgentCount: 180_000,
maxDevicePixelRatio: 2,
intro: {
angleJitterRadians: Math.PI * 0.08,
angleEaseEnd: 1,
@ -508,9 +213,9 @@ export const appConfig = {
},
},
storage: {
audioMutedKey: 'fleeting-garden:audio-muted',
audioVolumeKey: 'fleeting-garden:audio-volume',
vibeKey: 'fleeting-garden:vibe',
audioMutedKey: APP_STORAGE_KEYS.audioMuted,
audioVolumeKey: APP_STORAGE_KEYS.audioVolume,
vibeKey: APP_STORAGE_KEYS.vibe,
},
toolbar: {
eraser: {
@ -566,7 +271,7 @@ export const appConfig = {
whiteContrastNumerator: 1.05,
},
volume: {
default: defaultAudioMasterVolume,
default: DEFAULT_AUDIO_VOLUME,
max: 1,
min: 0,
step: 0.01,

View file

@ -55,7 +55,9 @@ export const defaultSettings: GardenAppConfig['defaultSettings'] = {
eraserLineDistanceEpsilon: 0.0001,
eraserMaskAlphaThreshold: 0.5,
internalRenderAreaMegapixels: 8.3,
strokeSpawnSpreadBrushSizeMultiplier: 1,
maxAgentCount: 700_000,
renderTraceNormalizationFloor: 1,
renderBrushColorBase: 1.2,

View file

@ -157,6 +157,13 @@ export const runtimeControls: GardenAppConfig['runtimeSettings']['controls'] = {
max: 0.12,
step: 0.001,
},
internalRenderAreaMegapixels: {
folder: 'Render',
label: 'internal area (MP)',
min: 0.5,
max: 16.6,
step: 0.1,
},
decayRateBrush: {
folder: 'Diffusion',
min: 0.1,
@ -248,6 +255,12 @@ export const runtimeControls: GardenAppConfig['runtimeSettings']['controls'] = {
max: 1,
step: 0.001,
},
maxAgentCount: {
folder: 'Agent',
integer: true,
label: 'max agent count',
step: 10_000,
},
mirrorSegmentCount: {
folder: 'Brush',
integer: true,

View file

@ -11,8 +11,8 @@ export interface NumberControlConfig {
folder: string;
integer?: boolean;
label?: string;
max: number;
min: number;
max?: number;
min?: number;
options?: Record<string, number>;
step?: number;
}
@ -32,7 +32,9 @@ export type GardenRuntimeSettings = {
eraserLineDistanceEpsilon: number;
eraserMaskAlphaThreshold: number;
eraserSize: number;
internalRenderAreaMegapixels: number;
mirrorSegmentCount: number;
maxAgentCount: number;
selectedColorIndex: number;
spawnPerPixel: number;
strokeSpawnSpreadBrushSizeMultiplier: number;
@ -137,7 +139,6 @@ export interface GardenAppConfig {
budget: {
adaptiveCapDecreaseAgentsPerSecond: number;
adaptiveCapInitial: number;
adaptiveCapMax: number;
adaptiveCapMin: number;
adaptiveRefreshTargetFps: number;
frameGapResetSeconds: number;
@ -149,6 +150,7 @@ export interface GardenAppConfig {
brushEffectFramesPerSecond: number;
clearColor: GPUColor;
initialAgentCount: number;
maxDevicePixelRatio: number;
intro: {
angleJitterRadians: number;
angleEaseEnd: number;

View file

@ -1,141 +0,0 @@
import { vec2 } from 'gl-matrix';
import { afterEach, beforeEach, describe, expect, it, vi } from 'vitest';
import { appConfig } from '../config';
import { AgentGenerationPipeline } from '../pipelines/agents/agent-generation/agent-generation-pipeline';
import { settings } from '../settings';
import { AgentPopulation } from './agent-population';
vi.hoisted(() => {
Object.defineProperty(globalThis, 'localStorage', {
configurable: true,
value: {
getItem: vi.fn(() => null),
setItem: vi.fn(),
},
});
});
const originalBrushSize = settings.brushSize;
const originalSelectedColorIndex = settings.selectedColorIndex;
const originalSpawnPerPixel = settings.spawnPerPixel;
const originalStrokeSpawnSpreadBrushSizeMultiplier =
settings.strokeSpawnSpreadBrushSizeMultiplier;
const createPopulation = () => {
const pipeline = {
maxAgentCount: 10_000_000,
writeAgents: vi.fn(),
resizeAgents: vi.fn(),
compactAgents: vi.fn(),
} as unknown as AgentGenerationPipeline;
return new AgentPopulation(pipeline);
};
const setPopulationActiveCount = (population: AgentPopulation, activeCount: number) => {
Object.assign(population as unknown as Record<string, number>, {
activeCount,
});
};
const setPopulationAdaptiveCap = (population: AgentPopulation, adaptiveCap: number) => {
Object.assign(population as unknown as Record<string, number>, {
adaptiveCap,
});
};
const getPopulationAdaptiveCap = (population: AgentPopulation): number =>
(population as unknown as { adaptiveCap: number }).adaptiveCap;
describe('AgentPopulation adaptive budget', () => {
beforeEach(() => {
settings.brushSize = 1;
settings.selectedColorIndex = 0;
settings.spawnPerPixel = 1;
settings.strokeSpawnSpreadBrushSizeMultiplier = 1;
});
afterEach(() => {
settings.brushSize = originalBrushSize;
settings.selectedColorIndex = originalSelectedColorIndex;
settings.spawnPerPixel = originalSpawnPerPixel;
settings.strokeSpawnSpreadBrushSizeMultiplier =
originalStrokeSpawnSpreadBrushSizeMultiplier;
vi.restoreAllMocks();
});
it('expands beyond the 1M start cap only when new agents arrive under healthy FPS', () => {
const population = createPopulation();
setPopulationActiveCount(population, 1_000_000);
population.growBudget(1 / 60, 60);
population.spawnStrokeAgents(vec2.fromValues(0, 0), vec2.fromValues(16, 0));
expect(getPopulationAdaptiveCap(population)).toBeGreaterThan(
appConfig.simulation.budget.adaptiveCapInitial
);
expect(population.activeAgentCount).toBeGreaterThan(
appConfig.simulation.budget.adaptiveCapInitial
);
expect(getPopulationAdaptiveCap(population)).toBeLessThanOrEqual(
appConfig.simulation.budget.adaptiveCapMax
);
});
it('does not grow the cap above the adaptive max agent count', () => {
const population = createPopulation();
const maxAgentCount = appConfig.simulation.budget.adaptiveCapMax;
setPopulationAdaptiveCap(population, maxAgentCount - 1);
setPopulationActiveCount(population, maxAgentCount - 1);
population.growBudget(1 / 60, 60);
population.spawnStrokeAgents(vec2.fromValues(0, 0), vec2.fromValues(16, 0));
expect(getPopulationAdaptiveCap(population)).toBe(maxAgentCount);
expect(population.activeAgentCount).toBe(maxAgentCount);
});
it('clamps a stale cap before adding agents', () => {
const population = createPopulation();
const maxAgentCount = appConfig.simulation.budget.adaptiveCapMax;
setPopulationAdaptiveCap(population, maxAgentCount + 1_000);
setPopulationActiveCount(population, maxAgentCount);
population.spawnStrokeAgents(vec2.fromValues(0, 0), vec2.fromValues(16, 0));
expect(getPopulationAdaptiveCap(population)).toBe(maxAgentCount);
expect(population.activeAgentCount).toBe(maxAgentCount);
});
it('scales stroke spawn spread by device pixel ratio', () => {
settings.brushSize = 10;
const writeAgents = vi.fn();
const pipeline = {
maxAgentCount: 10_000_000,
writeAgents,
resizeAgents: vi.fn(),
compactAgents: vi.fn(),
} as unknown as AgentGenerationPipeline;
const population = new AgentPopulation(pipeline, 0, () => 2);
vi.spyOn(Math, 'random').mockReturnValue(1);
population.spawnStrokeAgents(vec2.fromValues(0, 0), vec2.fromValues(0, 0));
const firstBatch = writeAgents.mock.calls[0][1] as Float32Array;
expect(firstBatch[0]).toBe(10);
expect(firstBatch[1]).toBe(10);
});
it('decreases the cap and active count slowly when FPS falls below the threshold', () => {
const population = createPopulation();
setPopulationActiveCount(population, 1_000_000);
population.growBudget(10, 50);
expect(getPopulationAdaptiveCap(population)).toBe(
appConfig.simulation.budget.adaptiveCapMin
);
expect(population.activeAgentCount).toBe(appConfig.simulation.budget.adaptiveCapMin);
});
});

View file

@ -1,9 +1,11 @@
import { vec2 } from 'gl-matrix';
import { appConfig } from '../config';
import { AGENT_FLOAT_COUNT } from '../pipelines/agents/agent-generation/agent';
import { AgentGenerationPipeline } from '../pipelines/agents/agent-generation/agent-generation-pipeline';
import { getSafeDevicePixelRatio } from '../pipelines/brush/brush-pipeline';
import {
AGENT_FLOAT_COUNT,
AgentGenerationPipeline,
} from '../pipelines/agents/agent-generation/agent-generation-pipeline';
import { getSafePixelRatio } from '../pipelines/brush/brush-pipeline';
import { settings } from '../settings';
import { createIntroTitleAgents } from './intro-title-agents';
@ -14,6 +16,8 @@ export class AgentPopulation {
private canExpandAdaptiveCap = true;
private shouldCompactAfterErase = false;
private isCompacting = false;
private pendingCompaction: Promise<void> | null = null;
private postCompactionWriteEnd = 0;
private readonly strokeAgentData = new Float32Array(
appConfig.simulation.stroke.maxAgentCount * AGENT_FLOAT_COUNT
);
@ -21,7 +25,7 @@ export class AgentPopulation {
public constructor(
private readonly pipeline: AgentGenerationPipeline,
private readonly introSeed = Math.floor(Math.random() * 0xffffffff),
private readonly getDevicePixelRatio = () => 1
private readonly getCanvasPixelRatio = () => 1
) {
this.adaptiveCap = this.clampAdaptiveCap(
appConfig.simulation.budget.adaptiveCapInitial
@ -55,6 +59,7 @@ export class AgentPopulation {
}
this.pipeline.writeAgents(0, data);
this.markPostCompactionWrite(0, data.length / AGENT_FLOAT_COUNT);
this.activeCount = data.length / AGENT_FLOAT_COUNT;
this.replacementCursor = 0;
}
@ -76,7 +81,7 @@ export class AgentPopulation {
this.shouldCompactAfterErase = true;
}
public async compactAfterErase(isSwipeActive: boolean): Promise<void> {
public compactAfterErase(isSwipeActive: boolean): void {
if (!this.shouldCompactAfterErase || this.isCompacting || isSwipeActive) {
return;
}
@ -87,14 +92,33 @@ export class AgentPopulation {
}
this.isCompacting = true;
try {
const compactedAgentCount = await this.pipeline.compactAgents(this.activeCount);
this.activeCount = compactedAgentCount;
this.replacementCursor =
compactedAgentCount === 0 ? 0 : this.replacementCursor % compactedAgentCount;
} finally {
this.isCompacting = false;
}
this.postCompactionWriteEnd = 0;
this.pendingCompaction = this.pipeline
.compactAgents(this.activeCount)
.then((compactedAgentCount) => {
const finiteCompactedAgentCount = Number.isFinite(compactedAgentCount)
? Math.max(0, Math.floor(compactedAgentCount))
: 0;
this.activeCount = Math.min(
this.activeCount,
Math.max(finiteCompactedAgentCount, this.postCompactionWriteEnd)
);
this.replacementCursor =
this.activeCount === 0 ? 0 : this.replacementCursor % this.activeCount;
this.trimActiveCountToBudget();
})
.catch((error: unknown) => {
console.warn('Could not compact agents after erase.', error);
})
.finally(() => {
this.isCompacting = false;
this.pendingCompaction = null;
this.postCompactionWriteEnd = 0;
});
}
public async waitForCompaction(): Promise<void> {
await this.pendingCompaction;
}
public spawnStrokeAgents(from: vec2, to: vec2): void {
@ -125,7 +149,7 @@ export class AgentPopulation {
const base = i * AGENT_FLOAT_COUNT;
const spread =
settings.brushSize *
getSafeDevicePixelRatio(this.getDevicePixelRatio()) *
getSafePixelRatio(this.getCanvasPixelRatio()) *
settings.strokeSpawnSpreadBrushSizeMultiplier;
this.strokeAgentData[base] = x + (Math.random() - 0.5) * spread;
this.strokeAgentData[base + 1] = y + (Math.random() - 0.5) * spread;
@ -157,6 +181,7 @@ export class AgentPopulation {
this.activeCount,
data.subarray(0, appendCount * AGENT_FLOAT_COUNT)
);
this.markPostCompactionWrite(this.activeCount, appendCount);
this.activeCount += appendCount;
}
@ -175,12 +200,24 @@ export class AgentPopulation {
(sourceAgentOffset + chunkAgentCount) * AGENT_FLOAT_COUNT
)
);
this.markPostCompactionWrite(targetAgentOffset, chunkAgentCount);
sourceAgentOffset += chunkAgentCount;
this.replacementCursor = (targetAgentOffset + chunkAgentCount) % this.activeCount;
}
}
private markPostCompactionWrite(agentOffset: number, agentCount: number): void {
if (!this.isCompacting || agentCount <= 0) {
return;
}
this.postCompactionWriteEnd = Math.max(
this.postCompactionWriteEnd,
Math.ceil(agentOffset + agentCount)
);
}
private updateAdaptiveCap(deltaTime: number, smoothedFps: number): void {
const previousCap = this.clampAdaptiveCap(this.adaptiveCap);
this.canExpandAdaptiveCap =
@ -200,7 +237,8 @@ export class AgentPopulation {
appConfig.simulation.budget.adaptiveCapDecreaseAgentsPerSecond * deltaTime
)
);
const nextCap = this.clampAdaptiveCap(previousCap - decrease);
const responsiveCap = Math.min(previousCap, this.clampAdaptiveCap(this.activeCount));
const nextCap = this.clampAdaptiveCap(responsiveCap - decrease);
this.adaptiveCap = nextCap;
this.trimActiveCountToBudget(decrease);
}
@ -230,10 +268,19 @@ export class AgentPopulation {
}
private clampAdaptiveCap(value: number): number {
const pipelineCap = Math.max(0, Math.floor(this.pipeline.maxAgentCount));
const maxCap = Math.min(appConfig.simulation.budget.adaptiveCapMax, pipelineCap);
const runtimeMaxCap =
settings.maxAgentCount === Number.POSITIVE_INFINITY
? Number.POSITIVE_INFINITY
: Number.isFinite(settings.maxAgentCount)
? Math.max(0, Math.floor(settings.maxAgentCount))
: Math.max(0, Math.floor(this.pipeline.maxAgentCount));
const maxCap = Math.min(this.pipeline.maxSupportedAgentCount, runtimeMaxCap);
const minCap = Math.min(appConfig.simulation.budget.adaptiveCapMin, maxCap);
const finiteValue = Number.isFinite(value) ? value : minCap;
return Math.min(maxCap, Math.max(minCap, Math.round(finiteValue)));
const nextCap = Math.min(maxCap, Math.max(minCap, Math.round(finiteValue)));
return Math.min(
nextCap,
this.pipeline.ensureMaxAgentCount(nextCap, this.activeCount)
);
}
}

View file

@ -1,85 +0,0 @@
import { describe, expect, it } from 'vitest';
import {
estimateExport4KMemory,
getAspectFitExport4KDimensions,
getExport4KPreflightError,
} from './export-4k';
const generousLimits = {
maxBufferSize: Number.MAX_SAFE_INTEGER,
maxTextureDimension2D: Number.MAX_SAFE_INTEGER,
};
describe('4K export preflight', () => {
it('fits export dimensions inside 4K while preserving source aspect ratio', () => {
expect(getAspectFitExport4KDimensions(3840, 2160)).toEqual({
width: 3840,
height: 2160,
});
expect(getAspectFitExport4KDimensions(800, 600)).toEqual({
width: 2880,
height: 2160,
});
expect(getAspectFitExport4KDimensions(600, 800)).toEqual({
width: 1620,
height: 2160,
});
expect(getAspectFitExport4KDimensions(1000, 1000)).toEqual({
width: 2160,
height: 2160,
});
});
it('estimates padded readback and temporary memory for the export', () => {
const estimate = estimateExport4KMemory();
expect(estimate.width).toBe(3840);
expect(estimate.height).toBe(2160);
expect(estimate.bytesPerRow % 256).toBe(0);
expect(estimate.estimatedPeakBytes).toBeGreaterThan(estimate.textureBytes);
});
it('rejects GPUs that cannot allocate the export texture', () => {
const error = getExport4KPreflightError({
limits: {
maxBufferSize: Number.MAX_SAFE_INTEGER,
maxTextureDimension2D: 2048,
},
});
expect(error?.code).toBe('export-4k-texture-too-large');
});
it('rejects GPUs that cannot allocate the readback buffer', () => {
const estimate = estimateExport4KMemory();
const error = getExport4KPreflightError({
limits: {
maxBufferSize: estimate.readbackBufferBytes - 1,
maxTextureDimension2D: Number.MAX_SAFE_INTEGER,
},
estimate,
});
expect(error?.code).toBe('export-4k-readback-too-large');
});
it('rejects browser-reported low-memory devices', () => {
const error = getExport4KPreflightError({
limits: generousLimits,
memoryInfo: {
deviceMemoryBytes: 2 * 1024 ** 3,
},
});
expect(error?.code).toBe('export-4k-low-device-memory');
});
it('allows export when memory hints are unavailable', () => {
expect(
getExport4KPreflightError({
limits: generousLimits,
})
).toBeNull();
});
});

View file

@ -1,45 +0,0 @@
import { describe, expect, it } from 'vitest';
import { FramePerformance } from './frame-performance';
const INITIAL_FPS = 60;
function createScenario() {
const performance = new FramePerformance();
let time = 0;
performance.update(time);
const advance = (fps: number): void => {
time += 1000 / fps;
performance.update(time);
};
return { performance, advance };
}
describe('FramePerformance', () => {
it('starts at the adaptive budget target', () => {
const { performance } = createScenario();
expect(performance.smoothedFps).toBe(INITIAL_FPS);
});
it('smooths measured frame rates', () => {
const { performance, advance } = createScenario();
advance(120);
expect(performance.smoothedFps).toBeGreaterThan(INITIAL_FPS);
expect(performance.smoothedFps).toBeLessThan(120);
});
it('ignores long gaps before smoothing resumes', () => {
const performance = new FramePerformance();
performance.update(0);
performance.update(2_000);
expect(performance.smoothedFps).toBe(INITIAL_FPS);
performance.update(2_000 + 1000 / 30);
expect(performance.smoothedFps).toBeLessThan(INITIAL_FPS);
});
});

View file

@ -2,6 +2,9 @@ import { appConfig } from '../config';
export class FramePerformance {
public smoothedFps = appConfig.simulation.budget.initialFps;
public measuredFps = 0;
public frameDeltaSeconds = 0;
public measuredFrameTimeMs = 0;
private previousFrameTime: DOMHighResTimeStamp | null = null;
@ -13,14 +16,18 @@ export class FramePerformance {
}
const deltaSeconds = (time - previous) / 1000;
if (
deltaSeconds <= 0 ||
deltaSeconds > appConfig.simulation.budget.frameGapResetSeconds
) {
if (deltaSeconds <= 0) {
return;
}
const fps = 1 / deltaSeconds;
this.frameDeltaSeconds = deltaSeconds;
this.measuredFrameTimeMs = deltaSeconds * 1000;
this.measuredFps = fps;
if (deltaSeconds > appConfig.simulation.budget.frameGapResetSeconds) {
return;
}
this.smoothedFps =
this.smoothedFps * appConfig.simulation.budget.fpsSmoothingRetain +
fps * appConfig.simulation.budget.fpsSmoothingNew;

View file

@ -1,28 +0,0 @@
import { readFileSync } from 'node:fs';
import { join } from 'node:path';
import { describe, expect, it } from 'vitest';
const gameLoopSource = readFileSync(
join(process.cwd(), 'src/game-loop/game-loop.ts'),
'utf8'
);
const getStartDrawingHandlerSource = () => {
const start = gameLoopSource.indexOf('onStartDrawing:');
const end = gameLoopSource.indexOf('onEraseGestureEnded:', start);
if (start < 0 || end < 0) {
throw new Error('Could not find the pointer drawing intro handler');
}
return gameLoopSource.slice(start, end);
};
describe('GameLoop intro drawing policy', () => {
it('allows drawing to start without completing the intro sequence', () => {
const handlerSource = getStartDrawingHandlerSource();
expect(handlerSource).toContain('this.introPrompt.markStartedDrawing()');
expect(handlerSource).not.toContain('this.introPrompt.complete(');
});
});

View file

@ -1,67 +0,0 @@
import { readFileSync } from 'node:fs';
import { join } from 'node:path';
import { describe, expect, it } from 'vitest';
const simulationFrameSource = readFileSync(
join(process.cwd(), 'src/game-loop/simulation-frame.ts'),
'utf8'
);
const simulationTexturesSource = readFileSync(
join(process.cwd(), 'src/game-loop/simulation-textures.ts'),
'utf8'
);
const resizableTextureSource = readFileSync(
join(process.cwd(), 'src/utils/graphics/resizable-texture.ts'),
'utf8'
);
const getRenderStepSource = () => {
const start = simulationFrameSource.indexOf(
'const commandEncoder = this.device.createCommandEncoder();'
);
const swapCall = ' this.textures.swapBrushEffectMaps();';
const end = simulationFrameSource.indexOf(swapCall, start) + swapCall.length;
if (start < 0 || end < 0) {
throw new Error('Could not find the simulation frame execution body');
}
return simulationFrameSource.slice(start, end);
};
describe('GameLoop ping-pong texture flow', () => {
it('copies only the trail map with a GPU texture copy and swaps source/influence references after diffusion', () => {
const renderStepSource = getRenderStepSource();
expect(renderStepSource).not.toContain('copyPipeline.execute');
expect(renderStepSource).toContain('this.textures.copyTrailMapAToB(commandEncoder);');
expect(simulationTexturesSource).toMatch(
/commandEncoder\.copyTextureToTexture\([\s\S]*this\.trailMapA\.getTexture\(\)[\s\S]*this\.trailMapB\.getTexture\(\)[\s\S]*width: size\[0\][\s\S]*height: size\[1\][\s\S]*\);/
);
expect(renderStepSource).toMatch(
/this\.pipelines\.diffusionPipeline\.execute\([\s\S]*this\.textures\.sourceMapA\.getTextureView\(\)[\s\S]*this\.textures\.sourceMapB\.getTextureView\(\)[\s\S]*\);[\s\S]*this\.pipelines\.brushEffectDiffusionPipeline\.execute\([\s\S]*this\.textures\.influenceMapA\.getTextureView\(\)[\s\S]*this\.textures\.influenceMapB\.getTextureView\(\)[\s\S]*\);[\s\S]*this\.device\.queue\.submit\(\[commandEncoder\.finish\(\)\]\);[\s\S]*this\.textures\.swapBrushEffectMaps\(\);/
);
});
it('keeps resizable textures usable for render, shader, and GPU copy paths', () => {
expect(resizableTextureSource).toContain('public getTexture(): GPUTexture');
expect(resizableTextureSource).toContain('GPUTextureUsage.COPY_SRC');
expect(resizableTextureSource).toContain('GPUTextureUsage.COPY_DST');
expect(resizableTextureSource).toContain('commandEncoder.copyTextureToTexture(');
expect(simulationTexturesSource).not.toContain('private readonly copyPipeline');
});
it('keeps ping-pong texture references mutable and swaps A/B identities', () => {
expect(simulationTexturesSource).toContain('public sourceMapA: ResizableTexture;');
expect(simulationTexturesSource).toContain('public sourceMapB: ResizableTexture;');
expect(simulationTexturesSource).toContain('public influenceMapA: ResizableTexture;');
expect(simulationTexturesSource).toContain('public influenceMapB: ResizableTexture;');
expect(simulationTexturesSource).toContain('public swapBrushEffectMaps(): void');
expect(simulationTexturesSource).toContain(
'[this.sourceMapA, this.sourceMapB] = [this.sourceMapB, this.sourceMapA];'
);
expect(simulationTexturesSource).toContain(
'[this.influenceMapA, this.influenceMapB] = [this.influenceMapB, this.influenceMapA];'
);
});
});

View file

@ -20,7 +20,7 @@ interface FrameParameters extends RenderInputs {
deltaTime: number;
canvasSize: vec2;
activeAgentCount: number;
devicePixelRatio: number;
canvasPixelRatio: number;
introProgress: number;
selectedColorIndex: number;
isErasing: boolean;
@ -58,7 +58,7 @@ export class GameLoopResources {
this.agentGenerationPipeline = new AgentGenerationPipeline(
this.device,
appConfig.simulation.budget.adaptiveCapMax
Math.min(settings.maxAgentCount, appConfig.simulation.budget.adaptiveCapInitial)
);
this.agentPipeline = new AgentPipeline(
@ -100,7 +100,7 @@ export class GameLoopResources {
deltaTime,
canvasSize,
activeAgentCount,
devicePixelRatio,
canvasPixelRatio,
introProgress,
selectedColorIndex,
channelColors,
@ -125,7 +125,7 @@ export class GameLoopResources {
});
this.brushPipeline.setParameters({
...settings,
devicePixelRatio,
pixelRatio: canvasPixelRatio,
selectedColorIndex,
});
this.diffusionPipeline.setParameters(settings);

View file

@ -6,11 +6,13 @@ import { appConfig } from '../config';
import { activeVibe, settings } from '../settings';
import { DeltaTimeCalculator } from '../utils/delta-time-calculator';
import { AgentPopulation } from './agent-population';
import { DevStatsOverlay } from './dev-stats-overlay';
import { EraserPreview } from './eraser-preview';
import { Export4KRenderer } from './export-4k-renderer';
import { FramePerformance } from './frame-performance';
import { GameLoopResources } from './game-loop-resources';
import { GardenUi } from './game-loop-types';
import { getInternalRenderSize } from './internal-render-size';
import { IntroPrompt } from './intro-prompt';
import { GardenPointerInput } from './pointer-input';
import { RenderInputCache } from './render-input-cache';
@ -26,11 +28,11 @@ export default class GameLoop {
private readonly agentPopulation: AgentPopulation;
private readonly export4KRenderer: Export4KRenderer;
private readonly framePerformance = new FramePerformance();
private readonly devStatsOverlay: DevStatsOverlay | null;
private readonly toolbarContrastMonitor: ToolbarContrastMonitor;
private readonly seedValue = Math.floor(Math.random() * 0xffffffff);
private readonly seed = this.seedValue.toString(16);
private readonly resizeListener = this.resize.bind(this);
private readonly keydownListener: (event: KeyboardEvent) => void;
private pendingIntroResizeAt: DOMHighResTimeStamp | null = null;
private hasFinished = false;
@ -38,11 +40,14 @@ export default class GameLoop {
public constructor(
private readonly canvas: HTMLCanvasElement,
device: GPUDevice,
private readonly device: GPUDevice,
private readonly deltaTimeCalculator: DeltaTimeCalculator,
ui: GardenUi
) {
this.resize();
this.devStatsOverlay = import.meta.env.DEV
? new DevStatsOverlay(canvas.parentElement ?? document.body)
: null;
this.resources = new GameLoopResources(canvas, device, this.canvasSize);
this.introPrompt = new IntroPrompt(ui.prompt);
this.eraserPreview = new EraserPreview(canvas, ui.eraserPreview);
@ -50,7 +55,7 @@ export default class GameLoop {
this.agentPopulation = new AgentPopulation(
this.resources.agentGenerationPipeline,
this.seedValue,
() => this.devicePixelRatio
() => this.canvasPixelRatio
);
this.agentPopulation.initializeIntroAgents(this.canvasSize);
this.pointerInput = new GardenPointerInput({
@ -60,7 +65,7 @@ export default class GameLoop {
eraserAgentPipeline: this.resources.eraserAgentPipeline,
eraserTexturePipeline: this.resources.eraserTexturePipeline,
eraserPreview: this.eraserPreview,
getDevicePixelRatio: () => this.devicePixelRatio,
getCanvasPixelRatio: () => this.canvasPixelRatio,
getMirrorSegmentCount: () => this.mirrorSegmentCount,
onStartDrawing: () => this.introPrompt.markStartedDrawing(),
onEraseGestureEnded: () => this.agentPopulation.requestCompactionAfterErase(),
@ -79,13 +84,8 @@ export default class GameLoop {
getSourceTextureView: () => this.resources.textures.sourceMapA.getTextureView(),
getVibeId: () => activeVibe.id,
});
this.keydownListener = () => {
this.audio.start(activeVibe, { userGesture: true });
this.introPrompt.complete();
};
window.addEventListener('resize', this.resizeListener);
window.addEventListener('keydown', this.keydownListener, { once: true });
this.pointerInput.attach();
}
@ -132,15 +132,16 @@ export default class GameLoop {
await this.finished.promise;
window.removeEventListener('resize', this.resizeListener);
window.removeEventListener('keydown', this.keydownListener);
this.pointerInput.detach();
this.devStatsOverlay?.destroy();
this.toolbarContrastMonitor.destroy();
this.introPrompt.destroy();
await this.agentPopulation.waitForCompaction();
this.resources.destroy();
await this.audio.destroy();
}
private readonly render = async (time: DOMHighResTimeStamp) => {
private readonly render = (time: DOMHighResTimeStamp) => {
if (this.hasFinished) {
this.finished.resolve();
return;
@ -148,7 +149,10 @@ export default class GameLoop {
const deltaTime = this.deltaTimeCalculator.calculateDeltaTimeInSeconds(time);
this.framePerformance.update(time);
this.agentPopulation.growBudget(deltaTime, this.framePerformance.smoothedFps);
this.agentPopulation.growBudget(
this.framePerformance.frameDeltaSeconds,
this.framePerformance.smoothedFps
);
this.introPrompt.update(this.pendingIntroResizeAt === null ? deltaTime : 0);
this.resize();
this.resizeSimulationToCanvas(time);
@ -156,8 +160,8 @@ export default class GameLoop {
const { channelColors, backgroundColor } = this.renderInputs.get();
const introProgress = this.introPrompt.progress;
const devicePixelRatio = this.devicePixelRatio;
const eraserPixelSize = settings.eraserSize * devicePixelRatio;
const canvasPixelRatio = this.canvasPixelRatio;
const eraserPixelSize = settings.eraserSize * canvasPixelRatio;
const isErasing = this.pointerInput.isEraseMode;
const accentColor = channelColors[settings.selectedColorIndex] ?? channelColors[0];
this.renderInputs.updateAccentColor(accentColor);
@ -171,7 +175,7 @@ export default class GameLoop {
deltaTime,
canvasSize: this.canvasSize,
activeAgentCount: this.agentPopulation.activeAgentCount,
devicePixelRatio,
canvasPixelRatio,
introProgress,
selectedColorIndex: settings.selectedColorIndex,
isErasing,
@ -186,20 +190,28 @@ export default class GameLoop {
);
this.pointerInput.clearSwipesIfIdle();
await this.agentPopulation.compactAfterErase(this.pointerInput.isSwipeActive);
this.agentPopulation.compactAfterErase(this.pointerInput.isSwipeActive);
this.devStatsOverlay?.update({
time,
fps: this.framePerformance.measuredFps,
agentCount: this.agentPopulation.activeAgentCount,
frameTimeMs: this.framePerformance.measuredFrameTimeMs,
renderWidth: this.canvas.width,
renderHeight: this.canvas.height,
});
requestAnimationFrame(this.render);
};
private resize(): void {
const width = Math.max(
1,
Math.floor(this.canvas.clientWidth * this.devicePixelRatio)
);
const height = Math.max(
1,
Math.floor(this.canvas.clientHeight * this.devicePixelRatio)
);
const rect = this.canvas.getBoundingClientRect();
const { width, height } = getInternalRenderSize({
clientHeight: rect.height || this.canvas.clientHeight,
clientWidth: rect.width || this.canvas.clientWidth,
maxPixelScale: appConfig.simulation.maxDevicePixelRatio,
maxTextureDimension: this.device.limits.maxTextureDimension2D,
targetAreaMegapixels: settings.internalRenderAreaMegapixels,
});
if (this.canvas.width === width && this.canvas.height === height) {
return;
@ -249,8 +261,11 @@ export default class GameLoop {
return vec2.fromValues(this.canvas.width, this.canvas.height);
}
private get devicePixelRatio(): number {
const ratio = window.devicePixelRatio;
private get canvasPixelRatio(): number {
const rect = this.canvas.getBoundingClientRect();
const xScale = rect.width > 0 ? this.canvas.width / rect.width : 1;
const yScale = rect.height > 0 ? this.canvas.height / rect.height : xScale;
const ratio = (xScale + yScale) / 2;
return Number.isFinite(ratio) && ratio > 0 ? ratio : 1;
}

View file

@ -1,58 +0,0 @@
import { describe, expect, it, vi } from 'vitest';
import { appConfig } from '../config';
import { IntroPrompt } from './intro-prompt';
const createPromptElement = (): HTMLElement =>
({
classList: {
add: vi.fn(),
contains: vi.fn(() => false),
remove: vi.fn(),
},
innerHTML: '',
replaceChildren: vi.fn(),
}) as unknown as HTMLElement;
describe('IntroPrompt', () => {
it('advances progress from simulation delta time', () => {
const prompt = new IntroPrompt(createPromptElement());
prompt.update(appConfig.simulation.intro.durationSeconds / 2);
expect(prompt.progress).toBeCloseTo(0.5);
});
it('caps progress when the intro completes', () => {
const prompt = new IntroPrompt(createPromptElement());
prompt.update(appConfig.simulation.intro.durationSeconds * 2);
prompt.update(appConfig.simulation.intro.durationSeconds);
expect(prompt.progress).toBe(1);
});
it('can rewind an active intro to leave a minimum resize paint window', () => {
const prompt = new IntroPrompt(createPromptElement());
prompt.update(appConfig.simulation.intro.durationSeconds * 0.95);
prompt.rewindToLeaveRemainingTime(appConfig.simulation.intro.durationSeconds * 0.25);
expect(prompt.progress).toBeCloseTo(0.75);
});
it('allows title regeneration only before drawing or completion', () => {
const prompt = new IntroPrompt(createPromptElement());
expect(prompt.shouldRegenerateTitleOnResize).toBe(true);
prompt.markStartedDrawing();
expect(prompt.shouldRegenerateTitleOnResize).toBe(false);
const completedPrompt = new IntroPrompt(createPromptElement());
completedPrompt.complete();
expect(completedPrompt.shouldRegenerateTitleOnResize).toBe(false);
});
});

View file

@ -1,97 +0,0 @@
import { afterEach, beforeEach, describe, expect, it, vi } from 'vitest';
import { AGENT_FLOAT_COUNT } from '../pipelines/agents/agent-generation/agent';
import { createIntroTitleAgents } from './intro-title-agents';
const installCanvasMask = () => {
Object.defineProperty(globalThis, 'document', {
configurable: true,
value: {
createElement: vi.fn(() => {
const canvas = {
width: 0,
height: 0,
getContext: vi.fn(() => ({
clearRect: vi.fn(),
fillStyle: '',
fillText: vi.fn(),
font: '',
getImageData: vi.fn(() => {
const data = new Uint8ClampedArray(canvas.width * canvas.height * 4);
for (let i = 3; i < data.length; i += 4) {
data[i] = 255;
}
return { data };
}),
lineJoin: '',
lineWidth: 0,
measureText: vi.fn((text: string) => ({
actualBoundingBoxAscent: 10,
actualBoundingBoxDescent: 4,
width: text.length * 10,
})),
strokeStyle: '',
strokeText: vi.fn(),
textAlign: '',
textBaseline: '',
})),
};
return canvas;
}),
},
});
};
describe('createIntroTitleAgents', () => {
beforeEach(() => {
installCanvasMask();
});
afterEach(() => {
Reflect.deleteProperty(globalThis, 'document');
});
it('creates deterministic agents for the same seed and progress', () => {
const first = createIntroTitleAgents({
count: 4,
height: 32,
progress: 0.4,
seed: 123,
width: 64,
});
const second = createIntroTitleAgents({
count: 4,
height: 32,
progress: 0.4,
seed: 123,
width: 64,
});
expect(Array.from(first)).toEqual(Array.from(second));
});
it('preserves targets while advancing positions for a later intro progress', () => {
const initial = createIntroTitleAgents({
count: 1,
height: 32,
progress: 0,
seed: 456,
width: 64,
});
const later = createIntroTitleAgents({
count: 1,
height: 32,
progress: 0.8,
seed: 456,
width: 64,
});
expect(later[0]).not.toBe(initial[0]);
expect(later[1]).not.toBe(initial[1]);
expect(later[4]).toBe(initial[4]);
expect(later[5]).toBe(initial[5]);
expect(later[7]).toBe(initial[7]);
expect(later.length).toBe(AGENT_FLOAT_COUNT);
});
});

View file

@ -1,5 +1,6 @@
import { appConfig } from '../config';
import { AGENT_FLOAT_COUNT } from '../pipelines/agents/agent-generation/agent';
import { AGENT_FLOAT_COUNT } from '../pipelines/agents/agent-generation/agent-generation-pipeline';
import { clamp, easeOutQuad, mix, mixAngle, smoothstep } from '../utils/math';
interface IntroTitlePoint {
x: number;
@ -398,19 +399,6 @@ const createSeededRandom = (seed: number): RandomSource => {
};
};
const mix = (from: number, to: number, amount: number): number =>
from + (to - from) * amount;
const mixAngle = (from: number, to: number, amount: number): number => {
const delta = Math.atan2(Math.sin(to - from), Math.cos(to - from));
return from + delta * amount;
};
const smoothstep = (edge0: number, edge1: number, value: number): number => {
const t = clamp((value - edge0) / (edge1 - edge0), 0, 1);
return t * t * (3 - 2 * t);
};
const easePathProgress = (amount: number): number => {
if (appConfig.simulation.intro.pathEasing === 'linear') {
return amount;
@ -418,10 +406,3 @@ const easePathProgress = (amount: number): number => {
return easeOutQuad(amount);
};
const easeOutQuad = (value: number): number => value * (2 - value);
const clamp = (value: number, min: number, max: number): number => {
const safeValue = Number.isFinite(value) ? value : min;
return Math.min(max, Math.max(min, safeValue));
};

View file

@ -1,327 +0,0 @@
import { afterEach, beforeEach, describe, expect, it, vi } from 'vitest';
type PointerListener = (event: PointerEvent) => void;
const makePointerEvent = (
type: string,
event: Partial<PointerEvent> = {}
): PointerEvent =>
({
buttons: 1,
clientX: 10,
clientY: 20,
isTrusted: true,
pointerId: 1,
pointerType: 'mouse',
pressure: 0.5,
timeStamp: 100,
type,
...event,
}) as PointerEvent;
const toPoint = (point: ArrayLike<number>): Array<number> => Array.from(point);
class FakeCanvas {
public readonly capturedPointerIds: Array<number> = [];
public readonly releasedPointerIds: Array<number> = [];
public width = 300;
public height = 200;
private readonly listeners = new Map<string, Set<PointerListener>>();
public addEventListener(
type: string,
listener: EventListenerOrEventListenerObject
): void {
const listeners = this.listeners.get(type) ?? new Set<PointerListener>();
const pointerListener =
typeof listener === 'function'
? listener
: (event: Event) => listener.handleEvent(event);
listeners.add(pointerListener as PointerListener);
this.listeners.set(type, listeners);
}
public removeEventListener(
type: string,
listener: EventListenerOrEventListenerObject
): void {
const listeners = this.listeners.get(type);
if (!listeners) {
return;
}
listeners.delete(listener as PointerListener);
}
public dispatchPointerEvent(type: string, event: Partial<PointerEvent> = {}): void {
const pointerEvent = makePointerEvent(type, event);
this.listeners.get(type)?.forEach((listener) => listener(pointerEvent));
}
public getBoundingClientRect(): DOMRect {
return {
bottom: this.height,
height: this.height,
left: 0,
right: this.width,
toJSON: () => ({}),
top: 0,
width: this.width,
x: 0,
y: 0,
} as DOMRect;
}
public setPointerCapture(pointerId: number): void {
this.capturedPointerIds.push(pointerId);
}
public releasePointerCapture(pointerId: number): void {
this.releasedPointerIds.push(pointerId);
}
}
const makeSwipePipeline = () => ({
addSwipeSegment: vi.fn(),
clearSwipes: vi.fn(),
});
const createPointerInput = async ({
devicePixelRatio = 1,
}: { devicePixelRatio?: number } = {}) => {
const { GardenPointerInput } = await import('./pointer-input');
const { settings: runtimeSettings } = await import('../settings');
const canvas = new FakeCanvas();
const audio = {
beginGesture: vi.fn(),
endGesture: vi.fn(),
start: vi.fn(),
stroke: vi.fn(),
};
const brushPipeline = makeSwipePipeline();
const eraserAgentPipeline = makeSwipePipeline();
const eraserTexturePipeline = makeSwipePipeline();
const eraserPreview = {
isPointerInsideCanvas: vi.fn(() => true),
setEraseMode: vi.fn(),
setPointerHoveringCanvas: vi.fn(),
update: vi.fn(),
};
const onStartDrawing = vi.fn();
const onEraseGestureEnded = vi.fn();
const spawnStrokeAgents = vi.fn();
const input = new GardenPointerInput({
audio,
brushPipeline,
canvas: canvas as unknown as HTMLCanvasElement,
eraserAgentPipeline,
eraserPreview,
eraserTexturePipeline,
getDevicePixelRatio: () => devicePixelRatio,
getMirrorSegmentCount: () => 1,
onEraseGestureEnded,
onStartDrawing,
spawnStrokeAgents,
} as unknown as ConstructorParameters<typeof GardenPointerInput>[0]);
input.attach();
return {
audio,
brushPipeline,
canvas,
input,
onStartDrawing,
runtimeSettings,
spawnStrokeAgents,
};
};
describe('GardenPointerInput drawing startup', () => {
beforeEach(() => {
vi.resetModules();
vi.stubGlobal('localStorage', {
clear: vi.fn(),
getItem: vi.fn(() => null),
removeItem: vi.fn(),
setItem: vi.fn(),
});
});
afterEach(() => {
vi.unstubAllGlobals();
});
it('allows pointer drawing immediately', async () => {
const { audio, brushPipeline, canvas, onStartDrawing, spawnStrokeAgents } =
await createPointerInput();
canvas.dispatchPointerEvent('pointerdown', { pointerId: 7 });
canvas.dispatchPointerEvent('pointermove', {
clientX: 60,
clientY: 80,
pointerId: 7,
timeStamp: 120,
});
expect(onStartDrawing).toHaveBeenCalledTimes(1);
expect(audio.start).toHaveBeenCalledWith(expect.anything(), { userGesture: true });
expect(audio.beginGesture).toHaveBeenCalledTimes(1);
expect(brushPipeline.addSwipeSegment).toHaveBeenCalledTimes(2);
expect(spawnStrokeAgents).toHaveBeenCalledTimes(2);
expect(canvas.capturedPointerIds).toEqual([7]);
});
it('starts drawing from a fresh pointerdown', async () => {
const { audio, brushPipeline, canvas, onStartDrawing, spawnStrokeAgents } =
await createPointerInput();
canvas.dispatchPointerEvent('pointerdown', { pointerId: 9 });
expect(onStartDrawing).toHaveBeenCalledTimes(1);
expect(audio.start).toHaveBeenCalledWith(expect.anything(), { userGesture: true });
expect(audio.beginGesture).toHaveBeenCalledTimes(1);
expect(audio.stroke).not.toHaveBeenCalled();
expect(brushPipeline.addSwipeSegment).toHaveBeenCalledTimes(1);
expect(spawnStrokeAgents).toHaveBeenCalledTimes(1);
expect(canvas.capturedPointerIds).toEqual([9]);
});
it('flushes the delayed smoothed stroke tail on pointerup', async () => {
const { brushPipeline, canvas } = await createPointerInput();
canvas.dispatchPointerEvent('pointerdown', { pointerId: 9 });
canvas.dispatchPointerEvent('pointermove', {
clientX: 60,
clientY: 80,
pointerId: 9,
timeStamp: 120,
});
canvas.dispatchPointerEvent('pointerup', {
clientX: 60,
clientY: 80,
pointerId: 9,
timeStamp: 140,
});
expect(brushPipeline.addSwipeSegment).toHaveBeenCalledTimes(3);
expect(toPoint(brushPipeline.addSwipeSegment.mock.calls[1][0])).toEqual([10, 20]);
expect(toPoint(brushPipeline.addSwipeSegment.mock.calls[1][1])).toEqual([35, 50]);
expect(toPoint(brushPipeline.addSwipeSegment.mock.calls[2][0])).toEqual([35, 50]);
expect(toPoint(brushPipeline.addSwipeSegment.mock.calls[2][1])).toEqual([60, 80]);
});
it('uses coalesced pointer samples for smoother brush segments', async () => {
const { audio, brushPipeline, canvas, spawnStrokeAgents } =
await createPointerInput();
canvas.dispatchPointerEvent('pointerdown', { pointerId: 9 });
audio.stroke.mockClear();
brushPipeline.addSwipeSegment.mockClear();
spawnStrokeAgents.mockClear();
canvas.dispatchPointerEvent('pointermove', {
clientX: 40,
clientY: 20,
getCoalescedEvents: () => [
makePointerEvent('pointermove', {
clientX: 20,
clientY: 20,
pointerId: 9,
timeStamp: 110,
}),
makePointerEvent('pointermove', {
clientX: 30,
clientY: 20,
pointerId: 9,
timeStamp: 115,
}),
makePointerEvent('pointermove', {
clientX: 40,
clientY: 20,
pointerId: 9,
timeStamp: 120,
}),
],
pointerId: 9,
timeStamp: 120,
});
expect(audio.stroke).toHaveBeenCalledTimes(3);
expect(spawnStrokeAgents).toHaveBeenCalledTimes(3);
expect(brushPipeline.addSwipeSegment.mock.calls.length).toBeGreaterThan(3);
});
it('passes normalized audio geometry context with stroke events', async () => {
const { audio, canvas } = await createPointerInput();
canvas.dispatchPointerEvent('pointerdown', { pointerId: 9, timeStamp: 100 });
canvas.dispatchPointerEvent('pointermove', {
clientX: 40,
clientY: 50,
pointerId: 9,
timeStamp: 150,
});
expect(audio.stroke).toHaveBeenCalledWith(
expect.objectContaining({
canvasSize: [300, 200],
elapsedSeconds: 0.05,
from: expect.anything(),
isErasing: false,
to: expect.anything(),
})
);
const stroke = audio.stroke.mock.calls[0][0];
expect(toPoint(stroke.from)).toEqual([10, 20]);
expect(toPoint(stroke.to)).toEqual([40, 50]);
});
it('keeps pointer geometry in backing pixels on high-DPR canvases', async () => {
const { audio, brushPipeline, canvas } = await createPointerInput({
devicePixelRatio: 2,
});
canvas.dispatchPointerEvent('pointerdown', {
clientX: 10,
clientY: 20,
pointerId: 9,
timeStamp: 100,
});
canvas.dispatchPointerEvent('pointermove', {
clientX: 40,
clientY: 50,
pointerId: 9,
timeStamp: 150,
});
const firstStroke = audio.stroke.mock.calls[0][0];
expect(toPoint(firstStroke.from)).toEqual([20, 40]);
expect(toPoint(firstStroke.to)).toEqual([80, 100]);
expect(toPoint(brushPipeline.addSwipeSegment.mock.calls[0][0])).toEqual([20, 40]);
});
it('caps curve tessellation with the brush curve resolution setting', async () => {
const { brushPipeline, canvas, runtimeSettings } = await createPointerInput();
runtimeSettings.brushCurveResolution = 2;
runtimeSettings.brushSize = 1;
canvas.dispatchPointerEvent('pointerdown', { pointerId: 9 });
canvas.dispatchPointerEvent('pointermove', {
clientX: 10,
clientY: 60,
pointerId: 9,
timeStamp: 120,
});
canvas.dispatchPointerEvent('pointermove', {
clientX: 60,
clientY: 60,
pointerId: 9,
timeStamp: 140,
});
expect(brushPipeline.addSwipeSegment).toHaveBeenCalledTimes(4);
});
});

View file

@ -4,7 +4,7 @@ import { GardenAudio } from '../audio/garden-audio';
import { appConfig } from '../config';
import {
BrushPipeline,
getSafeDevicePixelRatio,
getSafePixelRatio,
} from '../pipelines/brush/brush-pipeline';
import { EraserAgentPipeline } from '../pipelines/eraser/eraser-agent-pipeline';
import { EraserTexturePipeline } from '../pipelines/eraser/eraser-texture-pipeline';
@ -19,7 +19,7 @@ interface GardenPointerInputOptions {
eraserAgentPipeline: EraserAgentPipeline;
eraserTexturePipeline: EraserTexturePipeline;
eraserPreview: EraserPreview;
getDevicePixelRatio: () => number;
getCanvasPixelRatio: () => number;
getMirrorSegmentCount: () => number;
onStartDrawing: () => void;
onEraseGestureEnded: () => void;
@ -106,9 +106,7 @@ export class GardenPointerInput {
return;
}
if (event.pointerType !== 'touch') {
this.options.audio.start(activeVibe, { userGesture: true });
}
this.options.audio.start(activeVibe, { userGesture: true });
this.options.audio.beginGesture();
this.options.onStartDrawing();
this.activePointerId = event.pointerId;
@ -204,12 +202,11 @@ export class GardenPointerInput {
private getCanvasPointerPosition(event: PointerEvent): vec2 {
const rect = this.canvas.getBoundingClientRect();
const devicePixelRatio = getSafeDevicePixelRatio(
this.options.getDevicePixelRatio()
);
const xScale = getSafePixelRatio(this.canvas.width / rect.width);
const yScale = getSafePixelRatio(this.canvas.height / rect.height);
return vec2.fromValues(
(event.clientX - rect.left) * devicePixelRatio,
(event.clientY - rect.top) * devicePixelRatio
(event.clientX - rect.left) * xScale,
(event.clientY - rect.top) * yScale
);
}
@ -219,7 +216,7 @@ export class GardenPointerInput {
if (
previousSample !== undefined &&
vec2.squaredDistance(previousSample, position) <=
getBrushSmoothingDistanceSquared(this.options.getDevicePixelRatio())
getBrushSmoothingDistanceSquared(this.options.getCanvasPixelRatio())
) {
return;
}
@ -253,13 +250,15 @@ export class GardenPointerInput {
private addQuadraticBrushSegments(start: vec2, control: vec2, end: vec2): void {
const curveLength = vec2.distance(start, control) + vec2.distance(control, end);
const devicePixelRatio = getSafeDevicePixelRatio(this.options.getDevicePixelRatio());
const canvasPixelRatio = getSafePixelRatio(
this.options.getCanvasPixelRatio()
);
const brushRadius = Math.max(
settings.brushCurveMinBrushRadius * devicePixelRatio,
(settings.brushSize * devicePixelRatio) / 2
settings.brushCurveMinBrushRadius * canvasPixelRatio,
(settings.brushSize * canvasPixelRatio) / 2
);
const segmentSpacing = Math.max(
settings.brushCurveMinSegmentSpacing * devicePixelRatio,
settings.brushCurveMinSegmentSpacing * canvasPixelRatio,
brushRadius * settings.brushCurveSegmentBrushRadiusRatio
);
const mirrorSegmentCount = Math.max(1, this.options.getMirrorSegmentCount());
@ -299,7 +298,7 @@ export class GardenPointerInput {
if (
this.lastSmoothedBrushPosition !== null &&
vec2.squaredDistance(this.lastSmoothedBrushPosition, finalSample) >
getBrushSmoothingDistanceSquared(this.options.getDevicePixelRatio())
getBrushSmoothingDistanceSquared(this.options.getCanvasPixelRatio())
) {
this.addMirroredBrushSegment(this.lastSmoothedBrushPosition, finalSample);
}
@ -381,11 +380,11 @@ const getBrushCurveResolution = (): number => {
return Math.max(1, Math.floor(resolution));
};
const getBrushSmoothingDistanceSquared = (devicePixelRatio?: number): number => {
const getBrushSmoothingDistanceSquared = (pixelRatio?: number): number => {
const distance = Number.isFinite(settings.brushSmoothingMinSampleDistance)
? settings.brushSmoothingMinSampleDistance
: appConfig.defaultSettings.brushSmoothingMinSampleDistance;
return Math.max(0, distance * getSafeDevicePixelRatio(devicePixelRatio)) ** 2;
return Math.max(0, distance * getSafePixelRatio(pixelRatio)) ** 2;
};
const isSamePointerSample = (left: PointerEvent, right: PointerEvent): boolean =>

View file

@ -1,5 +1,6 @@
import { activeVibe } from '../settings';
import { hexToRgb, type VibeId } from '../vibes';
import { hexToRgb } from '../utils/hex-to-rgb';
import { type VibeId } from '../vibes';
import { RenderInputs } from './game-loop-types';
export class RenderInputCache {

View file

@ -1,67 +0,0 @@
import { describe, expect, it } from 'vitest';
import { getToolbarContrastMetrics } from './toolbar-contrast-monitor';
const makePixels = (
samples: ReadonlyArray<readonly [number, number, number]>
): Uint8Array => {
const pixels = new Uint8Array(samples.length * 4);
samples.forEach(([red, green, blue], index) => {
const offset = index * 4;
pixels[offset] = red;
pixels[offset + 1] = green;
pixels[offset + 2] = blue;
pixels[offset + 3] = 255;
});
return pixels;
};
describe('toolbar contrast monitoring', () => {
it('leaves the toolbar transparent over dark canvas samples', () => {
const metrics = getToolbarContrastMetrics(
makePixels(Array.from({ length: 91 }, () => [8, 12, 18])),
91,
false
);
expect(metrics.backgroundOpacity).toBe(0);
expect(metrics.lowContrastRatio).toBe(0);
});
it('ramps background opacity as canvas samples get lighter', () => {
const dimMetrics = getToolbarContrastMetrics(
makePixels(Array.from({ length: 91 }, () => [130, 130, 130])),
91,
false
);
const brightMetrics = getToolbarContrastMetrics(
makePixels(Array.from({ length: 91 }, () => [210, 210, 210])),
91,
false
);
expect(dimMetrics.backgroundOpacity).toBeGreaterThan(0);
expect(brightMetrics.backgroundOpacity).toBeGreaterThan(dimMetrics.backgroundOpacity);
expect(brightMetrics.backgroundOpacity).toBeLessThanOrEqual(0.82);
});
it('raises background opacity when enough samples have poor contrast with white controls', () => {
const darkSamples = Array.from({ length: 82 }, () => [8, 12, 18] as const);
const brightSamples = Array.from({ length: 9 }, () => [245, 240, 218] as const);
const metrics = getToolbarContrastMetrics(
makePixels([...darkSamples, ...brightSamples]),
91,
false
);
expect(metrics.lowContrastRatio).toBeGreaterThanOrEqual(0.08);
expect(metrics.backgroundOpacity).toBeGreaterThan(0);
});
it('reads bgra canvas samples in the correct channel order', () => {
const bgraPixels = new Uint8Array([0, 0, 255, 255]);
const metrics = getToolbarContrastMetrics(bgraPixels, 1, true);
expect(metrics.averageLuminance).toBeCloseTo(0.2126);
});
});

View file

@ -1,4 +1,5 @@
import { appConfig } from '../config';
import { clamp01 } from '../utils/math';
import type { CanvasReadbackRequest } from './game-loop-types';
interface CanvasSamplePoint {
@ -16,8 +17,6 @@ interface ToolbarContrastMetrics {
const TOOLBAR_BACKGROUND_OPACITY_PROPERTY = '--toolbar-background-opacity';
const TOOLBAR_BACKGROUND_STRENGTH_PROPERTY = '--toolbar-background-strength';
const clamp01 = (value: number): number => Math.min(1, Math.max(0, value));
const getLinearChannel = (channel: number): number => {
const normalized = channel / 255;
return normalized <= appConfig.toolbar.contrast.linearChannelBreakpoint

View file

@ -1,65 +0,0 @@
import { readFileSync } from 'node:fs';
import { join } from 'node:path';
import { describe, expect, it } from 'vitest';
const projectRoot = process.cwd();
const indexSource = readFileSync(join(projectRoot, 'src/index.ts'), 'utf8');
const html = readFileSync(join(projectRoot, 'index.html'), 'utf8');
const escapeRegex = (value: string) => value.replace(/[.*+?^${}()|[\]\\]/g, '\\$&');
const hasClass = (className: string, tagName?: string) => {
const tagPattern = tagName ? `<${tagName}\\b[^>]*` : '<[a-z][^>]*';
return new RegExp(
`${tagPattern}class="[^"]*\\b${escapeRegex(className)}\\b[^"]*"`,
'i'
).test(html);
};
const hasId = (id: string) => new RegExp(`\\bid="${escapeRegex(id)}"`, 'i').test(html);
const hasTag = (tagName: string) =>
new RegExp(`<${escapeRegex(tagName)}(?:\\s|>|/)`, 'i').test(html);
const selectorExists = (selector: string) => {
const idSelector = /^#(?<id>[\w-]+)$/.exec(selector);
if (idSelector?.groups?.id) {
return hasId(idSelector.groups.id);
}
const classSelector = /^\.([\w-]+)$/.exec(selector);
if (classSelector?.[1]) {
return hasClass(classSelector[1]);
}
const tagClassSelector = /^(?<tagName>[a-z]+)\.(?<className>[\w-]+)$/.exec(selector);
if (tagClassSelector?.groups) {
return hasClass(tagClassSelector.groups.className, tagClassSelector.groups.tagName);
}
if (/^[a-z]+$/.test(selector)) {
return hasTag(selector);
}
throw new Error(`Unsupported selector contract syntax: ${selector}`);
};
describe('index DOM selector contract', () => {
it('keeps every boot-time required selector target present in index.html', () => {
const selectors = Array.from(
indexSource.matchAll(/queryRequiredElements?\(\s*'([^']+)'\s*,/g),
(match) => match[1]
);
expect(selectors.length).toBeGreaterThan(0);
expect(selectors.filter((selector) => !selectorExists(selector))).toEqual([]);
});
it('keeps the three color swatches expected by the palette UI', () => {
const colorSwatchCount = Array.from(
html.matchAll(/class="[^"]*\bcolor-swatch\b[^"]*"/g)
).length;
expect(colorSwatchCount).toBe(3);
});
});

View file

@ -2,16 +2,22 @@ import GameLoop from './game-loop/game-loop';
import './index.scss';
import { initAnalytics, trackExport, trackVibeChange } from './analytics';
import { initAnalytics, trackExport, trackStart, trackVibeChange } from './analytics';
import {
APP_STORAGE_KEYS,
DEFAULT_AUDIO_VOLUME,
DISABLED_FLAG_VALUE,
ENABLED_FLAG_VALUE,
UNIT_INTERVAL_INPUT_MAX,
UNIT_INTERVAL_INPUT_MIN,
} from './app-constants';
import { preloadPianoSamples } from './audio/piano-samples';
import { appConfig } from './config';
import { CollapsiblePanelAnimator } from './page/collapsible-panel-animator';
import { ConfigPane } from './page/config-pane';
import { FullScreenHandler } from './page/full-screen-handler';
import { MenuHider } from './page/menu-hider';
import { activeVibe, applyVibeSettings, resetSettings, settings } from './settings';
import { readBrowserStorage, writeBrowserStorage } from './utils/browser-storage';
import { clamp } from './utils/clamp';
import { DeltaTimeCalculator } from './utils/delta-time-calculator';
import { queryRequiredElement, queryRequiredElements } from './utils/dom';
import {
@ -21,56 +27,165 @@ import {
Severity,
} from './utils/error-handler';
import { initializeGpu } from './utils/graphics/initialize-gpu';
import { clamp01 } from './utils/math';
import { VIBE_PRESETS } from './vibes';
const AUDIO_VOLUME_STEP = 0.01;
const ERASER_CONTROL_SCALE_MAX = 1.33;
const ERASER_CONTROL_SCALE_MIN = 0.75;
const ERASER_SIZE_DEFAULT = 96;
const ERASER_SIZE_MAX = 240;
const ERASER_SIZE_MIN = 24;
const ERASER_SIZE_STEP = 1;
const MIRROR_SEGMENT_DEFAULT = 1;
const MIRROR_SEGMENT_MAX = 12;
const MIRROR_SEGMENT_MIN = 1;
const MIRROR_SEGMENT_OFF_LABEL = 'Mirror off';
const MIRROR_SEGMENT_STEP = 1;
const MIRROR_SEGMENT_LABEL_SUFFIX = 'slices';
const ELEMENT_TAGS = {
div: 'div',
pre: 'pre',
} as const;
const ARIA_ATTRIBUTES = {
label: 'aria-label',
live: 'aria-live',
pressed: 'aria-pressed',
role: 'role',
valueNow: 'aria-valuenow',
valueText: 'aria-valuetext',
} as const;
const ARIA_LIVE_VALUES = {
assertive: 'assertive',
polite: 'polite',
} as const;
const ARIA_ROLES = {
alert: 'alert',
status: 'status',
} as const;
const CSS_CLASSES = {
active: 'active',
errorsContainer: 'errors-container',
isLoading: 'is-loading',
muted: 'muted',
preDrawing: 'pre-drawing',
} as const;
const CSS_VARIABLES = {
eraserControlScale: '--eraser-control-scale',
eraserProgress: '--eraser-progress',
gardenBackground: '--garden-background',
loadingProgress: '--loading-progress',
mirrorAngle: '--mirror-angle',
mirrorProgress: '--mirror-progress',
volumeProgress: '--volume-progress',
} as const;
const DOM_EVENTS = {
click: 'click',
focus: 'focus',
input: 'input',
keydown: 'keydown',
pointerDown: 'pointerdown',
pointerUp: 'pointerup',
touchEnd: 'touchend',
touchStart: 'touchstart',
} as const;
const APP_SELECTORS = {
aside: 'aside',
canvas: 'canvas',
eraserPreview: '.eraser-preview',
eraserSizeControl: '.eraser-size-control',
eraserSizeSlider: '.eraser-size-slider',
errorContainer: '.errors-container',
export4k: '.export-4k',
exportStatus: '.export-status',
infoButton: 'button.info',
infoElement: '.info-page',
loadingBar: '.loading-bar',
loadingProgress: '.loading-progress',
loadingStatus: '.loading-status',
maximizeFullScreenButton: 'button.maximize-full-screen',
minimizeFullScreenButton: 'button.minimize-full-screen',
mirrorSegmentControl: '.mirror-segment-control',
mirrorSegmentSlider: '.mirror-segment-slider',
nextVibe: '.next-vibe',
previousVibe: '.previous-vibe',
prompt: '.garden-prompt',
restartButton: 'button.restart',
settingsButton: 'button.settings',
soundButton: 'button.sound',
splash: '.splash',
startButton: '.start-button',
swatches: '.color-swatch',
toolbarRow: '.toolbar-row',
volumeControl: '.volume-control',
volumeSlider: '.volume-slider',
} as const;
const AUDIO_LABELS = {
mutedPrefix: 'Muted',
mute: 'Mute audio',
unmute: 'Unmute audio',
volumeSuffix: 'volume',
} as const;
const LOADING_MESSAGES = {
fontsError: 'Could not load fonts.',
pianoSamplesError: 'Could not preload piano samples.',
ready: 'Ready',
} as const;
const VIBE_CHANGE_SOURCES = {
nextButton: 'next-button',
previousButton: 'previous-button',
settings: 'settings',
} as const;
const clampEraserSize = (value: number): number => {
const safeValue = Number.isFinite(value) ? value : appConfig.toolbar.eraser.default;
return Math.min(
appConfig.toolbar.eraser.max,
Math.max(appConfig.toolbar.eraser.min, Math.round(safeValue))
);
const safeValue = Number.isFinite(value) ? value : ERASER_SIZE_DEFAULT;
return Math.min(ERASER_SIZE_MAX, Math.max(ERASER_SIZE_MIN, Math.round(safeValue)));
};
const getEraserSizeRatio = (size: number): number =>
(size - appConfig.toolbar.eraser.min) /
(appConfig.toolbar.eraser.max - appConfig.toolbar.eraser.min);
(size - ERASER_SIZE_MIN) / (ERASER_SIZE_MAX - ERASER_SIZE_MIN);
const clampMirrorSegmentCount = (value: number): number => {
const safeValue = Number.isFinite(value) ? value : appConfig.toolbar.mirror.default;
const safeValue = Number.isFinite(value) ? value : MIRROR_SEGMENT_DEFAULT;
return Math.min(
appConfig.toolbar.mirror.max,
Math.max(appConfig.toolbar.mirror.min, Math.round(safeValue))
MIRROR_SEGMENT_MAX,
Math.max(MIRROR_SEGMENT_MIN, Math.round(safeValue))
);
};
const getMirrorSegmentRatio = (count: number): number =>
(count - appConfig.toolbar.mirror.min) /
(appConfig.toolbar.mirror.max - appConfig.toolbar.mirror.min);
const mirrorSegmentNames: Readonly<Record<number, string>> =
appConfig.toolbar.mirror.names;
(count - MIRROR_SEGMENT_MIN) / (MIRROR_SEGMENT_MAX - MIRROR_SEGMENT_MIN);
const formatMirrorSegmentCount = (count: number): string =>
count === appConfig.toolbar.mirror.default
? appConfig.toolbar.mirror.offLabel
: `${count} ${mirrorSegmentNames[count] ?? appConfig.toolbar.mirror.fallbackSegmentName}`;
count === MIRROR_SEGMENT_DEFAULT
? MIRROR_SEGMENT_OFF_LABEL
: `${count} ${MIRROR_SEGMENT_LABEL_SUFFIX}`;
const clampAudioVolume = (value: number): number => {
const safeValue = Number.isFinite(value) ? value : appConfig.toolbar.volume.default;
return clamp(safeValue, appConfig.toolbar.volume.min, appConfig.toolbar.volume.max);
const safeValue = Number.isFinite(value) ? value : DEFAULT_AUDIO_VOLUME;
return clamp01(safeValue);
};
const getAudioVolumeRatio = (volume: number): number =>
(volume - appConfig.toolbar.volume.min) /
(appConfig.toolbar.volume.max - appConfig.toolbar.volume.min);
const getAudioVolumePercent = (volume: number): number =>
Math.round(getAudioVolumeRatio(volume) * 100);
Math.round(clampAudioVolume(volume) * 100);
const readInitialAudioVolume = (): number => {
const storedVolume = readBrowserStorage(appConfig.storage.audioVolumeKey);
const storedVolume = readBrowserStorage(APP_STORAGE_KEYS.audioVolume);
return storedVolume === null
? appConfig.toolbar.volume.default
? DEFAULT_AUDIO_VOLUME
: clampAudioVolume(Number(storedVolume));
};
@ -82,13 +197,18 @@ type RuntimeUiError = Parameters<
>[0];
const renderRuntimeMessage = (container: HTMLElement, error: RuntimeUiError) => {
const message = document.createElement('pre');
const message = document.createElement(ELEMENT_TAGS.pre);
message.className = error.severity;
message.textContent = error.code ? `${error.message}\n${error.code}` : error.message;
message.setAttribute('role', error.severity === Severity.ERROR ? 'alert' : 'status');
message.setAttribute(
'aria-live',
error.severity === Severity.ERROR ? 'assertive' : 'polite'
ARIA_ATTRIBUTES.role,
error.severity === Severity.ERROR ? ARIA_ROLES.alert : ARIA_ROLES.status
);
message.setAttribute(
ARIA_ATTRIBUTES.live,
error.severity === Severity.ERROR
? ARIA_LIVE_VALUES.assertive
: ARIA_LIVE_VALUES.polite
);
container.append(message);
@ -105,54 +225,69 @@ const getRuntimeUiError = (exception: unknown): RuntimeUiError => ({
});
const renderStartupException = (exception: unknown) => {
const existingContainer = document.querySelector('.errors-container');
const existingContainer = document.querySelector(APP_SELECTORS.errorContainer);
const container =
existingContainer instanceof HTMLElement
? existingContainer
: document.createElement('div');
: document.createElement(ELEMENT_TAGS.div);
if (!(existingContainer instanceof HTMLElement)) {
container.className = 'errors-container';
container.className = CSS_CLASSES.errorsContainer;
document.body.append(container);
}
container.setAttribute('aria-live', 'assertive');
container.setAttribute(ARIA_ATTRIBUTES.live, ARIA_LIVE_VALUES.assertive);
renderRuntimeMessage(container, getRuntimeUiError(exception));
};
const queryAppElements = () => ({
aside: queryRequiredElement('aside', HTMLElement),
toolbarRow: queryRequiredElement('.toolbar-row', HTMLElement),
infoButton: queryRequiredElement('button.info', HTMLButtonElement),
infoElement: queryRequiredElement('.info-page', HTMLElement),
aside: queryRequiredElement(APP_SELECTORS.aside, HTMLElement),
toolbarRow: queryRequiredElement(APP_SELECTORS.toolbarRow, HTMLElement),
infoButton: queryRequiredElement(APP_SELECTORS.infoButton, HTMLButtonElement),
infoElement: queryRequiredElement(APP_SELECTORS.infoElement, HTMLElement),
minimizeFullScreenButton: queryRequiredElement(
'button.minimize-full-screen',
APP_SELECTORS.minimizeFullScreenButton,
HTMLButtonElement
),
maximizeFullScreenButton: queryRequiredElement(
'button.maximize-full-screen',
APP_SELECTORS.maximizeFullScreenButton,
HTMLButtonElement
),
settingsButton: queryRequiredElement('button.settings', HTMLButtonElement),
soundButton: queryRequiredElement('button.sound', HTMLButtonElement),
volumeControl: queryRequiredElement('.volume-control', HTMLLabelElement),
volumeSlider: queryRequiredElement('.volume-slider', HTMLInputElement),
restartButton: queryRequiredElement('button.restart', HTMLButtonElement),
canvas: queryRequiredElement('canvas', HTMLCanvasElement),
eraserPreview: queryRequiredElement('.eraser-preview', HTMLDivElement),
errorContainer: queryRequiredElement('.errors-container', HTMLElement),
previousVibe: queryRequiredElement('.previous-vibe', HTMLButtonElement),
nextVibe: queryRequiredElement('.next-vibe', HTMLButtonElement),
swatches: queryRequiredElements('.color-swatch', HTMLButtonElement),
eraserSizeControl: queryRequiredElement('.eraser-size-control', HTMLLabelElement),
eraserSizeSlider: queryRequiredElement('.eraser-size-slider', HTMLInputElement),
mirrorSegmentControl: queryRequiredElement('.mirror-segment-control', HTMLLabelElement),
mirrorSegmentSlider: queryRequiredElement('.mirror-segment-slider', HTMLInputElement),
export4k: queryRequiredElement('.export-4k', HTMLButtonElement),
exportStatus: queryRequiredElement('.export-status', HTMLSpanElement),
prompt: queryRequiredElement('.garden-prompt', HTMLDivElement),
loadingStatus: queryRequiredElement('.loading-status', HTMLDivElement),
loadingProgress: queryRequiredElement('.loading-progress', HTMLDivElement),
settingsButton: queryRequiredElement(APP_SELECTORS.settingsButton, HTMLButtonElement),
soundButton: queryRequiredElement(APP_SELECTORS.soundButton, HTMLButtonElement),
volumeControl: queryRequiredElement(APP_SELECTORS.volumeControl, HTMLLabelElement),
volumeSlider: queryRequiredElement(APP_SELECTORS.volumeSlider, HTMLInputElement),
restartButton: queryRequiredElement(APP_SELECTORS.restartButton, HTMLButtonElement),
canvas: queryRequiredElement(APP_SELECTORS.canvas, HTMLCanvasElement),
eraserPreview: queryRequiredElement(APP_SELECTORS.eraserPreview, HTMLDivElement),
errorContainer: queryRequiredElement(APP_SELECTORS.errorContainer, HTMLElement),
previousVibe: queryRequiredElement(APP_SELECTORS.previousVibe, HTMLButtonElement),
nextVibe: queryRequiredElement(APP_SELECTORS.nextVibe, HTMLButtonElement),
swatches: queryRequiredElements(APP_SELECTORS.swatches, HTMLButtonElement),
eraserSizeControl: queryRequiredElement(
APP_SELECTORS.eraserSizeControl,
HTMLLabelElement
),
eraserSizeSlider: queryRequiredElement(
APP_SELECTORS.eraserSizeSlider,
HTMLInputElement
),
mirrorSegmentControl: queryRequiredElement(
APP_SELECTORS.mirrorSegmentControl,
HTMLLabelElement
),
mirrorSegmentSlider: queryRequiredElement(
APP_SELECTORS.mirrorSegmentSlider,
HTMLInputElement
),
export4k: queryRequiredElement(APP_SELECTORS.export4k, HTMLButtonElement),
exportStatus: queryRequiredElement(APP_SELECTORS.exportStatus, HTMLSpanElement),
prompt: queryRequiredElement(APP_SELECTORS.prompt, HTMLDivElement),
loadingStatus: queryRequiredElement(APP_SELECTORS.loadingStatus, HTMLDivElement),
loadingProgress: queryRequiredElement(APP_SELECTORS.loadingProgress, HTMLDivElement),
splash: queryRequiredElement(APP_SELECTORS.splash, HTMLDivElement),
loadingBar: queryRequiredElement(APP_SELECTORS.loadingBar, HTMLDivElement),
startButton: queryRequiredElement(APP_SELECTORS.startButton, HTMLButtonElement),
});
type AppElements = ReturnType<typeof queryAppElements>;
@ -160,52 +295,62 @@ type AppElements = ReturnType<typeof queryAppElements>;
let elements: AppElements;
const setLoadingStage = (label: string, ratio: number) => {
const percent = Math.round(Math.max(0, Math.min(1, ratio)) * 100);
const percent = Math.round(clamp01(ratio) * 100);
elements.loadingStatus.textContent = label;
elements.loadingProgress.style.setProperty('--loading-progress', `${percent}%`);
elements.loadingProgress.setAttribute('aria-valuenow', String(percent));
elements.loadingProgress.style.setProperty(
CSS_VARIABLES.loadingProgress,
`${percent}%`
);
elements.loadingProgress.setAttribute(ARIA_ATTRIBUTES.valueNow, String(percent));
};
let audioVolume = readInitialAudioVolume();
let isAudioMuted =
readBrowserStorage(appConfig.storage.audioMutedKey) === '1' ||
audioVolume <= appConfig.toolbar.volume.min;
readBrowserStorage(APP_STORAGE_KEYS.audioMuted) === ENABLED_FLAG_VALUE ||
audioVolume <= 0;
let isEraserActive = false;
const persistAudioUiState = () => {
writeBrowserStorage(appConfig.storage.audioMutedKey, isAudioMuted ? '1' : '0');
writeBrowserStorage(
appConfig.storage.audioVolumeKey,
formatStoredAudioVolume(audioVolume)
APP_STORAGE_KEYS.audioMuted,
isAudioMuted ? ENABLED_FLAG_VALUE : DISABLED_FLAG_VALUE
);
writeBrowserStorage(APP_STORAGE_KEYS.audioVolume, formatStoredAudioVolume(audioVolume));
};
const renderAudioUi = (game: GameLoop | null) => {
audioVolume = clampAudioVolume(audioVolume);
const isEffectivelyMuted = isAudioMuted || audioVolume <= appConfig.toolbar.volume.min;
const isEffectivelyMuted = isAudioMuted || audioVolume <= 0;
const volumePercent = getAudioVolumePercent(audioVolume);
elements.soundButton.classList.toggle('muted', isEffectivelyMuted);
elements.soundButton.setAttribute('aria-pressed', String(isEffectivelyMuted));
elements.soundButton.classList.toggle(CSS_CLASSES.muted, isEffectivelyMuted);
elements.soundButton.setAttribute(ARIA_ATTRIBUTES.pressed, String(isEffectivelyMuted));
elements.soundButton.setAttribute(
'aria-label',
isEffectivelyMuted ? 'Unmute audio' : 'Mute audio'
ARIA_ATTRIBUTES.label,
isEffectivelyMuted ? AUDIO_LABELS.unmute : AUDIO_LABELS.mute
);
elements.soundButton.title = isEffectivelyMuted ? 'Unmute audio' : 'Mute audio';
elements.soundButton.title = isEffectivelyMuted
? AUDIO_LABELS.unmute
: AUDIO_LABELS.mute;
elements.volumeSlider.min = appConfig.toolbar.volume.min.toString();
elements.volumeSlider.max = appConfig.toolbar.volume.max.toString();
elements.volumeSlider.step = appConfig.toolbar.volume.step.toString();
elements.volumeSlider.min = UNIT_INTERVAL_INPUT_MIN;
elements.volumeSlider.max = UNIT_INTERVAL_INPUT_MAX;
elements.volumeSlider.step = AUDIO_VOLUME_STEP.toString();
elements.volumeSlider.value = formatStoredAudioVolume(audioVolume);
elements.volumeSlider.setAttribute(
'aria-valuetext',
isEffectivelyMuted ? `Muted, ${volumePercent}%` : `${volumePercent}%`
ARIA_ATTRIBUTES.valueText,
isEffectivelyMuted
? `${AUDIO_LABELS.mutedPrefix}, ${volumePercent}%`
: `${volumePercent}%`
);
elements.volumeControl.classList.toggle('muted', isEffectivelyMuted);
elements.volumeControl.classList.toggle(CSS_CLASSES.muted, isEffectivelyMuted);
elements.volumeControl.title = isEffectivelyMuted
? `Muted, ${volumePercent}% volume`
: `${volumePercent}% volume`;
elements.volumeControl.style.setProperty('--volume-progress', `${volumePercent}%`);
? `${AUDIO_LABELS.mutedPrefix}, ${volumePercent}% ${AUDIO_LABELS.volumeSuffix}`
: `${volumePercent}% ${AUDIO_LABELS.volumeSuffix}`;
elements.volumeControl.style.setProperty(
CSS_VARIABLES.volumeProgress,
`${volumePercent}%`
);
game?.setAudioVolume(audioVolume);
game?.setAudioMuted(isEffectivelyMuted);
@ -215,14 +360,14 @@ const renderPaletteUi = (game: GameLoop | null) => {
elements.swatches.forEach((swatch, index) => {
swatch.style.backgroundColor = activeVibe.colors[index];
swatch.classList.toggle(
'active',
CSS_CLASSES.active,
settings.selectedColorIndex === index && !isEraserActive
);
});
elements.eraserSizeControl.classList.toggle('active', isEraserActive);
elements.eraserSizeControl.classList.toggle(CSS_CLASSES.active, isEraserActive);
game?.setEraseMode(isEraserActive);
document.documentElement.style.setProperty(
'--garden-background',
CSS_VARIABLES.gardenBackground,
activeVibe.backgroundColor
);
};
@ -233,21 +378,22 @@ const renderEraserSizeUi = (game: GameLoop | null) => {
settings.eraserSize = size;
}
elements.eraserSizeSlider.min = appConfig.toolbar.eraser.min.toString();
elements.eraserSizeSlider.max = appConfig.toolbar.eraser.max.toString();
elements.eraserSizeSlider.step = appConfig.toolbar.eraser.step.toString();
elements.eraserSizeSlider.min = ERASER_SIZE_MIN.toString();
elements.eraserSizeSlider.max = ERASER_SIZE_MAX.toString();
elements.eraserSizeSlider.step = ERASER_SIZE_STEP.toString();
elements.eraserSizeSlider.value = size.toString();
elements.eraserSizeSlider.setAttribute('aria-valuetext', `${size}px`);
elements.eraserSizeSlider.setAttribute(ARIA_ATTRIBUTES.valueText, `${size}px`);
const ratio = getEraserSizeRatio(size);
const scale =
appConfig.toolbar.eraser.controlScaleMin +
(appConfig.toolbar.eraser.controlScaleMax -
appConfig.toolbar.eraser.controlScaleMin) *
ratio;
elements.eraserSizeControl.style.setProperty('--eraser-progress', `${ratio * 100}%`);
ERASER_CONTROL_SCALE_MIN +
(ERASER_CONTROL_SCALE_MAX - ERASER_CONTROL_SCALE_MIN) * ratio;
elements.eraserSizeControl.style.setProperty(
'--eraser-control-scale',
CSS_VARIABLES.eraserProgress,
`${ratio * 100}%`
);
elements.eraserSizeControl.style.setProperty(
CSS_VARIABLES.eraserControlScale,
scale.toFixed(3)
);
game?.updateEraserPreview();
@ -259,19 +405,22 @@ const renderMirrorSegmentUi = () => {
settings.mirrorSegmentCount = count;
}
elements.mirrorSegmentSlider.min = appConfig.toolbar.mirror.min.toString();
elements.mirrorSegmentSlider.max = appConfig.toolbar.mirror.max.toString();
elements.mirrorSegmentSlider.step = appConfig.toolbar.mirror.step.toString();
elements.mirrorSegmentSlider.min = MIRROR_SEGMENT_MIN.toString();
elements.mirrorSegmentSlider.max = MIRROR_SEGMENT_MAX.toString();
elements.mirrorSegmentSlider.step = MIRROR_SEGMENT_STEP.toString();
elements.mirrorSegmentSlider.value = count.toString();
const label = formatMirrorSegmentCount(count);
const ratio = getMirrorSegmentRatio(count);
elements.mirrorSegmentSlider.setAttribute('aria-valuetext', label);
elements.mirrorSegmentSlider.setAttribute(ARIA_ATTRIBUTES.valueText, label);
elements.mirrorSegmentControl.title = label;
elements.mirrorSegmentControl.classList.toggle('active', count > 1);
elements.mirrorSegmentControl.style.setProperty('--mirror-progress', `${ratio * 100}%`);
elements.mirrorSegmentControl.classList.toggle(CSS_CLASSES.active, count > 1);
elements.mirrorSegmentControl.style.setProperty(
'--mirror-angle',
CSS_VARIABLES.mirrorProgress,
`${ratio * 100}%`
);
elements.mirrorSegmentControl.style.setProperty(
CSS_VARIABLES.mirrorAngle,
`${(360 / count).toFixed(3)}deg`
);
};
@ -286,11 +435,14 @@ const main = async () => {
let configPane: ConfigPane | null = null;
elements = queryAppElements();
elements.errorContainer.setAttribute('aria-live', 'assertive');
elements.errorContainer.setAttribute(
ARIA_ATTRIBUTES.live,
ARIA_LIVE_VALUES.assertive
);
ErrorHandler.addOnErrorListener((error) => {
renderRuntimeMessage(elements.errorContainer, error);
if (error.severity === Severity.ERROR) {
document.body.classList.remove('is-loading');
document.body.classList.remove(CSS_CLASSES.isLoading);
game?.destroy();
shouldStop = true;
}
@ -325,6 +477,7 @@ const main = async () => {
const startAudioFromUserGesture = (event: Event) => {
if (
isAudioMuted ||
(event.target instanceof Node && elements.startButton.contains(event.target)) ||
(event.target instanceof Node && elements.soundButton.contains(event.target))
) {
return;
@ -333,22 +486,34 @@ const main = async () => {
game?.startAudio(true);
};
window.addEventListener('touchend', startAudioFromUserGesture, {
window.addEventListener(DOM_EVENTS.touchStart, startAudioFromUserGesture, {
capture: true,
passive: true,
});
window.addEventListener('pointerup', startAudioFromUserGesture, {
window.addEventListener(DOM_EVENTS.pointerDown, startAudioFromUserGesture, {
capture: true,
passive: true,
});
window.addEventListener('click', startAudioFromUserGesture, { capture: true });
window.addEventListener('keydown', startAudioFromUserGesture, { capture: true });
window.addEventListener(DOM_EVENTS.touchEnd, startAudioFromUserGesture, {
capture: true,
passive: true,
});
window.addEventListener(DOM_EVENTS.pointerUp, startAudioFromUserGesture, {
capture: true,
passive: true,
});
window.addEventListener(DOM_EVENTS.click, startAudioFromUserGesture, {
capture: true,
});
window.addEventListener(DOM_EVENTS.keydown, startAudioFromUserGesture, {
capture: true,
});
elements.restartButton.addEventListener('click', () => game?.destroy());
elements.soundButton.addEventListener('click', () => {
const shouldUnmute = isAudioMuted || audioVolume <= appConfig.toolbar.volume.min;
if (shouldUnmute && audioVolume <= appConfig.toolbar.volume.min) {
audioVolume = appConfig.toolbar.volume.default;
elements.restartButton.addEventListener(DOM_EVENTS.click, () => game?.destroy());
elements.soundButton.addEventListener(DOM_EVENTS.click, () => {
const shouldUnmute = isAudioMuted || audioVolume <= 0;
if (shouldUnmute && audioVolume <= 0) {
audioVolume = DEFAULT_AUDIO_VOLUME;
}
isAudioMuted = !shouldUnmute;
persistAudioUiState();
@ -357,9 +522,9 @@ const main = async () => {
game?.startAudio(true);
}
});
elements.volumeSlider.addEventListener('input', () => {
elements.volumeSlider.addEventListener(DOM_EVENTS.input, () => {
audioVolume = clampAudioVolume(Number(elements.volumeSlider.value));
isAudioMuted = audioVolume <= appConfig.toolbar.volume.min;
isAudioMuted = audioVolume <= 0;
persistAudioUiState();
renderAudioUi(game);
if (!isAudioMuted) {
@ -383,16 +548,16 @@ const main = async () => {
game?.playVibeChangeAudio(true);
};
elements.previousVibe.addEventListener('click', () =>
selectRelativeVibe(-1, 'previous-button')
elements.previousVibe.addEventListener(DOM_EVENTS.click, () =>
selectRelativeVibe(-1, VIBE_CHANGE_SOURCES.previousButton)
);
elements.nextVibe.addEventListener('click', () =>
selectRelativeVibe(1, 'next-button')
elements.nextVibe.addEventListener(DOM_EVENTS.click, () =>
selectRelativeVibe(1, VIBE_CHANGE_SOURCES.nextButton)
);
elements.swatches.forEach((swatch, index) => {
swatch.addEventListener('click', () => {
swatch.addEventListener(DOM_EVENTS.click, () => {
settings.selectedColorIndex = index;
isEraserActive = false;
renderPaletteUi(game);
@ -405,11 +570,11 @@ const main = async () => {
renderPaletteUi(game);
};
elements.eraserSizeControl.addEventListener('pointerdown', activateEraser);
elements.eraserSizeControl.addEventListener('click', activateEraser);
elements.eraserSizeSlider.addEventListener('focus', activateEraser);
elements.eraserSizeControl.addEventListener(DOM_EVENTS.pointerDown, activateEraser);
elements.eraserSizeControl.addEventListener(DOM_EVENTS.click, activateEraser);
elements.eraserSizeSlider.addEventListener(DOM_EVENTS.focus, activateEraser);
elements.eraserSizeSlider.addEventListener('input', () => {
elements.eraserSizeSlider.addEventListener(DOM_EVENTS.input, () => {
settings.eraserSize = clampEraserSize(Number(elements.eraserSizeSlider.value));
isEraserActive = true;
renderEraserSizeUi(game);
@ -417,7 +582,7 @@ const main = async () => {
configPane?.refresh();
});
elements.mirrorSegmentSlider.addEventListener('input', () => {
elements.mirrorSegmentSlider.addEventListener(DOM_EVENTS.input, () => {
settings.mirrorSegmentCount = clampMirrorSegmentCount(
Number(elements.mirrorSegmentSlider.value)
);
@ -427,7 +592,7 @@ const main = async () => {
configPane?.refresh();
});
elements.export4k.addEventListener('click', async () => {
elements.export4k.addEventListener(DOM_EVENTS.click, async () => {
if (!game || elements.export4k.disabled) {
return;
}
@ -448,14 +613,36 @@ const main = async () => {
renderMirrorSegmentUi();
renderAudioUi(game);
// Loading runs in the background while the splash (title + description +
// Start button) is shown. The Start tap is the user gesture that unlocks
// the AudioContext on iOS, and gates the intro.
const fontsReady = document.fonts.ready.catch((error) => {
ErrorHandler.addException(error, {
fallbackMessage: 'Could not load fonts.',
fallbackMessage: LOADING_MESSAGES.fontsError,
severity: Severity.WARNING,
});
});
setLoadingStage('Connecting to GPU…', 0.1);
const gpu = await initializeGpu();
const gpuPromise = initializeGpu();
let isPreloadComplete = false;
const preloadPromise = preloadPianoSamples(({ loadedCount, totalCount }) => {
const ratio = totalCount > 0 ? loadedCount / totalCount : 0;
setLoadingStage(`Loading piano samples ${loadedCount}/${totalCount}`, ratio);
}).then(
() => {
isPreloadComplete = true;
setLoadingStage(LOADING_MESSAGES.ready, 1);
},
(error: unknown) => {
isPreloadComplete = true;
ErrorHandler.addException(error, {
fallbackMessage: LOADING_MESSAGES.pianoSamplesError,
severity: Severity.WARNING,
});
}
);
const gpu = await gpuPromise;
configPane = new ConfigPane({
settingsButton: elements.settingsButton,
onConfigChange: () => {
@ -480,7 +667,7 @@ const main = async () => {
trackVibeChange({
vibeId: activePreset.id,
vibeName: activePreset.name,
source: 'settings',
source: VIBE_CHANGE_SOURCES.settings,
});
game?.onVibeChanged();
syncRuntimeUi();
@ -488,17 +675,7 @@ const main = async () => {
},
});
infoPageHandler.onOpen = configPane.close.bind(configPane);
setLoadingStage('Loading fonts…', 0.3);
await fontsReady;
setLoadingStage('Loading piano samples…', 0.45);
await preloadPianoSamples(({ loadedCount, totalCount }) => {
const sampleRatio = totalCount > 0 ? loadedCount / totalCount : 1;
setLoadingStage(
`Loading piano samples ${loadedCount}/${totalCount}`,
0.45 + sampleRatio * 0.3
);
});
setLoadingStage('Compiling shaders…', 0.8);
const deltaTimeCalculator = new DeltaTimeCalculator();
@ -515,18 +692,48 @@ const main = async () => {
renderMirrorSegmentUi();
renderAudioUi(game);
const startPromise = game.start();
if (isFirstStart) {
isFirstStart = false;
setLoadingStage('Ready', 1);
// Splash is in the DOM by default; enable the button now that the
// audio system (GameLoop) is constructed and ready to be unlocked.
elements.startButton.disabled = false;
await new Promise<void>((resolve) => {
const onClick = () => {
elements.startButton.removeEventListener(DOM_EVENTS.click, onClick);
game?.startAudio(true);
trackStart();
elements.splash.hidden = true;
resolve();
};
elements.startButton.addEventListener(DOM_EVENTS.click, onClick);
});
if (!isPreloadComplete) {
elements.loadingBar.hidden = false;
void preloadPromise.finally(() => {
elements.loadingBar.hidden = true;
});
}
// Keep the toolbar/dock hidden until the user actually starts drawing.
document.body.classList.add(CSS_CLASSES.preDrawing);
elements.canvas.addEventListener(
DOM_EVENTS.pointerDown,
() => document.body.classList.remove(CSS_CLASSES.preDrawing),
{ once: true }
);
requestAnimationFrame(() =>
requestAnimationFrame(() => document.body.classList.remove('is-loading'))
requestAnimationFrame(() =>
document.body.classList.remove(CSS_CLASSES.isLoading)
)
);
}
await startPromise;
await game.start();
}
} catch (e) {
document.body.classList.remove('is-loading');
document.body.classList.remove(CSS_CLASSES.isLoading);
if (hasRuntimeErrorListener) {
ErrorHandler.addException(e);
} else {

View file

@ -1,137 +0,0 @@
import { afterEach, beforeEach, describe, expect, it, vi } from 'vitest';
import { CollapsiblePanelAnimator } from './collapsible-panel-animator';
type Listener = (event: Record<string, unknown>) => void;
class FakeClassList {
private readonly classes = new Set<string>();
public add(className: string): void {
this.classes.add(className);
}
public contains(className: string): boolean {
return this.classes.has(className);
}
public remove(className: string): void {
this.classes.delete(className);
}
public toggle(className: string, force?: boolean): boolean {
const shouldAdd = force ?? !this.classes.has(className);
if (shouldAdd) {
this.add(className);
} else {
this.remove(className);
}
return shouldAdd;
}
}
class FakeElement {
public readonly classList = new FakeClassList();
public inert = false;
private readonly attributes = new Map<string, string>();
private readonly children = new Set<FakeElement>();
private readonly listeners = new Map<string, Array<Listener>>();
public addChild(child: FakeElement): void {
this.children.add(child);
}
public addEventListener(type: string, listener: Listener): void {
this.listeners.set(type, [...(this.listeners.get(type) ?? []), listener]);
}
public contains(target: unknown): boolean {
return target === this || this.children.has(target as FakeElement);
}
public dispatch(type: string, event: Record<string, unknown> = {}): void {
this.listeners.get(type)?.forEach((listener) => listener({ target: this, ...event }));
}
public focus(): void {
fakeDocument.activeElement = this;
}
public getAttribute(name: string): string | null {
return this.attributes.get(name) ?? null;
}
public setAttribute(name: string, value: string): void {
this.attributes.set(name, value);
}
}
const windowListeners = new Map<string, Array<Listener>>();
const fakeDocument: { activeElement: FakeElement | null } = {
activeElement: null,
};
const dispatchWindowEvent = (type: string, event: Record<string, unknown> = {}) => {
windowListeners.get(type)?.forEach((listener) => listener(event));
};
describe('CollapsiblePanelAnimator', () => {
beforeEach(() => {
windowListeners.clear();
fakeDocument.activeElement = null;
vi.stubGlobal('HTMLElement', FakeElement);
vi.stubGlobal('document', fakeDocument);
vi.stubGlobal('requestAnimationFrame', (callback: FrameRequestCallback) => {
callback(0);
return 1;
});
vi.stubGlobal('window', {
addEventListener: (type: string, listener: Listener) => {
windowListeners.set(type, [...(windowListeners.get(type) ?? []), listener]);
},
});
});
afterEach(() => {
vi.unstubAllGlobals();
});
it('syncs About panel accessibility when toggled and closed with Escape', () => {
const button = new FakeElement();
const panel = new FakeElement();
const dock = new FakeElement();
dock.addChild(button);
dock.addChild(panel);
new CollapsiblePanelAnimator(
button as unknown as HTMLButtonElement,
panel as unknown as HTMLElement,
dock as unknown as HTMLElement
);
expect(button.getAttribute('aria-expanded')).toBe('false');
expect(panel.getAttribute('aria-hidden')).toBe('true');
expect(panel.inert).toBe(true);
expect(panel.classList.contains('hidden')).toBe(true);
fakeDocument.activeElement = button;
button.dispatch('click');
expect(button.getAttribute('aria-expanded')).toBe('true');
expect(button.classList.contains('active')).toBe(true);
expect(panel.getAttribute('aria-hidden')).toBe('false');
expect(panel.inert).toBe(false);
expect(panel.classList.contains('hidden')).toBe(false);
expect(fakeDocument.activeElement).toBe(panel);
const preventDefault = vi.fn();
dispatchWindowEvent('keydown', { key: 'Escape', preventDefault });
expect(preventDefault).toHaveBeenCalledOnce();
expect(button.getAttribute('aria-expanded')).toBe('false');
expect(panel.getAttribute('aria-hidden')).toBe('true');
expect(panel.inert).toBe(true);
expect(fakeDocument.activeElement).toBe(button);
});
});

View file

@ -12,20 +12,22 @@ import { isVibeId, VIBE_PRESETS, type VibeId } from '../vibes';
type PaneContainer = Pick<FolderApi, 'addBinding' | 'addButton' | 'addFolder'>;
type ColorReactionKey = (typeof colorReactionRows)[number]['keys'][number];
const COLOR_REACTION_LABELS = ['1', '2', '3'] as const;
const colorReactionRows = [
{
colorIndex: 0,
label: '1',
label: COLOR_REACTION_LABELS[0],
keys: ['color1ToColor1', 'color1ToColor2', 'color1ToColor3'],
},
{
colorIndex: 1,
label: '2',
label: COLOR_REACTION_LABELS[1],
keys: ['color2ToColor1', 'color2ToColor2', 'color2ToColor3'],
},
{
colorIndex: 2,
label: '3',
label: COLOR_REACTION_LABELS[2],
keys: ['color3ToColor1', 'color3ToColor2', 'color3ToColor3'],
},
] as const;
@ -70,24 +72,34 @@ const normalizeNumber = (value: number, config: NumberControlConfig): number =>
if (optionValues.includes(value)) {
return value;
}
return optionValues.includes(0) ? 0 : (optionValues[0] ?? config.min);
return optionValues.includes(0) ? 0 : (optionValues[0] ?? config.min ?? 0);
}
const finiteValue = Number.isFinite(value) ? value : config.min;
const clampedValue = Math.min(config.max, Math.max(config.min, finiteValue));
const min = config.min ?? Number.NEGATIVE_INFINITY;
const max = config.max ?? Number.POSITIVE_INFINITY;
const fallbackValue = config.min ?? 0;
const finiteValue = Number.isFinite(value) ? value : fallbackValue;
const clampedValue = Math.min(max, Math.max(min, finiteValue));
return config.integer ? Math.round(clampedValue) : clampedValue;
};
const getNumberBindingParams = (
key: keyof GardenRuntimeSettings & string,
config: NumberControlConfig
): BindingParams => ({
label: config.label ?? toLabel(key),
min: config.min,
max: config.max,
options: config.options,
step: config.step,
});
): BindingParams => {
const params: BindingParams = {
label: config.label ?? toLabel(key),
options: config.options,
step: config.step,
};
if (config.min !== undefined) {
params.min = config.min;
}
if (config.max !== undefined) {
params.max = config.max;
}
return params;
};
export class ConfigPane {
private readonly container: HTMLDivElement;

View file

@ -1,138 +0,0 @@
import { afterEach, beforeEach, describe, expect, it, vi } from 'vitest';
import { appConfig } from '../config';
import { MenuHider } from './menu-hider';
type Listener<T = Record<string, unknown>> = (event: T) => void;
class FakeClassList {
private readonly classes = new Set<string>();
public add(className: string): void {
this.classes.add(className);
}
public contains(className: string): boolean {
return this.classes.has(className);
}
public remove(className: string): void {
this.classes.delete(className);
}
}
class FakeDockElement {
public readonly classList = new FakeClassList();
public inert = false;
private readonly attributes = new Map<string, string>();
private readonly listeners = new Map<string, Array<Listener>>();
public addEventListener(type: string, listener: Listener): void {
this.listeners.set(type, [...(this.listeners.get(type) ?? []), listener]);
}
public contains(target: unknown): boolean {
return target === this;
}
public dispatch(type: string, event: Record<string, unknown> = {}): void {
this.listeners.get(type)?.forEach((listener) => listener(event));
}
public getAttribute(name: string): string | null {
return this.attributes.get(name) ?? null;
}
public getBoundingClientRect(): DOMRect {
return {
bottom: 720,
height: 120,
left: 0,
right: 1280,
toJSON: () => ({}),
top: 600,
width: 1280,
x: 0,
y: 600,
} as DOMRect;
}
public setAttribute(name: string, value: string): void {
this.attributes.set(name, value);
}
}
const windowListeners = new Map<string, Array<Listener>>();
let isDesktop = true;
const dispatchWindowEvent = <T extends Record<string, unknown>>(
type: string,
event: T
) => {
windowListeners.get(type)?.forEach((listener) => listener(event));
};
describe('MenuHider', () => {
beforeEach(() => {
vi.useFakeTimers();
windowListeners.clear();
isDesktop = true;
vi.stubGlobal('document', {
activeElement: null,
addEventListener: vi.fn(),
documentElement: {
clientHeight: 720,
},
});
vi.stubGlobal('window', {
addEventListener: (type: string, listener: Listener) => {
windowListeners.set(type, [...(windowListeners.get(type) ?? []), listener]);
},
clearTimeout,
innerHeight: 720,
matchMedia: () => ({
addEventListener: vi.fn(),
matches: isDesktop,
}),
setTimeout,
});
});
afterEach(() => {
vi.useRealTimers();
vi.unstubAllGlobals();
});
it('hides the dock after the desktop fullscreen pointer leaves it', () => {
const dock = new FakeDockElement();
new MenuHider(dock as unknown as HTMLElement, () => true);
dock.dispatch('pointerleave');
vi.advanceTimersByTime(appConfig.menuHider.hideDelayMs);
expect(dock.classList.contains('menu-hidden')).toBe(true);
expect(dock.getAttribute('aria-hidden')).toBe('true');
expect(dock.inert).toBe(true);
dispatchWindowEvent('pointermove', { clientX: 640, clientY: 710 });
expect(dock.classList.contains('menu-hidden')).toBe(false);
expect(dock.getAttribute('aria-hidden')).toBe('false');
expect(dock.inert).toBe(false);
});
it('keeps the dock visible outside the desktop auto-hide breakpoint', () => {
isDesktop = false;
const dock = new FakeDockElement();
new MenuHider(dock as unknown as HTMLElement, () => true);
dock.dispatch('pointerleave');
vi.advanceTimersByTime(appConfig.menuHider.hideDelayMs);
expect(dock.classList.contains('menu-hidden')).toBe(false);
expect(dock.getAttribute('aria-hidden')).toBe('false');
expect(dock.inert).toBe(false);
});
});

View file

@ -16,12 +16,17 @@ struct Counters {
var<workgroup> workgroupAliveCount: atomic<u32>;
var<workgroup> workgroupCompactedOffset: u32;
fn dead_agent() -> Agent {
return Agent(vec2<f32>(0.0, 0.0), 0.0, -1.0, vec2<f32>(-1.0, -1.0), 0.0, 0.0);
}
@compute @workgroup_size(64)
fn main(
@builtin(global_invocation_id) global_id: vec3<u32>,
@builtin(local_invocation_id) local_id: vec3<u32>
@builtin(local_invocation_id) local_id: vec3<u32>,
@builtin(num_workgroups) num_workgroups: vec3<u32>
) {
let id = get_id(global_id);
let id = get_id(global_id, num_workgroups);
if local_id.x == 0u {
atomicStore(&workgroupAliveCount, 0u);
@ -30,7 +35,7 @@ fn main(
workgroupBarrier();
var localCompactedIndex = 0u;
var agent = Agent(vec2<f32>(0.0, 0.0), 0.0, -1.0, vec2<f32>(-1.0, -1.0), 0.0, 0.0);
var agent = dead_agent();
var isAlive = false;
if id < settings.agentCount {
agent = agents[id];
@ -57,3 +62,20 @@ fn main(
compactedAgents[workgroupCompactedOffset + localCompactedIndex] = agent;
}
}
@compute @workgroup_size(64)
fn clearCompactedTail(
@builtin(global_invocation_id) global_id: vec3<u32>,
@builtin(num_workgroups) num_workgroups: vec3<u32>
) {
let id = get_id(global_id, num_workgroups);
if id >= settings.agentCount {
return;
}
let aliveAgentCount = atomicLoad(&counters.aliveAgentCount);
if id >= aliveAgentCount {
compactedAgents[id] = dead_agent();
}
}

View file

@ -1,210 +0,0 @@
import { describe, expect, it, vi } from 'vitest';
import { AGENT_SIZE_IN_BYTES } from './agent';
import { AgentGenerationPipeline } from './agent-generation-pipeline';
const installGpuConstants = () => {
Object.defineProperties(globalThis, {
GPUBufferUsage: {
configurable: true,
value: {
MAP_READ: 1,
COPY_DST: 2,
COPY_SRC: 4,
STORAGE: 8,
UNIFORM: 16,
},
},
GPUMapMode: {
configurable: true,
value: {
READ: 1,
},
},
GPUShaderStage: {
configurable: true,
value: {
COMPUTE: 1,
},
},
});
};
type CopyCall = {
source: GPUBuffer;
sourceOffset: number;
destination: GPUBuffer;
destinationOffset: number;
size: number;
};
type DispatchCall = {
entryPoint: string;
workgroups: [number, number, number];
};
type FakePipeline = {
entryPoint: string;
};
class FakeBuffer {
private readonly mappedRange: ArrayBuffer;
public readonly destroy = vi.fn();
public readonly mapAsync = vi.fn(async () => undefined);
public readonly getMappedRange = vi.fn(() => this.mappedRange);
public readonly unmap = vi.fn();
public constructor(
public readonly label: string,
size: number,
mappedValue = 0
) {
this.mappedRange = new ArrayBuffer(Math.max(size, Uint32Array.BYTES_PER_ELEMENT));
new Uint32Array(this.mappedRange)[0] = mappedValue;
}
}
class FakeComputePass {
private pipeline: FakePipeline | null = null;
public readonly setPipeline = vi.fn((pipeline: GPUComputePipeline) => {
this.pipeline = pipeline as unknown as FakePipeline;
});
public readonly setBindGroup = vi.fn(() => undefined);
public readonly dispatchWorkgroups = vi.fn((x: number, y = 1, z = 1) => {
this.device.dispatchCalls.push({
entryPoint: this.pipeline?.entryPoint ?? 'unset',
workgroups: [x, y, z],
});
});
public readonly end = vi.fn();
public constructor(private readonly device: FakeDevice) {}
}
class FakeCommandEncoder {
public readonly beginComputePass = vi.fn(() => new FakeComputePass(this.device));
public readonly copyBufferToBuffer = vi.fn(
(
source: GPUBuffer,
sourceOffset: number,
destination: GPUBuffer,
destinationOffset: number,
size: number
) => {
this.device.copyCalls.push({
source,
sourceOffset,
destination,
destinationOffset,
size,
});
}
);
public readonly finish = vi.fn(() => ({}) as GPUCommandBuffer);
public constructor(private readonly device: FakeDevice) {}
}
class FakeQueue {
public readonly writeBuffer = vi.fn(() => undefined);
public readonly submit = vi.fn(() => undefined);
}
class FakeShaderModule {
public readonly getCompilationInfo = vi.fn(async () => ({
messages: [],
}));
}
class FakeDevice {
public readonly copyCalls: Array<CopyCall> = [];
public readonly dispatchCalls: Array<DispatchCall> = [];
public readonly createdComputeEntryPoints: Array<string> = [];
public readonly limits = {
maxBufferSize: 1024 * 1024 * 1024,
maxComputeWorkgroupsPerDimension: 65_535,
};
public readonly queue = new FakeQueue();
private bufferIndex = 0;
public readonly createBindGroupLayout = vi.fn(() => ({}) as GPUBindGroupLayout);
public readonly createBuffer = vi.fn((descriptor: GPUBufferDescriptor) => {
const label =
['agents', 'compactedAgents', 'counters', 'countersStaging', 'uniforms'][
this.bufferIndex
] ?? `buffer${this.bufferIndex}`;
this.bufferIndex += 1;
const isMappedReadBuffer = (Number(descriptor.usage) & GPUBufferUsage.MAP_READ) !== 0;
return new FakeBuffer(
label,
Number(descriptor.size),
isMappedReadBuffer ? this.compactedCount : 0
) as unknown as GPUBuffer;
});
public readonly createBindGroup = vi.fn(() => ({}) as GPUBindGroup);
public readonly createPipelineLayout = vi.fn(() => ({}) as GPUPipelineLayout);
public readonly createShaderModule = vi.fn(
() => new FakeShaderModule() as unknown as GPUShaderModule
);
public readonly createComputePipeline = vi.fn(
(descriptor: GPUComputePipelineDescriptor) => {
const pipeline = {
entryPoint: descriptor.compute.entryPoint ?? 'main',
};
this.createdComputeEntryPoints.push(pipeline.entryPoint);
return pipeline as unknown as GPUComputePipeline;
}
);
public readonly createCommandEncoder = vi.fn(() => new FakeCommandEncoder(this));
public constructor(private readonly compactedCount: number) {}
}
const createPipeline = (compactedCount: number) => {
installGpuConstants();
const device = new FakeDevice(compactedCount);
return {
device,
pipeline: new AgentGenerationPipeline(device as unknown as GPUDevice, 1024),
};
};
describe('AgentGenerationPipeline compaction', () => {
it('swaps compacted agents into the active buffer without a copy-back dispatch', async () => {
const agentCount = 10;
const { device, pipeline } = createPipeline(3);
await expect(pipeline.compactAgents(agentCount)).resolves.toBe(3);
expect(device.createdComputeEntryPoints).not.toContain('copyCompactedAgents');
expect(device.dispatchCalls.map((call) => call.entryPoint)).toEqual(['main']);
expect(device.copyCalls.map((call) => call.size)).toEqual([
Uint32Array.BYTES_PER_ELEMENT,
]);
expect(
device.copyCalls.some((call) => call.size === agentCount * AGENT_SIZE_IN_BYTES)
).toBe(false);
expect(device.queue.submit).toHaveBeenCalledTimes(1);
pipeline.destroy();
});
it('does not encode work for empty compaction requests', async () => {
const { device, pipeline } = createPipeline(0);
await expect(pipeline.compactAgents(0)).resolves.toBe(0);
expect(device.dispatchCalls).toEqual([]);
expect(device.copyCalls).toEqual([]);
expect(device.queue.submit).not.toHaveBeenCalled();
pipeline.destroy();
});
});

View file

@ -1,14 +1,19 @@
import { vec2 } from 'gl-matrix';
import { getWorkgroupCount } from '../../../utils/graphics/get-workgroup-count';
import { smartCompile } from '../../../utils/graphics/smart-compile';
import { AGENT_SIZE_IN_BYTES } from './agent';
import {
AGENT_MAX_DISPATCHABLE_COUNT,
dispatchAgentWorkgroups,
} from '../agent-dispatch';
import compactionShader from './agent-compaction.wgsl?raw';
import resizeShader from './agent-resize.wgsl?raw';
import agentSchema from './agent-schema.wgsl?raw';
export const AGENT_FLOAT_COUNT = 8;
export const AGENT_SIZE_IN_BYTES =
AGENT_FLOAT_COUNT * Float32Array.BYTES_PER_ELEMENT;
export class AgentGenerationPipeline {
private static readonly WORKGROUP_SIZE = 64;
private static readonly UNIFORM_COUNT = 4;
private static readonly COUNTER_COUNT = 1;
@ -21,9 +26,11 @@ export class AgentGenerationPipeline {
private readonly resizePipeline: GPUComputePipeline;
private readonly compactionPipeline: GPUComputePipeline;
private readonly clearCompactedTailPipeline: GPUComputePipeline;
private activeAgentsBuffer: GPUBuffer;
private inactiveAgentsBuffer: GPUBuffer;
private allocatedMaxAgentCount: number;
private readonly countersBuffer: GPUBuffer;
private readonly countersStagingBuffer: GPUBuffer;
private readonly counterClearValues = new Uint32Array(
@ -35,8 +42,10 @@ export class AgentGenerationPipeline {
public constructor(
private readonly device: GPUDevice,
private readonly maxAgentCountUpperLimit: number
initialMaxAgentCount: number,
private readonly maxAgentCountUpperLimit = Number.POSITIVE_INFINITY
) {
this.allocatedMaxAgentCount = this.clampMaxAgentCount(initialMaxAgentCount);
const emptyBindGroupLayout = device.createBindGroupLayout({ entries: [] });
this.bindGroupLayout = device.createBindGroupLayout({
entries: [
@ -72,7 +81,7 @@ export class AgentGenerationPipeline {
});
this.activeAgentsBuffer = this.createAgentsBuffer();
this.inactiveAgentsBuffer = this.createAgentsBuffer();
this.inactiveAgentsBuffer = this.createInactivePlaceholderBuffer();
this.countersBuffer = this.device.createBuffer({
size: AgentGenerationPipeline.COUNTER_COUNT * Uint32Array.BYTES_PER_ELEMENT,
@ -110,6 +119,16 @@ export class AgentGenerationPipeline {
entryPoint: 'main',
},
});
this.clearCompactedTailPipeline = device.createComputePipeline({
layout: device.createPipelineLayout({
bindGroupLayouts: [emptyBindGroupLayout, this.bindGroupLayout],
}),
compute: {
module: compactionModule,
entryPoint: 'clearCompactedTail',
},
});
}
public get agentsBuffer(): GPUBuffer {
@ -118,23 +137,86 @@ export class AgentGenerationPipeline {
private createAgentsBuffer(): GPUBuffer {
return this.device.createBuffer({
size: this.maxAgentCount * AGENT_SIZE_IN_BYTES,
usage: GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_DST,
size: this.allocatedMaxAgentCount * AGENT_SIZE_IN_BYTES,
usage: GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_DST | GPUBufferUsage.COPY_SRC,
});
}
// The inactive slot only needs a real allocation during compaction. The rest of
// the time we keep a one-agent placeholder so the bind group at binding 3 stays
// valid for resize without holding a second N-agent buffer in GPU memory.
private createInactivePlaceholderBuffer(): GPUBuffer {
return this.device.createBuffer({
size: AGENT_SIZE_IN_BYTES,
usage: GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_DST | GPUBufferUsage.COPY_SRC,
});
}
public get maxAgentCount(): number {
return this.allocatedMaxAgentCount;
}
public get maxSupportedAgentCount(): number {
return this.clampMaxAgentCount(Number.POSITIVE_INFINITY);
}
public ensureMaxAgentCount(
requestedMaxAgentCount: number,
activeAgentCount: number
): number {
const nextMaxAgentCount = this.clampMaxAgentCount(requestedMaxAgentCount);
if (nextMaxAgentCount <= this.allocatedMaxAgentCount) {
return this.allocatedMaxAgentCount;
}
const previousActiveAgentsBuffer = this.activeAgentsBuffer;
const previousMaxAgentCount = this.allocatedMaxAgentCount;
this.allocatedMaxAgentCount = nextMaxAgentCount;
this.activeAgentsBuffer = this.createAgentsBuffer();
const copyAgentCount = Math.min(
Math.max(0, Math.floor(activeAgentCount)),
previousMaxAgentCount,
nextMaxAgentCount
);
if (copyAgentCount > 0) {
const commandEncoder = this.device.createCommandEncoder();
commandEncoder.copyBufferToBuffer(
previousActiveAgentsBuffer,
0,
this.activeAgentsBuffer,
0,
copyAgentCount * AGENT_SIZE_IN_BYTES
);
this.device.queue.submit([commandEncoder.finish()]);
}
// GPUBuffer.destroy() defers actual freeing until pending submissions
// finish, so calling it synchronously after submit is safe and avoids the
// transient 4-buffers-live spike that pushes iOS Safari past its per-tab
// memory ceiling.
previousActiveAgentsBuffer.destroy();
return this.allocatedMaxAgentCount;
}
private clampMaxAgentCount(value: number): number {
const requestedMaxAgentCount =
value === Number.POSITIVE_INFINITY
? Number.POSITIVE_INFINITY
: Number.isFinite(value)
? Math.floor(value)
: 0;
return Math.min(
Number.isFinite(this.maxAgentCountUpperLimit)
? this.maxAgentCountUpperLimit
: Number.POSITIVE_INFINITY,
Math.floor(this.device.limits.maxBufferSize / AGENT_SIZE_IN_BYTES) - 1,
Math.floor(this.device.limits.maxBufferSize / AGENT_SIZE_IN_BYTES),
Math.floor(
((this.device.limits as GPUSupportedLimits).maxStorageBufferBindingSize ??
this.device.limits.maxBufferSize) / AGENT_SIZE_IN_BYTES
) - 1,
this.device.limits.maxComputeWorkgroupsPerDimension *
AgentGenerationPipeline.WORKGROUP_SIZE
),
AGENT_MAX_DISPATCHABLE_COUNT,
Math.max(0, requestedMaxAgentCount)
);
}
@ -161,9 +243,7 @@ export class AgentGenerationPipeline {
const passEncoder = commandEncoder.beginComputePass();
passEncoder.setPipeline(this.resizePipeline);
passEncoder.setBindGroup(1, this.getBindGroup());
passEncoder.dispatchWorkgroups(
getWorkgroupCount(agentCount, AgentGenerationPipeline.WORKGROUP_SIZE)
);
dispatchAgentWorkgroups(passEncoder, agentCount);
passEncoder.end();
this.device.queue.submit([commandEncoder.finish()]);
@ -174,6 +254,12 @@ export class AgentGenerationPipeline {
return 0;
}
// Stash the placeholder, swap in a real N-agent destination buffer just
// for this compaction so the rest of the time we only carry one full
// agent buffer in memory.
const placeholder = this.inactiveAgentsBuffer;
this.inactiveAgentsBuffer = this.createAgentsBuffer();
this.agentCountUniformValues[0] = agentCount;
this.device.queue.writeBuffer(this.countersBuffer, 0, this.counterClearValues);
this.device.queue.writeBuffer(this.uniforms, 0, this.agentCountUniformValues);
@ -182,9 +268,9 @@ export class AgentGenerationPipeline {
const passEncoder = commandEncoder.beginComputePass();
passEncoder.setPipeline(this.compactionPipeline);
passEncoder.setBindGroup(1, this.getBindGroup());
passEncoder.dispatchWorkgroups(
getWorkgroupCount(agentCount, AgentGenerationPipeline.WORKGROUP_SIZE)
);
dispatchAgentWorkgroups(passEncoder, agentCount);
passEncoder.setPipeline(this.clearCompactedTailPipeline);
dispatchAgentWorkgroups(passEncoder, agentCount);
passEncoder.end();
commandEncoder.copyBufferToBuffer(
@ -196,6 +282,14 @@ export class AgentGenerationPipeline {
);
this.device.queue.submit([commandEncoder.finish()]);
this.swapAgentBuffers();
// After swap, inactive is the previous active (full size). Destroy it and
// restore the placeholder; the destroy is deferred by WebGPU until the
// submitted compaction work has finished.
const previousActiveAgentsBuffer = this.inactiveAgentsBuffer;
this.inactiveAgentsBuffer = placeholder;
previousActiveAgentsBuffer.destroy();
await this.countersStagingBuffer.mapAsync(GPUMapMode.READ);
const compactedCount = new Uint32Array(
@ -204,7 +298,6 @@ export class AgentGenerationPipeline {
1
)[0];
this.countersStagingBuffer.unmap();
this.swapAgentBuffers();
return compactedCount;
}

View file

@ -8,9 +8,10 @@ struct ResizeSettings {
@compute @workgroup_size(64)
fn main(
@builtin(global_invocation_id) global_id: vec3<u32>
@builtin(global_invocation_id) global_id: vec3<u32>,
@builtin(num_workgroups) num_workgroups: vec3<u32>
) {
let id = get_id(global_id);
let id = get_id(global_id, num_workgroups);
if id >= u32(resizeSettings.agentCount) {
return;

View file

@ -1,89 +0,0 @@
import { describe, expect, it } from 'vitest';
import { AGENT_FLOAT_COUNT, AGENT_SIZE_IN_BYTES } from './agent';
import compactionShader from './agent-compaction.wgsl?raw';
import resizeShader from './agent-resize.wgsl?raw';
import agentSchema from './agent-schema.wgsl?raw';
const wgslFloatCountByType: Record<string, number> = {
f32: 1,
'vec2<f32>': 2,
};
const getAgentStructFields = () => {
const match = /struct Agent\s*\{(?<body>[\s\S]*?)\n\}/.exec(agentSchema);
if (!match?.groups?.body) {
throw new Error('Agent struct was not found in agent-schema.wgsl');
}
return match.groups.body
.split('\n')
.map((line) => line.trim().replace(/,$/, ''))
.filter(Boolean)
.map((line) => {
const fieldMatch = /^(?<name>\w+):\s*(?<type>[^,]+)$/.exec(line);
if (!fieldMatch?.groups) {
throw new Error(`Unsupported Agent field syntax: ${line}`);
}
return {
name: fieldMatch.groups.name,
type: fieldMatch.groups.type,
};
});
};
describe('Agent TS/WGSL contract', () => {
it('keeps the TypeScript float count aligned with the WGSL Agent struct', () => {
const fields = getAgentStructFields();
const wgslFloatCount = fields.reduce((sum, field) => {
const count = wgslFloatCountByType[field.type];
if (!count) {
throw new Error(`Unsupported WGSL Agent field type: ${field.type}`);
}
return sum + count;
}, 0);
expect(fields.map((field) => field.name)).toEqual([
'position',
'angle',
'colorIndex',
'targetPosition',
'targetAngle',
'introDelay',
]);
expect(wgslFloatCount).toBe(AGENT_FLOAT_COUNT);
expect(AGENT_SIZE_IN_BYTES).toBe(AGENT_FLOAT_COUNT * Float32Array.BYTES_PER_ELEMENT);
});
it('keeps generation shader workgroup sizes aligned with agent indexing', () => {
[resizeShader, compactionShader].forEach((shader) => {
expect(shader).toMatch(/@workgroup_size\(64\)/);
});
expect(agentSchema).toContain('return global_id.x;');
expect(compactionShader).toContain('let id = get_id(global_id);');
expect(compactionShader).toContain('if id < settings.agentCount');
});
it('keeps compaction as a ping-pong write without copy-back shader work', () => {
expect(compactionShader).not.toContain('fn copyCompactedAgents');
expect(compactionShader).not.toContain('agents[id] = compactedAgents[id];');
expect(compactionShader).toContain(
'compactedAgents[workgroupCompactedOffset + localCompactedIndex] = agent;'
);
});
it('uses workgroup-local counting before allocating global compacted ranges', () => {
expect(compactionShader).toContain(
'var<workgroup> workgroupAliveCount: atomic<u32>;'
);
expect(compactionShader).toContain(
'localCompactedIndex = atomicAdd(&workgroupAliveCount, 1u);'
);
expect(
compactionShader.match(/atomicAdd\(&counters\.aliveAgentCount/g) ?? []
).toHaveLength(1);
});
});

View file

@ -9,6 +9,8 @@ struct Agent {
@group(1) @binding(1) var<storage, read_write> agents: array<Agent>;
fn get_id(global_id: vec3<u32>) -> u32 {
return global_id.x;
const agentWorkgroupSize = 64u;
fn get_id(global_id: vec3<u32>, num_workgroups: vec3<u32>) -> u32 {
return global_id.x + global_id.y * num_workgroups.x * agentWorkgroupSize;
}

View file

@ -1,2 +0,0 @@
export const AGENT_FLOAT_COUNT = 8;
export const AGENT_SIZE_IN_BYTES = AGENT_FLOAT_COUNT * Float32Array.BYTES_PER_ELEMENT;

View file

@ -2,15 +2,14 @@ import {
createCachedFloat32BufferWrite,
writeFloat32BufferIfChanged,
} from '../../utils/graphics/cached-buffer-write';
import { getWorkgroupCount } from '../../utils/graphics/get-workgroup-count';
import { smartCompile } from '../../utils/graphics/smart-compile';
import { CommonState } from '../common-state/common-state';
import { dispatchAgentWorkgroups } from './agent-dispatch';
import agentSchema from './agent-generation/agent-schema.wgsl?raw';
import { AgentSettings } from './agent-settings';
import shader from './agent.wgsl?raw';
export class AgentPipeline {
private static readonly WORKGROUP_SIZE = 64;
private static readonly UNIFORM_COUNT = 33;
private readonly bindGroupLayout: GPUBindGroupLayout;
@ -151,9 +150,7 @@ export class AgentPipeline {
passEncoder.setPipeline(this.pipeline);
this.commonState.execute(passEncoder);
passEncoder.setBindGroup(1, bindGroup);
passEncoder.dispatchWorkgroups(
getWorkgroupCount(this.agentCount, AgentPipeline.WORKGROUP_SIZE)
);
dispatchAgentWorkgroups(passEncoder, this.agentCount);
passEncoder.end();
}

View file

@ -41,9 +41,10 @@ struct Settings {
@compute @workgroup_size(64)
fn main(
@builtin(global_invocation_id) global_id: vec3<u32>
@builtin(global_invocation_id) global_id: vec3<u32>,
@builtin(num_workgroups) num_workgroups: vec3<u32>
) {
let id = get_id(global_id);
let id = get_id(global_id, num_workgroups);
if id >= u32(settings.agentCount) {
return;

View file

@ -1,45 +0,0 @@
import { describe, expect, it } from 'vitest';
import { getSafeDevicePixelRatio, setBrushUniformValues } from './brush-pipeline';
const brushSettings = {
brushAlpha: 0.75,
brushCoarseNoiseScale: 100,
brushDiscardThreshold: 0.02,
brushFeatherRatio: 0.25,
brushGrainMaxStrength: 1,
brushGrainMinStrength: 0.4,
brushGrainNoiseOffsetX: 0.1,
brushGrainNoiseOffsetY: 0.2,
brushGrainNoiseScale: 25,
brushMinimumFeather: 2,
brushSize: 10,
brushSizeVariation: 0.5,
selectedColorIndex: 1,
};
describe('brush pipeline parameters', () => {
it('scales pixel-space brush uniforms by device pixel ratio', () => {
const uniformValues = new Float32Array(16);
setBrushUniformValues(uniformValues, {
...brushSettings,
devicePixelRatio: 2,
});
expect(uniformValues[0]).toBe(10);
expect(uniformValues[1]).toBe(5);
expect(uniformValues[3]).toBe(4);
expect(uniformValues[5]).toBe(1);
expect(uniformValues[8]).toBe(200);
expect(uniformValues[9]).toBe(50);
expect(uniformValues[15]).toBe(19);
});
it('falls back to a 1x pixel ratio for invalid values', () => {
expect(getSafeDevicePixelRatio(0)).toBe(1);
expect(getSafeDevicePixelRatio(Number.NaN)).toBe(1);
expect(getSafeDevicePixelRatio(undefined)).toBe(1);
expect(getSafeDevicePixelRatio(1.5)).toBe(1.5);
});
});

View file

@ -16,15 +16,13 @@ interface LineSegment {
}
interface BrushParameterSettings extends BrushSettings {
devicePixelRatio?: number;
pixelRatio?: number;
selectedColorIndex: number;
}
export const getSafeDevicePixelRatio = (devicePixelRatio: number | undefined): number =>
typeof devicePixelRatio === 'number' &&
Number.isFinite(devicePixelRatio) &&
devicePixelRatio > 0
? devicePixelRatio
export const getSafePixelRatio = (pixelRatio: number | undefined): number =>
typeof pixelRatio === 'number' && Number.isFinite(pixelRatio) && pixelRatio > 0
? pixelRatio
: 1;
export const setBrushUniformValues = (
@ -43,13 +41,13 @@ export const setBrushUniformValues = (
brushGrainMinStrength,
brushGrainMaxStrength,
selectedColorIndex,
devicePixelRatio,
pixelRatio,
}: BrushParameterSettings
): void => {
const pixelRatio = getSafeDevicePixelRatio(devicePixelRatio);
const brushRadius = (brushSize * pixelRatio) / 2;
const safePixelRatio = getSafePixelRatio(pixelRatio);
const brushRadius = (brushSize * safePixelRatio) / 2;
const brushRadiusVariation = Math.floor(brushRadius * brushSizeVariation);
const brushMinimumFeatherPixels = brushMinimumFeather * pixelRatio;
const brushMinimumFeatherPixels = brushMinimumFeather * safePixelRatio;
const brushFeather = Math.max(
brushMinimumFeatherPixels,
brushRadius * brushFeatherRatio
@ -65,8 +63,8 @@ export const setBrushUniformValues = (
target[5] = selectedColorIndex === 1 ? 1 : 0;
target[6] = selectedColorIndex === 2 ? 1 : 0;
target[7] = brushAlpha;
target[8] = brushCoarseNoiseScale * pixelRatio;
target[9] = brushGrainNoiseScale * pixelRatio;
target[8] = brushCoarseNoiseScale * safePixelRatio;
target[9] = brushGrainNoiseScale * safePixelRatio;
target[10] = brushGrainNoiseOffsetX;
target[11] = brushGrainNoiseOffsetY;
target[12] = brushDiscardThreshold;

View file

@ -1,49 +0,0 @@
import { describe, expect, it } from 'vitest';
import shader from './diffuse.wgsl?raw';
import {
getSafeInverseDiffusionRate,
setDiffusionUniformValues,
} from './diffusion-pipeline';
describe('diffusion pipeline parameters', () => {
it('keeps zero diffusion rates finite before writing shader uniforms', () => {
const uniformValues = new Float32Array(8);
setDiffusionUniformValues(uniformValues, {
brushDecayAlphaOffset: 1.001,
decayRateBrush: 900,
decayRateTrails: 970,
diffusionDecayRateDivisor: 1000,
diffusionNeighborDivisor: 8,
diffusionRateBrush: 0,
diffusionRateTrails: 0,
});
expect(Number.isFinite(uniformValues[0])).toBe(true);
expect(Number.isFinite(uniformValues[2])).toBe(true);
expect(uniformValues[0]).toBeGreaterThan(0);
expect(uniformValues[2]).toBeGreaterThan(0);
});
it('passes valid diffusion rates through as inverse values', () => {
expect(getSafeInverseDiffusionRate(2)).toBe(0.5);
expect(getSafeInverseDiffusionRate(0.25)).toBe(4);
});
it('keeps the diffusion shader on the tiled compute sampling path', () => {
expect(shader).toContain('@compute @workgroup_size(16, 16)');
expect(shader).toContain('var<workgroup> tile');
expect(shader).toContain('textureLoad');
expect(shader).not.toContain('textureSample');
expect(shader).not.toContain('pow(');
expect(shader).not.toContain('noise');
});
it('keeps shader resource groups aligned with the simplified pipeline layout', () => {
expect(shader).toContain('@group(0) @binding(0) var<uniform> settings');
expect(shader).toContain('@group(0) @binding(1) var trailMap');
expect(shader).toContain('@group(0) @binding(2) var trailMapOut');
expect(shader).not.toContain('@group(1)');
});
});

View file

@ -2,13 +2,12 @@ import {
createCachedFloat32BufferWrite,
writeFloat32BufferIfChanged,
} from '../../utils/graphics/cached-buffer-write';
import { getWorkgroupCount } from '../../utils/graphics/get-workgroup-count';
import { smartCompile } from '../../utils/graphics/smart-compile';
import { dispatchAgentWorkgroups } from '../agents/agent-dispatch';
import agentSchema from '../agents/agent-generation/agent-schema.wgsl?raw';
import shader from './eraser-agent.wgsl?raw';
export class EraserAgentPipeline {
private static readonly WORKGROUP_SIZE = 64;
private static readonly UNIFORM_COUNT = 4;
private readonly bindGroupLayout: GPUBindGroupLayout;
@ -118,9 +117,7 @@ export class EraserAgentPipeline {
const passEncoder = commandEncoder.beginComputePass();
passEncoder.setPipeline(this.pipeline);
passEncoder.setBindGroup(1, this.getBindGroup(eraserMask));
passEncoder.dispatchWorkgroups(
getWorkgroupCount(this.agentCount, EraserAgentPipeline.WORKGROUP_SIZE)
);
dispatchAgentWorkgroups(passEncoder, this.agentCount);
passEncoder.end();
}

View file

@ -10,9 +10,10 @@ struct Settings {
@compute @workgroup_size(64)
fn main(
@builtin(global_invocation_id) global_id: vec3<u32>
@builtin(global_invocation_id) global_id: vec3<u32>,
@builtin(num_workgroups) num_workgroups: vec3<u32>
) {
let id = get_id(global_id);
let id = get_id(global_id, num_workgroups);
if id >= u32(settings.agentCount) {
return;

View file

@ -58,19 +58,24 @@ fn renderColor(traces: vec4<f32>, sources: vec4<f32>, pixel: vec2<i32>) -> vec4<
strengths.r * settings.colorA
+ strengths.g * settings.colorB
+ strengths.b * settings.colorC;
let normalizedTraceColor =
traceColor / max(settings.traceNormalizationFloor, strengths.r + strengths.g + strengths.b);
let normalizedTraceColor = normalizeColorIntensity(traceColor);
let brushColor =
sourceStrengths.r * settings.colorA
+ sourceStrengths.g * settings.colorB
+ sourceStrengths.b * settings.colorC;
let normalizedBrushColor = normalizeColorIntensity(brushColor);
let brushStrength = max(max(sourceStrengths.r, sourceStrengths.g), sourceStrengths.b);
let color = max(
normalizedTraceColor,
brushColor * (settings.brushColorBase + brushStrength * settings.brushColorStrengthMultiplier)
let brushVisibility = clamp(
brushStrength * (
settings.brushColorBase +
brushStrength * settings.brushColorStrengthMultiplier
),
0,
1
);
let color = max(normalizedTraceColor, normalizedBrushColor);
let strength = max(max(strengths.r, strengths.g), strengths.b);
let strength = max(max(max(strengths.r, strengths.g), strengths.b), brushVisibility);
return vec4(mix(background, clamp(color, vec3(0), vec3(1)), strength), 1);
}
@ -78,6 +83,11 @@ fn clarity(strength: f32) -> f32 {
return pow(clamp(strength, 0, 1), settings.clarity);
}
fn normalizeColorIntensity(color: vec3<f32>) -> vec3<f32> {
let brightestChannel = max(max(color.r, color.g), color.b);
return color / max(settings.traceNormalizationFloor, brightestChannel);
}
fn getTexturedBackground(pixel: vec2<i32>) -> vec3<f32> {
let noiseSize = vec2<i32>(textureDimensions(noise, 0));
let noiseCoord = pixel % noiseSize;

View file

@ -1,233 +0,0 @@
import { describe, expect, it } from 'vitest';
import compactionShader from './agents/agent-generation/agent-compaction.wgsl?raw';
import { AgentGenerationPipeline } from './agents/agent-generation/agent-generation-pipeline';
import resizeShader from './agents/agent-generation/agent-resize.wgsl?raw';
import { AgentPipeline } from './agents/agent-pipeline';
import agentShader from './agents/agent.wgsl?raw';
import { BrushPipeline } from './brush/brush-pipeline';
import brushShader from './brush/brush.wgsl?raw';
import { CommonState } from './common-state/common-state';
import diffusionShader from './diffusion/diffuse.wgsl?raw';
import { DiffusionPipeline } from './diffusion/diffusion-pipeline';
import { EraserAgentPipeline } from './eraser/eraser-agent-pipeline';
import eraserAgentShader from './eraser/eraser-agent.wgsl?raw';
import { EraserTexturePipeline } from './eraser/eraser-texture-pipeline';
import eraserTextureShader from './eraser/eraser-texture.wgsl?raw';
import { RenderPipeline } from './render/render-pipeline';
import renderShader from './render/render.wgsl?raw';
const wgslFloatCountsByType: Record<string, number> = {
f32: 1,
u32: 1,
'vec2<f32>': 2,
'vec3<f32>': 3,
'vec4<f32>': 4,
};
const stripComments = (source: string): string =>
source.replace(/\/\/.*$/gm, '').replace(/\/\*[\s\S]*?\*\//g, '');
const getStructFields = (source: string, structName: string) => {
const match = new RegExp(
`struct ${structName}\\s*\\{(?<body>[\\s\\S]*?)\\n\\s*\\}`
).exec(stripComments(source));
if (!match?.groups?.body) {
throw new Error(`${structName} struct was not found`);
}
return match.groups.body
.split('\n')
.map((line) => line.trim().replace(/,$/, ''))
.filter(Boolean)
.map((line) => {
const fieldMatch = /^(?<name>\w+):\s*(?<type>[^,]+)$/.exec(line);
if (!fieldMatch?.groups) {
throw new Error(`Unsupported WGSL struct field syntax: ${line}`);
}
return {
name: fieldMatch.groups.name,
type: fieldMatch.groups.type,
};
});
};
const countUniformScalars = (source: string, structName: string): number =>
getStructFields(source, structName).reduce((sum, field) => {
const count = wgslFloatCountsByType[field.type];
if (!count) {
throw new Error(`Unsupported WGSL uniform field type: ${field.type}`);
}
return sum + count;
}, 0);
const getUniformCount = (pipeline: unknown): number =>
(pipeline as { UNIFORM_COUNT: number }).UNIFORM_COUNT;
const expectStructUniformLayout = ({
pipeline,
source,
structName,
fieldNames,
}: {
pipeline: unknown;
source: string;
structName: string;
fieldNames: Array<string>;
}) => {
const fields = getStructFields(source, structName);
expect(fields.map((field) => field.name)).toEqual(fieldNames);
expect(countUniformScalars(source, structName)).toBe(getUniformCount(pipeline));
};
describe('WGSL uniform layout contracts', () => {
it('keeps shared common-state uniforms aligned with WGSL', () => {
expectStructUniformLayout({
pipeline: CommonState,
source: CommonState.shaderCode,
structName: 'State',
fieldNames: ['size', 'time', 'padding0'],
});
});
it('keeps render and simulation uniforms aligned with WGSL', () => {
expectStructUniformLayout({
pipeline: AgentPipeline,
source: agentShader,
structName: 'Settings',
fieldNames: [
'moveRate',
'turnRate',
'sensorAngleSin',
'sensorAngleCos',
'sensorOffset',
'turnWhenLost',
'individualTrailWeight',
'agentCount',
'introProgress',
'color1ToColor1',
'color1ToColor2',
'color1ToColor3',
'color2ToColor1',
'color2ToColor2',
'color2ToColor3',
'color3ToColor1',
'color3ToColor2',
'color3ToColor3',
'sourceAttractionWeight',
'sourceSlowMoveRate',
'sourceTrailWeightMultiplier',
'forwardRotationScale',
'introNearDistanceInner',
'introNearDistanceMin',
'introNearSensorOffsetMultiplier',
'introTargetAngleBlend',
'introProgressCutoff',
'introTurnRateMultiplier',
'introRandomTurnMultiplier',
'introFarMoveMultiplier',
'introNearMoveMultiplier',
'introStepStopDistance',
'randomTimeScale',
],
});
expectStructUniformLayout({
pipeline: BrushPipeline,
source: brushShader,
structName: 'Settings',
fieldNames: [
'brushSize',
'brushSizeVariation',
'brushFeatherRatio',
'brushMinimumFeather',
'brushValue',
'brushCoarseNoiseScale',
'brushGrainNoiseScale',
'brushGrainNoiseOffsetX',
'brushGrainNoiseOffsetY',
'brushDiscardThreshold',
'brushGrainMinStrength',
'brushGrainMaxStrength',
'brushGeometryRadius',
],
});
expectStructUniformLayout({
pipeline: DiffusionPipeline,
source: diffusionShader,
structName: 'Settings',
fieldNames: [
'inverseDiffusionRateTrails',
'decayRateTrails',
'inverseDiffusionRateBrush',
'decayRateBrush',
'diffusionNeighborDivisor',
'brushDecayAlphaOffset',
'padding0',
'padding1',
],
});
expectStructUniformLayout({
pipeline: RenderPipeline,
source: renderShader,
structName: 'Settings',
fieldNames: [
'colorA',
'backgroundColorPadding0',
'colorB',
'backgroundColorPadding1',
'colorC',
'backgroundColorPadding2',
'backgroundColor',
'clarity',
'traceNormalizationFloor',
'brushColorBase',
'brushColorStrengthMultiplier',
'backgroundGrainStrength',
],
});
});
it('keeps eraser uniforms aligned with WGSL', () => {
expectStructUniformLayout({
pipeline: EraserAgentPipeline,
source: eraserAgentShader,
structName: 'Settings',
fieldNames: ['agentCount', 'eraserMaskAlphaThreshold', 'padding1', 'padding2'],
});
expectStructUniformLayout({
pipeline: EraserTexturePipeline,
source: eraserTextureShader,
structName: 'Settings',
fieldNames: [
'eraserRadiusSquared',
'lineDistanceEpsilon',
'clearRed',
'clearGreen',
'clearBlue',
'clearAlpha',
'padding0',
'padding1',
],
});
});
it('keeps agent-generation uniforms large enough for every generation shader', () => {
const generationUniformCounts = [
countUniformScalars(resizeShader, 'ResizeSettings'),
countUniformScalars(compactionShader, 'Settings'),
];
expect(Math.max(...generationUniformCounts)).toBe(
getUniformCount(AgentGenerationPipeline)
);
});
it('guards invalid high agent color indexes instead of treating them as color 3', () => {
expect(agentShader).toContain('colorIndex < 0.0 || colorIndex >= 2.5');
expect(agentShader).toContain('if colorIndex < 2.5');
expect(agentShader).toContain('return vec3<f32>(0.0, 0.0, 0.0);');
});
});

View file

@ -25,6 +25,8 @@ export const applyVibeSettings = (vibe: VibePreset) => {
Object.assign(settings, {
...buildSettings(vibe),
eraserSize: settings.eraserSize,
internalRenderAreaMegapixels: settings.internalRenderAreaMegapixels,
maxAgentCount: settings.maxAgentCount,
mirrorSegmentCount: settings.mirrorSegmentCount,
selectedColorIndex: Math.min(settings.selectedColorIndex, vibe.colors.length - 1),
});

View file

@ -1,3 +1,7 @@
html > body.pre-drawing .dev-stats-overlay {
display: none;
}
html > body {
width: 100%;
height: 100vh;
@ -47,6 +51,28 @@ html > body {
}
}
> .dev-stats-overlay {
position: absolute;
top: max(8px, env(safe-area-inset-top));
left: max(8px, env(safe-area-inset-left));
z-index: 6;
padding: 6px 8px;
border: 1px solid rgb(255 255 255 / 18%);
border-radius: 6px;
background: rgb(0 0 0 / 62%);
color: rgb(255 255 255 / 92%);
font:
600 12px/1.35 ui-monospace,
SFMono-Regular,
Menlo,
Consolas,
monospace;
white-space: pre;
pointer-events: none;
user-select: none;
box-shadow: 0 8px 24px rgb(0 0 0 / 28%);
}
> .errors-container {
position: absolute;
top: 0;

View file

@ -4,77 +4,139 @@
left: 50%;
display: flex;
flex-direction: column;
gap: 18px;
gap: 22px;
align-items: center;
justify-content: center;
z-index: 3;
width: min(78vw, 320px);
width: min(86vw, 380px);
transform: translate(-50%, -50%);
opacity: 0;
pointer-events: none;
transition: opacity var(--transition-time-long);
> .loading-dots {
> .splash {
display: flex;
gap: 14px;
flex-direction: column;
gap: 16px;
align-items: center;
justify-content: center;
pointer-events: auto;
> .loading-dot {
width: 14px;
height: 14px;
border-radius: 50%;
background: rgb(255 255 255 / 92%);
&[hidden] {
display: none;
}
> .splash-title {
margin: 0;
color: rgb(255 255 255 / 96%);
font-size: clamp(28px, 6vw, 42px);
font-weight: 700;
line-height: 1.1;
text-align: center;
letter-spacing: 0.01em;
text-shadow:
0 2px 18px rgb(0 0 0 / 60%),
0 0 32px rgb(255 255 255 / 10%);
}
> .splash-description {
margin: 0;
max-width: 28ch;
color: rgb(255 255 255 / 80%);
font-size: 15px;
font-weight: 400;
line-height: 1.45;
text-align: center;
text-shadow: 0 1px 12px rgb(0 0 0 / 60%);
}
> .start-button {
margin-top: 8px;
padding: 14px 40px;
border: 1px solid rgb(255 255 255 / 38%);
border-radius: 999px;
background: rgb(255 255 255 / 8%);
color: rgb(255 255 255 / 96%);
font-size: 16px;
font-weight: 600;
letter-spacing: 0.04em;
text-transform: uppercase;
cursor: pointer;
backdrop-filter: blur(6px);
box-shadow:
0 0 18px rgb(255 255 255 / 38%),
0 0 4px rgb(255 255 255 / 60%);
transform: scale(0.5);
opacity: 0.4;
animation: loading-bloom 1.4s ease-in-out infinite;
0 0 24px rgb(255 255 255 / 14%),
0 1px 6px rgb(0 0 0 / 28%);
transition:
opacity var(--transition-time),
transform var(--transition-time),
background var(--transition-time);
&:nth-child(2) {
animation-delay: 0.18s;
&[disabled] {
opacity: 0.5;
cursor: progress;
}
&:nth-child(3) {
animation-delay: 0.36s;
&:not([disabled]):hover,
&:not([disabled]):focus-visible {
background: rgb(255 255 255 / 16%);
transform: scale(1.04);
outline: none;
}
&:not([disabled]):active {
transform: scale(0.98);
}
}
}
> .loading-status {
color: rgb(255 255 255 / 88%);
font-size: 16px;
font-weight: 400;
line-height: 1.25;
text-align: center;
text-shadow: 0 1px 12px rgb(0 0 0 / 60%);
letter-spacing: 0.01em;
min-height: 1.25em;
}
> .loading-progress {
--loading-progress: 0%;
position: relative;
> .loading-bar {
display: flex;
flex-direction: column;
gap: 18px;
align-items: center;
width: 100%;
height: 3px;
overflow: hidden;
border-radius: 999px;
background: rgb(255 255 255 / 14%);
box-shadow: 0 1px 6px rgb(0 0 0 / 28%);
&::before {
content: '';
position: absolute;
top: 0;
left: 0;
bottom: 0;
width: var(--loading-progress);
border-radius: inherit;
background: linear-gradient(90deg, rgb(255 255 255 / 72%), rgb(255 255 255 / 96%));
box-shadow: 0 0 12px rgb(255 255 255 / 38%);
transition: width var(--transition-time-long) ease-out;
&[hidden] {
display: none;
}
> .loading-status {
color: rgb(255 255 255 / 88%);
font-size: 16px;
font-weight: 400;
line-height: 1.25;
text-align: center;
text-shadow: 0 1px 12px rgb(0 0 0 / 60%);
letter-spacing: 0.01em;
min-height: 1.25em;
}
> .loading-progress {
--loading-progress: 0%;
position: relative;
width: 100%;
height: 3px;
overflow: hidden;
border-radius: 999px;
background: rgb(255 255 255 / 14%);
box-shadow: 0 1px 6px rgb(0 0 0 / 28%);
&::before {
content: '';
position: absolute;
top: 0;
left: 0;
bottom: 0;
width: var(--loading-progress);
border-radius: inherit;
background: linear-gradient(
90deg,
rgb(255 255 255 / 72%),
rgb(255 255 255 / 96%)
);
box-shadow: 0 0 12px rgb(255 255 255 / 38%);
transition: width var(--transition-time-long) ease-out;
}
}
}
}
@ -94,22 +156,3 @@ html > body.is-loading {
}
}
@keyframes loading-bloom {
0%,
100% {
transform: scale(0.5);
opacity: 0.35;
}
50% {
transform: scale(1);
opacity: 1;
}
}
@media (prefers-reduced-motion: reduce) {
.loading-indicator > .loading-dots > .loading-dot {
transform: scale(0.85);
opacity: 0.85;
}
}

View file

@ -7,7 +7,7 @@
transform: none;
}
> .toolbar-shell > nav.buttons > button:hover::after {
> nav.buttons > button:hover::after {
transform: none;
}
}

View file

@ -39,14 +39,19 @@ html > body > aside.control-dock > .toolbar-row {
--toolbar-background-opacity: 0%;
--toolbar-background-strength: 0;
display: flex;
display: grid;
grid-template-areas:
'previous controls next'
'previous buttons next';
grid-template-columns: auto minmax(0, 1fr) auto;
align-items: stretch;
justify-content: center;
width: fit-content;
width: 100%;
max-width: 100%;
margin: 0 auto;
padding-inline: clamp(8px, 1.4vw, 14px);
gap: clamp(6px, 1.8vw, 14px);
column-gap: 0;
row-gap: clamp(6px, 1.8vw, 14px);
border-radius: 12px;
color: rgb(245 250 244 / 92%);
background-color: rgb(5 8 13 / var(--toolbar-background-opacity));
@ -91,16 +96,15 @@ html > body > aside.control-dock > .toolbar-row {
}
> .toolbar-shell {
grid-area: controls;
display: grid;
grid-template-areas:
'swatches'
'nav';
grid-template-areas: 'swatches';
grid-template-columns: minmax(0, 1fr);
align-items: center;
justify-content: center;
gap: 8px;
justify-self: center;
width: min(100%, max-content);
min-width: 0;
min-height: 86px;
padding: 8px 9px;
}
@ -150,13 +154,22 @@ html > body > aside.control-dock > .toolbar-row {
}
}
> .toolbar-shell > nav.buttons {
grid-area: nav;
> .previous-vibe {
grid-area: previous;
}
> .next-vibe {
grid-area: next;
}
> nav.buttons {
grid-area: buttons;
display: flex;
flex-wrap: wrap;
flex-wrap: nowrap;
align-items: center;
justify-content: center;
justify-content: space-between;
gap: 4px;
width: 100%;
min-width: 0;
padding-top: 7px;
border-top: 1px solid rgb(255 255 255 / 12%);
@ -166,6 +179,9 @@ html > body > aside.control-dock > .toolbar-row {
position: relative;
width: 44px;
height: 44px;
flex: 1 1 44px;
max-width: 54px;
min-width: 0;
border: 1px solid transparent;
border-radius: 8px;
background: transparent;
@ -235,7 +251,8 @@ html > body > aside.control-dock > .toolbar-row {
align-items: center;
width: 132px;
height: 44px;
flex: 0 0 132px;
flex: 2 1 132px;
max-width: 150px;
min-width: 0;
padding-right: 10px;
border: 1px solid transparent;
@ -252,18 +269,13 @@ html > body > aside.control-dock > .toolbar-row {
background: rgb(255 255 255 / 7%);
}
&:focus-within {
outline: 2px solid white;
outline-offset: 2px;
}
> button {
flex: 0 0 42px;
min-width: 42px;
border-color: transparent;
&:focus-visible {
outline: none;
outline-offset: -4px;
}
}
@ -296,7 +308,9 @@ html > body > aside.control-dock > .toolbar-row {
touch-action: pan-y;
&:focus-visible {
outline: none;
border-radius: 8px;
outline: 2px solid white;
outline-offset: -4px;
}
&::-webkit-slider-runnable-track {
@ -558,11 +572,12 @@ html > body > aside.control-dock > .toolbar-row {
@include on-small-screen {
width: 100%;
padding-inline: 6px;
gap: 6px;
padding-inline: 4px;
column-gap: 0;
row-gap: 4px;
> .vibe-button {
width: 44px;
width: 36px;
min-height: 44px;
&::before {
@ -572,46 +587,52 @@ html > body > aside.control-dock > .toolbar-row {
}
> .toolbar-shell {
flex: 1 1 auto;
padding: 4px 8px;
padding: 4px;
}
> nav.buttons {
gap: 2px;
padding-top: 3px;
> nav.buttons {
gap: clamp(1px, 0.55vw, 2px);
padding-top: 3px;
> button {
height: 38px;
min-height: 38px;
> button {
width: auto;
height: 38px;
flex: 1 1 clamp(28px, 8vw, 38px);
max-width: 38px;
min-height: 38px;
&::after {
width: 17px;
height: 17px;
}
}
> .audio-control {
width: 118px;
height: 38px;
flex-basis: 118px;
padding-right: 9px;
> button {
flex-basis: 38px;
min-width: 38px;
}
> .volume-control {
height: 38px;
}
}
> .export-status {
flex-basis: 100%;
max-width: 100%;
text-align: center;
&::after {
width: 17px;
height: 17px;
}
}
> .audio-control {
width: auto;
height: 38px;
flex: 2 1 clamp(58px, 18vw, 118px);
max-width: 118px;
padding-right: clamp(4px, 1.8vw, 9px);
> button {
width: auto;
flex: 1 1 clamp(28px, 8vw, 38px);
min-width: 0;
}
> .volume-control {
height: 38px;
}
}
> .export-status {
flex-basis: 0;
max-width: 0;
text-align: center;
}
}
> .toolbar-shell {
> .garden-controls {
padding: 2px 4px;

View file

@ -11,7 +11,10 @@ export const writeBrowserStorage = (key: string, value: string): void => {
if (typeof localStorage !== 'undefined') {
localStorage.setItem(key, value);
}
} catch {
// Storage can be unavailable in private browsing or embedded contexts.
} catch (error) {
console.warn(
'Storage can be unavailable in private browsing or embedded contexts.',
error,
);
}
};

View file

@ -1,4 +0,0 @@
export const clamp = (value: number, min: number, max: number): number =>
Math.min(max, Math.max(min, value));
export const clamp01 = (value: number): number => Math.min(1, Math.max(0, value));

View file

@ -1,5 +1,5 @@
import { appConfig } from '../config';
import { clamp } from './clamp';
import { clamp } from './math';
export class DeltaTimeCalculator {
private previousTime: DOMHighResTimeStamp | null = null;

View file

@ -1,58 +0,0 @@
import { describe, expect, it, vi } from 'vitest';
import {
createCachedFloat32BufferWrite,
writeFloat32BufferIfChanged,
} from './cached-buffer-write';
const createGpuWriteStub = () => {
const writeBuffer = vi.fn();
const device = {
queue: {
writeBuffer,
},
} as unknown as GPUDevice;
return { device, writeBuffer };
};
describe('cached float32 buffer writes', () => {
it('writes the first value set and skips unchanged values', () => {
const { device, writeBuffer } = createGpuWriteStub();
const buffer = {} as GPUBuffer;
const cache = createCachedFloat32BufferWrite(3);
const values = new Float32Array([1, 2, 3]);
expect(writeFloat32BufferIfChanged(device, buffer, values, cache)).toBe(true);
expect(writeBuffer).toHaveBeenCalledTimes(1);
expect(writeBuffer).toHaveBeenLastCalledWith(buffer, 0, values);
expect(writeFloat32BufferIfChanged(device, buffer, values, cache)).toBe(false);
expect(writeBuffer).toHaveBeenCalledTimes(1);
});
it('writes again when any float changes', () => {
const { device, writeBuffer } = createGpuWriteStub();
const buffer = {} as GPUBuffer;
const cache = createCachedFloat32BufferWrite(3);
expect(
writeFloat32BufferIfChanged(device, buffer, new Float32Array([1, 2, 3]), cache)
).toBe(true);
expect(
writeFloat32BufferIfChanged(device, buffer, new Float32Array([1, 2, 4]), cache)
).toBe(true);
expect(writeBuffer).toHaveBeenCalledTimes(2);
});
it('rejects cache length mismatches before writing', () => {
const { device, writeBuffer } = createGpuWriteStub();
const buffer = {} as GPUBuffer;
const cache = createCachedFloat32BufferWrite(2);
expect(() =>
writeFloat32BufferIfChanged(device, buffer, new Float32Array([1]), cache)
).toThrow('Cached buffer write length mismatch');
expect(writeBuffer).not.toHaveBeenCalled();
});
});

View file

@ -1,19 +0,0 @@
import { describe, expect, it } from 'vitest';
import { getWorkgroupCount } from './get-workgroup-count';
describe('getWorkgroupCount', () => {
it('returns at least one workgroup for positive invocation counts', () => {
expect(getWorkgroupCount(1, 64)).toBe(1);
expect(getWorkgroupCount(65, 64)).toBe(2);
});
it('rejects zero and non-finite dispatch inputs', () => {
expect(() => getWorkgroupCount(0, 64)).toThrow(/positive finite/);
expect(() => getWorkgroupCount(-1, 64)).toThrow(/positive finite/);
expect(() => getWorkgroupCount(Number.POSITIVE_INFINITY, 64)).toThrow(
/positive finite/
);
expect(() => getWorkgroupCount(1, 0)).toThrow(/positive finite/);
});
});

View file

@ -1,253 +0,0 @@
import { afterEach, describe, expect, it, vi } from 'vitest';
import { ErrorCode, ErrorHandler, RuntimeError, Severity } from '../error-handler';
import { initializeGpu } from './initialize-gpu';
const gpuLimits = {
maxBufferSize: 256 * 1024 * 1024,
maxComputeWorkgroupsPerDimension: 65_535,
maxStorageBufferBindingSize: 128 * 1024 * 1024,
} as GPUSupportedLimits;
const observedErrors: Array<{
code?: string;
message: string;
severity: Severity;
}> = [];
ErrorHandler.addOnErrorListener((error) => {
observedErrors.push(error);
});
const defer = <T>() => {
let resolve!: (value: T) => void;
const promise = new Promise<T>((nextResolve) => {
resolve = nextResolve;
});
return { promise, resolve };
};
const stubBrowser = ({
gpu,
isSecureContext = true,
}: {
gpu?: GPU;
isSecureContext?: boolean;
}) => {
vi.stubGlobal('window', { isSecureContext });
vi.stubGlobal('navigator', { gpu });
};
const createDevice = (
lost: Promise<GPUDeviceLostInfo> = new Promise<GPUDeviceLostInfo>(() => {})
) => {
const listeners = new Map<string, EventListener>();
const device = {
addEventListener: vi.fn((type: string, listener: EventListener) => {
listeners.set(type, listener);
}),
lost,
} as unknown as GPUDevice;
return { device, listeners };
};
const createAdapter = ({
requestDevice = vi.fn(),
}: {
requestDevice?: ReturnType<typeof vi.fn>;
} = {}) =>
({
features: new Set(),
info: {
architecture: 'test',
description: 'unit-test adapter',
device: 'test-device',
isFallbackAdapter: false,
subgroupMaxSize: 0,
subgroupMinSize: 0,
vendor: 'test-vendor',
},
limits: gpuLimits,
requestDevice,
}) as unknown as GPUAdapter;
const captureInitializeGpuError = async (): Promise<RuntimeError> => {
try {
await initializeGpu();
} catch (error) {
expect(error).toBeInstanceOf(RuntimeError);
return error as RuntimeError;
}
throw new Error('Expected initializeGpu to reject.');
};
describe('initializeGpu', () => {
afterEach(() => {
observedErrors.length = 0;
vi.restoreAllMocks();
vi.unstubAllGlobals();
});
it('rejects insecure contexts before touching WebGPU', async () => {
stubBrowser({ isSecureContext: false });
const error = await captureInitializeGpuError();
expect(error.code).toBe(ErrorCode.WEBGPU_INSECURE_CONTEXT);
expect(error.message).toContain('WebGPU requires a secure context');
});
it('rejects browsers without navigator.gpu', async () => {
stubBrowser({});
const error = await captureInitializeGpuError();
expect(error.code).toBe(ErrorCode.WEBGPU_UNSUPPORTED);
expect(error.message).toContain('Fleeting Garden needs WebGPU');
expect(error.details).toMatchObject({
hasNavigatorGpu: false,
isSecureContext: true,
});
});
it('wraps adapter request exceptions with adapter diagnostics', async () => {
const requestAdapter = vi.fn(async () => {
throw new Error('adapter request failed');
});
stubBrowser({ gpu: { requestAdapter } as unknown as GPU });
const error = await captureInitializeGpuError();
expect(requestAdapter).toHaveBeenCalledOnce();
expect(requestAdapter).toHaveBeenCalledWith({ powerPreference: 'high-performance' });
expect(error.code).toBe(ErrorCode.WEBGPU_ADAPTER_UNAVAILABLE);
expect(error.message).toBe('Could not request a WebGPU adapter.');
expect(error.details).toMatchObject({
causeMessage: 'adapter request failed',
powerPreference: 'high-performance',
});
});
it('tries the default adapter before reporting adapter unavailability', async () => {
const requestAdapter = vi.fn(async () => null);
stubBrowser({ gpu: { requestAdapter } as unknown as GPU });
const error = await captureInitializeGpuError();
expect(requestAdapter).toHaveBeenNthCalledWith(1, {
powerPreference: 'high-performance',
});
expect(requestAdapter).toHaveBeenNthCalledWith(2, undefined);
expect(error.code).toBe(ErrorCode.WEBGPU_ADAPTER_UNAVAILABLE);
expect(error.message).toContain('could not provide a compatible GPU adapter');
});
it('requests the device with the adapter limits needed by the pipelines', async () => {
const { device } = createDevice();
const requestDevice = vi.fn(async () => device);
const adapter = createAdapter({ requestDevice });
stubBrowser({
gpu: { requestAdapter: vi.fn(async () => adapter) } as unknown as GPU,
});
await expect(initializeGpu()).resolves.toBe(device);
expect(requestDevice).toHaveBeenCalledWith({
requiredLimits: {
maxBufferSize: gpuLimits.maxBufferSize,
maxComputeWorkgroupsPerDimension: gpuLimits.maxComputeWorkgroupsPerDimension,
maxStorageBufferBindingSize: gpuLimits.maxStorageBufferBindingSize,
},
});
expect(device.addEventListener).toHaveBeenCalledWith(
'uncapturederror',
expect.any(Function)
);
});
it('wraps device request failures with required limit details', async () => {
const requestDevice = vi.fn(async () => {
throw new Error('device request failed');
});
const adapter = createAdapter({ requestDevice });
stubBrowser({
gpu: { requestAdapter: vi.fn(async () => adapter) } as unknown as GPU,
});
const error = await captureInitializeGpuError();
expect(error.code).toBe(ErrorCode.WEBGPU_DEVICE_UNAVAILABLE);
expect(error.message).toBe('Could not create a WebGPU device for this adapter.');
expect(error.details).toMatchObject({
causeMessage: 'device request failed',
requiredLimits: {
maxBufferSize: gpuLimits.maxBufferSize,
maxComputeWorkgroupsPerDimension: gpuLimits.maxComputeWorkgroupsPerDimension,
maxStorageBufferBindingSize: gpuLimits.maxStorageBufferBindingSize,
},
});
});
it('routes uncaptured GPU errors through the runtime error handler', async () => {
const { device, listeners } = createDevice();
const adapter = createAdapter({ requestDevice: vi.fn(async () => device) });
stubBrowser({
gpu: { requestAdapter: vi.fn(async () => adapter) } as unknown as GPU,
});
await initializeGpu();
listeners.get('uncapturederror')?.({
error: new Error('uncaptured GPU validation failure'),
} as unknown as GPUUncapturedErrorEvent);
expect(observedErrors.at(-1)).toMatchObject({
code: ErrorCode.WEBGPU_UNCAPTURED_ERROR,
message: 'uncaptured GPU validation failure',
severity: Severity.ERROR,
});
});
it('reports unexpected device loss but ignores intentional destruction', async () => {
const unexpectedLoss = defer<GPUDeviceLostInfo>();
const { device } = createDevice(unexpectedLoss.promise);
const adapter = createAdapter({ requestDevice: vi.fn(async () => device) });
stubBrowser({
gpu: { requestAdapter: vi.fn(async () => adapter) } as unknown as GPU,
});
await initializeGpu();
unexpectedLoss.resolve({
message: 'device lost during rendering',
reason: 'unknown',
} as GPUDeviceLostInfo);
await Promise.resolve();
expect(observedErrors.at(-1)).toMatchObject({
code: ErrorCode.WEBGPU_DEVICE_LOST,
message: 'device lost during rendering',
severity: Severity.ERROR,
});
observedErrors.length = 0;
const destroyedLoss = defer<GPUDeviceLostInfo>();
const { device: destroyedDevice } = createDevice(destroyedLoss.promise);
const destroyedAdapter = createAdapter({
requestDevice: vi.fn(async () => destroyedDevice),
});
stubBrowser({
gpu: { requestAdapter: vi.fn(async () => destroyedAdapter) } as unknown as GPU,
});
await initializeGpu();
destroyedLoss.resolve({
message: 'device destroyed intentionally',
reason: 'destroyed',
} as GPUDeviceLostInfo);
await Promise.resolve();
expect(observedErrors).toEqual([]);
});
});

View file

@ -1,27 +0,0 @@
import { describe, expect, it } from 'vitest';
import { clamp, clamp01 } from './clamp';
describe('clamp', () => {
it('returns value when within bounds', () => {
expect(clamp(5, 0, 10)).toBe(5);
});
it('clamps below to lower bound', () => {
expect(clamp(-3, 0, 10)).toBe(0);
});
it('clamps above to upper bound', () => {
expect(clamp(42, 0, 10)).toBe(10);
});
});
describe('clamp01', () => {
it('passes through values in [0, 1]', () => {
expect(clamp01(0.25)).toBe(0.25);
});
it('clamps negatives to 0', () => {
expect(clamp01(-1)).toBe(0);
});
it('clamps above 1 to 1', () => {
expect(clamp01(2)).toBe(1);
});
});

View file

@ -1,134 +0,0 @@
import { afterEach, describe, expect, it, vi } from 'vitest';
import { gardenAudioConfig } from './audio/garden-audio-config';
import { getInitialVibe, hexToRgb, VIBE_PRESETS, VibeId } from './vibes';
const originalLocalStorage = globalThis.localStorage;
const setBrowserVibeState = ({
storedVibeId = null,
}: {
storedVibeId?: string | null;
}) => {
Object.defineProperty(globalThis, 'localStorage', {
configurable: true,
value: {
getItem: vi.fn((key: string) =>
key === 'fleeting-garden:vibe' ? storedVibeId : null
),
},
});
};
describe('vibe selection', () => {
afterEach(() => {
Object.defineProperty(globalThis, 'localStorage', {
configurable: true,
value: originalLocalStorage,
});
});
it('uses a valid stored vibe id', () => {
setBrowserVibeState({ storedVibeId: VibeId.SunlitMoss });
expect(getInitialVibe().id).toBe(VibeId.SunlitMoss);
});
it('falls back to the default preset for an unknown stored vibe id', () => {
setBrowserVibeState({ storedVibeId: 'unknown' });
expect(getInitialVibe()).toBe(VIBE_PRESETS[0]);
});
});
describe('vibe and audio config contract', () => {
it('keeps preset ids unique and URL-safe', () => {
const vibeIds = VIBE_PRESETS.map((vibe) => vibe.id);
expect(new Set(vibeIds).size).toBe(vibeIds.length);
expect(vibeIds.every((id) => /^[a-z0-9]+(?:-[a-z0-9]+)*$/.test(id))).toBe(true);
});
it('keeps each vibe palette and audio profile complete', () => {
VIBE_PRESETS.forEach((vibe) => {
expect(vibe.colors).toHaveLength(3);
vibe.colors.forEach((color) => {
expect(color).toMatch(/^#[0-9a-f]{6}$/i);
hexToRgb(color).forEach((channel) => {
expect(channel).toBeGreaterThanOrEqual(0);
expect(channel).toBeLessThanOrEqual(1);
});
});
const profile = vibe.audio;
expect(Number.isFinite(profile.rootMidi)).toBe(true);
expect(profile.scale.length).toBeGreaterThan(0);
expect(profile.scale.every((degree) => Number.isFinite(degree))).toBe(true);
expect(profile.brightness).toBeGreaterThan(0);
expect(profile.delayTimeMultiplier).toBeGreaterThan(0);
expect(profile.progression.length).toBeGreaterThan(0);
profile.progression.forEach((chord) => {
expect(Number.isFinite(chord.rootOffset)).toBe(true);
expect(['major', 'minor']).toContain(chord.quality);
});
});
});
it('keeps audio style voices aligned with the rotating style pools', () => {
expect(gardenAudioConfig.styleVoices).toHaveLength(
gardenAudioConfig.generativePiano.stylePools.length
);
gardenAudioConfig.styleVoices.forEach((voice) => {
expect(Number.isFinite(voice.scaleDegreeOffset)).toBe(true);
expect(voice.velocityMultiplier).toBeGreaterThan(0);
expect(Math.abs(voice.panOffset)).toBeLessThanOrEqual(1);
});
});
it('keeps audio timing, graph, and density settings bounded', () => {
const { delay, generativePiano, graph, piano, rhythm } = gardenAudioConfig;
expect(rhythm.bpm).toBeGreaterThan(0);
expect(rhythm.stepsPerBeat).toBeGreaterThan(0);
expect(rhythm.stepsPerBar).toBeGreaterThanOrEqual(rhythm.stepsPerBeat);
expect(rhythm.lookaheadSeconds).toBeGreaterThanOrEqual(piano.scheduleAheadSeconds);
expect(delay.feedbackMin).toBeLessThanOrEqual(delay.feedback);
expect(delay.feedback).toBeLessThanOrEqual(delay.feedbackMax);
expect(delay.feedbackHighPassHz).toBeLessThan(delay.feedbackLowPassHz);
expect(delay.returnLowPassHz).toBeGreaterThan(delay.feedbackHighPassHz);
generativePiano.stylePools.forEach((register) => {
expect(register.midiMin).toBeLessThan(register.preferredMidi);
expect(register.preferredMidi).toBeLessThan(register.midiMax);
});
generativePiano.padRegisters.forEach((register) => {
expect(register.midiMin).toBeLessThan(register.preferredMidi);
expect(register.preferredMidi).toBeLessThan(register.midiMax);
});
expect(generativePiano.brushStreamIdleIntervalBeats).toBeGreaterThanOrEqual(
generativePiano.brushStreamActiveIntervalBeats
);
expect(generativePiano.brushStreamActiveIntervalBeats).toBeGreaterThanOrEqual(
generativePiano.brushStreamIntenseIntervalBeats
);
expect(generativePiano.brushStreamIntenseIntervalBeats).toBeGreaterThanOrEqual(
generativePiano.brushStreamManicIntervalBeats
);
expect(generativePiano.maxBrushPhraseLayers).toBeLessThanOrEqual(3);
expect(generativePiano.maxBrushStreamNotesPerBar).toBeLessThanOrEqual(
rhythm.stepsPerBar
);
Object.values(graph.pianoBusGains).forEach((gain) => {
expect(gain).toBeGreaterThan(0);
expect(gain).toBeLessThanOrEqual(1.2);
});
});
it('falls back to finite RGB channels for malformed hex colors', () => {
expect(hexToRgb('not-a-color')).toEqual([0, 0, 0]);
expect(hexToRgb('#abcdzz')).toEqual([0, 0, 0]);
});
});

View file

@ -7,19 +7,6 @@ export type { VibePreset } from './config';
export const VIBE_PRESETS: Array<VibePreset> = appConfig.vibes.presets;
const VIBE_IDS = new Set<VibeId>(VIBE_PRESETS.map((vibe) => vibe.id));
const HEX_COLOR_PATTERN =
/^#?(?<red>[0-9a-f]{2})(?<green>[0-9a-f]{2})(?<blue>[0-9a-f]{2})$/i;
export const hexToRgb = (hex: string): [number, number, number] => {
const match = HEX_COLOR_PATTERN.exec(hex);
if (!match?.groups) {
return [0, 0, 0];
}
const { red, green, blue } = match.groups;
return [parseInt(red, 16) / 255, parseInt(green, 16) / 255, parseInt(blue, 16) / 255];
};
export const isVibeId = (value: unknown): value is VibeId =>
typeof value === 'string' && VIBE_IDS.has(value as VibeId);

View file

@ -1,7 +1,7 @@
{
"extends": "./tsconfig.json",
"compilerOptions": {
"types": ["node", "@playwright/test"]
"types": ["node"]
},
"include": ["playwright.config.ts", "e2e/**/*.ts"]
}

View file

@ -1,13 +1,15 @@
import basicSsl from '@vitejs/plugin-basic-ssl';
import browserslist from 'browserslist';
import browserslistToEsbuild from 'browserslist-to-esbuild';
import { browserslistToTargets } from 'lightningcss';
import { viteSingleFile } from 'vite-plugin-singlefile';
import { defineConfig } from 'vitest/config';
const cssTargets = browserslistToTargets(browserslist());
const esbuildTargets = browserslistToEsbuild();
export default defineConfig(({ command }) => ({
base: command === 'build' ? './' : '/',
base: './',
plugins: [
viteSingleFile({ useRecommendedBuildConfig: false }),
...(command === 'serve' ? [basicSsl()] : []),
@ -19,7 +21,7 @@ export default defineConfig(({ command }) => ({
},
},
build: {
target: 'es2022',
target: esbuildTargets,
cssCodeSplit: false,
cssMinify: 'lightningcss',
assetsInlineLimit: Number.MAX_SAFE_INTEGER,