export const settings = { enableHighDpiRendering: true, qualityScaling: { targetDeltaTimeInMilliseconds: 20, deltaTimeError: 2, deltaTimeResponsiveness: 1 / 16, adjusmentRateInMilliseconds: 300, qualityTargets: [ { distanceRenderScale: 0.1, finalRenderScale: 0.2, softShadowsEnabled: false, }, { distanceRenderScale: 0.1, finalRenderScale: 0.6, softShadowsEnabled: false, }, { distanceRenderScale: 0.2, finalRenderScale: 1.0, softShadowsEnabled: false, }, /* { distanceRenderScale: 0.3, finalRenderScale: 1.0, softShadowsEnabled: true, }, { distanceRenderScale: 1.0, finalRenderScale: 1.25, softShadowsEnabled: true, }, { distanceRenderScale: 1.0, finalRenderScale: 1.5, softShadowsEnabled: true, }, { distanceRenderScale: 1.25, finalRenderScale: 1.75, softShadowsEnabled: true, }, { distanceRenderScale: 2, finalRenderScale: 2, softShadowsEnabled: true, },*/ ], startingTargetIndex: 2, scalingOptions: { additiveIncrease: 0.2, multiplicativeDecrease: 1.05, }, }, tileMultiplier: 8, shaderMacros: {}, shaderCombinations: { lineSteps: [0, 1, 2, 4, 8, 16, 128], blobSteps: [0, 1, 2, 8], circleLightSteps: [0, 1], pointLightSteps: [0, 1, 2, 3], }, };