Fix physics

This commit is contained in:
schmelczerandras 2020-10-12 20:49:17 +02:00
parent 37954e2ef1
commit f9f6825776
51 changed files with 832 additions and 541 deletions

View file

@ -0,0 +1,19 @@
import { vec2 } from 'gl-matrix';
import { Circle, Renderer } from 'sdf-2d';
import { Id, ProjectileBase } from 'shared';
import { ViewObject } from './view-object';
export class ProjectileView extends ProjectileBase implements ViewObject {
private circle: Circle;
constructor(id: Id, center: vec2, radius: number) {
super(id, center, radius);
this.circle = new Circle(center, radius);
}
public step(deltaTimeInMilliseconds: number): void {}
public draw(renderer: Renderer): void {
renderer.addDrawable(this.circle);
}
}