Even more improvements
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e3c44f775b
commit
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5 changed files with 724 additions and 109 deletions
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@ -6,39 +6,62 @@ const neutralColor = rgb255(82, 165, 64);
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const redColor = rgb255(209, 86, 82);
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const q = 2.5;
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const declaColorDim = rgb255(64 * q, 105 * q, 165 * q);
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const redColorDim = rgb255(209 * q, 8 * q, 82 * q);
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const redColorDim = rgb255(209 * q, 86 * q, 82 * q);
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const declaPlanetColor = declaColorDim;
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const redPlanetColor = redColorDim;
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export const settings = {
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lightCutoffDistance: 600,
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lightOverlapReduction: 0.85,
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radiusSteps: 500,
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spawnDespawnTime: 0.7,
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worldRadius: 10000,
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worldRadius: 4000,
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objectsOnCircleLength: 0.002,
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updateMessageInterval: 1 / 25,
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planetEdgeCount: 7,
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playerKillPoint: 10,
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takeControlTimeInSeconds: 4,
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loseControlTimeInSeconds: 24,
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playerKillPoint: 25,
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takeControlTimeInSeconds: 2.5,
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loseControlTimeInSeconds: 16,
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planetPointGenerationInterval: 1.5,
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planetPointGenerationValue: 1,
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planetSizePointMultiplierMax: 4,
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captureFlipPointReward: 12,
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maxGravityDistance: 800,
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minGravityDistance: 1,
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maxGravityQ: 5000,
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planetControlThreshold: 0.2,
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playerMaxHealth: 100,
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maxGravityStrength: 50000,
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planetMinReferenceRadius: 150,
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planetMaxReferenceRadius: 1200,
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maxAcceleration: 120000,
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playerMaxStrength: 80,
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endGameDeltaScaling: 2,
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playerDiedTimeout: 5,
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playerStrengthRegenerationPerSeconds: 80,
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playerOutOfCombatDelaySeconds: 5,
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playerHealthRegenerationPerSeconds: 8,
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playerKillHealthReward: 25,
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spawnInvulnerabilityExtraSeconds: 0.4,
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spawnSafetyDistance: 2000,
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touchAimRange: 1000,
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postureHeadStiffness: 12,
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postureFeetStiffness: 10,
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planetDetachmentSeconds: 0.5,
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planetDetachmentForceThreshold: 100,
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climbDotThreshold: 0.8,
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climbGravityScale: 0.35,
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projectileMaxStrength: 40,
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projectileSpeed: 2500,
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projectileMaxBounceCount: 2,
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projectileTimeout: 3,
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projectileFadeSpeed: 20,
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projectileCreationInterval: 0.1,
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chargeShotFullHoldSeconds: 0.7,
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chargeShotStrengthMin: 40,
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chargeShotStrengthMax: 100,
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chargeShotRadiusMin: 20,
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chargeShotRadiusMax: 32,
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chargeShotSpeedMin: 2500,
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chargeShotSpeedMax: 3400,
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playerColorIndexOffset: 3,
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backgroundGradient: [rgb255(90, 38, 43), rgb255(43, 39, 73)],
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declaColor,
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@ -104,4 +127,14 @@ export const settings = {
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paletteDim: [declaColorDim, neutralColor, redColorDim],
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targetPhysicsDeltaTimeInSeconds: 1 / 200,
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inViewAreaSize: 1920 * 1080 * 4,
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scoreboardHalfWidthPercent: 50,
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scoreboardMinFillPercent: 1.5,
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matchPointScoreRatio: 0.9,
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lampLerpSeconds: 0.5,
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lampMinLightness: 0.4,
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lampMaxLightness: 1,
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lampFlareIntensity: 1.2,
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lampFlareDecaySeconds: 0.6,
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maxConcurrentFlipFlares: 3,
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announcementVisibleSeconds: 2,
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};
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