Minor changes and add favicon
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34dae300da
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18 changed files with 28 additions and 44 deletions
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@ -20,11 +20,12 @@
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<meta name="theme-color" content="#b33951" />
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<meta
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name="description"
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content="Conquer the planets, work as part of a team, and play with your friends online through this browser game."
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content="Conquer the planets, work as a team, and play with your friends online through this browser game."
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/>
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<link rel="shortcut icon" href="/favicon.ico" type="image/x-icon" />
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<link rel="icon" href="/favicon.ico" type="image/x-icon" />
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<link rel="apple-touch-icon" sizes="180x180" href="static/apple-touch-icon.png" />
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<link rel="icon" type="image/png" sizes="32x32" href="static/favicon-32x32.png" />
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<link rel="icon" type="image/png" sizes="16x16" href="static/favicon-16x16.png" />
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<title>decla.red</title>
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</head>
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@ -13,6 +13,10 @@ import { ProjectileView } from './scripts/objects/projectile-view';
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import { PlanetView } from './scripts/objects/planet-view';
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import './main.scss';
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import '../static/og-image.png';
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import '../static/favicons/apple-touch-icon.png';
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import '../static/favicons/favicon-16x16.png';
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import '../static/favicons/favicon-32x32.png';
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import '../static/favicons/favicon.ico';
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import { LandingPageBackground } from './scripts/landing-page-background';
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import { JoinFormHandler } from './scripts/join-form-handler';
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import { handleFullScreen } from './scripts/handle-full-screen';
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@ -1,13 +1,6 @@
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import { vec2 } from 'gl-matrix';
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import { Renderer } from 'sdf-2d';
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import {
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CharacterBase,
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CharacterTeam,
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Circle,
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Id,
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settings,
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UpdateMessage,
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} from 'shared';
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import { CharacterBase, CharacterTeam, Circle, Id, settings } from 'shared';
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import { BlobShape } from '../shapes/blob-shape';
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import { ViewObject } from './view-object';
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@ -1,6 +1,6 @@
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import { vec2, vec3 } from 'gl-matrix';
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import { CircleLight, Renderer } from 'sdf-2d';
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import { CommandExecutors, Id, LampBase, UpdateMessage } from 'shared';
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import { CommandExecutors, Id, LampBase } from 'shared';
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import { RenderCommand } from '../commands/types/render';
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import { ViewObject } from './view-object';
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@ -1,6 +1,6 @@
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import { vec2 } from 'gl-matrix';
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import { CircleLight, ColorfulCircle, Renderer } from 'sdf-2d';
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import { CharacterTeam, Id, ProjectileBase, settings, UpdateMessage } from 'shared';
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import { CharacterTeam, Id, ProjectileBase, settings } from 'shared';
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import { ViewObject } from './view-object';
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export class ProjectileView extends ProjectileBase implements ViewObject {
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@ -1,5 +1,5 @@
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import { Renderer } from 'sdf-2d';
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import { GameObject, UpdateMessage } from 'shared';
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import { GameObject } from 'shared';
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export interface ViewObject extends GameObject {
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step(deltaTimeInMilliseconds: number): void;
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