Fix linting
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23 changed files with 33 additions and 58 deletions
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@ -117,7 +117,7 @@ export class PlanetShape extends PolygonFactory(settings.planetEdgeCount, 0) {
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super(vertices);
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}
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protected getObjectToSerialize(transform2d: mat2d, transform1d: number): any {
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protected getObjectToSerialize(transform2d: mat2d, _: number): any {
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const transformedVertices = (this as any).actualVertices.map((v: vec2) =>
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vec2.transformMat2d(vec2.create(), v, transform2d),
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);
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